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opf",𝔲:"ufr",𝕌:"Uopf",𝔘:"Ufr",𝒰:"Uscr",ú:"uacute",Ú:"Uacute",ù:"ugrave",Ù:"Ugrave",ŭ:"ubreve",Ŭ:"Ubreve",û:"ucirc",Û:"Ucirc",ů:"uring",Ů:"Uring",ü:"uuml",Ü:"Uuml",ű:"udblac",Ű:"Udblac",ũ:"utilde",Ũ:"Utilde",ų:"uogon",Ų:"Uogon",ū:"umacr",Ū:"Umacr",𝔳:"vfr",𝕧:"vopf",𝓋:"vscr",𝔙:"Vfr",𝕍:"Vopf",𝒱:"Vscr",𝕨:"wopf",𝓌:"wscr",𝔴:"wfr",𝒲:"Wscr",𝕎:"Wopf",𝔚:"Wfr",ŵ:"wcirc",Ŵ:"Wcirc",𝔵:"xfr",𝓍:"xscr",𝕩:"xopf",𝕏:"Xopf",𝔛:"Xfr",𝒳:"Xscr",𝔶:"yfr",𝓎:"yscr",𝕪:"yopf",𝒴:"Yscr",𝔜:"Yfr",𝕐:"Yopf",ý:"yacute",Ý:"Yacute",ŷ:"ycirc",Ŷ:"Ycirc",ÿ:"yuml",Ÿ:"Yuml",𝓏:"zscr",𝔷:"zfr",𝕫:"zopf",ℨ:"Zfr",ℤ:"Zopf",𝒵:"Zscr",ź:"zacute",Ź:"Zacute",ž:"zcaron",Ž:"Zcaron",ż:"zdot",Ż:"Zdot",Ƶ:"imped",þ:"thorn",Þ:"THORN",ʼn:"napos",α:"alpha",Α:"Alpha",β:"beta",Β:"Beta",γ:"gamma",Γ:"Gamma",δ:"delta",Δ:"Delta",ε:"epsi",ϵ:"epsiv",Ε:"Epsilon",ϝ:"gammad",Ϝ:"Gammad",ζ:"zeta",Ζ:"Zeta",η:"eta",Η:"Eta",θ:"theta",ϑ:"thetav",Θ:"Theta",ι:"iota",Ι:"Iota",κ:"kappa",ϰ:"kappav",Κ:"Kappa",λ:"lambda",Λ:"Lambda",μ:"mu",µ:"micro",Μ:"Mu",ν:"nu",Ν:"Nu",ξ:"xi",Ξ:"Xi",ο:"omicron",Ο:"Omicron",π:"pi",ϖ:"piv",Π:"Pi",ρ:"rho",ϱ:"rhov",Ρ:"Rho",σ:"sigma",Σ:"Sigma",ς:"sigmaf",τ:"tau",Τ:"Tau",υ:"upsi",Υ:"Upsilon",ϒ:"Upsi",φ:"phi",ϕ:"phiv",Φ:"Phi",χ:"chi",Χ:"Chi",ψ:"psi",Ψ:"Psi",ω:"omega",Ω:"ohm",а:"acy",А:"Acy",б:"bcy",Б:"Bcy",в:"vcy",В:"Vcy",г:"gcy",Г:"Gcy",ѓ:"gjcy",Ѓ:"GJcy",д:"dcy",Д:"Dcy",ђ:"djcy",Ђ:"DJcy",е:"iecy",Е:"IEcy",ё:"iocy",Ё:"IOcy",є:"jukcy",Є:"Jukcy",ж:"zhcy",Ж:"ZHcy",з:"zcy",З:"Zcy",ѕ:"dscy",Ѕ:"DScy",и:"icy",И:"Icy",і:"iukcy",І:"Iukcy",ї:"yicy",Ї:"YIcy",й:"jcy",Й:"Jcy",ј:"jsercy",Ј:"Jsercy",к:"kcy",К:"Kcy",ќ:"kjcy",Ќ:"KJcy",л:"lcy",Л:"Lcy",љ:"ljcy",Љ:"LJcy",м:"mcy",М:"Mcy",н:"ncy",Н:"Ncy",њ:"njcy",Њ:"NJcy",о:"ocy",О:"Ocy",п:"pcy",П:"Pcy",р:"rcy",Р:"Rcy",с:"scy",С:"Scy",т:"tcy",Т:"Tcy",ћ:"tshcy",Ћ:"TSHcy",у:"ucy",У:"Ucy",ў:"ubrcy",Ў:"Ubrcy",ф:"fcy",Ф:"Fcy",х:"khcy",Х:"KHcy",ц:"tscy",Ц:"TScy",ч:"chcy",Ч:"CHcy",џ:"dzcy",Џ:"DZcy",ш:"shcy",Ш:"SHcy",щ:"shchcy",Щ:"SHCHcy",ъ:"hardcy",Ъ:"HARDcy",ы:"ycy",Ы:"Ycy",ь:"softcy",Ь:"SOFTcy",э:"ecy",Э:"Ecy",ю:"yucy",Ю:"YUcy",я:"yacy",Я:"YAcy",ℵ:"aleph",ℶ:"beth",ℷ:"gimel",ℸ:"daleth"},u=/["&'<>`]/g,d={'"':""","&":"&","'":"'","<":"<",">":">","`":"`"},p=/&#(?:[xX][^a-fA-F0-9]|[^0-9xX])/,f=/[\0-\x08\x0B\x0E-\x1F\x7F-\x9F\uFDD0-\uFDEF\uFFFE\uFFFF]|[\uD83F\uD87F\uD8BF\uD8FF\uD93F\uD97F\uD9BF\uD9FF\uDA3F\uDA7F\uDABF\uDAFF\uDB3F\uDB7F\uDBBF\uDBFF][\uDFFE\uDFFF]|[\uD800-\uDBFF](?![\uDC00-\uDFFF])|(?:[^\uD800-\uDBFF]|^)[\uDC00-\uDFFF]/,m=/&(CounterClockwiseContourIntegral|DoubleLongLeftRightArrow|ClockwiseContourIntegral|NotNestedGreaterGreater|NotSquareSupersetEqual|DiacriticalDoubleAcute|NotRightTriangleEqual|NotSucceedsSlantEqual|NotPrecedesSlantEqual|CloseCurlyDoubleQuote|NegativeVeryThinSpace|DoubleContourIntegral|FilledVerySmallSquare|CapitalDifferentialD|OpenCurlyDoubleQuote|EmptyVerySmallSquare|NestedGreaterGreater|DoubleLongRightArrow|NotLeftTriangleEqual|NotGreaterSlantEqual|ReverseUpEquilibrium|DoubleLeftRightArrow|NotSquareSubsetEqual|NotDoubleVerticalBar|RightArrowLeftArrow|NotGreaterFullEqual|NotRightTriangleBar|SquareSupersetEqual|DownLeftRightVector|DoubleLongLeftArrow|leftrightsquigarrow|LeftArrowRightArrow|NegativeMediumSpace|blacktriangleright|RightDownVectorBar|PrecedesSlantEqual|RightDoubleBracket|SucceedsSlantEqual|NotLeftTriangleBar|RightTriangleEqual|SquareIntersection|RightDownTeeVector|ReverseEquilibrium|NegativeThickSpace|longleftrightarrow|Longleftrightarrow|LongLeftRightArrow|DownRightTeeVector|DownRightVectorBar|GreaterSlantEqual|SquareSubsetEqual|LeftDownVectorBar|LeftDoubleBracket|VerticalSeparator|rightleftharpoons|NotGreaterGreater|NotSquareSuperset|blacktriangleleft|blacktriangledown|NegativeThinSpace|LeftDownTeeVector|NotLessSlantEqual|leftrightharpoons|DoubleUpDownArrow|DoubleVerticalBar|LeftTriangleEqual|FilledSmallSquare|twoheadrightarrow|NotNestedLessLess|DownLeftTeeVector|DownLeftVectorBar|RightAngleBracket|NotTildeFullEqual|NotReverseElement|RightUpDownVector|DiacriticalTilde|NotSucceedsTilde|circlearrowright|NotPrecedesEqual|rightharpoondown|DoubleRightArrow|NotSucceedsEqual|NonBreakingSpace|NotRightTriangle|LessEqualGreater|RightUpTeeVector|LeftAngleBracket|GreaterFullEqual|DownArrowUpArrow|RightUpVectorBar|twoheadleftarrow|GreaterEqualLess|downharpoonright|RightTriangleBar|ntrianglerighteq|NotSupersetEqual|LeftUpDownVector|DiacriticalAcute|rightrightarrows|vartriangleright|UpArrowDownArrow|DiacriticalGrave|UnderParenthesis|EmptySmallSquare|LeftUpVectorBar|leftrightarrows|DownRightVector|downharpoonleft|trianglerighteq|ShortRightArrow|OverParenthesis|DoubleLeftArrow|DoubleDownArrow|NotSquareSubset|bigtriangledown|ntrianglelefteq|UpperRightArrow|curvearrowright|vartriangleleft|NotLeftTriangle|nleftrightarrow|LowerRightArrow|NotHumpDownHump|NotGreaterTilde|rightthreetimes|LeftUpTeeVector|NotGreaterEqual|straightepsilon|LeftTriangleBar|rightsquigarrow|ContourIntegral|rightleftarrows|CloseCurlyQuote|RightDownVector|LeftRightVector|nLeftrightarrow|leftharpoondown|circlearrowleft|SquareSuperset|OpenCurlyQuote|hookrig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",asympeq:"≍",atilde:"ã",Atilde:"Ã",auml:"ä",Auml:"Ä",awconint:"∳",awint:"⨑",backcong:"≌",backepsilon:"϶",backprime:"‵",backsim:"∽",backsimeq:"⋍",Backslash:"∖",Barv:"⫧",barvee:"⊽",barwed:"⌅",Barwed:"⌆",barwedge:"⌅",bbrk:"⎵",bbrktbrk:"⎶",bcong:"≌",bcy:"б",Bcy:"Б",bdquo:"„",becaus:"∵",because:"∵",Because:"∵",bemptyv:"⦰",bepsi:"϶",bernou:"ℬ",Bernoullis:"ℬ",beta:"β",Beta:"Β",beth:"ℶ",between:"≬",bfr:"𝔟",Bfr:"𝔅",bigcap:"⋂",bigcirc:"◯",bigcup:"⋃",bigodot:"⨀",bigoplus:"⨁",bigotimes:"⨂",bigsqcup:"⨆",bigstar:"★",bigtriangledown:"▽",bigtriangleup:"△",biguplus:"⨄",bigvee:"⋁",bigwedge:"⋀",bkarow:"⤍",blacklozenge:"⧫",blacksquare:"▪",blacktriangle:"▴",blacktriangledown:"▾",blacktriangleleft:"◂",blacktriangleright:"▸",blank:"␣",blk12:"▒",blk14:"░",blk34:"▓",block:"█",bne:"=⃥",bnequiv:"≡⃥",bnot:"⌐",bNot:"⫭",bopf:"𝕓",Bopf:"𝔹",bot:"⊥",bottom:"⊥",bowtie:"⋈",boxbox:"⧉",boxdl:"┐",boxdL:"╕",boxDl:"╖",boxDL:"╗",boxdr:"┌",boxdR:"╒",boxDr:"╓",boxDR:"╔",boxh:"─",boxH:"═",boxhd:"┬",boxhD:"╥",boxHd:"╤",boxHD:"╦",boxhu:"┴",boxhU:"╨",boxHu:"╧",boxHU:"╩",boxminus:"⊟",boxplus:"⊞",boxtimes:"⊠",boxul:"┘",boxuL:"╛",boxUl:"╜",boxUL:"╝",boxur:"└",boxuR:"╘",boxUr:"╙",boxUR:"╚",boxv:"│",boxV:"║",boxvh:"┼",boxvH:"╪",boxVh:"╫",boxVH:"╬",boxvl:"┤",boxvL:"╡",boxVl:"╢",boxVL:"╣",boxvr:"├",boxvR:"╞",boxVr:"╟",boxVR:"╠",bprime:"‵",breve:"˘",Breve:"˘",brvbar:"¦",bscr:"𝒷",Bscr:"ℬ",bsemi:"⁏",bsim:"∽",bsime:"⋍",bsol:"\\",bsolb:"⧅",bsolhsub:"⟈",bull:"•",bullet:"•",bump:"≎",bumpe:"≏",bumpE:"⪮",bumpeq:"≏",Bumpeq:"≎",cacute:"ć",Cacute:"Ć",cap:"∩",Cap:"⋒",capand:"⩄",capbrcup:"⩉",capcap:"⩋",capcup:"⩇",capdot:"⩀",CapitalDifferentialD:"ⅅ",caps:"∩︀",caret:"⁁",caron:"ˇ",Cayleys:"ℭ",ccaps:"⩍",ccaron:"č",Ccaron:"Č",ccedil:"ç",Ccedil:"Ç",ccirc:"ĉ",Ccirc:"Ĉ",Cconint:"∰",ccups:"⩌",ccupssm:"⩐",cdot:"ċ",Cdot:"Ċ",cedil:"¸",Cedilla:"¸",cemptyv:"⦲",cent:"¢",centerdot:"·",CenterDot:"·",cfr:"𝔠",Cfr:"ℭ",chcy:"ч",CHcy:"Ч",check:"✓",checkmark:"✓",chi:"χ",Chi:"Χ",cir:"○",circ:"ˆ",circeq:"≗",circlearrowleft:"↺",circlearrowright:"↻",circledast:"⊛",circledcirc:"⊚",circleddash:"⊝",CircleDot:"⊙",circledR:"®",circledS:"Ⓢ",CircleMinus:"⊖",CirclePlus:"⊕",CircleTimes:"⊗",cire:"≗",cirE:"⧃",cirfnint:"⨐",cirmid:"⫯",cirscir:"⧂",ClockwiseContourIntegral:"∲",CloseCurlyDoubleQuote:"”",CloseCurlyQuote:"’",clubs:"♣",clubsuit:"♣",colon:":",Colon:"∷",colone:"≔",Colone:"⩴",coloneq:"≔",comma:",",commat:"@",comp:"∁",compfn:"∘",complement:"∁",complexes:"ℂ",cong:"≅",congdot:"⩭",Congruent:"≡",conint:"∮",Conint:"∯",ContourIntegral:"∮",copf:"𝕔",Copf:"ℂ",coprod:"∐",Coproduct:"∐",copy:"©",COPY:"©",copysr:"℗",CounterClockwiseContourIntegral:"∳",crarr:"↵",cross:"✗",Cross:"⨯",cscr:"𝒸",Cscr:"𝒞",csub:"⫏",csube:"⫑",csup:"⫐",csupe:"⫒",ctdot:"⋯",cudarrl:"⤸",cudarrr:"⤵",cuepr:"⋞",cuesc:"⋟",cularr:"↶",cularrp:"⤽",cup:"∪",Cup:"⋓",cupbrcap:"⩈",cupcap:"⩆",CupCap:"≍",cupcup:"⩊",cupdot:"⊍",cupor:"⩅",cups:"∪︀",curarr:"↷",curarrm:"⤼",curlyeqprec:"⋞",curlyeqsucc:"⋟",curlyvee:"⋎",curlywedge:"⋏",curren:"¤",curvearrowleft:"↶",curvearrowright:"↷",cuvee:"⋎",cuwed:"⋏",cwconint:"∲",cwint:"∱",cylcty:"⌭",dagger:"†",Dagger:"‡",daleth:"ℸ",darr:"↓",dArr:"⇓",Darr:"↡",dash:"‐",dashv:"⊣",Dashv:"⫤",dbkarow:"⤏",dblac:"˝",dcaron:"ď",Dcaron:"Ď",dcy:"д",Dcy:"Д",dd:"ⅆ",DD:"ⅅ",ddagger:"‡",ddarr:"⇊",DDotrahd:"⤑",ddotseq:"⩷",deg:"°",Del:"∇",delta:"δ",Delta:"Δ",demptyv:"⦱",dfisht:"⥿",dfr:"𝔡",Dfr:"𝔇",dHar:"⥥",dharl:"⇃",dharr:"⇂",DiacriticalAcute:"´",DiacriticalDot:"˙",DiacriticalDoubleAcute:"˝",DiacriticalGrave:"`",DiacriticalTilde:"˜",diam:"⋄",diamond:"⋄",Diamond:"⋄",diamondsuit:"♦",diams:"♦",die:"¨",DifferentialD:"ⅆ",digamma:"ϝ",disin:"⋲",div:"÷",divide:"÷",divideontimes:"⋇",divonx:"⋇",djcy:"ђ",DJcy:"Ђ",dlcorn:"⌞",dlcrop:"⌍",dollar:"$",dopf:"𝕕",Dopf:"𝔻",dot:"˙",Dot:"¨",DotDot:"⃜",doteq:"≐",doteqdot:"≑",DotEqual:"≐",dotminus:"∸",dotplus:"∔",dotsquare:"⊡",doublebarwedge:"⌆",DoubleContourIntegral:"∯",DoubleDot:"¨",DoubleDownArrow:"⇓",DoubleLeftArrow:"⇐",DoubleLeftRightArrow:"⇔",DoubleLeftTee:"⫤",DoubleLongLeftArrow:"⟸",DoubleLongLeftRightArrow:"⟺",DoubleLongRightArrow:"⟹",DoubleRightArrow:"⇒",DoubleRightTee:"⊨",DoubleUpArrow:"⇑",DoubleUpDownArrow:"⇕",DoubleVerticalBar:"∥",downarrow:"↓",Downarrow:"⇓",DownArrow:"↓",DownArrowBar:"⤓",DownArrowUpArrow:"⇵",DownBreve:"̑",downdownarrows:"⇊",downharpoonleft:"⇃",downharpoonright:"⇂",DownLeftRightVector:"⥐",DownLeftTeeVector:"⥞",DownLeftVector:"↽",DownLeftVectorBar:"⥖",DownRightTeeVector:"⥟",DownRightVector:"⇁",DownRightVectorBar:"⥗",DownTee:"⊤",DownTeeArrow:"↧",drbkarow:"⤐",drcorn:"⌟",drcrop:"⌌",dscr:"𝒹",Dscr:"𝒟",dscy:"ѕ",DScy:"Ѕ",dsol:"⧶",dstrok:"đ",Dstrok:"Đ",dtdot:"⋱",dtri:"▿",dtrif:"▾",duarr:"⇵",duhar:"⥯",dwangle:"⦦",dzcy:"џ",DZcy:"Џ",dzigrarr:"⟿",eacute:"é",Eacute:"É",easter:"⩮",ecaron:"ě",Ecaron:"Ě",ecir:"≖",ecirc:"ê",Ecirc:"Ê",ecolon:"≕",ecy:"э",Ecy:"Э",eDDot:"⩷",edot:"ė",eDot:"≑",Edot:"Ė",ee:"ⅇ",efDot:"≒",efr:"𝔢",Efr:"𝔈",eg:"⪚",egrave:"è",Egrave:"È",egs:"⪖",egsdot:"⪘",el:"⪙",Element:"∈",elinters:"⏧",ell:"ℓ",els:"⪕",elsdot:"⪗",emacr:"ē",Emacr:"Ē",empty:"∅",emptyset:"∅",EmptySmallSquare:"◻",emptyv:"∅",EmptyVerySmallSquare:"▫",emsp:" ",emsp13:" ",emsp14:" ",eng:"ŋ",ENG:"Ŋ",ensp:" ",eogon:"ę",Eogon:"Ę",eopf:"𝕖",Eopf:"𝔼",epar:"⋕",eparsl:"⧣",eplus:"⩱",epsi:"ε",epsilon:"ε",Epsilon:"Ε",epsiv:"ϵ",eqcirc:"≖",eqcolon:"≕",eqsim:"≂",eqslantgtr:"⪖",eqslantless:"⪕",Equal:"⩵",equals:"=",EqualTilde:"≂",equest:"≟",Equilibrium:"⇌",equiv:"≡",equivDD:"⩸",eqvparsl:"⧥",erarr:"⥱",erDot:"≓",escr:"ℯ",Escr:"ℰ",esdot:"≐",esim:"≂",Esim:"⩳",eta:"η",Eta:"Η",eth:"ð",ETH:"Ð",euml:"ë",Euml:"Ë",euro:"€",excl:"!",exist:"∃",Exists:"∃",expectation:"ℰ",exponentiale:"ⅇ",ExponentialE:"ⅇ",fallingdotseq:"≒",fcy:"ф",Fcy:"Ф",female:"♀",ffilig:"ffi",fflig:"ff",ffllig:"ffl",ffr:"𝔣",Ffr:"𝔉",filig:"fi",FilledSmallSquare:"◼",FilledVerySmallSquare:"▪",fjlig:"fj",flat:"♭",fllig:"fl",fltns:"▱",fnof:"ƒ",fopf:"𝕗",Fopf:"𝔽",forall:"∀",ForAll:"∀",fork:"⋔",forkv:"⫙",Fouriertrf:"ℱ",fpartint:"⨍",frac12:"½",frac13:"⅓",frac14:"¼",frac15:"⅕",frac16:"⅙",frac18:"⅛",frac23:"⅔",frac25:"⅖",frac34:"¾",frac35:"⅗",frac38:"⅜",frac45:"⅘",frac56:"⅚",frac58:"⅝",frac78:"⅞",frasl:"⁄",frown:"⌢",fscr:"𝒻",Fscr:"ℱ",gacute:"ǵ",gamma:"γ",Gamma:"Γ",gammad:"ϝ",Gammad:"Ϝ",gap:"⪆",gbreve:"ğ",Gbreve:"Ğ",Gcedil:"Ģ",gcirc:"ĝ",Gcirc:"Ĝ",gcy:"г",Gcy:"Г",gdot:"ġ",Gdot:"Ġ",ge:"≥",gE:"≧",gel:"⋛",gEl:"⪌",geq:"≥",geqq:"≧",geqslant:"⩾",ges:"⩾",gescc:"⪩",gesdot:"⪀",gesdoto:"⪂",gesdotol:"⪄",gesl:"⋛︀",gesles:"⪔",gfr:"𝔤",Gfr:"𝔊",gg:"≫",Gg:"⋙",ggg:"⋙",gimel:"ℷ",gjcy:"ѓ",GJcy:"Ѓ",gl:"≷",gla:"⪥",glE:"⪒",glj:"⪤",gnap:"⪊",gnapprox:"⪊",gne:"⪈",gnE:"≩",gneq:"⪈",gneqq:"≩",gnsim:"⋧",gopf:"𝕘",Gopf:"𝔾",grave:"`",GreaterEqual:"≥",GreaterEqualLess:"⋛",GreaterFullEqual:"≧",GreaterGreater:"⪢",GreaterLess:"≷",GreaterSlantEqual:"⩾",GreaterTilde:"≳",gscr:"ℊ",Gscr:"𝒢",gsim:"≳",gsime:"⪎",gsiml:"⪐",gt:">",Gt:"≫",GT:">",gtcc:"⪧",gtcir:"⩺",gtdot:"⋗",gtlPar:"⦕",gtquest:"⩼",gtrapprox:"⪆",gtrarr:"⥸",gtrdot:"⋗",gtreqless:"⋛",gtreqqless:"⪌",gtrless:"≷",gtrsim:"≳",gvertneqq:"≩︀",gvnE:"≩︀",Hacek:"ˇ",hairsp:" ",half:"½",hamilt:"ℋ",hardcy:"ъ",HARDcy:"Ъ",harr:"↔",hArr:"⇔",harrcir:"⥈",harrw:"↭",Hat:"^",hbar:"ℏ",hcirc:"ĥ",Hcirc:"Ĥ",hearts:"♥",heartsuit:"♥",hellip:"…",hercon:"⊹",hfr:"𝔥",Hfr:"ℌ",HilbertSpace:"ℋ",hksearow:"⤥",hkswarow:"⤦",hoarr:"⇿",homtht:"∻",hookleftarrow:"↩",hookrightarrow:"↪",hopf:"𝕙",Hopf:"ℍ",horbar:"―",HorizontalLine:"─",hscr:"𝒽",Hscr:"ℋ",hslash:"ℏ",hstrok:"ħ",Hstrok:"Ħ",HumpDownHump:"≎",HumpEqual:"≏",hybull:"⁃",hyphen:"‐",iacute:"í",Iacute:"Í",ic:"",icirc:"î",Icirc:"Î",icy:"и",Icy:"И",Idot:"İ",iecy:"е",IEcy:"Е",iexcl:"¡",iff:"⇔",ifr:"𝔦",Ifr:"ℑ",igrave:"ì",Igrave:"Ì",ii:"ⅈ",iiiint:"⨌",iiint:"∭",iinfin:"⧜",iiota:"℩",ijlig:"ij",IJlig:"IJ",Im:"ℑ",imacr:"ī",Imacr:"Ī",image:"ℑ",ImaginaryI:"ⅈ",imagline:"ℐ",imagpart:"ℑ",imath:"ı",imof:"⊷",imped:"Ƶ",Implies:"⇒",in:"∈",incare:"℅",infin:"∞",infintie:"⧝",inodot:"ı",int:"∫",Int:"∬",intcal:"⊺",integers:"ℤ",Integral:"∫",intercal:"⊺",Intersection:"⋂",intlarhk:"⨗",intprod:"⨼",InvisibleComma:"",InvisibleTimes:"",iocy:"ё",IOcy:"Ё",iogon:"į",Iogon:"Į",iopf:"𝕚",Iopf:"𝕀",iota:"ι",Iota:"Ι",iprod:"⨼",iquest:"¿",iscr:"𝒾",Iscr:"ℐ",isin:"∈",isindot:"⋵",isinE:"⋹",isins:"⋴",isinsv:"⋳",isinv:"∈",it:"",itilde:"ĩ",Itilde:"Ĩ",iukcy:"і",Iukcy:"І",iuml:"ï",Iuml:"Ï",jcirc:"ĵ",Jcirc:"Ĵ",jcy:"й",Jcy:"Й",jfr:"𝔧",Jfr:"𝔍",jmath:"ȷ",jopf:"𝕛",Jopf:"𝕁",jscr:"𝒿",Jscr:"𝒥",jsercy:"ј",Jsercy:"Ј",jukcy:"є",Jukcy:"Є",kappa:"κ",Kappa:"Κ",kappav:"ϰ",kcedil:"ķ",Kcedil:"Ķ",kcy:"к",Kcy:"К",kfr:"𝔨",Kfr:"𝔎",kgreen:"ĸ",khcy:"х",KHcy:"Х",kjcy:"ќ",KJcy:"Ќ",kopf:"𝕜",Kopf:"𝕂",kscr:"𝓀",Kscr:"𝒦",lAarr:"⇚",lacute:"ĺ",Lacute:"Ĺ",laemptyv:"⦴",lagran:"ℒ",lambda:"λ",Lambda:"Λ",lang:"⟨",Lang:"⟪",langd:"⦑",langle:"⟨",lap:"⪅",Laplacetrf:"ℒ",laquo:"«",larr:"←",lArr:"⇐",Larr:"↞",larrb:"⇤",larrbfs:"⤟",larrfs:"⤝",larrhk:"↩",larrlp:"↫",larrpl:"⤹",larrsim:"⥳",larrtl:"↢",lat:"⪫",latail:"⤙",lAtail:"⤛",late:"⪭",lates:"⪭︀",lbarr:"⤌",lBarr:"⤎",lbbrk:"❲",lbrace:"{",lbrack:"[",lbrke:"⦋",lbrksld:"⦏",lbrkslu:"⦍",lcaron:"ľ",Lcaron:"Ľ",lcedil:"ļ",Lcedil:"Ļ",lceil:"⌈",lcub:"{",lcy:"л",Lcy:"Л",ldca:"⤶",ldquo:"“",ldquor:"„",ldrdhar:"⥧",ldrushar:"⥋",ldsh:"↲",le:"≤",lE:"≦",LeftAngleBracket:"⟨",leftarrow:"←",Leftarrow:"⇐",LeftArrow:"←",LeftArrowBar:"⇤",LeftArrowRightArrow:"⇆",leftarrowtail:"↢",LeftCeiling:"⌈",LeftDoubleBracket:"⟦",LeftDownTeeVector:"⥡",LeftDownVector:"⇃",LeftDownVectorBar:"⥙",LeftFloor:"⌊",leftharpoondown:"↽",leftharpoonup:"↼",leftleftarrows:"⇇",leftrightarrow:"↔",Leftrightarrow:"⇔",LeftRightArrow:"↔",leftrightarrows:"⇆",leftrightharpoons:"⇋",leftrightsquigarrow:"↭",LeftRightVector:"⥎",LeftTee:"⊣",LeftTeeArrow:"↤",LeftTeeVector:"⥚",leftthreetimes:"⋋",LeftTriangle:"⊲",LeftTriangleBar:"⧏",LeftTriangleEqual:"⊴",LeftUpDownVector:"⥑",LeftUpTeeVector:"⥠",LeftUpVector:"↿",LeftUpVectorBar:"⥘",LeftVector:"↼",LeftVectorBar:"⥒",leg:"⋚",lEg:"⪋",leq:"≤",leqq:"≦",leqslant:"⩽",les:"⩽",lescc:"⪨",lesdot:"⩿",lesdoto:"⪁",lesdotor:"⪃",lesg:"⋚︀",lesges:"⪓",lessapprox:"⪅",lessdot:"⋖",lesseqgtr:"⋚",lesseqqgtr:"⪋",LessEqualGreater:"⋚",LessFullEqual:"≦",LessGreater:"≶",lessgtr:"≶",LessLess:"⪡",lesssim:"≲",LessSlantEqual:"⩽",LessTilde:"≲",lfisht:"⥼",lfloor:"⌊",lfr:"𝔩",Lfr:"𝔏",lg:"≶",lgE:"⪑",lHar:"⥢",lhard:"↽",lharu:"↼",lharul:"⥪",lhblk:"▄",ljcy:"љ",LJcy:"Љ",ll:"≪",Ll:"⋘",llarr:"⇇",llcorner:"⌞",Lleftarrow:"⇚",llhard:"⥫",lltri:"◺",lmidot:"ŀ",Lmidot:"Ŀ",lmoust:"⎰",lmoustache:"⎰",lnap:"⪉",lnapprox:"⪉",lne:"⪇",lnE:"≨",lneq:"⪇",lneqq:"≨",lnsim:"⋦",loang:"⟬",loarr:"⇽",lobrk:"⟦",longleftarrow:"⟵",Longleftarrow:"⟸",LongLeftArrow:"⟵",longleftrightarrow:"⟷",Longleftrightarrow:"⟺",LongLeftRightArrow:"⟷",longmapsto:"⟼",longrightarrow:"⟶",Longrightarrow:"⟹",LongRightArrow:"⟶",looparrowleft:"↫",looparrowright:"↬",lopar:"⦅",lopf:"𝕝",Lopf:"𝕃",loplus:"⨭",lotimes:"⨴",lowast:"∗",lowbar:"_",LowerLeftArrow:"↙",LowerRightArrow:"↘",loz:"◊",lozenge:"◊",lozf:"⧫",lpar:"(",lparlt:"⦓",lrarr:"⇆",lrcorner:"⌟",lrhar:"⇋",lrhard:"⥭",lrm:"",lrtri:"⊿",lsaquo:"‹",lscr:"𝓁",Lscr:"ℒ",lsh:"↰",Lsh:"↰",lsim:"≲",lsime:"⪍",lsimg:"⪏",lsqb:"[",lsquo:"‘",lsquor:"‚",lstrok:"ł",Lstrok:"Ł",lt:"<",Lt:"≪",LT:"<",ltcc:"⪦",ltcir:"⩹",ltdot:"⋖",lthree:"⋋",ltimes:"⋉",ltlarr:"⥶",ltquest:"⩻",ltri:"◃",ltrie:"⊴",ltrif:"◂",ltrPar:"⦖",lurdshar:"⥊",luruhar:"⥦",lvertneqq:"≨︀",lvnE:"≨︀",macr:"¯",male:"♂",malt:"✠",maltese:"✠",map:"↦",Map:"⤅",mapsto:"↦",mapstodown:"↧",mapstoleft:"↤",mapstoup:"↥",marker:"▮",mcomma:"⨩",mcy:"м",Mcy:"М",mdash:"—",mDDot:"∺",measuredangle:"∡",MediumSpace:" ",Mellintrf:"ℳ",mfr:"𝔪",Mfr:"𝔐",mho:"℧",micro:"µ",mid:"∣",midast:"*",midcir:"⫰",middot:"·",minus:"−",minusb:"⊟",minusd:"∸",minusdu:"⨪",MinusPlus:"∓",mlcp:"⫛",mldr:"…",mnplus:"∓",models:"⊧",mopf:"𝕞",Mopf:"𝕄",mp:"∓",mscr:"𝓂",Mscr:"ℳ",mstpos:"∾",mu:"μ",Mu:"Μ",multimap:"⊸",mumap:"⊸",nabla:"∇",nacute:"ń",Nacute:"Ń",nang:"∠⃒",nap:"≉",napE:"⩰̸",napid:"≋̸",napos:"ʼn",napprox:"≉",natur:"♮",natural:"♮",naturals:"ℕ",nbsp:" ",nbump:"≎̸",nbumpe:"≏̸",ncap:"⩃",ncaron:"ň",Ncaron:"Ň",ncedil:"ņ",Ncedil:"Ņ",ncong:"≇",ncongdot:"⩭̸",ncup:"⩂",ncy:"н",Ncy:"Н",ndash:"–",ne:"≠",nearhk:"⤤",nearr:"↗",neArr:"⇗",nearrow:"↗",nedot:"≐̸",NegativeMediumSpace:"",NegativeThickSpace:"",NegativeThinSpace:"",NegativeVeryThinSpace:"",nequiv:"≢",nesear:"⤨",nesim:"≂̸",NestedGreaterGreater:"≫",NestedLessLess:"≪",NewLine:"\n",nexist:"∄",nexists:"∄",nfr:"𝔫",Nfr:"𝔑",nge:"≱",ngE:"≧̸",ngeq:"≱",ngeqq:"≧̸",ngeqslant:"⩾̸",nges:"⩾̸",nGg:"⋙̸",ngsim:"≵",ngt:"≯",nGt:"≫⃒",ngtr:"≯",nGtv:"≫̸",nharr:"↮",nhArr:"⇎",nhpar:"⫲",ni:"∋",nis:"⋼",nisd:"⋺",niv:"∋",njcy:"њ",NJcy:"Њ",nlarr:"↚",nlArr:"⇍",nldr:"‥",nle:"≰",nlE:"≦̸",nleftarrow:"↚",nLeftarrow:"⇍",nleftrightarrow:"↮",nLeftrightarrow:"⇎",nleq:"≰",nleqq:"≦̸",nleqslant:"⩽̸",nles:"⩽̸",nless:"≮",nLl:"⋘̸",nlsim:"≴",nlt:"≮",nLt:"≪⃒",nltri:"⋪",nltrie:"⋬",nLtv:"≪̸",nmid:"∤",NoBreak:"",NonBreakingSpace:" ",nopf:"𝕟",Nopf:"ℕ",not:"¬",Not:"⫬",NotCongruent:"≢",NotCupCap:"≭",NotDoubleVerticalBar:"∦",NotElement:"∉",NotEqual:"≠",NotEqualTilde:"≂̸",NotExists:"∄",NotGreater:"≯",NotGreaterEqual:"≱",NotGreaterFullEqual:"≧̸",NotGreaterGreater:"≫̸",NotGreaterLess:"≹",NotGreaterSlantEqual:"⩾̸",NotGreaterTilde:"≵",NotHumpDownHump:"≎̸",NotHumpEqual:"≏̸",notin:"∉",notindot:"⋵̸",notinE:"⋹̸",notinva:"∉",notinvb:"⋷",notinvc:"⋶",NotLeftTriangle:"⋪",NotLeftTriangleBar:"⧏̸",NotLeftTriangleEqual:"⋬",NotLess:"≮",NotLessEqual:"≰",NotLessGreater:"≸",NotLessLess:"≪̸",NotLessSlantEqual:"⩽̸",NotLessTilde:"≴",NotNestedGreaterGreater:"⪢̸",NotNestedLessLess:"⪡̸",notni:"∌",notniva:"∌",notnivb:"⋾",notnivc:"⋽",NotPrecedes:"⊀",NotPrecedesEqual:"⪯̸",NotPrecedesSlantEqual:"⋠",NotReverseElement:"∌",NotRightTriangle:"⋫",NotRightTriangleBar:"⧐̸",NotRightTriangleEqual:"⋭",NotSquareSubset:"⊏̸",NotSquareSubsetEqual:"⋢",NotSquareSuperset:"⊐̸",NotSquareSupersetEqual:"⋣",NotSubset:"⊂⃒",NotSubsetEqual:"⊈",NotSucceeds:"⊁",NotSucceedsEqual:"⪰̸",NotSucceedsSlantEqual:"⋡",NotSucceedsTilde:"≿̸",NotSuperset:"⊃⃒",NotSupersetEqual:"⊉",NotTilde:"≁",NotTildeEqual:"≄",NotTildeFullEqual:"≇",NotTildeTilde:"≉",NotVerticalBar:"∤",npar:"∦",nparallel:"∦",nparsl:"⫽⃥",npart:"∂̸",npolint:"⨔",npr:"⊀",nprcue:"⋠",npre:"⪯̸",nprec:"⊀",npreceq:"⪯̸",nrarr:"↛",nrArr:"⇏",nrarrc:"⤳̸",nrarrw:"↝̸",nrightarrow:"↛",nRightarrow:"⇏",nrtri:"⋫",nrtrie:"⋭",nsc:"⊁",nsccue:"⋡",nsce:"⪰̸",nscr:"𝓃",Nscr:"𝒩",nshortmid:"∤",nshortparallel:"∦",nsim:"≁",nsime:"≄",nsimeq:"≄",nsmid:"∤",nspar:"∦",nsqsube:"⋢",nsqsupe:"⋣",nsub:"⊄",nsube:"⊈",nsubE:"⫅̸",nsubset:"⊂⃒",nsubseteq:"⊈",nsubseteqq:"⫅̸",nsucc:"⊁",nsucceq:"⪰̸",nsup:"⊅",nsupe:"⊉",nsupE:"⫆̸",nsupset:"⊃⃒",nsupseteq:"⊉",nsupseteqq:"⫆̸",ntgl:"≹",ntilde:"ñ",Ntilde:"Ñ",ntlg:"≸",ntriangleleft:"⋪",ntrianglelefteq:"⋬",ntriangleright:"⋫",ntrianglerighteq:"⋭",nu:"ν",Nu:"Ν",num:"#",numero:"№",numsp:" ",nvap:"≍⃒",nvdash:"⊬",nvDash:"⊭",nVdash:"⊮",nVDash:"⊯",nvge:"≥⃒",nvgt:">⃒",nvHarr:"⤄",nvinfin:"⧞",nvlArr:"⤂",nvle:"≤⃒",nvlt:"<⃒",nvltrie:"⊴⃒",nvrArr:"⤃",nvrtrie:"⊵⃒",nvsim:"∼⃒",nwarhk:"⤣",nwarr:"↖",nwArr:"⇖",nwarrow:"↖",nwnear:"⤧",oacute:"ó",Oacute:"Ó",oast:"⊛",ocir:"⊚",ocirc:"ô",Ocirc:"Ô",ocy:"о",Ocy:"О",odash:"⊝",odblac:"ő",Odblac:"Ő",odiv:"⨸",odot:"⊙",odsold:"⦼",oelig:"œ",OElig:"Œ",ofcir:"⦿",ofr:"𝔬",Ofr:"𝔒",ogon:"˛",ograve:"ò",Ograve:"Ò",ogt:"⧁",ohbar:"⦵",ohm:"Ω",oint:"∮",olarr:"↺",olcir:"⦾",olcross:"⦻",oline:"‾",olt:"⧀",omacr:"ō",Omacr:"Ō",omega:"ω",Omega:"Ω",omicron:"ο",Omicron:"Ο",omid:"⦶",ominus:"⊖",oopf:"𝕠",Oopf:"𝕆",opar:"⦷",OpenCurlyDoubleQuote:"“",OpenCurlyQuote:"‘",operp:"⦹",oplus:"⊕",or:"∨",Or:"⩔",orarr:"↻",ord:"⩝",order:"ℴ",orderof:"ℴ",ordf:"ª",ordm:"º",origof:"⊶",oror:"⩖",orslope:"⩗",orv:"⩛",oS:"Ⓢ",oscr:"ℴ",Oscr:"𝒪",oslash:"ø",Oslash:"Ø",osol:"⊘",otilde:"õ",Otilde:"Õ",otimes:"⊗",Otimes:"⨷",otimesas:"⨶",ouml:"ö",Ouml:"Ö",ovbar:"⌽",OverBar:"‾",OverBrace:"⏞",OverBracket:"⎴",OverParenthesis:"⏜",par:"∥",para:"¶",parallel:"∥",parsim:"⫳",parsl:"⫽",part:"∂",PartialD:"∂",pcy:"п",Pcy:"П",percnt:"%",period:".",permil:"‰",perp:"⊥",pertenk:"‱",pfr:"𝔭",Pfr:"𝔓",phi:"φ",Phi:"Φ",phiv:"ϕ",phmmat:"ℳ",phone:"☎",pi:"π",Pi:"Π",pitchfork:"⋔",piv:"ϖ",planck:"ℏ",planckh:"ℎ",plankv:"ℏ",plus:"+",plusacir:"⨣",plusb:"⊞",pluscir:"⨢",plusdo:"∔",plusdu:"⨥",pluse:"⩲",PlusMinus:"±",plusmn:"±",plussim:"⨦",plustwo:"⨧",pm:"±",Poincareplane:"ℌ",pointint:"⨕",popf:"𝕡",Popf:"ℙ",pound:"£",pr:"≺",Pr:"⪻",prap:"⪷",prcue:"≼",pre:"⪯",prE:"⪳",prec:"≺",precapprox:"⪷",preccurlyeq:"≼",Precedes:"≺",PrecedesEqual:"⪯",PrecedesSlantEqual:"≼",PrecedesTilde:"≾",preceq:"⪯",precnapprox:"⪹",precneqq:"⪵",precnsim:"⋨",precsim:"≾",prime:"′",Prime:"″",primes:"ℙ",prnap:"⪹",prnE:"⪵",prnsim:"⋨",prod:"∏",Product:"∏",profalar:"⌮",profline:"⌒",profsurf:"⌓",prop:"∝",Proportion:"∷",Proportional:"∝",propto:"∝",prsim:"≾",prurel:"⊰",pscr:"𝓅",Pscr:"𝒫",psi:"ψ",Psi:"Ψ",puncsp:" 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Ct{constructor(t){this.table=t}parse(t){for(var e=t.length,i=this.table,n=[],r=[],s=0;s<e;)switch((h=t[s++]).data){case"(":r.unshift(h);break;case")":for(t[s]&&"dice"==t[s].type&&/^d/.test(t[s].original)&&(t[s].parenedDice=!0);r.length&&"("!==(h=r.shift()).data;)n.push(h);if("("!==h.data)throw new Error("Mismatched parentheses.");break;default:if(i.hasOwnProperty(h.data)){for(;r.length;){var a=r[0];if("("===a.data)break;var o=i[h.data],l=o.precedence,c=i[a.data].precedence;if(l>c||l===c&&"right"===o.associativity)break;n.push(r.shift())}r.unshift(h)}else n.push(h)}for(;r.length;){var h;if("("===(h=r.shift()).data)throw new Error("Mismatched parentheses.");n.push(h)}return n}}function Rt(t,e){const i=Object.keys(e).map((i=>function(t,e,i){const n=t[e],r=t.hasOwnProperty(e);let s=i(n);return n&&Object.setPrototypeOf(s,n),Object.setPrototypeOf(a,s),t[e]=a,o;function a(...i){return s===n&&t[e]===a&&o(),s.apply(this,i)}function o(){t[e]===a&&(r?t[e]=n:delete t[e]),s!==n&&(s=n,Object.setPrototypeOf(a,n||Function))}}(t,i,e[i])));return 1===i.length?i[0]:function(){i.forEach((t=>t()))}}var Dt=i(492);const Pt=/(?:(?<roll>\d+)[Dd])?#(?<tag>[\p{Letter}\p{Emoji_Presentation}\w/-]+)(?:\|(?<collapse>[\+-]))?(?:\|(?<types>[^\+-]+))?/u,Nt=/(?:(?<roll>\d+)[Dd])?\[\[(?<link>[\s\S]+?)#?\^(?<block>[\s\S]+?)\]\]\|?(?<header>[\s\S]+)?/,It=/(?:(?<roll>\d+)[Dd])?\[\[(?<link>[\s\S]+)\]\]\|?(?<types>[\s\S]+)?/,zt=/[\(\^\+\-\*\/\)]/,Bt=/(?<dice>(?<roll>\d+)(?:[Dd]?\[?(?:-?\d+\s?,)?\s?(?:-?\d+|%|F)\]?)?)(?<conditional>(?:(?:=|=!|<|>|<=|>=|=<|=>|\-=|=\-)\d+)*)?/,kt=/(?<roll>\d+)?[Dd](?<faces>\[?(?:-?\d+\s?,)?\s?(?:-?\d+|%|F)\]?)?(?<conditional>(?:(?:=|=!|<|>|<=|>=|=<|=>|\-=|=\-)\d+)*)?/,Ft=/(?:(?<operator>=|=!|<|>|<=|>=|=<|=>|\-=|=\-)(?<comparer>\d+))/g,Ot="dice-roller-icon",Ut="dice-roller-copy";function Ht(t,e,i){[...t].slice(e).reverse().forEach((([e,i])=>{t.set(e+1,i)})),t.set(e,i)}class Vt extends e.Events{constructor(t,i,n,r=t.data.showDice){if(super(),this.plugin=t,this.original=i,this.lexemes=n,this.showDice=r,this.loaded=!1,this.containerEl=createDiv({cls:"dice-roller",attr:{"aria-label-position":"top","data-dice":this.original}}),this.save=!1,this.resultEl=this.containerEl.createDiv("dice-roller-result"),this.showDice){const t=this.containerEl.createDiv({cls:"dice-roller-button"});(0,e.setIcon)(t,Ot),t.onclick=this.onClick.bind(this)}else this.containerEl.addClass("no-icon");this.containerEl.onclick=this.onClick.bind(this)}setTooltip(){this.plugin.data.displayResultsInline||this.containerEl.setAttrs({"aria-label":this.tooltip})}getRandomBetween(t,e){return Math.floor(Math.random()*(e-t+1))+t}render(){return t(this,void 0,void 0,(function*(){this.setTooltip(),yield this.build()}))}get inlineText(){return`${this.tooltip.split("\n").join(" -> ")} -> `}onClick(e){var i;return t(this,void 0,void 0,(function*(){e.stopPropagation(),e.stopImmediatePropagation(),(null===(i=window.getSelection())||void 0===i?void 0:i.isCollapsed)&&(yield this.roll())}))}}class qt extends Vt{}class Gt extends qt{constructor(t,e,i,n,r=t.data.showDice){super(t,e,[i],r),this.plugin=t,this.original=e,this.lexeme=i,this.source=n,this.getPath(),this.getFile()}getFile(){return t(this,void 0,void 0,(function*(){if(this.file=this.plugin.app.metadataCache.getFirstLinkpathDest(this.path,this.source),!(this.file&&this.file instanceof e.TFile))throw new Error("Could not load file.");yield this.load(),this.registerFileWatcher()}))}registerFileWatcher(){this.plugin.registerEvent(this.plugin.app.vault.on("modify",(e=>t(this,void 0,void 0,(function*(){this.save||e===this.file&&(yield this.getOptions())})))))}}class Wt{constructor(t,e={original:t,conditionals:[],type:"dice",data:t}){var i;if(this.lexeme=e,this.modifiers=new Map,this.modifiersAllowed=!0,this.static=!1,this.conditions=[],!/(\-?\d+)[dD]?(\d+|%|\[\d+,\s?\d+\])?/.test(t))throw new Error("Non parseable dice string passed to DiceRoll.");this.dice=t.split(" ").join(""),/^-?\d+$/.test(this.dice)&&(this.static=!0,this.modifiersAllowed=!1);let[,n,r=null,s=1]=this.dice.match(/(\-?\d+)[dD]\[?(?:(-?\d+)\s?,)?\s?(-?\d+|%|F)\]?/)||[,1,null,1];this.multiplier=n<0?-1:1,this.rolls=Math.abs(Number(n))||1,Number(s)<0&&!r&&(r=-1),"%"===s&&(s=100),"F"===s&&(s=1,r=-1),Number(s)<Number(r)&&([s,r]=[r,s]),this.faces={max:s?Number(s):1,min:r?Number(r):1},this.conditions=null!==(i=this.lexeme.conditionals)&&void 0!==i?i:[],this.results=new Map([...this.roll()].map(((t,e)=>[e,{usable:!0,value:t,display:`${t}`,modifiers:new Set}])))}get text(){return`${this.result}`}get result(){return this.static?Number(this.dice):[...this.results].map((([,{usable:t,value:e}])=>t?e:0)).reduce(((t,e)=>t+e),0)}get display(){return this.static?`${this.result}`:`[${[...this.results].map((([,{modifiers:t,display:e}])=>`${e}${[...t].join("")}`)).join(", ")}]`}keepLow(t=1){this.modifiersAllowed?[...this.results].sort(((t,e)=>t[1].value-e[1].value)).slice(t-this.results.size).forEach((([t])=>{const e=this.results.get(t);e.usable=!1,e.modifiers.add("d"),this.results.set(t,Object.assign({},e))})):new e.Notice("Modifiers are only allowed on dice rolls.")}keepHigh(t=1){this.modifiersAllowed?[...this.results].sort(((t,e)=>e[1].value-t[1].value)).slice(t).forEach((([t])=>{const e=this.results.get(t);e.usable=!1,e.modifiers.add("d"),this.results.set(t,Object.assign({},e))})):new e.Notice("Modifiers are only allowed on dice rolls.")}reroll(t,i){if(!this.modifiersAllowed)return void new e.Notice("Modifiers are only allowed on dice rolls.");i.length||i.push({operator:"=",comparer:this.faces.min});let n=0,r=[...this.results].filter((([,{value:t}])=>this.checkCondition(t,i)));for(;n<t&&r.filter((([,{value:t}])=>this.checkCondition(t,i))).length>0;)n++,r.map((([,t])=>{t.modifiers.add("r"),t.value=this.getRandomBetween(this.faces.min,this.faces.max)}));r.forEach((([t,e])=>{this.results.set(t,e)}))}explodeAndCombine(t,i){if(!this.modifiersAllowed)return void new e.Notice("Modifiers are only allowed on dice rolls.");i.length||i.push({operator:"=",comparer:this.faces.max});let n=0;[...this.results].filter((([,{value:t}])=>this.checkCondition(t,i))).forEach((([e,r])=>{let s=this.getRandomBetween(this.faces.min,this.faces.max);for(n++,r.modifiers.add("!"),r.value+=s,r.display=`${r.value}`,this.results.set(e,r);n<t&&this.checkCondition(s,i);)n++,s=this.getRandomBetween(this.faces.min,this.faces.max),r.value+=s,r.display=`${r.value}`,this.results.set(e,r)}))}explode(t,i){if(!this.modifiersAllowed)return void new e.Notice("Modifiers are only allowed on dice rolls.");i.length||i.push({operator:"=",comparer:this.faces.max});let n=[...this.results].filter((([,{value:t}])=>this.checkCondition(t,i))),r=0;n.forEach((([e,n])=>{let s=n.value,a=0;for(;a<t&&this.checkCondition(s,i);)this.results.get(e+r+a).modifiers.add("!"),s=this.getRandomBetween(this.faces.min,this.faces.max),Ht(this.results,e+r+a+1,{usable:!0,value:s,display:`${s}`,modifiers:new Set}),a++;r+=a}))}_roll(){return this.static?[Number(this.dice)]:[...Array(this.rolls)].map((()=>this.multiplier*this.getRandomBetween(this.faces.min,this.faces.max)))}setResults(t){this.results=new Map([...t].map(((t,e)=>[e,{usable:!0,value:t,display:`${t}`,modifiers:new Set}])))}roll(){var t;const e=this._roll();this.results=new Map([...e].map(((t,e)=>[e,{usable:!0,value:t,display:`${t}`,modifiers:new Set}])));for(let[t,e]of this.modifiers)this.applyModifier(t,e);return(null===(t=this.conditions)||void 0===t?void 0:t.length)&&this.applyConditions(),e}applyConditions(){for(let[t,e]of this.results){const t=this.conditions.find((({operator:t})=>"-="===t||"=-"===t));t&&e.value===t.comparer?(e.value=-1,e.modifiers.add("-")):this.checkCondition(e.value,this.conditions)?(e.modifiers.add("*"),e.value=1):e.usable=!1}}applyModifier(t,e){switch(t){case"kh":this.keepHigh(e.data);break;case"kl":this.keepLow(e.data);break;case"!":this.explode(e.data,e.conditionals);break;case"!!":this.explodeAndCombine(e.data,e.conditionals);break;case"r":this.reroll(e.data,e.conditionals)}}checkCondition(t,e){return e&&e.length?e.some((({operator:e,comparer:i})=>{if(Number.isNaN(t)||Number.isNaN(i))return!1;let n=!1;switch(e){case"=":n=t===i;break;case"!=":case"=!":n=t!==i;break;case"<":n=t<i;break;case"<=":n=t<=i;break;case">":n=t>i;break;case">=":n=t>=i}return n})):t}getRandomBetween(t,e){return Math.floor(Math.random()*(e-t+1))+t}}class jt extends Wt{constructor(t,e){super("3d6",e),this.lexeme=e,this.dice=t}get doubles(){return new Set([...this.results].map((([,{usable:t,value:e}])=>t?e:0))).size<3}get result(){return this.static?Number(this.dice):[...this.results].map((([,{usable:t,value:e}])=>t?e:0)).reduce(((t,e)=>t+e),0)}get display(){let t=[];for(let e of this.results)0==e[0]&&this.doubles?t.push(`${e[1].value}S`):t.push(`${e[1].value}`);return`[${t.join(", ")}]`}}class Xt extends qt{constructor(t,e,i,n=t.data.showDice){super(t,e,i,n),this.plugin=t,this.original=e,this.lexemes=i,this.stunted="",this.shouldRender=!1,this.operators={"+":(t,e)=>t+e,"-":(t,e)=>t-e,"*":(t,e)=>t*e,"/":(t,e)=>t/e,"^":(t,e)=>Math.pow(t,e)},this.stack=[],this.stackCopy=[],this.dice=[],this.loaded=!0,this.trigger("loaded")}get resultText(){let t=[],e=0;return this.dice.forEach((i=>{const n=this.original.slice(e);t.push(n.slice(0,n.indexOf(i.lexeme.original)),i.display),e+=n.indexOf(i.lexeme.original)+i.lexeme.original.length})),t.join("")}get tooltip(){return this._tooltip?this._tooltip:`${this.original}\n${this.resultText}`}build(){return t(this,void 0,void 0,(function*(){const t=[this.result.toLocaleString(navigator.language,{maximumFractionDigits:2})];this.plugin.data.displayResultsInline&&t.unshift(this.inlineText),this.resultEl.setText(t.join("")+this.stunted)}))}onClick(e){var i;return t(this,void 0,void 0,(function*(){e.stopPropagation(),e.stopImmediatePropagation(),(null===(i=window.getSelection())||void 0===i?void 0:i.isCollapsed)&&(yield this.roll())}))}get dynamic(){return this.dice.filter((t=>!t.static))}get static(){return this.dice.filter((t=>t.static))}roll(){return t(this,void 0,void 0,(function*(){let t=0;if(this.stunted="",this.shouldRender)yield this.plugin.renderRoll(this);else{for(const e of this.lexemes)switch(e.type){case"+":case"-":case"*":case"/":case"^":case"math":let i=this.stack.pop(),n=this.stack.pop();if(!n){"-"===e.data&&(i=new Wt(`-${i.dice}`,i.lexeme)),this.stackCopy.push(e.data),this.stack.push(i);continue}i.roll(),i instanceof jt&&i.doubles&&(this.stunted=` - ${i.results.get(0).value} Stunt Points`),n.roll(),n instanceof jt&&n.doubles&&(this.stunted=` - ${n.results.get(0).value} Stunt Points`);const r=this.operators[e.data](n.result,i.result);this.stackCopy.push(e.data),this.stack.push(new Wt(`${r}`,e));break;case"kh":{let i=this.dice[t-1],n=e.data?Number(e.data):1;i.modifiers.set("kh",{data:n,conditionals:[]});break}case"dl":{let i=this.dice[t-1],n=e.data?Number(e.data):1;n=i.results.size-n,i.modifiers.set("kh",{data:n,conditionals:[]});break}case"kl":{let i=this.dice[t-1],n=e.data?Number(e.data):1;i.modifiers.set("kl",{data:n,conditionals:[]});break}case"dh":{let i=this.dice[t-1],n=e.data?Number(e.data):1;n=i.results.size-n,i.modifiers.set("kl",{data:n,conditionals:[]});break}case"!":{let i=this.dice[t-1],n=Number(e.data)||1;i.modifiers.set("!",{data:n,conditionals:e.conditionals});break}case"!!":{let i=this.dice[t-1],n=Number(e.data)||1;i.modifiers.set("!!",{data:n,conditionals:e.conditionals});break}case"r":{let i=this.dice[t-1],n=Number(e.data)||1;i.modifiers.set("r",{data:n,conditionals:e.conditionals});break}case"dice":if(e.parenedDice&&/^d/.test(e.original)&&this.stack.length){const i=this.stack.pop();e.data=`${i.result}${e.original}`,this.dice[t]=new Wt(e.data,e)}this.dice[t]||(this.dice[t]=new Wt(e.data,e)),this.stack.push(this.dice[t]),this.stackCopy.push(this.dice[t]),t++;break;case"stunt":this.dice[t]||(this.dice[t]=new jt(e.original,e)),this.stack.push(this.dice[t]),this.stackCopy.push(this.dice[t]),t++}const e=this.stack.pop();e.roll(),e instanceof jt&&e.doubles&&(this.stunted=` - ${e.results.get(0).value} Stunt Points`),this.result=e.result,this._tooltip=null}return this.render(),this.trigger("new-result"),this.result}))}recalculate(){let t=[],e=0;for(let e of this.stackCopy)if("string"==typeof e){let i=t.pop(),n=t.pop();if(!n){"-"===e&&(i=new Wt(`-${i.result}`,i.lexeme)),t.push(i);continue}const r=this.operators[e](n.result,i.result);t.push(new Wt(`${r}`))}else t.push(e);t.length&&t[0]instanceof Wt&&(e+=t[0].result),this.result=e}toResult(){return{type:"dice",result:this.result,tooltip:this.tooltip}}applyResult(e){return t(this,void 0,void 0,(function*(){"dice"===e.type&&(e.result&&(this.result=e.result),e.tooltip&&(this._tooltip=e.tooltip),yield this.render())}))}setResult(t){}}class Yt extends Gt{constructor(i,n,r,s,a=!0,o=i.data.showDice){super(i,n,r,s,o),this.plugin=i,this.original=n,this.lexeme=r,this.inline=a,this.containerEl.addClasses(["has-embed","markdown-embed"]),this.resultEl.addClass("internal-embed"),this.resultEl.setAttrs({src:s}),this.copy=this.containerEl.createDiv({cls:"dice-content-copy dice-roller-button no-show",attr:{"aria-label":"Copy Contents"}}),this.copy.addEventListener("click",(i=>{i.stopPropagation(),navigator.clipboard.writeText(this.displayFromCache(...this.results).trim()).then((()=>t(this,void 0,void 0,(function*(){new e.Notice("Result copied to clipboard.")}))))})),(0,e.setIcon)(this.copy,Ut)}get tooltip(){return`${this.original}\n${this.path}`}build(){return t(this,void 0,void 0,(function*(){if(this.resultEl.empty(),this.plugin.data.displayResultsInline&&this.inline&&this.resultEl.createSpan({text:this.inlineText}),this.results&&this.results.length){this.plugin.data.copyContentButton&&this.copy.removeClass("no-show");for(const i of this.results){this.resultEl.onclick=e=>t(this,void 0,void 0,(function*(){(e&&e.getModifierState("Control")||e.getModifierState("Meta"))&&e.stopPropagation()}));const n=this.resultEl.createDiv({cls:"markdown-embed"});if(!this.plugin.data.displayResultsInline){const t="type"in i?i.type:"List Item";n.setAttrs({"aria-label":`${this.file.basename}: ${t}`})}if(i){if(e.MarkdownRenderer.renderMarkdown(this.displayFromCache(i),n.createDiv(),this.source,null),this.plugin.data.copyContentButton&&this.results.length>1){let r=n.createDiv({cls:"dice-content-copy dice-roller-button",attr:{"aria-label":"Copy Contents"}});r.addEventListener("click",(n=>{n.stopPropagation(),navigator.clipboard.writeText(this.displayFromCache(i).trim()).then((()=>t(this,void 0,void 0,(function*(){new e.Notice("Result copied to clipboard.")}))))})),(0,e.setIcon)(r,Ut)}}else n.createDiv({cls:"dice-no-results",text:"No results."})}}else this.resultEl.createDiv({cls:"dice-no-results",text:"No results."})}))}load(){return t(this,void 0,void 0,(function*(){yield this.getOptions()}))}displayFromCache(...t){let e=[];for(let i of t)e.push(this.content.slice(i.position.start.offset,i.position.end.offset));return e.join("\n\n")}getPath(){var t;const{groups:e}=this.lexeme.data.match(It),{roll:i=1,link:n,types:r}=e;if(!n)throw new Error("Could not parse link.");this.rolls=null!==(t=i&&!isNaN(Number(i))&&Number(i))&&void 0!==t?t:1,this.path=n.replace(/(\[|\])/g,""),this.types=null==r?void 0:r.split(",")}getOptions(){return t(this,void 0,void 0,(function*(){if(this.cache=this.plugin.app.metadataCache.getFileCache(this.file),!this.cache||!this.cache.sections)throw new Error("Could not read file cache.");this.content=yield this.plugin.app.vault.cachedRead(this.file),this.options=this.cache.sections.filter((({type:t})=>this.types?this.types.includes(t):!["yaml","thematicBreak"].includes(t))),this.types&&this.types.includes("listItem")&&this.options.push(...this.cache.listItems),this.loaded=!0,this.trigger("loaded")}))}roll(){return t(this,void 0,void 0,(function*(){return new Promise(((t,e)=>{if(this.loaded){const e=[...this.options];this.results=[...Array(this.rolls)].map((()=>{let t=e[this.getRandomBetween(0,e.length-1)];return e.splice(e.indexOf(t),1),t})).filter((t=>t)),this.render(),this.trigger("new-result"),t(this.results[0])}else this.on("loaded",(()=>{const e=[...this.options];this.results=[...Array(this.rolls)].map((()=>{let t=e[this.getRandomBetween(0,e.length-1)];return e.splice(e.indexOf(t),1),t})).filter((t=>t)),this.render(),this.trigger("new-result"),t(this.results[0])}))}))}))}toResult(){return{type:"section",result:this.results}}applyResult(e){return t(this,void 0,void 0,(function*(){"section"===e.type&&(e.result&&(this.results=e.result),yield this.render())}))}}class Zt extends qt{constructor(t,i,n,r,s=t.data.showDice){if(super(t,i,[n],s),this.plugin=t,this.original=i,this.lexeme=n,this.source=r,this.loaded=!1,!this.plugin.canUseDataview)throw new e.Notice("A tag can only be rolled with the Dataview plugin enabled."),new Error("A tag can only be rolled with the Dataview plugin enabled.");this.containerEl.addClasses(["has-embed","markdown-embed"]);const{roll:a=1,tag:o,collapse:l,types:c}=n.data.match(Pt).groups;this.collapse="-"===l||"+"!==l&&!this.plugin.data.returnAllTags,this.tag=`#${o}`,this.rolls=Number(a),this.types=c,this.getFiles()}get typeText(){var t;return(null===(t=this.types)||void 0===t?void 0:t.length)?`|${this.types}`:""}getFiles(){return t(this,void 0,void 0,(function*(){yield this.plugin.dataviewReady();const t=this.plugin.dataview.index.tags.invMap.get(this.tag);if(t&&t.delete(this.source),!t||!t.size)throw new Error("No files found with that tag. Is the tag correct?\n\n"+this.tag);const e=Array.from(t).map((t=>`${this.rolls}d[[${t}]]${this.typeText}`));this.results=e.map((t=>new Yt(this.plugin,t,{data:t,original:t,conditionals:null,type:"section"},this.source,!1))),this.loaded=!0,this.trigger("loaded")}))}build(){var e;return t(this,void 0,void 0,(function*(){if(this.resultEl.empty(),this.plugin.data.displayResultsInline&&this.resultEl.createSpan({text:this.inlineText}),this.collapse){this.chosen=null!==(e=this.random)&&void 0!==e?e:this.getRandomBetween(0,this.results.length-1);let t=this.results[this.chosen];this.random=null;const i=this.resultEl.createDiv();i.createEl("h5",{cls:"dice-file-name",text:t.file.basename}),i.appendChild(t.containerEl)}else for(let t of this.results){const e=this.resultEl.createDiv();e.createEl("h5",{cls:"dice-file-name",text:t.file.basename}),e.appendChild(t.containerEl)}}))}roll(){return t(this,void 0,void 0,(function*(){return new Promise(((e,i)=>{this.loaded?(this.results.forEach((e=>t(this,void 0,void 0,(function*(){return yield e.roll()})))),this.render(),this.trigger("new-result"),e(this.result)):this.on("loaded",(()=>{this.results.forEach((e=>t(this,void 0,void 0,(function*(){return yield e.roll()})))),this.render(),this.trigger("new-result"),e(this.result)}))}))}))}get tooltip(){return this.original}toResult(){return{type:"tag",random:this.chosen,result:Object.fromEntries(this.results.map((t=>[t.path,t.toResult()])))}}applyResult(e){return t(this,void 0,void 0,(function*(){if("tag"===e.type){if(e.result)for(let t in e.result){const i=this.results.find((e=>e.path===t));i&&i.applyResult(e.result[t])}e.random&&(this.random=e.random),yield this.render()}}))}}class Jt extends qt{constructor(t,e,i,n,r=t.data.showDice){var s;super(t,e,[i],r),this.plugin=t,this.original=e,this.lexeme=i,this.source=n;const{roll:a=1,tag:o}=i.data.match(Pt).groups;this.tag=`#${o}`,this.rolls=null!==(s=a&&!isNaN(Number(a))&&Number(a))&&void 0!==s?s:1,this.getFiles()}get tooltip(){return`${this.original}\n${this.result.basename}`}roll(){return t(this,void 0,void 0,(function*(){return new Promise(((t,e)=>{this.loaded?(this.result=this.links[this.getRandomBetween(0,this.links.length-1)],this.render(),this.trigger("new-result"),t(this.result)):this.on("loaded",(()=>{this.result=this.links[this.getRandomBetween(0,this.links.length-1)],this.render(),this.trigger("new-result"),t(this.result)}))}))}))}build(){return t(this,void 0,void 0,(function*(){this.resultEl.empty(),this.plugin.data.displayResultsInline&&this.resultEl.createSpan({text:this.inlineText});const e=this.resultEl.createEl("a",{cls:"internal-link",text:this.result.basename});e.onclick=e=>t(this,void 0,void 0,(function*(){var t;e.stopPropagation(),this.plugin.app.workspace.openLinkText(this.result.path,null===(t=this.plugin.app.workspace.getActiveFile())||void 0===t?void 0:t.path,!0)})),e.onmouseenter=i=>t(this,void 0,void 0,(function*(){var t;this.plugin.app.workspace.trigger("link-hover",this,e,this.result.path,null===(t=this.plugin.app.workspace.getActiveFile())||void 0===t?void 0:t.path)}))}))}getFiles(){return t(this,void 0,void 0,(function*(){yield this.plugin.dataviewReady();const t=this.plugin.dataview.index.tags.invMap.get(this.tag);if(t&&t.delete(this.source),!t||!t.size)throw new Error("No files found with that tag. Is the tag correct?\n\n"+this.tag);this.links=Array.from(t).map((t=>this.plugin.app.metadataCache.getFirstLinkpathDest(t,this.source))),this.loaded=!0,this.trigger("loaded")}))}toResult(){return{type:"link",result:this.result.path}}applyResult(i){return t(this,void 0,void 0,(function*(){if("link"===i.type){if(i.result){const t=this.plugin.app.vault.getAbstractFileByPath(i.result);t&&t instanceof e.TFile&&(this.result=t)}yield this.render()}}))}}class Qt extends Gt{constructor(i,n,r,s,a=!0,o=i.data.showDice){super(i,n,r,s,o),this.plugin=i,this.original=n,this.lexeme=r,this.inline=a,this.containerEl.addClasses(["has-embed","markdown-embed"]),this.resultEl.addClass("internal-embed"),this.resultEl.setAttrs({src:s}),this.copy=this.containerEl.createDiv({cls:"dice-content-copy dice-roller-button no-show",attr:{"aria-label":"Copy Contents"}}),this.copy.addEventListener("click",(i=>{i.stopPropagation(),navigator.clipboard.writeText(this.results.join("\n")).then((()=>t(this,void 0,void 0,(function*(){new e.Notice("Result copied to clipboard.")}))))})),(0,e.setIcon)(this.copy,Ut)}get tooltip(){return`${this.original}\n${this.path}`}build(){return t(this,void 0,void 0,(function*(){if(this.resultEl.empty(),this.plugin.data.displayResultsInline&&this.inline&&this.resultEl.createSpan({text:this.inlineText}),this.results&&this.results.length){this.plugin.data.copyContentButton&&this.copy.removeClass("no-show");for(const i of this.results){this.resultEl.onclick=e=>t(this,void 0,void 0,(function*(){(e&&e.getModifierState("Control")||e.getModifierState("Meta"))&&e.stopPropagation()}));const n=this.resultEl.createDiv({cls:"markdown-embed"});if(i){if(e.MarkdownRenderer.renderMarkdown(i,n.createDiv(),this.source,null),this.plugin.data.copyContentButton&&this.results.length>1){let r=n.createDiv({cls:"dice-content-copy dice-roller-button",attr:{"aria-label":"Copy Contents"}});r.addEventListener("click",(n=>{n.stopPropagation(),navigator.clipboard.writeText(i).then((()=>t(this,void 0,void 0,(function*(){new e.Notice("Result copied to clipboard.")}))))})),(0,e.setIcon)(r,Ut)}}else n.createDiv({cls:"dice-no-results",text:"No results."})}}else this.resultEl.createDiv({cls:"dice-no-results",text:"No results."})}))}load(){return t(this,void 0,void 0,(function*(){yield this.getOptions()}))}getPath(){var t;const{groups:e}=this.lexeme.data.match(It),{roll:i=1,link:n,types:r}=e;if(!n)throw new Error("Could not parse link.");this.rolls=null!==(t=i&&!isNaN(Number(i))&&Number(i))&&void 0!==t?t:1,this.path=n.replace(/(\[|\])/g,""),this.types=null==r?void 0:r.split(",")}getOptions(){return t(this,void 0,void 0,(function*(){if(this.content=yield this.plugin.app.vault.cachedRead(this.file),!this.content)throw new Error("Could not read file cache.");this.options=this.content.trim().split("\n").map((t=>t.trim())).filter((t=>t&&t.length)),this.loaded=!0,this.trigger("loaded")}))}roll(){return t(this,void 0,void 0,(function*(){return new Promise(((t,e)=>{if(this.loaded){const e=[...this.options];this.results=[...Array(this.rolls)].map((()=>{let t=e[this.getRandomBetween(0,e.length-1)];return e.splice(e.indexOf(t),1),t})).filter((t=>t)),this.render(),this.trigger("new-result"),t(this.results[0])}else this.on("loaded",(()=>{const e=[...this.options];this.results=[...Array(this.rolls)].map((()=>{let t=e[this.getRandomBetween(0,e.length-1)];return e.splice(e.indexOf(t),1),t})).filter((t=>t)),this.render(),this.trigger("new-result"),t(this.results[0])}))}))}))}toResult(){return{type:"section",result:this.results}}applyResult(e){return t(this,void 0,void 0,(function*(){"section"===e.type&&(e.result&&(this.results=e.result),yield this.render())}))}}class Kt extends Gt{getPath(){var t;const{groups:e}=this.lexeme.data.match(Nt),{roll:i=1,link:n,block:r,header:s}=e;if(!n||!r)throw new Error("Could not parse link.");this.rolls=null!==(t=i&&!isNaN(Number(i))&&Number(i))&&void 0!==t?t:1,this.path=n.replace(/(\[|\])/g,""),this.block=r.replace(/(\^|#)/g,"").trim().toLowerCase(),this.header=s}get tooltip(){return`${this.original}\n${this.path} > ${this.block}${this.header?" | "+this.header:""}`}build(){return t(this,void 0,void 0,(function*(){this.resultEl.empty();const t=[this.result];this.plugin.data.displayResultsInline&&t.unshift(this.inlineText),yield e.MarkdownRenderer.renderMarkdown(t.join(""),this.resultEl.createSpan("embedded-table-result"),this.source,null)}))}getResult(){return t(this,void 0,void 0,(function*(){if(this.isLookup){const t=yield this.lookupRoller.roll(),e=this.lookupRanges.find((([e])=>void 0===e[1]&&t===e[0]||t>=e[0]&&e[1]>=t));if(e)return e[1]}const t=[...this.options];return[...Array(this.rolls)].map((()=>{let e=t[this.getRandomBetween(0,t.length-1)];return t.splice(t.indexOf(e),1),e})).join("||")}))}roll(){return t(this,void 0,void 0,(function*(){return new Promise((e=>t(this,void 0,void 0,(function*(){this.loaded?(this.result=yield this.getResult(),this.render(),this.trigger("new-result"),e(this.result)):this.on("loaded",(()=>t(this,void 0,void 0,(function*(){this.result=yield this.getResult(),this.render(),this.trigger("new-result"),e(this.result)}))))}))))}))}load(){return t(this,void 0,void 0,(function*(){yield this.getOptions()}))}getOptions(){var e,i;return t(this,void 0,void 0,(function*(){if(this.cache=this.plugin.app.metadataCache.getFileCache(this.file),!this.cache||!this.cache.blocks||!(this.block in this.cache.blocks))throw new Error(`Could not read file cache. Does the block reference exist?\n\n${this.path} > ${this.block}`);const t=null===(e=this.cache.sections)||void 0===e?void 0:e.find((t=>t.position==this.cache.blocks[this.block].position));if(this.position=this.cache.blocks[this.block].position,this.content=null===(i=yield this.plugin.app.vault.cachedRead(this.file))||void 0===i?void 0:i.slice(this.position.start.offset,this.position.end.offset),t&&"list"===t.type)this.options=this.content.split("\n");else{let t=function(t){const e=t.split("\n"),i=e.map((t=>{var e;return(null!==(e=t.trim().match($t))&&void 0!==e?e:[,t.trim()])[1]})),n=i[0].replace("\\|","{ESCAPED_PIPE}").split(te),r=[],s=[];for(let t in n){let e=n[t];e.trim().length||(e=t),s.push([e.trim(),[]])}for(let t of e.slice(2)){const e=t.trim().replace("\\|","{ESCAPED_PIPE}").split(te).map((t=>t.trim())).filter((t=>t.length));r.push(e.join(" | "));for(let t in e){const i=e[t].trim();i.length&&s[t]&&s[t][1].push(i)}}return{columns:Object.fromEntries(s),rows:r}}(this.content);if(2===Object.keys(t.columns).length&&/dice:\s*([\s\S]+)\s*?/.test(Object.keys(t.columns)[0])){const e=this.plugin.getRoller(Object.keys(t.columns)[0].split(":").pop(),this.source);e instanceof Xt&&(this.lookupRoller=e,yield this.lookupRoller.roll(),this.lookupRanges=t.rows.map((t=>{var e;const[i,n]=t.split("|").map((t=>t.replace("{ESCAPED_PIPE}","|"))).map((t=>t.trim()));let[,r,s]=null!==(e=i.match(/(\d+)(?:[^\d]+?(\d+))?/))&&void 0!==e?e:[];if(r||s)return[[Number(r),s?Number(s):void 0],n]})),this.isLookup=!0)}if(this.header&&t.columns[this.header])this.options=t.columns[this.header];else{if(this.header)throw new Error(`Header ${this.header} was not found in table ${this.path} > ${this.block}.`);this.options=t.rows}}this.loaded=!0,this.trigger("loaded")}))}toResult(){return{type:"table",result:this.result}}applyResult(e){return t(this,void 0,void 0,(function*(){"table"===e.type&&(e.result&&(this.result=e.result),yield this.render())}))}}const $t=/^\|?([\s\S]+?)\|?$/,te=/\|/;class ee extends e.PluginSettingTab{constructor(t,e){super(t,e),this.plugin=e,this.plugin=e}display(){return t(this,void 0,void 0,(function*(){let{containerEl:i}=this;i.empty(),i.addClass("dice-roller-settings"),i.createEl("h2",{text:"Dice Roller Settings"}),new e.Setting(i).setName("Roll All Files for Tags").setDesc("Return a result for each file when rolling tags.").addToggle((e=>{e.setValue(this.plugin.data.returnAllTags),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.returnAllTags=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Always Return Links for Tags").setDesc("Enables random link rolling with the link parameter. Override by specifying a section type.").addToggle((e=>{e.setValue(this.plugin.data.rollLinksForTags),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.rollLinksForTags=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Add Copy Button to Section Results").setDesc("Randomly rolled sections will have a copy-content button to easy add result to clipboard.").addToggle((e=>{e.setValue(this.plugin.data.copyContentButton),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.copyContentButton=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Display Formula With Results").setDesc("Both the formula and the results will both be displayed in preview mode.").addToggle((e=>{e.setValue(this.plugin.data.displayResultsInline),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.displayResultsInline=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Add Formula When Modifying").setDesc(createFragment((t=>{t.createSpan({text:"Both the formula and the results will both be added to the node when using "}),t.createEl("code",{text:"dice-mod"}),t.createSpan({text:"."})}))).addToggle((e=>{e.setValue(this.plugin.data.displayFormulaForMod),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.displayFormulaForMod=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Display Lookup Table Roll").setDesc("Lookup table rolls will display the rolled number along with the result.").addToggle((e=>{e.setValue(this.plugin.data.displayLookupRoll),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.displayLookupRoll=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Show Dice Button").setDesc("A dice button will appear next to results.").addToggle((e=>{e.setValue(this.plugin.data.showDice),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.showDice=e,yield this.plugin.saveSettings()}))))}));const n=new e.Setting(i).setName("Globally Save Results").setDesc("Dice results will be saved by default. This can be overridden using ").addToggle((e=>{e.setValue(this.plugin.data.persistResults),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.persistResults=e,yield this.plugin.saveSettings()}))))}));new e.Setting(i).setName("Open Dice View on Startup").setDesc("The dice view can always be opened using the command from the command palette.").addToggle((e=>{e.setValue(this.plugin.data.showLeafOnStartup),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.showLeafOnStartup=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Display graphics for Dice View Rolls").setDesc("Dice rolls from dice view will be displayed on screen.").addToggle((e=>{e.setValue(this.plugin.data.renderer),e.onChange((e=>t(this,void 0,void 0,(function*(){this.plugin.data.renderer=e,yield this.plugin.saveSettings()}))))})),new e.Setting(i).setName("Dice Base Color").setDesc("Rendered dice will be this color.").controlEl.createEl("input",{type:"color",value:this.plugin.data.diceColor},(e=>{e.value=this.plugin.data.diceColor,e.onchange=({target:e})=>t(this,void 0,void 0,(function*(){let t=e.value;this.plugin.data.diceColor=t,yield this.plugin.saveSettings(),this.plugin.app.workspace.trigger("dice-roller:update-colors")}))})),new e.Setting(i).setName("Dice Text Color").setDesc("Rendered dice will use this color for their numbers.").controlEl.createEl("input",{type:"color",value:this.plugin.data.textColor},(e=>{e.value=this.plugin.data.textColor,e.onchange=({target:e})=>t(this,void 0,void 0,(function*(){let t=e.value;t&&(this.plugin.data.textColor=t,yield this.plugin.saveSettings(),this.plugin.app.workspace.trigger("dice-roller:update-colors"))}))})),new e.Setting(i).setName("Default Face").setDesc("Use this as the number of faces when it is omitted.").addText((i=>{i.setValue(`${this.plugin.data.defaultFace}`),i.inputEl.onblur=()=>t(this,void 0,void 0,(function*(){isNaN(Number(i.inputEl.value))&&new e.Notice("The default face must be a number."),this.plugin.data.defaultFace=Number(i.inputEl.value),yield this.plugin.saveSettings()}))})),n.descEl.createEl("code",{text:"dice-: formula"}),n.descEl.createEl("p",{text:"Please note that the plugin will attempt to save the result but may not be able to."}),this.additionalContainer=i.createDiv("dice-roller-setting-additional-container"),this.buildFormulaSettings(),i.createDiv("coffee").createEl("a",{href:"https://www.buymeacoffee.com/valentine195"}).createEl("img",{attr:{src:"https://img.buymeacoffee.com/button-api/?text=Buy me a coffee&emoji=☕&slug=valentine195&button_colour=e3e7ef&font_colour=262626&font_family=Inter&outline_colour=262626&coffee_colour=ff0000"}})}))}buildFormulaSettings(){this.additionalContainer.empty();const i=this.additionalContainer.createDiv();new e.Setting(i).setName("Add Formula").setDesc("Add a new formula shortcut.").addButton((e=>e.setTooltip("Add Formula").setButtonText("+").onClick((()=>t(this,void 0,void 0,(function*(){const t=yield this.buildFormulaForm(i);t&&(this.plugin.data.formulas[t.alias]=t.formula,this.buildFormulaSettings(),yield this.plugin.saveSettings())}))))));const n=this.additionalContainer.createDiv("additional"),r=this.plugin.data.formulas;for(const[s,a]of Object.entries(r)){const r=new e.Setting(n).setName(s);r.controlEl.createSpan({text:a}),r.addExtraButton((e=>e.setIcon("pencil").setTooltip("Edit").onClick((()=>t(this,void 0,void 0,(function*(){const t=yield this.buildFormulaForm(i,{alias:s,formula:a});t&&(delete this.plugin.data.formulas[s],this.plugin.data.formulas[t.alias]=t.formula,this.buildFormulaSettings(),yield this.plugin.saveSettings())})))))).addExtraButton((e=>e.setIcon("trash").setTooltip("Delete").onClick((()=>t(this,void 0,void 0,(function*(){delete this.plugin.data.formulas[s],yield this.plugin.saveSettings(),this.buildFormulaSettings()}))))))}Object.values(r).length||n.createSpan({text:"Create a formula to see it here!",cls:"no-formulas"})}buildFormulaForm(i,n={alias:null,formula:null}){return t(this,void 0,void 0,(function*(){return new Promise((r=>{const s=i.createDiv("add-new-formula"),a=s.createDiv("formula-data");new e.Setting(a).setName("Alias").addText((t=>{t.setValue(n.alias).onChange((t=>n.alias=t))})),new e.Setting(a).setName("Formula").addText((t=>{t.setValue(n.formula).onChange((t=>n.formula=t))}));const o=s.createDiv("formula-buttons");new e.Setting(o).addButton((e=>e.setCta().setButtonText("Save").onClick((()=>t(this,void 0,void 0,(function*(){s.detach(),r(n)})))))).addExtraButton((t=>t.setIcon("cross").setTooltip("Cancel").onClick((()=>{s.detach(),r(null)}))))}))}))}}const ie="DICE_ROLLER_VIEW";(0,e.addIcon)("d4",'<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 500 500"><defs><style>.cls-1{fill:none;stroke: 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e.ItemView{constructor(t,e){super(e),this.plugin=t,this.leaf=e,this.dice=ne.DICE(),this.custom="",this.adv=!1,this.dis=!1,this.add=0,this.contentEl.addClass("dice-roller-view"),this.registerEvent(this.plugin.app.workspace.on("dice-roller:update-colors",(()=>{this.renderer.factory.updateColors()})))}static DICE(){return{d4:0,d6:0,d8:0,d10:0,d12:0,d20:0,d100:0}}get customFormulas(){return this.plugin.data.customFormulas}get renderer(){return this.plugin.renderer}onOpen(){return t(this,void 0,void 0,(function*(){this.display()}))}display(){return t(this,void 0,void 0,(function*(){this.contentEl.empty(),this.gridEl=this.contentEl.createDiv("dice-roller-grid"),this.formulaEl=this.contentEl.createDiv("dice-roller-formula");const t=this.contentEl.createDiv("dice-roller-results-container"),i=t.createDiv("dice-roller-results-header");i.createEl("h4",{text:"Results"}),new e.ExtraButtonComponent(i.createDiv("clear-all")).setIcon("trash").setTooltip("Clear All").onClick((()=>{this.resultEl.empty(),this.resultEl.append(this.noResultsEl)})),this.resultEl=t.createDiv("dice-roller-results"),this.noResultsEl=this.resultEl.createSpan({text:"No results yet! 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e.ExtraButtonComponent(a).setIcon("dice-roller-minus").onClick((()=>{this.add-=1,o.setValue(`${this.add}`),this.setFormula()}));const o=new e.TextComponent(a).setValue(`${this.add?this.add:""}`).onChange((t=>{isNaN(Number(t))||(this.add=Number(t)),this.setFormula()}));if(new e.ExtraButtonComponent(a).setIcon("dice-roller-plus").onClick((()=>{this.add+=1,o.setValue(`${this.add}`),this.setFormula()})),this.customFormulas.length){const t=this.gridEl.createDiv("dice-roller-results-container");t.createDiv("dice-roller-results-header").createEl("h4",{text:"Saved Formulas"});for(let i of this.customFormulas){const n=t.createDiv("dice-custom-formula-container"),r=n.createDiv("dice-custom-formula");new e.ExtraButtonComponent(r).setIcon(Ot).setTooltip("Roll").onClick((()=>this.roll(i))),r.createSpan({text:i}),new e.ExtraButtonComponent(n).setIcon("trash").setTooltip("Remove").onClick((()=>{this.plugin.data.customFormulas=this.plugin.data.customFormulas.filter((t=>t!=i)),this.plugin.saveSettings(),this.buildButtons()}))}}}roll(i=this.formulaComponent.inputEl.value){return t(this,void 0,void 0,(function*(){if(!i)return;this.rollButton.setDisabled(!0);const t=yield this.plugin.getRoller(i,"view");if(t instanceof Xt)if(yield t.roll(),t.dice.length){try{this.plugin.data.renderer&&(this.addChild(this.renderer),this.renderer.setDice(t),yield this.renderer.start(),t.recalculate())}catch(t){new e.Notice("There was an error rendering the roll."),console.error(t)}this.rollButton.setDisabled(!1),this.addResult({result:t.result,original:t.original,resultText:t.resultText}),this.dice=ne.DICE(),this.add=null,this.adv=!1,this.dis=!1,this.buildButtons(),this.setFormula()}else new e.Notice("Invalid formula.");else new e.Notice("The Dice View only supports dice rolls.")}))}buildFormula(){this.formulaEl.empty(),this.formulaComponent=new e.TextAreaComponent(this.formulaEl).setPlaceholder("Dice Formula"),this.formulaComponent.onChange((0,e.debounce)((e=>t(this,void 0,void 0,(function*(){}))),500,!0));const i=this.formulaEl.createDiv("action-buttons");this.saveButton=new e.ButtonComponent(i).setIcon("plus-with-circle").setCta().setTooltip("Save Formula").onClick((()=>this.save())),this.saveButton.buttonEl.addClass("dice-roller-roll"),this.rollButton=new e.ButtonComponent(i).setIcon(Ot).setCta().setTooltip("Roll").onClick((()=>this.roll())),this.rollButton.buttonEl.addClass("dice-roller-roll")}save(){this.formulaComponent.inputEl.value&&(this.plugin.data.customFormulas.push(this.formulaComponent.inputEl.value),this.buildButtons(),this.plugin.saveSettings())}addResult(i){this.noResultsEl&&this.noResultsEl.detach();const 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this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y)}copy(t){return this.x=t.x,this.y=t.y,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector2: .add() now only accepts one argument. 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Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this)}subScalar(t){return this.x-=t,this.y-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this}multiply(t){return this.x*=t.x,this.y*=t.y,this}multiplyScalar(t){return this.x*=t,this.y*=t,this}divide(t){return this.x/=t.x,this.y/=t.y,this}divideScalar(t){return this.multiplyScalar(1/t)}applyMatrix3(t){const e=this.x,i=this.y,n=t.elements;return this.x=n[0]*e+n[3]*i+n[6],this.y=n[1]*e+n[4]*i+n[7],this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this}negate(){return this.x=-this.x,this.y=-this.y,this}dot(t){return this.x*t.x+this.y*t.y}cross(t){return this.x*t.y-this.y*t.x}lengthSq(){return this.x*this.x+this.y*this.y}length(){return Math.sqrt(this.x*this.x+this.y*this.y)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)}normalize(){return this.divideScalar(this.length()||1)}angle(){return Math.atan2(-this.y,-this.x)+Math.PI}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y;return e*e+i*i}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this}equals(t){return t.x===this.x&&t.y===this.y}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t}fromBufferAttribute(t,e,i){return void 0!==i&&console.warn("THREE.Vector2: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this}rotateAround(t,e){const i=Math.cos(e),n=Math.sin(e),r=this.x-t.x,s=this.y-t.y;return this.x=r*i-s*n+t.x,this.y=r*n+s*i+t.y,this}random(){return this.x=Math.random(),this.y=Math.random(),this}}Xe.prototype.isVector2=!0;class Ye{constructor(){this.elements=[1,0,0,0,1,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix3: the constructor no longer reads arguments. use .set() instead.")}set(t,e,i,n,r,s,a,o,l){const c=this.elements;return c[0]=t,c[1]=n,c[2]=a,c[3]=e,c[4]=r,c[5]=o,c[6]=i,c[7]=s,c[8]=l,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],this}extractBasis(t,e,i){return t.setFromMatrix3Column(this,0),e.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(t){const e=t.elements;return this.set(e[0],e[4],e[8],e[1],e[5],e[9],e[2],e[6],e[10]),this}multiply(t){return this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[3],o=i[6],l=i[1],c=i[4],h=i[7],u=i[2],d=i[5],p=i[8],f=n[0],m=n[3],g=n[6],v=n[1],y=n[4],x=n[7],b=n[2],w=n[5],_=n[8];return r[0]=s*f+a*v+o*b,r[3]=s*m+a*y+o*w,r[6]=s*g+a*x+o*_,r[1]=l*f+c*v+h*b,r[4]=l*m+c*y+h*w,r[7]=l*g+c*x+h*_,r[2]=u*f+d*v+p*b,r[5]=u*m+d*y+p*w,r[8]=u*g+d*x+p*_,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[3]*=t,e[6]*=t,e[1]*=t,e[4]*=t,e[7]*=t,e[2]*=t,e[5]*=t,e[8]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8];return e*s*c-e*a*l-i*r*c+i*a*o+n*r*l-n*s*o}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=c*s-a*l,u=a*o-c*r,d=l*r-s*o,p=e*h+i*u+n*d;if(0===p)return this.set(0,0,0,0,0,0,0,0,0);const f=1/p;return t[0]=h*f,t[1]=(n*l-c*i)*f,t[2]=(a*i-n*s)*f,t[3]=u*f,t[4]=(c*e-n*o)*f,t[5]=(n*r-a*e)*f,t[6]=d*f,t[7]=(i*o-l*e)*f,t[8]=(s*e-i*r)*f,this}transpose(){let t;const e=this.elements;return t=e[1],e[1]=e[3],e[3]=t,t=e[2],e[2]=e[6],e[6]=t,t=e[5],e[5]=e[7],e[7]=t,this}getNormalMatrix(t){return this.setFromMatrix4(t).invert().transpose()}transposeIntoArray(t){const e=this.elements;return t[0]=e[0],t[1]=e[3],t[2]=e[6],t[3]=e[1],t[4]=e[4],t[5]=e[7],t[6]=e[2],t[7]=e[5],t[8]=e[8],this}setUvTransform(t,e,i,n,r,s,a){const o=Math.cos(r),l=Math.sin(r);return this.set(i*o,i*l,-i*(o*s+l*a)+s+t,-n*l,n*o,-n*(-l*s+o*a)+a+e,0,0,1),this}scale(t,e){const i=this.elements;return i[0]*=t,i[3]*=t,i[6]*=t,i[1]*=e,i[4]*=e,i[7]*=e,this}rotate(t){const e=Math.cos(t),i=Math.sin(t),n=this.elements,r=n[0],s=n[3],a=n[6],o=n[1],l=n[4],c=n[7];return n[0]=e*r+i*o,n[3]=e*s+i*l,n[6]=e*a+i*c,n[1]=-i*r+e*o,n[4]=-i*s+e*l,n[7]=-i*a+e*c,this}translate(t,e){const i=this.elements;return i[0]+=t*i[2],i[3]+=t*i[5],i[6]+=t*i[8],i[1]+=e*i[2],i[4]+=e*i[5],i[7]+=e*i[8],this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<9;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<9;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t}clone(){return(new this.constructor).fromArray(this.elements)}}let Ze;Ye.prototype.isMatrix3=!0;class Je{static getDataURL(t){if(/^data:/i.test(t.src))return t.src;if("undefined"==typeof HTMLCanvasElement)return t.src;let e;if(t instanceof HTMLCanvasElement)e=t;else{void 0===Ze&&(Ze=document.createElementNS("http://www.w3.org/1999/xhtml","canvas")),Ze.width=t.width,Ze.height=t.height;const i=Ze.getContext("2d");t instanceof ImageData?i.putImageData(t,0,0):i.drawImage(t,0,0,t.width,t.height),e=Ze}return e.width>2048||e.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",t),e.toDataURL("image/jpeg",.6)):e.toDataURL("image/png")}}let Qe=0;class Ke extends Fe{constructor(t=Ke.DEFAULT_IMAGE,e=Ke.DEFAULT_MAPPING,i=1001,n=1001,r=1006,s=1008,a=1023,o=1009,l=1,c=3e3){super(),Object.defineProperty(this,"id",{value:Qe++}),this.uuid=Ve(),this.name="",this.image=t,this.mipmaps=[],this.mapping=e,this.wrapS=i,this.wrapT=n,this.magFilter=r,this.minFilter=s,this.anisotropy=l,this.format=a,this.internalFormat=null,this.type=o,this.offset=new Xe(0,0),this.repeat=new Xe(1,1),this.center=new Xe(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new Ye,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.encoding=c,this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return(new this.constructor).copy(this)}copy(t){return this.name=t.name,this.image=t.image,this.mipmaps=t.mipmaps.slice(0),this.mapping=t.mapping,this.wrapS=t.wrapS,this.wrapT=t.wrapT,this.magFilter=t.magFilter,this.minFilter=t.minFilter,this.anisotropy=t.anisotropy,this.format=t.format,this.internalFormat=t.internalFormat,this.type=t.type,this.offset.copy(t.offset),this.repeat.copy(t.repeat),this.center.copy(t.center),this.rotation=t.rotation,this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrix.copy(t.matrix),this.generateMipmaps=t.generateMipmaps,this.premultiplyAlpha=t.premultiplyAlpha,this.flipY=t.flipY,this.unpackAlignment=t.unpackAlignment,this.encoding=t.encoding,this}toJSON(t){const e=void 0===t||"string"==typeof t;if(!e&&void 0!==t.textures[this.uuid])return t.textures[this.uuid];const i={metadata:{version:4.5,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,mapping:this.mapping,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,type:this.type,encoding:this.encoding,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};if(void 0!==this.image){const n=this.image;if(void 0===n.uuid&&(n.uuid=Ve()),!e&&void 0===t.images[n.uuid]){let e;if(Array.isArray(n)){e=[];for(let t=0,i=n.length;t<i;t++)n[t].isDataTexture?e.push($e(n[t].image)):e.push($e(n[t]))}else e=$e(n);t.images[n.uuid]={uuid:n.uuid,url:e}}i.image=n.uuid}return e||(t.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(t){if(300!==this.mapping)return t;if(t.applyMatrix3(this.matrix),t.x<0||t.x>1)switch(this.wrapS){case le:t.x=t.x-Math.floor(t.x);break;case ce:t.x=t.x<0?0:1;break;case he:1===Math.abs(Math.floor(t.x)%2)?t.x=Math.ceil(t.x)-t.x:t.x=t.x-Math.floor(t.x)}if(t.y<0||t.y>1)switch(this.wrapT){case le:t.y=t.y-Math.floor(t.y);break;case ce:t.y=t.y<0?0:1;break;case he:1===Math.abs(Math.floor(t.y)%2)?t.y=Math.ceil(t.y)-t.y:t.y=t.y-Math.floor(t.y)}return this.flipY&&(t.y=1-t.y),t}set needsUpdate(t){!0===t&&this.version++}}function $e(t){return"undefined"!=typeof HTMLImageElement&&t instanceof HTMLImageElement||"undefined"!=typeof HTMLCanvasElement&&t instanceof HTMLCanvasElement||"undefined"!=typeof ImageBitmap&&t instanceof ImageBitmap?Je.getDataURL(t):t.data?{data:Array.prototype.slice.call(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}Ke.DEFAULT_IMAGE=void 0,Ke.DEFAULT_MAPPING=300,Ke.prototype.isTexture=!0;class ti{constructor(t=0,e=0,i=0,n=1){this.x=t,this.y=e,this.z=i,this.w=n}get width(){return this.z}set width(t){this.z=t}get height(){return this.w}set height(t){this.w=t}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this.w=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setW(t){return this.w=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;case 3:this.w=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=void 0!==t.w?t.w:1,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector4: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this.w+=t.w,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this.w+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this.w=t.w+e.w,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this.w+=t.w*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector4: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this.w-=t.w,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this.w-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this.w=t.w-e.w,this}multiply(t){return this.x*=t.x,this.y*=t.y,this.z*=t.z,this.w*=t.w,this}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this.w*=t,this}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=this.w,s=t.elements;return this.x=s[0]*e+s[4]*i+s[8]*n+s[12]*r,this.y=s[1]*e+s[5]*i+s[9]*n+s[13]*r,this.z=s[2]*e+s[6]*i+s[10]*n+s[14]*r,this.w=s[3]*e+s[7]*i+s[11]*n+s[15]*r,this}divideScalar(t){return this.multiplyScalar(1/t)}setAxisAngleFromQuaternion(t){this.w=2*Math.acos(t.w);const e=Math.sqrt(1-t.w*t.w);return e<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=t.x/e,this.y=t.y/e,this.z=t.z/e),this}setAxisAngleFromRotationMatrix(t){let e,i,n,r;const s=.01,a=.1,o=t.elements,l=o[0],c=o[4],h=o[8],u=o[1],d=o[5],p=o[9],f=o[2],m=o[6],g=o[10];if(Math.abs(c-u)<s&&Math.abs(h-f)<s&&Math.abs(p-m)<s){if(Math.abs(c+u)<a&&Math.abs(h+f)<a&&Math.abs(p+m)<a&&Math.abs(l+d+g-3)<a)return this.set(1,0,0,0),this;e=Math.PI;const t=(l+1)/2,o=(d+1)/2,v=(g+1)/2,y=(c+u)/4,x=(h+f)/4,b=(p+m)/4;return t>o&&t>v?t<s?(i=0,n=.707106781,r=.707106781):(i=Math.sqrt(t),n=y/i,r=x/i):o>v?o<s?(i=.707106781,n=0,r=.707106781):(n=Math.sqrt(o),i=y/n,r=b/n):v<s?(i=.707106781,n=.707106781,r=0):(r=Math.sqrt(v),i=x/r,n=b/r),this.set(i,n,r,e),this}let v=Math.sqrt((m-p)*(m-p)+(h-f)*(h-f)+(u-c)*(u-c));return Math.abs(v)<.001&&(v=1),this.x=(m-p)/v,this.y=(h-f)/v,this.z=(u-c)/v,this.w=Math.acos((l+d+g-1)/2),this}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this.w=Math.min(this.w,t.w),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this.w=Math.max(this.w,t.w),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this.w=Math.max(t.w,Math.min(e.w,this.w)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this.w=Math.max(t,Math.min(e,this.w)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this.w=this.w<0?Math.ceil(this.w):Math.floor(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z+this.w*t.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this.w+=(t.w-this.w)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this.w=t.w+(e.w-t.w)*i,this}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z&&t.w===this.w}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this.w=t[e+3],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t[e+3]=this.w,t}fromBufferAttribute(t,e,i){return void 0!==i&&console.warn("THREE.Vector4: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this.w=t.getW(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}}ti.prototype.isVector4=!0;class ei extends Fe{constructor(t,e,i={}){super(),this.width=t,this.height=e,this.depth=1,this.scissor=new ti(0,0,t,e),this.scissorTest=!1,this.viewport=new ti(0,0,t,e),this.texture=new Ke(void 0,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.encoding),this.texture.isRenderTargetTexture=!0,this.texture.image={width:t,height:e,depth:1},this.texture.generateMipmaps=void 0!==i.generateMipmaps&&i.generateMipmaps,this.texture.internalFormat=void 0!==i.internalFormat?i.internalFormat:null,this.texture.minFilter=void 0!==i.minFilter?i.minFilter:de,this.depthBuffer=void 0===i.depthBuffer||i.depthBuffer,this.stencilBuffer=void 0!==i.stencilBuffer&&i.stencilBuffer,this.depthTexture=void 0!==i.depthTexture?i.depthTexture:null}setTexture(t){t.image={width:this.width,height:this.height,depth:this.depth},this.texture=t}setSize(t,e,i=1){this.width===t&&this.height===e&&this.depth===i||(this.width=t,this.height=e,this.depth=i,this.texture.image.width=t,this.texture.image.height=e,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e)}clone(){return(new this.constructor).copy(this)}copy(t){return this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.copy(t.viewport),this.texture=t.texture.clone(),this.texture.image={...this.texture.image},this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this}dispose(){this.dispatchEvent({type:"dispose"})}}ei.prototype.isWebGLRenderTarget=!0,class extends ei{constructor(t,e,i){super(t,e);const n=this.texture;this.texture=[];for(let t=0;t<i;t++)this.texture[t]=n.clone()}setSize(t,e,i=1){if(this.width!==t||this.height!==e||this.depth!==i){this.width=t,this.height=e,this.depth=i;for(let n=0,r=this.texture.length;n<r;n++)this.texture[n].image.width=t,this.texture[n].image.height=e,this.texture[n].image.depth=i;this.dispose()}return this.viewport.set(0,0,t,e),this.scissor.set(0,0,t,e),this}copy(t){this.dispose(),this.width=t.width,this.height=t.height,this.depth=t.depth,this.viewport.set(0,0,this.width,this.height),this.scissor.set(0,0,this.width,this.height),this.depthBuffer=t.depthBuffer,this.stencilBuffer=t.stencilBuffer,this.depthTexture=t.depthTexture,this.texture.length=0;for(let e=0,i=t.texture.length;e<i;e++)this.texture[e]=t.texture[e].clone();return this}}.prototype.isWebGLMultipleRenderTargets=!0;class ii extends ei{constructor(t,e,i){super(t,e,i),this.samples=4}copy(t){return super.copy.call(this,t),this.samples=t.samples,this}}ii.prototype.isWebGLMultisampleRenderTarget=!0;class ni{constructor(t=0,e=0,i=0,n=1){this._x=t,this._y=e,this._z=i,this._w=n}static slerp(t,e,i,n){return console.warn("THREE.Quaternion: Static .slerp() has been deprecated. Use qm.slerpQuaternions( qa, qb, t ) instead."),i.slerpQuaternions(t,e,n)}static slerpFlat(t,e,i,n,r,s,a){let o=i[n+0],l=i[n+1],c=i[n+2],h=i[n+3];const u=r[s+0],d=r[s+1],p=r[s+2],f=r[s+3];if(0===a)return t[e+0]=o,t[e+1]=l,t[e+2]=c,void(t[e+3]=h);if(1===a)return t[e+0]=u,t[e+1]=d,t[e+2]=p,void(t[e+3]=f);if(h!==f||o!==u||l!==d||c!==p){let t=1-a;const e=o*u+l*d+c*p+h*f,i=e>=0?1:-1,n=1-e*e;if(n>Number.EPSILON){const r=Math.sqrt(n),s=Math.atan2(r,e*i);t=Math.sin(t*s)/r,a=Math.sin(a*s)/r}const r=a*i;if(o=o*t+u*r,l=l*t+d*r,c=c*t+p*r,h=h*t+f*r,t===1-a){const t=1/Math.sqrt(o*o+l*l+c*c+h*h);o*=t,l*=t,c*=t,h*=t}}t[e]=o,t[e+1]=l,t[e+2]=c,t[e+3]=h}static multiplyQuaternionsFlat(t,e,i,n,r,s){const a=i[n],o=i[n+1],l=i[n+2],c=i[n+3],h=r[s],u=r[s+1],d=r[s+2],p=r[s+3];return t[e]=a*p+c*h+o*d-l*u,t[e+1]=o*p+c*u+l*h-a*d,t[e+2]=l*p+c*d+a*u-o*h,t[e+3]=c*p-a*h-o*u-l*d,t}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get w(){return this._w}set w(t){this._w=t,this._onChangeCallback()}set(t,e,i,n){return this._x=t,this._y=e,this._z=i,this._w=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(t){return this._x=t.x,this._y=t.y,this._z=t.z,this._w=t.w,this._onChangeCallback(),this}setFromEuler(t,e){if(!t||!t.isEuler)throw new Error("THREE.Quaternion: .setFromEuler() now expects an Euler rotation rather than a Vector3 and order.");const i=t._x,n=t._y,r=t._z,s=t._order,a=Math.cos,o=Math.sin,l=a(i/2),c=a(n/2),h=a(r/2),u=o(i/2),d=o(n/2),p=o(r/2);switch(s){case"XYZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"YXZ":this._x=u*c*h+l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"ZXY":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h-u*d*p;break;case"ZYX":this._x=u*c*h-l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h+u*d*p;break;case"YZX":this._x=u*c*h+l*d*p,this._y=l*d*h+u*c*p,this._z=l*c*p-u*d*h,this._w=l*c*h-u*d*p;break;case"XZY":this._x=u*c*h-l*d*p,this._y=l*d*h-u*c*p,this._z=l*c*p+u*d*h,this._w=l*c*h+u*d*p;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return!1!==e&&this._onChangeCallback(),this}setFromAxisAngle(t,e){const i=e/2,n=Math.sin(i);return this._x=t.x*n,this._y=t.y*n,this._z=t.z*n,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(t){const e=t.elements,i=e[0],n=e[4],r=e[8],s=e[1],a=e[5],o=e[9],l=e[2],c=e[6],h=e[10],u=i+a+h;if(u>0){const t=.5/Math.sqrt(u+1);this._w=.25/t,this._x=(c-o)*t,this._y=(r-l)*t,this._z=(s-n)*t}else if(i>a&&i>h){const t=2*Math.sqrt(1+i-a-h);this._w=(c-o)/t,this._x=.25*t,this._y=(n+s)/t,this._z=(r+l)/t}else if(a>h){const t=2*Math.sqrt(1+a-i-h);this._w=(r-l)/t,this._x=(n+s)/t,this._y=.25*t,this._z=(o+c)/t}else{const t=2*Math.sqrt(1+h-i-a);this._w=(s-n)/t,this._x=(r+l)/t,this._y=(o+c)/t,this._z=.25*t}return this._onChangeCallback(),this}setFromUnitVectors(t,e){let i=t.dot(e)+1;return i<Number.EPSILON?(i=0,Math.abs(t.x)>Math.abs(t.z)?(this._x=-t.y,this._y=t.x,this._z=0,this._w=i):(this._x=0,this._y=-t.z,this._z=t.y,this._w=i)):(this._x=t.y*e.z-t.z*e.y,this._y=t.z*e.x-t.x*e.z,this._z=t.x*e.y-t.y*e.x,this._w=i),this.normalize()}angleTo(t){return 2*Math.acos(Math.abs(qe(this.dot(t),-1,1)))}rotateTowards(t,e){const i=this.angleTo(t);if(0===i)return this;const n=Math.min(1,e/i);return this.slerp(t,n),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(t){return this._x*t._x+this._y*t._y+this._z*t._z+this._w*t._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let t=this.length();return 0===t?(this._x=0,this._y=0,this._z=0,this._w=1):(t=1/t,this._x=this._x*t,this._y=this._y*t,this._z=this._z*t,this._w=this._w*t),this._onChangeCallback(),this}multiply(t,e){return void 0!==e?(console.warn("THREE.Quaternion: .multiply() now only accepts one argument. Use .multiplyQuaternions( a, b ) instead."),this.multiplyQuaternions(t,e)):this.multiplyQuaternions(this,t)}premultiply(t){return this.multiplyQuaternions(t,this)}multiplyQuaternions(t,e){const i=t._x,n=t._y,r=t._z,s=t._w,a=e._x,o=e._y,l=e._z,c=e._w;return this._x=i*c+s*a+n*l-r*o,this._y=n*c+s*o+r*a-i*l,this._z=r*c+s*l+i*o-n*a,this._w=s*c-i*a-n*o-r*l,this._onChangeCallback(),this}slerp(t,e){if(0===e)return this;if(1===e)return this.copy(t);const i=this._x,n=this._y,r=this._z,s=this._w;let a=s*t._w+i*t._x+n*t._y+r*t._z;if(a<0?(this._w=-t._w,this._x=-t._x,this._y=-t._y,this._z=-t._z,a=-a):this.copy(t),a>=1)return this._w=s,this._x=i,this._y=n,this._z=r,this;const o=1-a*a;if(o<=Number.EPSILON){const t=1-e;return this._w=t*s+e*this._w,this._x=t*i+e*this._x,this._y=t*n+e*this._y,this._z=t*r+e*this._z,this.normalize(),this._onChangeCallback(),this}const l=Math.sqrt(o),c=Math.atan2(l,a),h=Math.sin((1-e)*c)/l,u=Math.sin(e*c)/l;return this._w=s*h+this._w*u,this._x=i*h+this._x*u,this._y=n*h+this._y*u,this._z=r*h+this._z*u,this._onChangeCallback(),this}slerpQuaternions(t,e,i){this.copy(t).slerp(e,i)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._w===this._w}fromArray(t,e=0){return this._x=t[e],this._y=t[e+1],this._z=t[e+2],this._w=t[e+3],this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._w,t}fromBufferAttribute(t,e){return this._x=t.getX(e),this._y=t.getY(e),this._z=t.getZ(e),this._w=t.getW(e),this}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}ni.prototype.isQuaternion=!0;class ri{constructor(t=0,e=0,i=0){this.x=t,this.y=e,this.z=i}set(t,e,i){return void 0===i&&(i=this.z),this.x=t,this.y=e,this.z=i,this}setScalar(t){return this.x=t,this.y=t,this.z=t,this}setX(t){return this.x=t,this}setY(t){return this.y=t,this}setZ(t){return this.z=t,this}setComponent(t,e){switch(t){case 0:this.x=e;break;case 1:this.y=e;break;case 2:this.z=e;break;default:throw new Error("index is out of range: "+t)}return this}getComponent(t){switch(t){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+t)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}add(t,e){return void 0!==e?(console.warn("THREE.Vector3: .add() now only accepts one argument. Use .addVectors( a, b ) instead."),this.addVectors(t,e)):(this.x+=t.x,this.y+=t.y,this.z+=t.z,this)}addScalar(t){return this.x+=t,this.y+=t,this.z+=t,this}addVectors(t,e){return this.x=t.x+e.x,this.y=t.y+e.y,this.z=t.z+e.z,this}addScaledVector(t,e){return this.x+=t.x*e,this.y+=t.y*e,this.z+=t.z*e,this}sub(t,e){return void 0!==e?(console.warn("THREE.Vector3: .sub() now only accepts one argument. Use .subVectors( a, b ) instead."),this.subVectors(t,e)):(this.x-=t.x,this.y-=t.y,this.z-=t.z,this)}subScalar(t){return this.x-=t,this.y-=t,this.z-=t,this}subVectors(t,e){return this.x=t.x-e.x,this.y=t.y-e.y,this.z=t.z-e.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Vector3: .multiply() now only accepts one argument. Use .multiplyVectors( a, b ) instead."),this.multiplyVectors(t,e)):(this.x*=t.x,this.y*=t.y,this.z*=t.z,this)}multiplyScalar(t){return this.x*=t,this.y*=t,this.z*=t,this}multiplyVectors(t,e){return this.x=t.x*e.x,this.y=t.y*e.y,this.z=t.z*e.z,this}applyEuler(t){return t&&t.isEuler||console.error("THREE.Vector3: .applyEuler() now expects an Euler rotation rather than a Vector3 and order."),this.applyQuaternion(ai.setFromEuler(t))}applyAxisAngle(t,e){return this.applyQuaternion(ai.setFromAxisAngle(t,e))}applyMatrix3(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[3]*i+r[6]*n,this.y=r[1]*e+r[4]*i+r[7]*n,this.z=r[2]*e+r[5]*i+r[8]*n,this}applyNormalMatrix(t){return this.applyMatrix3(t).normalize()}applyMatrix4(t){const e=this.x,i=this.y,n=this.z,r=t.elements,s=1/(r[3]*e+r[7]*i+r[11]*n+r[15]);return this.x=(r[0]*e+r[4]*i+r[8]*n+r[12])*s,this.y=(r[1]*e+r[5]*i+r[9]*n+r[13])*s,this.z=(r[2]*e+r[6]*i+r[10]*n+r[14])*s,this}applyQuaternion(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z,o=t.w,l=o*e+s*n-a*i,c=o*i+a*e-r*n,h=o*n+r*i-s*e,u=-r*e-s*i-a*n;return this.x=l*o+u*-r+c*-a-h*-s,this.y=c*o+u*-s+h*-r-l*-a,this.z=h*o+u*-a+l*-s-c*-r,this}project(t){return this.applyMatrix4(t.matrixWorldInverse).applyMatrix4(t.projectionMatrix)}unproject(t){return this.applyMatrix4(t.projectionMatrixInverse).applyMatrix4(t.matrixWorld)}transformDirection(t){const e=this.x,i=this.y,n=this.z,r=t.elements;return this.x=r[0]*e+r[4]*i+r[8]*n,this.y=r[1]*e+r[5]*i+r[9]*n,this.z=r[2]*e+r[6]*i+r[10]*n,this.normalize()}divide(t){return this.x/=t.x,this.y/=t.y,this.z/=t.z,this}divideScalar(t){return this.multiplyScalar(1/t)}min(t){return this.x=Math.min(this.x,t.x),this.y=Math.min(this.y,t.y),this.z=Math.min(this.z,t.z),this}max(t){return this.x=Math.max(this.x,t.x),this.y=Math.max(this.y,t.y),this.z=Math.max(this.z,t.z),this}clamp(t,e){return this.x=Math.max(t.x,Math.min(e.x,this.x)),this.y=Math.max(t.y,Math.min(e.y,this.y)),this.z=Math.max(t.z,Math.min(e.z,this.z)),this}clampScalar(t,e){return this.x=Math.max(t,Math.min(e,this.x)),this.y=Math.max(t,Math.min(e,this.y)),this.z=Math.max(t,Math.min(e,this.z)),this}clampLength(t,e){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(t,Math.min(e,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=this.x<0?Math.ceil(this.x):Math.floor(this.x),this.y=this.y<0?Math.ceil(this.y):Math.floor(this.y),this.z=this.z<0?Math.ceil(this.z):Math.floor(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(t){return this.normalize().multiplyScalar(t)}lerp(t,e){return this.x+=(t.x-this.x)*e,this.y+=(t.y-this.y)*e,this.z+=(t.z-this.z)*e,this}lerpVectors(t,e,i){return this.x=t.x+(e.x-t.x)*i,this.y=t.y+(e.y-t.y)*i,this.z=t.z+(e.z-t.z)*i,this}cross(t,e){return void 0!==e?(console.warn("THREE.Vector3: .cross() now only accepts one argument. Use .crossVectors( a, b ) instead."),this.crossVectors(t,e)):this.crossVectors(this,t)}crossVectors(t,e){const i=t.x,n=t.y,r=t.z,s=e.x,a=e.y,o=e.z;return this.x=n*o-r*a,this.y=r*s-i*o,this.z=i*a-n*s,this}projectOnVector(t){const e=t.lengthSq();if(0===e)return this.set(0,0,0);const i=t.dot(this)/e;return this.copy(t).multiplyScalar(i)}projectOnPlane(t){return si.copy(this).projectOnVector(t),this.sub(si)}reflect(t){return this.sub(si.copy(t).multiplyScalar(2*this.dot(t)))}angleTo(t){const e=Math.sqrt(this.lengthSq()*t.lengthSq());if(0===e)return Math.PI/2;const i=this.dot(t)/e;return Math.acos(qe(i,-1,1))}distanceTo(t){return Math.sqrt(this.distanceToSquared(t))}distanceToSquared(t){const e=this.x-t.x,i=this.y-t.y,n=this.z-t.z;return e*e+i*i+n*n}manhattanDistanceTo(t){return Math.abs(this.x-t.x)+Math.abs(this.y-t.y)+Math.abs(this.z-t.z)}setFromSpherical(t){return this.setFromSphericalCoords(t.radius,t.phi,t.theta)}setFromSphericalCoords(t,e,i){const n=Math.sin(e)*t;return this.x=n*Math.sin(i),this.y=Math.cos(e)*t,this.z=n*Math.cos(i),this}setFromCylindrical(t){return this.setFromCylindricalCoords(t.radius,t.theta,t.y)}setFromCylindricalCoords(t,e,i){return this.x=t*Math.sin(e),this.y=i,this.z=t*Math.cos(e),this}setFromMatrixPosition(t){const e=t.elements;return this.x=e[12],this.y=e[13],this.z=e[14],this}setFromMatrixScale(t){const e=this.setFromMatrixColumn(t,0).length(),i=this.setFromMatrixColumn(t,1).length(),n=this.setFromMatrixColumn(t,2).length();return this.x=e,this.y=i,this.z=n,this}setFromMatrixColumn(t,e){return this.fromArray(t.elements,4*e)}setFromMatrix3Column(t,e){return this.fromArray(t.elements,3*e)}equals(t){return t.x===this.x&&t.y===this.y&&t.z===this.z}fromArray(t,e=0){return this.x=t[e],this.y=t[e+1],this.z=t[e+2],this}toArray(t=[],e=0){return t[e]=this.x,t[e+1]=this.y,t[e+2]=this.z,t}fromBufferAttribute(t,e,i){return void 0!==i&&console.warn("THREE.Vector3: offset has been removed from .fromBufferAttribute()."),this.x=t.getX(e),this.y=t.getY(e),this.z=t.getZ(e),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}}ri.prototype.isVector3=!0;const si=new ri,ai=new ni;class oi{constructor(t=new ri(1/0,1/0,1/0),e=new ri(-1/0,-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromArray(t){let e=1/0,i=1/0,n=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.length;o<l;o+=3){const l=t[o],c=t[o+1],h=t[o+2];l<e&&(e=l),c<i&&(i=c),h<n&&(n=h),l>r&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,i,n),this.max.set(r,s,a),this}setFromBufferAttribute(t){let e=1/0,i=1/0,n=1/0,r=-1/0,s=-1/0,a=-1/0;for(let o=0,l=t.count;o<l;o++){const l=t.getX(o),c=t.getY(o),h=t.getZ(o);l<e&&(e=l),c<i&&(i=c),h<n&&(n=h),l>r&&(r=l),c>s&&(s=c),h>a&&(a=h)}return this.min.set(e,i,n),this.max.set(r,s,a),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=ci.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}setFromObject(t){return this.makeEmpty(),this.expandByObject(t)}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(t){return this.isEmpty()?t.set(0,0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}expandByObject(t){t.updateWorldMatrix(!1,!1);const e=t.geometry;void 0!==e&&(null===e.boundingBox&&e.computeBoundingBox(),hi.copy(e.boundingBox),hi.applyMatrix4(t.matrixWorld),this.union(hi));const i=t.children;for(let t=0,e=i.length;t<e;t++)this.expandByObject(i[t]);return this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y||t.z<this.min.z||t.z>this.max.z)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y&&this.min.z<=t.min.z&&t.max.z<=this.max.z}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y),(t.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y||t.max.z<this.min.z||t.min.z>this.max.z)}intersectsSphere(t){return this.clampPoint(t.center,ci),ci.distanceToSquared(t.center)<=t.radius*t.radius}intersectsPlane(t){let e,i;return t.normal.x>0?(e=t.normal.x*this.min.x,i=t.normal.x*this.max.x):(e=t.normal.x*this.max.x,i=t.normal.x*this.min.x),t.normal.y>0?(e+=t.normal.y*this.min.y,i+=t.normal.y*this.max.y):(e+=t.normal.y*this.max.y,i+=t.normal.y*this.min.y),t.normal.z>0?(e+=t.normal.z*this.min.z,i+=t.normal.z*this.max.z):(e+=t.normal.z*this.max.z,i+=t.normal.z*this.min.z),e<=-t.constant&&i>=-t.constant}intersectsTriangle(t){if(this.isEmpty())return!1;this.getCenter(vi),yi.subVectors(this.max,vi),ui.subVectors(t.a,vi),di.subVectors(t.b,vi),pi.subVectors(t.c,vi),fi.subVectors(di,ui),mi.subVectors(pi,di),gi.subVectors(ui,pi);let e=[0,-fi.z,fi.y,0,-mi.z,mi.y,0,-gi.z,gi.y,fi.z,0,-fi.x,mi.z,0,-mi.x,gi.z,0,-gi.x,-fi.y,fi.x,0,-mi.y,mi.x,0,-gi.y,gi.x,0];return!!wi(e,ui,di,pi,yi)&&(e=[1,0,0,0,1,0,0,0,1],!!wi(e,ui,di,pi,yi)&&(xi.crossVectors(fi,mi),e=[xi.x,xi.y,xi.z],wi(e,ui,di,pi,yi)))}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return ci.copy(t).clamp(this.min,this.max).sub(t).length()}getBoundingSphere(t){return this.getCenter(t.center),t.radius=.5*this.getSize(ci).length(),t}intersect(t){return this.min.max(t.min),this.max.min(t.max),this.isEmpty()&&this.makeEmpty(),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}applyMatrix4(t){return this.isEmpty()||(li[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(t),li[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(t),li[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(t),li[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(t),li[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(t),li[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(t),li[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(t),li[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(t),this.setFromPoints(li)),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}oi.prototype.isBox3=!0;const li=[new ri,new ri,new ri,new ri,new ri,new ri,new ri,new ri],ci=new ri,hi=new oi,ui=new ri,di=new ri,pi=new ri,fi=new ri,mi=new ri,gi=new ri,vi=new ri,yi=new ri,xi=new ri,bi=new ri;function wi(t,e,i,n,r){for(let s=0,a=t.length-3;s<=a;s+=3){bi.fromArray(t,s);const a=r.x*Math.abs(bi.x)+r.y*Math.abs(bi.y)+r.z*Math.abs(bi.z),o=e.dot(bi),l=i.dot(bi),c=n.dot(bi);if(Math.max(-Math.max(o,l,c),Math.min(o,l,c))>a)return!1}return!0}const _i=new oi,Mi=new ri,Si=new ri,Ei=new ri;class Ti{constructor(t=new ri,e=-1){this.center=t,this.radius=e}set(t,e){return this.center.copy(t),this.radius=e,this}setFromPoints(t,e){const i=this.center;void 0!==e?i.copy(e):_i.setFromPoints(t).getCenter(i);let n=0;for(let e=0,r=t.length;e<r;e++)n=Math.max(n,i.distanceToSquared(t[e]));return this.radius=Math.sqrt(n),this}copy(t){return this.center.copy(t.center),this.radius=t.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(t){return t.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(t){return t.distanceTo(this.center)-this.radius}intersectsSphere(t){const e=this.radius+t.radius;return t.center.distanceToSquared(this.center)<=e*e}intersectsBox(t){return t.intersectsSphere(this)}intersectsPlane(t){return Math.abs(t.distanceToPoint(this.center))<=this.radius}clampPoint(t,e){const i=this.center.distanceToSquared(t);return e.copy(t),i>this.radius*this.radius&&(e.sub(this.center).normalize(),e.multiplyScalar(this.radius).add(this.center)),e}getBoundingBox(t){return this.isEmpty()?(t.makeEmpty(),t):(t.set(this.center,this.center),t.expandByScalar(this.radius),t)}applyMatrix4(t){return this.center.applyMatrix4(t),this.radius=this.radius*t.getMaxScaleOnAxis(),this}translate(t){return this.center.add(t),this}expandByPoint(t){Ei.subVectors(t,this.center);const e=Ei.lengthSq();if(e>this.radius*this.radius){const t=Math.sqrt(e),i=.5*(t-this.radius);this.center.add(Ei.multiplyScalar(i/t)),this.radius+=i}return this}union(t){return Si.subVectors(t.center,this.center).normalize().multiplyScalar(t.radius),this.expandByPoint(Mi.copy(t.center).add(Si)),this.expandByPoint(Mi.copy(t.center).sub(Si)),this}equals(t){return t.center.equals(this.center)&&t.radius===this.radius}clone(){return(new this.constructor).copy(this)}}const Ai=new ri,Li=new ri,Ci=new ri,Ri=new ri,Di=new ri,Pi=new ri,Ni=new ri;class Ii{constructor(t=new ri,e=new ri(0,0,-1)){this.origin=t,this.direction=e}set(t,e){return this.origin.copy(t),this.direction.copy(e),this}copy(t){return this.origin.copy(t.origin),this.direction.copy(t.direction),this}at(t,e){return e.copy(this.direction).multiplyScalar(t).add(this.origin)}lookAt(t){return this.direction.copy(t).sub(this.origin).normalize(),this}recast(t){return this.origin.copy(this.at(t,Ai)),this}closestPointToPoint(t,e){e.subVectors(t,this.origin);const i=e.dot(this.direction);return i<0?e.copy(this.origin):e.copy(this.direction).multiplyScalar(i).add(this.origin)}distanceToPoint(t){return Math.sqrt(this.distanceSqToPoint(t))}distanceSqToPoint(t){const e=Ai.subVectors(t,this.origin).dot(this.direction);return e<0?this.origin.distanceToSquared(t):(Ai.copy(this.direction).multiplyScalar(e).add(this.origin),Ai.distanceToSquared(t))}distanceSqToSegment(t,e,i,n){Li.copy(t).add(e).multiplyScalar(.5),Ci.copy(e).sub(t).normalize(),Ri.copy(this.origin).sub(Li);const r=.5*t.distanceTo(e),s=-this.direction.dot(Ci),a=Ri.dot(this.direction),o=-Ri.dot(Ci),l=Ri.lengthSq(),c=Math.abs(1-s*s);let h,u,d,p;if(c>0)if(h=s*o-a,u=s*a-o,p=r*c,h>=0)if(u>=-p)if(u<=p){const t=1/c;h*=t,u*=t,d=h*(h+s*u+2*a)+u*(s*h+u+2*o)+l}else u=r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u=-r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;else u<=-p?(h=Math.max(0,-(-s*r+a)),u=h>0?-r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l):u<=p?(h=0,u=Math.min(Math.max(-r,-o),r),d=u*(u+2*o)+l):(h=Math.max(0,-(s*r+a)),u=h>0?r:Math.min(Math.max(-r,-o),r),d=-h*h+u*(u+2*o)+l);else u=s>0?-r:r,h=Math.max(0,-(s*u+a)),d=-h*h+u*(u+2*o)+l;return i&&i.copy(this.direction).multiplyScalar(h).add(this.origin),n&&n.copy(Ci).multiplyScalar(u).add(Li),d}intersectSphere(t,e){Ai.subVectors(t.center,this.origin);const i=Ai.dot(this.direction),n=Ai.dot(Ai)-i*i,r=t.radius*t.radius;if(n>r)return null;const s=Math.sqrt(r-n),a=i-s,o=i+s;return a<0&&o<0?null:a<0?this.at(o,e):this.at(a,e)}intersectsSphere(t){return this.distanceSqToPoint(t.center)<=t.radius*t.radius}distanceToPlane(t){const e=t.normal.dot(this.direction);if(0===e)return 0===t.distanceToPoint(this.origin)?0:null;const i=-(this.origin.dot(t.normal)+t.constant)/e;return i>=0?i:null}intersectPlane(t,e){const i=this.distanceToPlane(t);return null===i?null:this.at(i,e)}intersectsPlane(t){const e=t.distanceToPoint(this.origin);return 0===e||t.normal.dot(this.direction)*e<0}intersectBox(t,e){let i,n,r,s,a,o;const l=1/this.direction.x,c=1/this.direction.y,h=1/this.direction.z,u=this.origin;return l>=0?(i=(t.min.x-u.x)*l,n=(t.max.x-u.x)*l):(i=(t.max.x-u.x)*l,n=(t.min.x-u.x)*l),c>=0?(r=(t.min.y-u.y)*c,s=(t.max.y-u.y)*c):(r=(t.max.y-u.y)*c,s=(t.min.y-u.y)*c),i>s||r>n?null:((r>i||i!=i)&&(i=r),(s<n||n!=n)&&(n=s),h>=0?(a=(t.min.z-u.z)*h,o=(t.max.z-u.z)*h):(a=(t.max.z-u.z)*h,o=(t.min.z-u.z)*h),i>o||a>n?null:((a>i||i!=i)&&(i=a),(o<n||n!=n)&&(n=o),n<0?null:this.at(i>=0?i:n,e)))}intersectsBox(t){return null!==this.intersectBox(t,Ai)}intersectTriangle(t,e,i,n,r){Di.subVectors(e,t),Pi.subVectors(i,t),Ni.crossVectors(Di,Pi);let s,a=this.direction.dot(Ni);if(a>0){if(n)return null;s=1}else{if(!(a<0))return null;s=-1,a=-a}Ri.subVectors(this.origin,t);const o=s*this.direction.dot(Pi.crossVectors(Ri,Pi));if(o<0)return null;const l=s*this.direction.dot(Di.cross(Ri));if(l<0)return null;if(o+l>a)return null;const c=-s*Ri.dot(Ni);return c<0?null:this.at(c/a,r)}applyMatrix4(t){return this.origin.applyMatrix4(t),this.direction.transformDirection(t),this}equals(t){return t.origin.equals(this.origin)&&t.direction.equals(this.direction)}clone(){return(new this.constructor).copy(this)}}class zi{constructor(){this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],arguments.length>0&&console.error("THREE.Matrix4: the constructor no longer reads arguments. use .set() instead.")}set(t,e,i,n,r,s,a,o,l,c,h,u,d,p,f,m){const g=this.elements;return g[0]=t,g[4]=e,g[8]=i,g[12]=n,g[1]=r,g[5]=s,g[9]=a,g[13]=o,g[2]=l,g[6]=c,g[10]=h,g[14]=u,g[3]=d,g[7]=p,g[11]=f,g[15]=m,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return(new zi).fromArray(this.elements)}copy(t){const e=this.elements,i=t.elements;return e[0]=i[0],e[1]=i[1],e[2]=i[2],e[3]=i[3],e[4]=i[4],e[5]=i[5],e[6]=i[6],e[7]=i[7],e[8]=i[8],e[9]=i[9],e[10]=i[10],e[11]=i[11],e[12]=i[12],e[13]=i[13],e[14]=i[14],e[15]=i[15],this}copyPosition(t){const e=this.elements,i=t.elements;return e[12]=i[12],e[13]=i[13],e[14]=i[14],this}setFromMatrix3(t){const e=t.elements;return this.set(e[0],e[3],e[6],0,e[1],e[4],e[7],0,e[2],e[5],e[8],0,0,0,0,1),this}extractBasis(t,e,i){return t.setFromMatrixColumn(this,0),e.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(t,e,i){return this.set(t.x,e.x,i.x,0,t.y,e.y,i.y,0,t.z,e.z,i.z,0,0,0,0,1),this}extractRotation(t){const e=this.elements,i=t.elements,n=1/Bi.setFromMatrixColumn(t,0).length(),r=1/Bi.setFromMatrixColumn(t,1).length(),s=1/Bi.setFromMatrixColumn(t,2).length();return e[0]=i[0]*n,e[1]=i[1]*n,e[2]=i[2]*n,e[3]=0,e[4]=i[4]*r,e[5]=i[5]*r,e[6]=i[6]*r,e[7]=0,e[8]=i[8]*s,e[9]=i[9]*s,e[10]=i[10]*s,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromEuler(t){t&&t.isEuler||console.error("THREE.Matrix4: .makeRotationFromEuler() now expects a Euler rotation rather than a Vector3 and order.");const e=this.elements,i=t.x,n=t.y,r=t.z,s=Math.cos(i),a=Math.sin(i),o=Math.cos(n),l=Math.sin(n),c=Math.cos(r),h=Math.sin(r);if("XYZ"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=-o*h,e[8]=l,e[1]=i+n*l,e[5]=t-r*l,e[9]=-a*o,e[2]=r-t*l,e[6]=n+i*l,e[10]=s*o}else if("YXZ"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t+r*a,e[4]=n*a-i,e[8]=s*l,e[1]=s*h,e[5]=s*c,e[9]=-a,e[2]=i*a-n,e[6]=r+t*a,e[10]=s*o}else if("ZXY"===t.order){const t=o*c,i=o*h,n=l*c,r=l*h;e[0]=t-r*a,e[4]=-s*h,e[8]=n+i*a,e[1]=i+n*a,e[5]=s*c,e[9]=r-t*a,e[2]=-s*l,e[6]=a,e[10]=s*o}else if("ZYX"===t.order){const t=s*c,i=s*h,n=a*c,r=a*h;e[0]=o*c,e[4]=n*l-i,e[8]=t*l+r,e[1]=o*h,e[5]=r*l+t,e[9]=i*l-n,e[2]=-l,e[6]=a*o,e[10]=s*o}else if("YZX"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=r-t*h,e[8]=n*h+i,e[1]=h,e[5]=s*c,e[9]=-a*c,e[2]=-l*c,e[6]=i*h+n,e[10]=t-r*h}else if("XZY"===t.order){const t=s*o,i=s*l,n=a*o,r=a*l;e[0]=o*c,e[4]=-h,e[8]=l*c,e[1]=t*h+r,e[5]=s*c,e[9]=i*h-n,e[2]=n*h-i,e[6]=a*c,e[10]=r*h+t}return e[3]=0,e[7]=0,e[11]=0,e[12]=0,e[13]=0,e[14]=0,e[15]=1,this}makeRotationFromQuaternion(t){return this.compose(Fi,t,Oi)}lookAt(t,e,i){const n=this.elements;return Vi.subVectors(t,e),0===Vi.lengthSq()&&(Vi.z=1),Vi.normalize(),Ui.crossVectors(i,Vi),0===Ui.lengthSq()&&(1===Math.abs(i.z)?Vi.x+=1e-4:Vi.z+=1e-4,Vi.normalize(),Ui.crossVectors(i,Vi)),Ui.normalize(),Hi.crossVectors(Vi,Ui),n[0]=Ui.x,n[4]=Hi.x,n[8]=Vi.x,n[1]=Ui.y,n[5]=Hi.y,n[9]=Vi.y,n[2]=Ui.z,n[6]=Hi.z,n[10]=Vi.z,this}multiply(t,e){return void 0!==e?(console.warn("THREE.Matrix4: .multiply() now only accepts one argument. Use .multiplyMatrices( a, b ) instead."),this.multiplyMatrices(t,e)):this.multiplyMatrices(this,t)}premultiply(t){return this.multiplyMatrices(t,this)}multiplyMatrices(t,e){const i=t.elements,n=e.elements,r=this.elements,s=i[0],a=i[4],o=i[8],l=i[12],c=i[1],h=i[5],u=i[9],d=i[13],p=i[2],f=i[6],m=i[10],g=i[14],v=i[3],y=i[7],x=i[11],b=i[15],w=n[0],_=n[4],M=n[8],S=n[12],E=n[1],T=n[5],A=n[9],L=n[13],C=n[2],R=n[6],D=n[10],P=n[14],N=n[3],I=n[7],z=n[11],B=n[15];return r[0]=s*w+a*E+o*C+l*N,r[4]=s*_+a*T+o*R+l*I,r[8]=s*M+a*A+o*D+l*z,r[12]=s*S+a*L+o*P+l*B,r[1]=c*w+h*E+u*C+d*N,r[5]=c*_+h*T+u*R+d*I,r[9]=c*M+h*A+u*D+d*z,r[13]=c*S+h*L+u*P+d*B,r[2]=p*w+f*E+m*C+g*N,r[6]=p*_+f*T+m*R+g*I,r[10]=p*M+f*A+m*D+g*z,r[14]=p*S+f*L+m*P+g*B,r[3]=v*w+y*E+x*C+b*N,r[7]=v*_+y*T+x*R+b*I,r[11]=v*M+y*A+x*D+b*z,r[15]=v*S+y*L+x*P+b*B,this}multiplyScalar(t){const e=this.elements;return e[0]*=t,e[4]*=t,e[8]*=t,e[12]*=t,e[1]*=t,e[5]*=t,e[9]*=t,e[13]*=t,e[2]*=t,e[6]*=t,e[10]*=t,e[14]*=t,e[3]*=t,e[7]*=t,e[11]*=t,e[15]*=t,this}determinant(){const t=this.elements,e=t[0],i=t[4],n=t[8],r=t[12],s=t[1],a=t[5],o=t[9],l=t[13],c=t[2],h=t[6],u=t[10],d=t[14];return t[3]*(+r*o*h-n*l*h-r*a*u+i*l*u+n*a*d-i*o*d)+t[7]*(+e*o*d-e*l*u+r*s*u-n*s*d+n*l*c-r*o*c)+t[11]*(+e*l*h-e*a*d-r*s*h+i*s*d+r*a*c-i*l*c)+t[15]*(-n*a*c-e*o*h+e*a*u+n*s*h-i*s*u+i*o*c)}transpose(){const t=this.elements;let e;return e=t[1],t[1]=t[4],t[4]=e,e=t[2],t[2]=t[8],t[8]=e,e=t[6],t[6]=t[9],t[9]=e,e=t[3],t[3]=t[12],t[12]=e,e=t[7],t[7]=t[13],t[13]=e,e=t[11],t[11]=t[14],t[14]=e,this}setPosition(t,e,i){const n=this.elements;return t.isVector3?(n[12]=t.x,n[13]=t.y,n[14]=t.z):(n[12]=t,n[13]=e,n[14]=i),this}invert(){const t=this.elements,e=t[0],i=t[1],n=t[2],r=t[3],s=t[4],a=t[5],o=t[6],l=t[7],c=t[8],h=t[9],u=t[10],d=t[11],p=t[12],f=t[13],m=t[14],g=t[15],v=h*m*l-f*u*l+f*o*d-a*m*d-h*o*g+a*u*g,y=p*u*l-c*m*l-p*o*d+s*m*d+c*o*g-s*u*g,x=c*f*l-p*h*l+p*a*d-s*f*d-c*a*g+s*h*g,b=p*h*o-c*f*o-p*a*u+s*f*u+c*a*m-s*h*m,w=e*v+i*y+n*x+r*b;if(0===w)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const _=1/w;return t[0]=v*_,t[1]=(f*u*r-h*m*r-f*n*d+i*m*d+h*n*g-i*u*g)*_,t[2]=(a*m*r-f*o*r+f*n*l-i*m*l-a*n*g+i*o*g)*_,t[3]=(h*o*r-a*u*r-h*n*l+i*u*l+a*n*d-i*o*d)*_,t[4]=y*_,t[5]=(c*m*r-p*u*r+p*n*d-e*m*d-c*n*g+e*u*g)*_,t[6]=(p*o*r-s*m*r-p*n*l+e*m*l+s*n*g-e*o*g)*_,t[7]=(s*u*r-c*o*r+c*n*l-e*u*l-s*n*d+e*o*d)*_,t[8]=x*_,t[9]=(p*h*r-c*f*r-p*i*d+e*f*d+c*i*g-e*h*g)*_,t[10]=(s*f*r-p*a*r+p*i*l-e*f*l-s*i*g+e*a*g)*_,t[11]=(c*a*r-s*h*r-c*i*l+e*h*l+s*i*d-e*a*d)*_,t[12]=b*_,t[13]=(c*f*n-p*h*n+p*i*u-e*f*u-c*i*m+e*h*m)*_,t[14]=(p*a*n-s*f*n-p*i*o+e*f*o+s*i*m-e*a*m)*_,t[15]=(s*h*n-c*a*n+c*i*o-e*h*o-s*i*u+e*a*u)*_,this}scale(t){const e=this.elements,i=t.x,n=t.y,r=t.z;return e[0]*=i,e[4]*=n,e[8]*=r,e[1]*=i,e[5]*=n,e[9]*=r,e[2]*=i,e[6]*=n,e[10]*=r,e[3]*=i,e[7]*=n,e[11]*=r,this}getMaxScaleOnAxis(){const t=this.elements,e=t[0]*t[0]+t[1]*t[1]+t[2]*t[2],i=t[4]*t[4]+t[5]*t[5]+t[6]*t[6],n=t[8]*t[8]+t[9]*t[9]+t[10]*t[10];return Math.sqrt(Math.max(e,i,n))}makeTranslation(t,e,i){return this.set(1,0,0,t,0,1,0,e,0,0,1,i,0,0,0,1),this}makeRotationX(t){const e=Math.cos(t),i=Math.sin(t);return this.set(1,0,0,0,0,e,-i,0,0,i,e,0,0,0,0,1),this}makeRotationY(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,0,i,0,0,1,0,0,-i,0,e,0,0,0,0,1),this}makeRotationZ(t){const e=Math.cos(t),i=Math.sin(t);return this.set(e,-i,0,0,i,e,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(t,e){const i=Math.cos(e),n=Math.sin(e),r=1-i,s=t.x,a=t.y,o=t.z,l=r*s,c=r*a;return this.set(l*s+i,l*a-n*o,l*o+n*a,0,l*a+n*o,c*a+i,c*o-n*s,0,l*o-n*a,c*o+n*s,r*o*o+i,0,0,0,0,1),this}makeScale(t,e,i){return this.set(t,0,0,0,0,e,0,0,0,0,i,0,0,0,0,1),this}makeShear(t,e,i,n,r,s){return this.set(1,i,r,0,t,1,s,0,e,n,1,0,0,0,0,1),this}compose(t,e,i){const n=this.elements,r=e._x,s=e._y,a=e._z,o=e._w,l=r+r,c=s+s,h=a+a,u=r*l,d=r*c,p=r*h,f=s*c,m=s*h,g=a*h,v=o*l,y=o*c,x=o*h,b=i.x,w=i.y,_=i.z;return n[0]=(1-(f+g))*b,n[1]=(d+x)*b,n[2]=(p-y)*b,n[3]=0,n[4]=(d-x)*w,n[5]=(1-(u+g))*w,n[6]=(m+v)*w,n[7]=0,n[8]=(p+y)*_,n[9]=(m-v)*_,n[10]=(1-(u+f))*_,n[11]=0,n[12]=t.x,n[13]=t.y,n[14]=t.z,n[15]=1,this}decompose(t,e,i){const n=this.elements;let r=Bi.set(n[0],n[1],n[2]).length();const s=Bi.set(n[4],n[5],n[6]).length(),a=Bi.set(n[8],n[9],n[10]).length();this.determinant()<0&&(r=-r),t.x=n[12],t.y=n[13],t.z=n[14],ki.copy(this);const o=1/r,l=1/s,c=1/a;return ki.elements[0]*=o,ki.elements[1]*=o,ki.elements[2]*=o,ki.elements[4]*=l,ki.elements[5]*=l,ki.elements[6]*=l,ki.elements[8]*=c,ki.elements[9]*=c,ki.elements[10]*=c,e.setFromRotationMatrix(ki),i.x=r,i.y=s,i.z=a,this}makePerspective(t,e,i,n,r,s){void 0===s&&console.warn("THREE.Matrix4: .makePerspective() has been redefined and has a new signature. Please check the docs.");const a=this.elements,o=2*r/(e-t),l=2*r/(i-n),c=(e+t)/(e-t),h=(i+n)/(i-n),u=-(s+r)/(s-r),d=-2*s*r/(s-r);return a[0]=o,a[4]=0,a[8]=c,a[12]=0,a[1]=0,a[5]=l,a[9]=h,a[13]=0,a[2]=0,a[6]=0,a[10]=u,a[14]=d,a[3]=0,a[7]=0,a[11]=-1,a[15]=0,this}makeOrthographic(t,e,i,n,r,s){const a=this.elements,o=1/(e-t),l=1/(i-n),c=1/(s-r),h=(e+t)*o,u=(i+n)*l,d=(s+r)*c;return a[0]=2*o,a[4]=0,a[8]=0,a[12]=-h,a[1]=0,a[5]=2*l,a[9]=0,a[13]=-u,a[2]=0,a[6]=0,a[10]=-2*c,a[14]=-d,a[3]=0,a[7]=0,a[11]=0,a[15]=1,this}equals(t){const e=this.elements,i=t.elements;for(let t=0;t<16;t++)if(e[t]!==i[t])return!1;return!0}fromArray(t,e=0){for(let i=0;i<16;i++)this.elements[i]=t[i+e];return this}toArray(t=[],e=0){const i=this.elements;return t[e]=i[0],t[e+1]=i[1],t[e+2]=i[2],t[e+3]=i[3],t[e+4]=i[4],t[e+5]=i[5],t[e+6]=i[6],t[e+7]=i[7],t[e+8]=i[8],t[e+9]=i[9],t[e+10]=i[10],t[e+11]=i[11],t[e+12]=i[12],t[e+13]=i[13],t[e+14]=i[14],t[e+15]=i[15],t}}zi.prototype.isMatrix4=!0;const Bi=new ri,ki=new zi,Fi=new ri(0,0,0),Oi=new ri(1,1,1),Ui=new ri,Hi=new ri,Vi=new ri,qi=new zi,Gi=new ni;class Wi{constructor(t=0,e=0,i=0,n=Wi.DefaultOrder){this._x=t,this._y=e,this._z=i,this._order=n}get x(){return this._x}set x(t){this._x=t,this._onChangeCallback()}get y(){return this._y}set y(t){this._y=t,this._onChangeCallback()}get z(){return this._z}set z(t){this._z=t,this._onChangeCallback()}get order(){return this._order}set order(t){this._order=t,this._onChangeCallback()}set(t,e,i,n=this._order){return this._x=t,this._y=e,this._z=i,this._order=n,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(t){return this._x=t._x,this._y=t._y,this._z=t._z,this._order=t._order,this._onChangeCallback(),this}setFromRotationMatrix(t,e=this._order,i=!0){const n=t.elements,r=n[0],s=n[4],a=n[8],o=n[1],l=n[5],c=n[9],h=n[2],u=n[6],d=n[10];switch(e){case"XYZ":this._y=Math.asin(qe(a,-1,1)),Math.abs(a)<.9999999?(this._x=Math.atan2(-c,d),this._z=Math.atan2(-s,r)):(this._x=Math.atan2(u,l),this._z=0);break;case"YXZ":this._x=Math.asin(-qe(c,-1,1)),Math.abs(c)<.9999999?(this._y=Math.atan2(a,d),this._z=Math.atan2(o,l)):(this._y=Math.atan2(-h,r),this._z=0);break;case"ZXY":this._x=Math.asin(qe(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(-h,d),this._z=Math.atan2(-s,l)):(this._y=0,this._z=Math.atan2(o,r));break;case"ZYX":this._y=Math.asin(-qe(h,-1,1)),Math.abs(h)<.9999999?(this._x=Math.atan2(u,d),this._z=Math.atan2(o,r)):(this._x=0,this._z=Math.atan2(-s,l));break;case"YZX":this._z=Math.asin(qe(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-c,l),this._y=Math.atan2(-h,r)):(this._x=0,this._y=Math.atan2(a,d));break;case"XZY":this._z=Math.asin(-qe(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(u,l),this._y=Math.atan2(a,r)):(this._x=Math.atan2(-c,d),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+e)}return this._order=e,!0===i&&this._onChangeCallback(),this}setFromQuaternion(t,e,i){return qi.makeRotationFromQuaternion(t),this.setFromRotationMatrix(qi,e,i)}setFromVector3(t,e=this._order){return this.set(t.x,t.y,t.z,e)}reorder(t){return Gi.setFromEuler(this),this.setFromQuaternion(Gi,t)}equals(t){return t._x===this._x&&t._y===this._y&&t._z===this._z&&t._order===this._order}fromArray(t){return this._x=t[0],this._y=t[1],this._z=t[2],void 0!==t[3]&&(this._order=t[3]),this._onChangeCallback(),this}toArray(t=[],e=0){return t[e]=this._x,t[e+1]=this._y,t[e+2]=this._z,t[e+3]=this._order,t}toVector3(t){return t?t.set(this._x,this._y,this._z):new ri(this._x,this._y,this._z)}_onChange(t){return this._onChangeCallback=t,this}_onChangeCallback(){}}Wi.prototype.isEuler=!0,Wi.DefaultOrder="XYZ",Wi.RotationOrders=["XYZ","YZX","ZXY","XZY","YXZ","ZYX"];class ji{constructor(){this.mask=1}set(t){this.mask=1<<t|0}enable(t){this.mask|=1<<t|0}enableAll(){this.mask=-1}toggle(t){this.mask^=1<<t|0}disable(t){this.mask&=~(1<<t|0)}disableAll(){this.mask=0}test(t){return 0!=(this.mask&t.mask)}}let Xi=0;const Yi=new ri,Zi=new ni,Ji=new zi,Qi=new ri,Ki=new ri,$i=new ri,tn=new ni,en=new ri(1,0,0),nn=new ri(0,1,0),rn=new ri(0,0,1),sn={type:"added"},an={type:"removed"};class on extends Fe{constructor(){super(),Object.defineProperty(this,"id",{value:Xi++}),this.uuid=Ve(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=on.DefaultUp.clone();const t=new ri,e=new Wi,i=new ni,n=new ri(1,1,1);e._onChange((function(){i.setFromEuler(e,!1)})),i._onChange((function(){e.setFromQuaternion(i,void 0,!1)})),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:t},rotation:{configurable:!0,enumerable:!0,value:e},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:n},modelViewMatrix:{value:new zi},normalMatrix:{value:new Ye}}),this.matrix=new zi,this.matrixWorld=new zi,this.matrixAutoUpdate=on.DefaultMatrixAutoUpdate,this.matrixWorldNeedsUpdate=!1,this.layers=new ji,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeRender(){}onAfterRender(){}applyMatrix4(t){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(t),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(t){return this.quaternion.premultiply(t),this}setRotationFromAxisAngle(t,e){this.quaternion.setFromAxisAngle(t,e)}setRotationFromEuler(t){this.quaternion.setFromEuler(t,!0)}setRotationFromMatrix(t){this.quaternion.setFromRotationMatrix(t)}setRotationFromQuaternion(t){this.quaternion.copy(t)}rotateOnAxis(t,e){return Zi.setFromAxisAngle(t,e),this.quaternion.multiply(Zi),this}rotateOnWorldAxis(t,e){return Zi.setFromAxisAngle(t,e),this.quaternion.premultiply(Zi),this}rotateX(t){return this.rotateOnAxis(en,t)}rotateY(t){return this.rotateOnAxis(nn,t)}rotateZ(t){return this.rotateOnAxis(rn,t)}translateOnAxis(t,e){return Yi.copy(t).applyQuaternion(this.quaternion),this.position.add(Yi.multiplyScalar(e)),this}translateX(t){return this.translateOnAxis(en,t)}translateY(t){return this.translateOnAxis(nn,t)}translateZ(t){return this.translateOnAxis(rn,t)}localToWorld(t){return t.applyMatrix4(this.matrixWorld)}worldToLocal(t){return t.applyMatrix4(Ji.copy(this.matrixWorld).invert())}lookAt(t,e,i){t.isVector3?Qi.copy(t):Qi.set(t,e,i);const n=this.parent;this.updateWorldMatrix(!0,!1),Ki.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ji.lookAt(Ki,Qi,this.up):Ji.lookAt(Qi,Ki,this.up),this.quaternion.setFromRotationMatrix(Ji),n&&(Ji.extractRotation(n.matrixWorld),Zi.setFromRotationMatrix(Ji),this.quaternion.premultiply(Zi.invert()))}add(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.add(arguments[t]);return this}return t===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",t),this):(t&&t.isObject3D?(null!==t.parent&&t.parent.remove(t),t.parent=this,this.children.push(t),t.dispatchEvent(sn)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",t),this)}remove(t){if(arguments.length>1){for(let t=0;t<arguments.length;t++)this.remove(arguments[t]);return this}const e=this.children.indexOf(t);return-1!==e&&(t.parent=null,this.children.splice(e,1),t.dispatchEvent(an)),this}removeFromParent(){const t=this.parent;return null!==t&&t.remove(this),this}clear(){for(let t=0;t<this.children.length;t++){const e=this.children[t];e.parent=null,e.dispatchEvent(an)}return this.children.length=0,this}attach(t){return this.updateWorldMatrix(!0,!1),Ji.copy(this.matrixWorld).invert(),null!==t.parent&&(t.parent.updateWorldMatrix(!0,!1),Ji.multiply(t.parent.matrixWorld)),t.applyMatrix4(Ji),this.add(t),t.updateWorldMatrix(!1,!0),this}getObjectById(t){return this.getObjectByProperty("id",t)}getObjectByName(t){return this.getObjectByProperty("name",t)}getObjectByProperty(t,e){if(this[t]===e)return this;for(let i=0,n=this.children.length;i<n;i++){const n=this.children[i].getObjectByProperty(t,e);if(void 0!==n)return n}}getWorldPosition(t){return this.updateWorldMatrix(!0,!1),t.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ki,t,$i),t}getWorldScale(t){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ki,tn,t),t}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(e[8],e[9],e[10]).normalize()}raycast(){}traverse(t){t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverse(t)}traverseVisible(t){if(!1===this.visible)return;t(this);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].traverseVisible(t)}traverseAncestors(t){const e=this.parent;null!==e&&(t(e),e.traverseAncestors(t))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(t){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||t)&&(null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,t=!0);const e=this.children;for(let i=0,n=e.length;i<n;i++)e[i].updateMatrixWorld(t)}updateWorldMatrix(t,e){const i=this.parent;if(!0===t&&null!==i&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),null===this.parent?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),!0===e){const t=this.children;for(let e=0,i=t.length;e<i;e++)t[e].updateWorldMatrix(!1,!0)}}toJSON(t){const e=void 0===t||"string"==typeof t,i={};e&&(t={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{}},i.metadata={version:4.5,type:"Object",generator:"Object3D.toJSON"});const n={};function r(e,i){return void 0===e[i.uuid]&&(e[i.uuid]=i.toJSON(t)),i.uuid}if(n.uuid=this.uuid,n.type=this.type,""!==this.name&&(n.name=this.name),!0===this.castShadow&&(n.castShadow=!0),!0===this.receiveShadow&&(n.receiveShadow=!0),!1===this.visible&&(n.visible=!1),!1===this.frustumCulled&&(n.frustumCulled=!1),0!==this.renderOrder&&(n.renderOrder=this.renderOrder),"{}"!==JSON.stringify(this.userData)&&(n.userData=this.userData),n.layers=this.layers.mask,n.matrix=this.matrix.toArray(),!1===this.matrixAutoUpdate&&(n.matrixAutoUpdate=!1),this.isInstancedMesh&&(n.type="InstancedMesh",n.count=this.count,n.instanceMatrix=this.instanceMatrix.toJSON(),null!==this.instanceColor&&(n.instanceColor=this.instanceColor.toJSON())),this.isScene)this.background&&(this.background.isColor?n.background=this.background.toJSON():this.background.isTexture&&(n.background=this.background.toJSON(t).uuid)),this.environment&&this.environment.isTexture&&(n.environment=this.environment.toJSON(t).uuid);else if(this.isMesh||this.isLine||this.isPoints){n.geometry=r(t.geometries,this.geometry);const e=this.geometry.parameters;if(void 0!==e&&void 0!==e.shapes){const i=e.shapes;if(Array.isArray(i))for(let e=0,n=i.length;e<n;e++){const n=i[e];r(t.shapes,n)}else r(t.shapes,i)}}if(this.isSkinnedMesh&&(n.bindMode=this.bindMode,n.bindMatrix=this.bindMatrix.toArray(),void 0!==this.skeleton&&(r(t.skeletons,this.skeleton),n.skeleton=this.skeleton.uuid)),void 0!==this.material)if(Array.isArray(this.material)){const e=[];for(let i=0,n=this.material.length;i<n;i++)e.push(r(t.materials,this.material[i]));n.material=e}else n.material=r(t.materials,this.material);if(this.children.length>0){n.children=[];for(let e=0;e<this.children.length;e++)n.children.push(this.children[e].toJSON(t).object)}if(this.animations.length>0){n.animations=[];for(let e=0;e<this.animations.length;e++){const i=this.animations[e];n.animations.push(r(t.animations,i))}}if(e){const e=s(t.geometries),n=s(t.materials),r=s(t.textures),a=s(t.images),o=s(t.shapes),l=s(t.skeletons),c=s(t.animations);e.length>0&&(i.geometries=e),n.length>0&&(i.materials=n),r.length>0&&(i.textures=r),a.length>0&&(i.images=a),o.length>0&&(i.shapes=o),l.length>0&&(i.skeletons=l),c.length>0&&(i.animations=c)}return i.object=n,i;function s(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}}clone(t){return(new this.constructor).copy(this,t)}copy(t,e=!0){if(this.name=t.name,this.up.copy(t.up),this.position.copy(t.position),this.rotation.order=t.rotation.order,this.quaternion.copy(t.quaternion),this.scale.copy(t.scale),this.matrix.copy(t.matrix),this.matrixWorld.copy(t.matrixWorld),this.matrixAutoUpdate=t.matrixAutoUpdate,this.matrixWorldNeedsUpdate=t.matrixWorldNeedsUpdate,this.layers.mask=t.layers.mask,this.visible=t.visible,this.castShadow=t.castShadow,this.receiveShadow=t.receiveShadow,this.frustumCulled=t.frustumCulled,this.renderOrder=t.renderOrder,this.userData=JSON.parse(JSON.stringify(t.userData)),!0===e)for(let e=0;e<t.children.length;e++){const i=t.children[e];this.add(i.clone())}return this}}on.DefaultUp=new ri(0,1,0),on.DefaultMatrixAutoUpdate=!0,on.prototype.isObject3D=!0;const ln=new ri,cn=new ri,hn=new ri,un=new ri,dn=new ri,pn=new ri,fn=new ri,mn=new ri,gn=new ri,vn=new ri;class yn{constructor(t=new ri,e=new ri,i=new ri){this.a=t,this.b=e,this.c=i}static getNormal(t,e,i,n){n.subVectors(i,e),ln.subVectors(t,e),n.cross(ln);const r=n.lengthSq();return r>0?n.multiplyScalar(1/Math.sqrt(r)):n.set(0,0,0)}static getBarycoord(t,e,i,n,r){ln.subVectors(n,e),cn.subVectors(i,e),hn.subVectors(t,e);const s=ln.dot(ln),a=ln.dot(cn),o=ln.dot(hn),l=cn.dot(cn),c=cn.dot(hn),h=s*l-a*a;if(0===h)return r.set(-2,-1,-1);const u=1/h,d=(l*o-a*c)*u,p=(s*c-a*o)*u;return r.set(1-d-p,p,d)}static containsPoint(t,e,i,n){return this.getBarycoord(t,e,i,n,un),un.x>=0&&un.y>=0&&un.x+un.y<=1}static getUV(t,e,i,n,r,s,a,o){return this.getBarycoord(t,e,i,n,un),o.set(0,0),o.addScaledVector(r,un.x),o.addScaledVector(s,un.y),o.addScaledVector(a,un.z),o}static isFrontFacing(t,e,i,n){return ln.subVectors(i,e),cn.subVectors(t,e),ln.cross(cn).dot(n)<0}set(t,e,i){return this.a.copy(t),this.b.copy(e),this.c.copy(i),this}setFromPointsAndIndices(t,e,i,n){return this.a.copy(t[e]),this.b.copy(t[i]),this.c.copy(t[n]),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.a.copy(t.a),this.b.copy(t.b),this.c.copy(t.c),this}getArea(){return ln.subVectors(this.c,this.b),cn.subVectors(this.a,this.b),.5*ln.cross(cn).length()}getMidpoint(t){return t.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(t){return yn.getNormal(this.a,this.b,this.c,t)}getPlane(t){return t.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(t,e){return yn.getBarycoord(t,this.a,this.b,this.c,e)}getUV(t,e,i,n,r){return yn.getUV(t,this.a,this.b,this.c,e,i,n,r)}containsPoint(t){return yn.containsPoint(t,this.a,this.b,this.c)}isFrontFacing(t){return yn.isFrontFacing(this.a,this.b,this.c,t)}intersectsBox(t){return t.intersectsTriangle(this)}closestPointToPoint(t,e){const i=this.a,n=this.b,r=this.c;let s,a;dn.subVectors(n,i),pn.subVectors(r,i),mn.subVectors(t,i);const o=dn.dot(mn),l=pn.dot(mn);if(o<=0&&l<=0)return e.copy(i);gn.subVectors(t,n);const c=dn.dot(gn),h=pn.dot(gn);if(c>=0&&h<=c)return e.copy(n);const u=o*h-c*l;if(u<=0&&o>=0&&c<=0)return s=o/(o-c),e.copy(i).addScaledVector(dn,s);vn.subVectors(t,r);const d=dn.dot(vn),p=pn.dot(vn);if(p>=0&&d<=p)return e.copy(r);const f=d*l-o*p;if(f<=0&&l>=0&&p<=0)return a=l/(l-p),e.copy(i).addScaledVector(pn,a);const m=c*p-d*h;if(m<=0&&h-c>=0&&d-p>=0)return fn.subVectors(r,n),a=(h-c)/(h-c+(d-p)),e.copy(n).addScaledVector(fn,a);const g=1/(m+f+u);return s=f*g,a=u*g,e.copy(i).addScaledVector(dn,s).addScaledVector(pn,a)}equals(t){return t.a.equals(this.a)&&t.b.equals(this.b)&&t.c.equals(this.c)}}let xn=0;class bn extends Fe{constructor(){super(),Object.defineProperty(this,"id",{value:xn++}),this.uuid=Ve(),this.name="",this.type="Material",this.fog=!0,this.blending=1,this.side=0,this.vertexColors=!1,this.opacity=1,this.format=we,this.transparent=!1,this.blendSrc=204,this.blendDst=205,this.blendEquation=re,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.depthFunc=3,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=519,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Ie,this.stencilZFail=Ie,this.stencilZPass=Ie,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(t){this._alphaTest>0!=t>0&&this.version++,this._alphaTest=t}onBuild(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(t){if(void 0!==t)for(const e in t){const i=t[e];if(void 0===i){console.warn("THREE.Material: '"+e+"' parameter is undefined.");continue}if("shading"===e){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===i;continue}const n=this[e];void 0!==n?n&&n.isColor?n.set(i):n&&n.isVector3&&i&&i.isVector3?n.copy(i):this[e]=i:console.warn("THREE."+this.type+": '"+e+"' is not a property of this material.")}}toJSON(t){const e=void 0===t||"string"==typeof t;e&&(t={textures:{},images:{}});const i={metadata:{version:4.5,type:"Material",generator:"Material.toJSON"}};function n(t){const e=[];for(const i in t){const n=t[i];delete n.metadata,e.push(n)}return e}if(i.uuid=this.uuid,i.type=this.type,""!==this.name&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),void 0!==this.roughness&&(i.roughness=this.roughness),void 0!==this.metalness&&(i.metalness=this.metalness),this.sheenTint&&this.sheenTint.isColor&&(i.sheenTint=this.sheenTint.getHex()),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&1!==this.emissiveIntensity&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),void 0!==this.specularIntensity&&(i.specularIntensity=this.specularIntensity),this.specularTint&&this.specularTint.isColor&&(i.specularTint=this.specularTint.getHex()),void 0!==this.shininess&&(i.shininess=this.shininess),void 0!==this.clearcoat&&(i.clearcoat=this.clearcoat),void 0!==this.clearcoatRoughness&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(t).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(t).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(t).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(t).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(t).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(t).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(t).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(t).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(t).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(t).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(t).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(t).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(t).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(t).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(t).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(t).uuid),this.specularTintMap&&this.specularTintMap.isTexture&&(i.specularTintMap=this.specularTintMap.toJSON(t).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(t).uuid,void 0!==this.combine&&(i.combine=this.combine)),void 0!==this.envMapIntensity&&(i.envMapIntensity=this.envMapIntensity),void 0!==this.reflectivity&&(i.reflectivity=this.reflectivity),void 0!==this.refractionRatio&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(t).uuid),void 0!==this.transmission&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(t).uuid),void 0!==this.thickness&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(t).uuid),void 0!==this.attenuationDistance&&(i.attenuationDistance=this.attenuationDistance),void 0!==this.attenuationTint&&(i.attenuationTint=this.attenuationTint.getHex()),void 0!==this.size&&(i.size=this.size),null!==this.shadowSide&&(i.shadowSide=this.shadowSide),void 0!==this.sizeAttenuation&&(i.sizeAttenuation=this.sizeAttenuation),1!==this.blending&&(i.blending=this.blending),0!==this.side&&(i.side=this.side),this.vertexColors&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.format!==we&&(i.format=this.format),!0===this.transparent&&(i.transparent=this.transparent),i.depthFunc=this.depthFunc,i.depthTest=this.depthTest,i.depthWrite=this.depthWrite,i.colorWrite=this.colorWrite,i.stencilWrite=this.stencilWrite,i.stencilWriteMask=this.stencilWriteMask,i.stencilFunc=this.stencilFunc,i.stencilRef=this.stencilRef,i.stencilFuncMask=this.stencilFuncMask,i.stencilFail=this.stencilFail,i.stencilZFail=this.stencilZFail,i.stencilZPass=this.stencilZPass,this.rotation&&0!==this.rotation&&(i.rotation=this.rotation),!0===this.polygonOffset&&(i.polygonOffset=!0),0!==this.polygonOffsetFactor&&(i.polygonOffsetFactor=this.polygonOffsetFactor),0!==this.polygonOffsetUnits&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth&&1!==this.linewidth&&(i.linewidth=this.linewidth),void 0!==this.dashSize&&(i.dashSize=this.dashSize),void 0!==this.gapSize&&(i.gapSize=this.gapSize),void 0!==this.scale&&(i.scale=this.scale),!0===this.dithering&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),!0===this.alphaToCoverage&&(i.alphaToCoverage=this.alphaToCoverage),!0===this.premultipliedAlpha&&(i.premultipliedAlpha=this.premultipliedAlpha),!0===this.wireframe&&(i.wireframe=this.wireframe),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),"round"!==this.wireframeLinecap&&(i.wireframeLinecap=this.wireframeLinecap),"round"!==this.wireframeLinejoin&&(i.wireframeLinejoin=this.wireframeLinejoin),!0===this.flatShading&&(i.flatShading=this.flatShading),!1===this.visible&&(i.visible=!1),!1===this.toneMapped&&(i.toneMapped=!1),"{}"!==JSON.stringify(this.userData)&&(i.userData=this.userData),e){const e=n(t.textures),r=n(t.images);e.length>0&&(i.textures=e),r.length>0&&(i.images=r)}return i}clone(){return(new this.constructor).copy(this)}copy(t){this.name=t.name,this.fog=t.fog,this.blending=t.blending,this.side=t.side,this.vertexColors=t.vertexColors,this.opacity=t.opacity,this.format=t.format,this.transparent=t.transparent,this.blendSrc=t.blendSrc,this.blendDst=t.blendDst,this.blendEquation=t.blendEquation,this.blendSrcAlpha=t.blendSrcAlpha,this.blendDstAlpha=t.blendDstAlpha,this.blendEquationAlpha=t.blendEquationAlpha,this.depthFunc=t.depthFunc,this.depthTest=t.depthTest,this.depthWrite=t.depthWrite,this.stencilWriteMask=t.stencilWriteMask,this.stencilFunc=t.stencilFunc,this.stencilRef=t.stencilRef,this.stencilFuncMask=t.stencilFuncMask,this.stencilFail=t.stencilFail,this.stencilZFail=t.stencilZFail,this.stencilZPass=t.stencilZPass,this.stencilWrite=t.stencilWrite;const e=t.clippingPlanes;let i=null;if(null!==e){const t=e.length;i=new Array(t);for(let n=0;n!==t;++n)i[n]=e[n].clone()}return this.clippingPlanes=i,this.clipIntersection=t.clipIntersection,this.clipShadows=t.clipShadows,this.shadowSide=t.shadowSide,this.colorWrite=t.colorWrite,this.precision=t.precision,this.polygonOffset=t.polygonOffset,this.polygonOffsetFactor=t.polygonOffsetFactor,this.polygonOffsetUnits=t.polygonOffsetUnits,this.dithering=t.dithering,this.alphaTest=t.alphaTest,this.alphaToCoverage=t.alphaToCoverage,this.premultipliedAlpha=t.premultipliedAlpha,this.visible=t.visible,this.toneMapped=t.toneMapped,this.userData=JSON.parse(JSON.stringify(t.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(t){!0===t&&this.version++}}bn.prototype.isMaterial=!0;const wn={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},_n={h:0,s:0,l:0},Mn={h:0,s:0,l:0};function Sn(t,e,i){return i<0&&(i+=1),i>1&&(i-=1),i<1/6?t+6*(e-t)*i:i<.5?e:i<2/3?t+6*(e-t)*(2/3-i):t}function En(t){return t<.04045?.0773993808*t:Math.pow(.9478672986*t+.0521327014,2.4)}function Tn(t){return t<.0031308?12.92*t:1.055*Math.pow(t,.41666)-.055}class An{constructor(t,e,i){return void 0===e&&void 0===i?this.set(t):this.setRGB(t,e,i)}set(t){return t&&t.isColor?this.copy(t):"number"==typeof t?this.setHex(t):"string"==typeof t&&this.setStyle(t),this}setScalar(t){return this.r=t,this.g=t,this.b=t,this}setHex(t){return t=Math.floor(t),this.r=(t>>16&255)/255,this.g=(t>>8&255)/255,this.b=(255&t)/255,this}setRGB(t,e,i){return this.r=t,this.g=e,this.b=i,this}setHSL(t,e,i){if(t=(t%(n=1)+n)%n,e=qe(e,0,1),i=qe(i,0,1),0===e)this.r=this.g=this.b=i;else{const n=i<=.5?i*(1+e):i+e-i*e,r=2*i-n;this.r=Sn(r,n,t+1/3),this.g=Sn(r,n,t),this.b=Sn(r,n,t-1/3)}var n;return this}setStyle(t){function e(e){void 0!==e&&parseFloat(e)<1&&console.warn("THREE.Color: Alpha component of "+t+" will be ignored.")}let i;if(i=/^((?:rgb|hsl)a?)\(([^\)]*)\)/.exec(t)){let t;const n=i[1],r=i[2];switch(n){case"rgb":case"rgba":if(t=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(255,parseInt(t[1],10))/255,this.g=Math.min(255,parseInt(t[2],10))/255,this.b=Math.min(255,parseInt(t[3],10))/255,e(t[4]),this;if(t=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r))return this.r=Math.min(100,parseInt(t[1],10))/100,this.g=Math.min(100,parseInt(t[2],10))/100,this.b=Math.min(100,parseInt(t[3],10))/100,e(t[4]),this;break;case"hsl":case"hsla":if(t=/^\s*(\d*\.?\d+)\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(r)){const i=parseFloat(t[1])/360,n=parseInt(t[2],10)/100,r=parseInt(t[3],10)/100;return e(t[4]),this.setHSL(i,n,r)}}}else if(i=/^\#([A-Fa-f\d]+)$/.exec(t)){const t=i[1],e=t.length;if(3===e)return this.r=parseInt(t.charAt(0)+t.charAt(0),16)/255,this.g=parseInt(t.charAt(1)+t.charAt(1),16)/255,this.b=parseInt(t.charAt(2)+t.charAt(2),16)/255,this;if(6===e)return this.r=parseInt(t.charAt(0)+t.charAt(1),16)/255,this.g=parseInt(t.charAt(2)+t.charAt(3),16)/255,this.b=parseInt(t.charAt(4)+t.charAt(5),16)/255,this}return t&&t.length>0?this.setColorName(t):this}setColorName(t){const e=wn[t.toLowerCase()];return void 0!==e?this.setHex(e):console.warn("THREE.Color: Unknown color "+t),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(t){return this.r=t.r,this.g=t.g,this.b=t.b,this}copyGammaToLinear(t,e=2){return this.r=Math.pow(t.r,e),this.g=Math.pow(t.g,e),this.b=Math.pow(t.b,e),this}copyLinearToGamma(t,e=2){const i=e>0?1/e:1;return this.r=Math.pow(t.r,i),this.g=Math.pow(t.g,i),this.b=Math.pow(t.b,i),this}convertGammaToLinear(t){return this.copyGammaToLinear(this,t),this}convertLinearToGamma(t){return this.copyLinearToGamma(this,t),this}copySRGBToLinear(t){return this.r=En(t.r),this.g=En(t.g),this.b=En(t.b),this}copyLinearToSRGB(t){return this.r=Tn(t.r),this.g=Tn(t.g),this.b=Tn(t.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(){return 255*this.r<<16^255*this.g<<8^255*this.b<<0}getHexString(){return("000000"+this.getHex().toString(16)).slice(-6)}getHSL(t){const e=this.r,i=this.g,n=this.b,r=Math.max(e,i,n),s=Math.min(e,i,n);let a,o;const l=(s+r)/2;if(s===r)a=0,o=0;else{const t=r-s;switch(o=l<=.5?t/(r+s):t/(2-r-s),r){case e:a=(i-n)/t+(i<n?6:0);break;case i:a=(n-e)/t+2;break;case n:a=(e-i)/t+4}a/=6}return t.h=a,t.s=o,t.l=l,t}getStyle(){return"rgb("+(255*this.r|0)+","+(255*this.g|0)+","+(255*this.b|0)+")"}offsetHSL(t,e,i){return this.getHSL(_n),_n.h+=t,_n.s+=e,_n.l+=i,this.setHSL(_n.h,_n.s,_n.l),this}add(t){return this.r+=t.r,this.g+=t.g,this.b+=t.b,this}addColors(t,e){return this.r=t.r+e.r,this.g=t.g+e.g,this.b=t.b+e.b,this}addScalar(t){return this.r+=t,this.g+=t,this.b+=t,this}sub(t){return this.r=Math.max(0,this.r-t.r),this.g=Math.max(0,this.g-t.g),this.b=Math.max(0,this.b-t.b),this}multiply(t){return this.r*=t.r,this.g*=t.g,this.b*=t.b,this}multiplyScalar(t){return this.r*=t,this.g*=t,this.b*=t,this}lerp(t,e){return this.r+=(t.r-this.r)*e,this.g+=(t.g-this.g)*e,this.b+=(t.b-this.b)*e,this}lerpColors(t,e,i){return this.r=t.r+(e.r-t.r)*i,this.g=t.g+(e.g-t.g)*i,this.b=t.b+(e.b-t.b)*i,this}lerpHSL(t,e){this.getHSL(_n),t.getHSL(Mn);const i=Ge(_n.h,Mn.h,e),n=Ge(_n.s,Mn.s,e),r=Ge(_n.l,Mn.l,e);return this.setHSL(i,n,r),this}equals(t){return t.r===this.r&&t.g===this.g&&t.b===this.b}fromArray(t,e=0){return this.r=t[e],this.g=t[e+1],this.b=t[e+2],this}toArray(t=[],e=0){return t[e]=this.r,t[e+1]=this.g,t[e+2]=this.b,t}fromBufferAttribute(t,e){return this.r=t.getX(e),this.g=t.getY(e),this.b=t.getZ(e),!0===t.normalized&&(this.r/=255,this.g/=255,this.b/=255),this}toJSON(){return this.getHex()}}An.NAMES=wn,An.prototype.isColor=!0,An.prototype.r=1,An.prototype.g=1,An.prototype.b=1;class Ln extends bn{constructor(t){super(),this.type="MeshBasicMaterial",this.color=new An(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}Ln.prototype.isMeshBasicMaterial=!0;const Cn=new ri,Rn=new Xe;class Dn{constructor(t,e,i){if(Array.isArray(t))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.name="",this.array=t,this.itemSize=e,this.count=void 0!==t?t.length/e:0,this.normalized=!0===i,this.usage=ze,this.updateRange={offset:0,count:-1},this.version=0}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.name=t.name,this.array=new t.array.constructor(t.array),this.itemSize=t.itemSize,this.count=t.count,this.normalized=t.normalized,this.usage=t.usage,this}copyAt(t,e,i){t*=this.itemSize,i*=e.itemSize;for(let n=0,r=this.itemSize;n<r;n++)this.array[t+n]=e.array[i+n];return this}copyArray(t){return this.array.set(t),this}copyColorsArray(t){const e=this.array;let i=0;for(let n=0,r=t.length;n<r;n++){let r=t[n];void 0===r&&(console.warn("THREE.BufferAttribute.copyColorsArray(): color is undefined",n),r=new An),e[i++]=r.r,e[i++]=r.g,e[i++]=r.b}return this}copyVector2sArray(t){const e=this.array;let i=0;for(let n=0,r=t.length;n<r;n++){let r=t[n];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector2sArray(): vector is undefined",n),r=new Xe),e[i++]=r.x,e[i++]=r.y}return this}copyVector3sArray(t){const e=this.array;let i=0;for(let n=0,r=t.length;n<r;n++){let r=t[n];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector3sArray(): vector is undefined",n),r=new ri),e[i++]=r.x,e[i++]=r.y,e[i++]=r.z}return this}copyVector4sArray(t){const e=this.array;let i=0;for(let n=0,r=t.length;n<r;n++){let r=t[n];void 0===r&&(console.warn("THREE.BufferAttribute.copyVector4sArray(): vector is undefined",n),r=new ti),e[i++]=r.x,e[i++]=r.y,e[i++]=r.z,e[i++]=r.w}return this}applyMatrix3(t){if(2===this.itemSize)for(let e=0,i=this.count;e<i;e++)Rn.fromBufferAttribute(this,e),Rn.applyMatrix3(t),this.setXY(e,Rn.x,Rn.y);else if(3===this.itemSize)for(let e=0,i=this.count;e<i;e++)Cn.fromBufferAttribute(this,e),Cn.applyMatrix3(t),this.setXYZ(e,Cn.x,Cn.y,Cn.z);return this}applyMatrix4(t){for(let e=0,i=this.count;e<i;e++)Cn.x=this.getX(e),Cn.y=this.getY(e),Cn.z=this.getZ(e),Cn.applyMatrix4(t),this.setXYZ(e,Cn.x,Cn.y,Cn.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)Cn.x=this.getX(e),Cn.y=this.getY(e),Cn.z=this.getZ(e),Cn.applyNormalMatrix(t),this.setXYZ(e,Cn.x,Cn.y,Cn.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)Cn.x=this.getX(e),Cn.y=this.getY(e),Cn.z=this.getZ(e),Cn.transformDirection(t),this.setXYZ(e,Cn.x,Cn.y,Cn.z);return this}set(t,e=0){return this.array.set(t,e),this}getX(t){return this.array[t*this.itemSize]}setX(t,e){return this.array[t*this.itemSize]=e,this}getY(t){return this.array[t*this.itemSize+1]}setY(t,e){return this.array[t*this.itemSize+1]=e,this}getZ(t){return this.array[t*this.itemSize+2]}setZ(t,e){return this.array[t*this.itemSize+2]=e,this}getW(t){return this.array[t*this.itemSize+3]}setW(t,e){return this.array[t*this.itemSize+3]=e,this}setXY(t,e,i){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this}setXYZ(t,e,i,n){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this}setXYZW(t,e,i,n,r){return t*=this.itemSize,this.array[t+0]=e,this.array[t+1]=i,this.array[t+2]=n,this.array[t+3]=r,this}onUpload(t){return this.onUploadCallback=t,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const t={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.prototype.slice.call(this.array),normalized:this.normalized};return""!==this.name&&(t.name=this.name),this.usage!==ze&&(t.usage=this.usage),0===this.updateRange.offset&&-1===this.updateRange.count||(t.updateRange=this.updateRange),t}}Dn.prototype.isBufferAttribute=!0;class Pn extends Dn{constructor(t,e,i){super(new Uint16Array(t),e,i)}}class Nn extends Dn{constructor(t,e,i){super(new Uint32Array(t),e,i)}}(class extends Dn{constructor(t,e,i){super(new Uint16Array(t),e,i)}}).prototype.isFloat16BufferAttribute=!0;class In extends Dn{constructor(t,e,i){super(new Float32Array(t),e,i)}}function zn(t){if(0===t.length)return-1/0;let e=t[0];for(let i=1,n=t.length;i<n;++i)t[i]>e&&(e=t[i]);return e}Int8Array,Uint8Array,Uint8ClampedArray,Int16Array,Uint16Array,Int32Array,Uint32Array,Float32Array,Float64Array;let Bn=0;const kn=new zi,Fn=new on,On=new ri,Un=new oi,Hn=new oi,Vn=new ri;class qn extends Fe{constructor(){super(),Object.defineProperty(this,"id",{value:Bn++}),this.uuid=Ve(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(t){return Array.isArray(t)?this.index=new(zn(t)>65535?Nn:Pn)(t,1):this.index=t,this}getAttribute(t){return this.attributes[t]}setAttribute(t,e){return this.attributes[t]=e,this}deleteAttribute(t){return delete this.attributes[t],this}hasAttribute(t){return void 0!==this.attributes[t]}addGroup(t,e,i=0){this.groups.push({start:t,count:e,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(t,e){this.drawRange.start=t,this.drawRange.count=e}applyMatrix4(t){const e=this.attributes.position;void 0!==e&&(e.applyMatrix4(t),e.needsUpdate=!0);const i=this.attributes.normal;if(void 0!==i){const e=(new Ye).getNormalMatrix(t);i.applyNormalMatrix(e),i.needsUpdate=!0}const n=this.attributes.tangent;return void 0!==n&&(n.transformDirection(t),n.needsUpdate=!0),null!==this.boundingBox&&this.computeBoundingBox(),null!==this.boundingSphere&&this.computeBoundingSphere(),this}applyQuaternion(t){return kn.makeRotationFromQuaternion(t),this.applyMatrix4(kn),this}rotateX(t){return kn.makeRotationX(t),this.applyMatrix4(kn),this}rotateY(t){return kn.makeRotationY(t),this.applyMatrix4(kn),this}rotateZ(t){return kn.makeRotationZ(t),this.applyMatrix4(kn),this}translate(t,e,i){return kn.makeTranslation(t,e,i),this.applyMatrix4(kn),this}scale(t,e,i){return kn.makeScale(t,e,i),this.applyMatrix4(kn),this}lookAt(t){return Fn.lookAt(t),Fn.updateMatrix(),this.applyMatrix4(Fn.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(On).negate(),this.translate(On.x,On.y,On.z),this}setFromPoints(t){const e=[];for(let i=0,n=t.length;i<n;i++){const n=t[i];e.push(n.x,n.y,n.z||0)}return this.setAttribute("position",new In(e,3)),this}computeBoundingBox(){null===this.boundingBox&&(this.boundingBox=new oi);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingBox.set(new ri(-1/0,-1/0,-1/0),new ri(1/0,1/0,1/0));if(void 0!==t){if(this.boundingBox.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t<i;t++){const i=e[t];Un.setFromBufferAttribute(i),this.morphTargetsRelative?(Vn.addVectors(this.boundingBox.min,Un.min),this.boundingBox.expandByPoint(Vn),Vn.addVectors(this.boundingBox.max,Un.max),this.boundingBox.expandByPoint(Vn)):(this.boundingBox.expandByPoint(Un.min),this.boundingBox.expandByPoint(Un.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){null===this.boundingSphere&&(this.boundingSphere=new Ti);const t=this.attributes.position,e=this.morphAttributes.position;if(t&&t.isGLBufferAttribute)return console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),void this.boundingSphere.set(new ri,1/0);if(t){const i=this.boundingSphere.center;if(Un.setFromBufferAttribute(t),e)for(let t=0,i=e.length;t<i;t++){const i=e[t];Hn.setFromBufferAttribute(i),this.morphTargetsRelative?(Vn.addVectors(Un.min,Hn.min),Un.expandByPoint(Vn),Vn.addVectors(Un.max,Hn.max),Un.expandByPoint(Vn)):(Un.expandByPoint(Hn.min),Un.expandByPoint(Hn.max))}Un.getCenter(i);let n=0;for(let e=0,r=t.count;e<r;e++)Vn.fromBufferAttribute(t,e),n=Math.max(n,i.distanceToSquared(Vn));if(e)for(let r=0,s=e.length;r<s;r++){const s=e[r],a=this.morphTargetsRelative;for(let e=0,r=s.count;e<r;e++)Vn.fromBufferAttribute(s,e),a&&(On.fromBufferAttribute(t,e),Vn.add(On)),n=Math.max(n,i.distanceToSquared(Vn))}this.boundingSphere.radius=Math.sqrt(n),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const t=this.index,e=this.attributes;if(null===t||void 0===e.position||void 0===e.normal||void 0===e.uv)return void console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");const i=t.array,n=e.position.array,r=e.normal.array,s=e.uv.array,a=n.length/3;void 0===e.tangent&&this.setAttribute("tangent",new Dn(new Float32Array(4*a),4));const o=e.tangent.array,l=[],c=[];for(let t=0;t<a;t++)l[t]=new ri,c[t]=new ri;const h=new ri,u=new ri,d=new ri,p=new Xe,f=new Xe,m=new Xe,g=new ri,v=new ri;function y(t,e,i){h.fromArray(n,3*t),u.fromArray(n,3*e),d.fromArray(n,3*i),p.fromArray(s,2*t),f.fromArray(s,2*e),m.fromArray(s,2*i),u.sub(h),d.sub(h),f.sub(p),m.sub(p);const r=1/(f.x*m.y-m.x*f.y);isFinite(r)&&(g.copy(u).multiplyScalar(m.y).addScaledVector(d,-f.y).multiplyScalar(r),v.copy(d).multiplyScalar(f.x).addScaledVector(u,-m.x).multiplyScalar(r),l[t].add(g),l[e].add(g),l[i].add(g),c[t].add(v),c[e].add(v),c[i].add(v))}let x=this.groups;0===x.length&&(x=[{start:0,count:i.length}]);for(let t=0,e=x.length;t<e;++t){const e=x[t],n=e.start;for(let t=n,r=n+e.count;t<r;t+=3)y(i[t+0],i[t+1],i[t+2])}const b=new ri,w=new ri,_=new ri,M=new ri;function S(t){_.fromArray(r,3*t),M.copy(_);const e=l[t];b.copy(e),b.sub(_.multiplyScalar(_.dot(e))).normalize(),w.crossVectors(M,e);const i=w.dot(c[t])<0?-1:1;o[4*t]=b.x,o[4*t+1]=b.y,o[4*t+2]=b.z,o[4*t+3]=i}for(let t=0,e=x.length;t<e;++t){const e=x[t],n=e.start;for(let t=n,r=n+e.count;t<r;t+=3)S(i[t+0]),S(i[t+1]),S(i[t+2])}}computeVertexNormals(){const t=this.index,e=this.getAttribute("position");if(void 0!==e){let i=this.getAttribute("normal");if(void 0===i)i=new Dn(new Float32Array(3*e.count),3),this.setAttribute("normal",i);else for(let t=0,e=i.count;t<e;t++)i.setXYZ(t,0,0,0);const n=new ri,r=new ri,s=new ri,a=new ri,o=new ri,l=new ri,c=new ri,h=new ri;if(t)for(let u=0,d=t.count;u<d;u+=3){const d=t.getX(u+0),p=t.getX(u+1),f=t.getX(u+2);n.fromBufferAttribute(e,d),r.fromBufferAttribute(e,p),s.fromBufferAttribute(e,f),c.subVectors(s,r),h.subVectors(n,r),c.cross(h),a.fromBufferAttribute(i,d),o.fromBufferAttribute(i,p),l.fromBufferAttribute(i,f),a.add(c),o.add(c),l.add(c),i.setXYZ(d,a.x,a.y,a.z),i.setXYZ(p,o.x,o.y,o.z),i.setXYZ(f,l.x,l.y,l.z)}else for(let t=0,a=e.count;t<a;t+=3)n.fromBufferAttribute(e,t+0),r.fromBufferAttribute(e,t+1),s.fromBufferAttribute(e,t+2),c.subVectors(s,r),h.subVectors(n,r),c.cross(h),i.setXYZ(t+0,c.x,c.y,c.z),i.setXYZ(t+1,c.x,c.y,c.z),i.setXYZ(t+2,c.x,c.y,c.z);this.normalizeNormals(),i.needsUpdate=!0}}merge(t,e){if(!t||!t.isBufferGeometry)return void console.error("THREE.BufferGeometry.merge(): geometry not an instance of THREE.BufferGeometry.",t);void 0===e&&(e=0,console.warn("THREE.BufferGeometry.merge(): Overwriting original geometry, starting at offset=0. Use BufferGeometryUtils.mergeBufferGeometries() for lossless merge."));const i=this.attributes;for(const n in i){if(void 0===t.attributes[n])continue;const r=i[n].array,s=t.attributes[n],a=s.array,o=s.itemSize*e,l=Math.min(a.length,r.length-o);for(let t=0,e=o;t<l;t++,e++)r[e]=a[t]}return this}normalizeNormals(){const t=this.attributes.normal;for(let e=0,i=t.count;e<i;e++)Vn.fromBufferAttribute(t,e),Vn.normalize(),t.setXYZ(e,Vn.x,Vn.y,Vn.z)}toNonIndexed(){function t(t,e){const i=t.array,n=t.itemSize,r=t.normalized,s=new i.constructor(e.length*n);let a=0,o=0;for(let r=0,l=e.length;r<l;r++){a=t.isInterleavedBufferAttribute?e[r]*t.data.stride+t.offset:e[r]*n;for(let t=0;t<n;t++)s[o++]=i[a++]}return new Dn(s,n,r)}if(null===this.index)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const e=new qn,i=this.index.array,n=this.attributes;for(const r in n){const s=t(n[r],i);e.setAttribute(r,s)}const r=this.morphAttributes;for(const n in r){const s=[],a=r[n];for(let e=0,n=a.length;e<n;e++){const n=t(a[e],i);s.push(n)}e.morphAttributes[n]=s}e.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let t=0,i=s.length;t<i;t++){const i=s[t];e.addGroup(i.start,i.count,i.materialIndex)}return e}toJSON(){const t={metadata:{version:4.5,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(t.uuid=this.uuid,t.type=this.type,""!==this.name&&(t.name=this.name),Object.keys(this.userData).length>0&&(t.userData=this.userData),void 0!==this.parameters){const e=this.parameters;for(const i in e)void 0!==e[i]&&(t[i]=e[i]);return t}t.data={attributes:{}};const e=this.index;null!==e&&(t.data.index={type:e.array.constructor.name,array:Array.prototype.slice.call(e.array)});const i=this.attributes;for(const e in i){const n=i[e];t.data.attributes[e]=n.toJSON(t.data)}const n={};let r=!1;for(const e in this.morphAttributes){const i=this.morphAttributes[e],s=[];for(let e=0,n=i.length;e<n;e++){const n=i[e];s.push(n.toJSON(t.data))}s.length>0&&(n[e]=s,r=!0)}r&&(t.data.morphAttributes=n,t.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(t.data.groups=JSON.parse(JSON.stringify(s)));const a=this.boundingSphere;return null!==a&&(t.data.boundingSphere={center:a.center.toArray(),radius:a.radius}),t}clone(){return(new qn).copy(this)}copy(t){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const e={};this.name=t.name;const i=t.index;null!==i&&this.setIndex(i.clone(e));const n=t.attributes;for(const t in n){const i=n[t];this.setAttribute(t,i.clone(e))}const r=t.morphAttributes;for(const t in r){const i=[],n=r[t];for(let t=0,r=n.length;t<r;t++)i.push(n[t].clone(e));this.morphAttributes[t]=i}this.morphTargetsRelative=t.morphTargetsRelative;const s=t.groups;for(let t=0,e=s.length;t<e;t++){const e=s[t];this.addGroup(e.start,e.count,e.materialIndex)}const a=t.boundingBox;null!==a&&(this.boundingBox=a.clone());const o=t.boundingSphere;return null!==o&&(this.boundingSphere=o.clone()),this.drawRange.start=t.drawRange.start,this.drawRange.count=t.drawRange.count,this.userData=t.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}qn.prototype.isBufferGeometry=!0;const Gn=new zi,Wn=new Ii,jn=new Ti,Xn=new ri,Yn=new ri,Zn=new ri,Jn=new ri,Qn=new ri,Kn=new ri,$n=new ri,tr=new ri,er=new ri,ir=new Xe,nr=new Xe,rr=new Xe,sr=new ri,ar=new ri;class or extends on{constructor(t=new qn,e=new Ln){super(),this.type="Mesh",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),void 0!==t.morphTargetInfluences&&(this.morphTargetInfluences=t.morphTargetInfluences.slice()),void 0!==t.morphTargetDictionary&&(this.morphTargetDictionary=Object.assign({},t.morphTargetDictionary)),this.material=t.material,this.geometry=t.geometry,this}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,i=Object.keys(e);if(i.length>0){const t=e[i[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,i=t.length;e<i;e++){const i=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[i]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Mesh.updateMorphTargets() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}raycast(t,e){const i=this.geometry,n=this.material,r=this.matrixWorld;if(void 0===n)return;if(null===i.boundingSphere&&i.computeBoundingSphere(),jn.copy(i.boundingSphere),jn.applyMatrix4(r),!1===t.ray.intersectsSphere(jn))return;if(Gn.copy(r).invert(),Wn.copy(t.ray).applyMatrix4(Gn),null!==i.boundingBox&&!1===Wn.intersectsBox(i.boundingBox))return;let s;if(i.isBufferGeometry){const r=i.index,a=i.attributes.position,o=i.morphAttributes.position,l=i.morphTargetsRelative,c=i.attributes.uv,h=i.attributes.uv2,u=i.groups,d=i.drawRange;if(null!==r)if(Array.isArray(n))for(let i=0,p=u.length;i<p;i++){const p=u[i],f=n[p.materialIndex];for(let i=Math.max(p.start,d.start),n=Math.min(p.start+p.count,d.start+d.count);i<n;i+=3){const n=r.getX(i),u=r.getX(i+1),d=r.getX(i+2);s=lr(this,f,t,Wn,a,o,l,c,h,n,u,d),s&&(s.faceIndex=Math.floor(i/3),s.face.materialIndex=p.materialIndex,e.push(s))}}else for(let i=Math.max(0,d.start),u=Math.min(r.count,d.start+d.count);i<u;i+=3){const u=r.getX(i),d=r.getX(i+1),p=r.getX(i+2);s=lr(this,n,t,Wn,a,o,l,c,h,u,d,p),s&&(s.faceIndex=Math.floor(i/3),e.push(s))}else if(void 0!==a)if(Array.isArray(n))for(let i=0,r=u.length;i<r;i++){const r=u[i],p=n[r.materialIndex];for(let i=Math.max(r.start,d.start),n=Math.min(r.start+r.count,d.start+d.count);i<n;i+=3)s=lr(this,p,t,Wn,a,o,l,c,h,i,i+1,i+2),s&&(s.faceIndex=Math.floor(i/3),s.face.materialIndex=r.materialIndex,e.push(s))}else for(let i=Math.max(0,d.start),r=Math.min(a.count,d.start+d.count);i<r;i+=3)s=lr(this,n,t,Wn,a,o,l,c,h,i,i+1,i+2),s&&(s.faceIndex=Math.floor(i/3),e.push(s))}else i.isGeometry&&console.error("THREE.Mesh.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}}function lr(t,e,i,n,r,s,a,o,l,c,h,u){Xn.fromBufferAttribute(r,c),Yn.fromBufferAttribute(r,h),Zn.fromBufferAttribute(r,u);const d=t.morphTargetInfluences;if(s&&d){$n.set(0,0,0),tr.set(0,0,0),er.set(0,0,0);for(let t=0,e=s.length;t<e;t++){const e=d[t],i=s[t];0!==e&&(Jn.fromBufferAttribute(i,c),Qn.fromBufferAttribute(i,h),Kn.fromBufferAttribute(i,u),a?($n.addScaledVector(Jn,e),tr.addScaledVector(Qn,e),er.addScaledVector(Kn,e)):($n.addScaledVector(Jn.sub(Xn),e),tr.addScaledVector(Qn.sub(Yn),e),er.addScaledVector(Kn.sub(Zn),e)))}Xn.add($n),Yn.add(tr),Zn.add(er)}t.isSkinnedMesh&&(t.boneTransform(c,Xn),t.boneTransform(h,Yn),t.boneTransform(u,Zn));const p=function(t,e,i,n,r,s,a,o){let l;if(l=1===e.side?n.intersectTriangle(a,s,r,!0,o):n.intersectTriangle(r,s,a,2!==e.side,o),null===l)return null;ar.copy(o),ar.applyMatrix4(t.matrixWorld);const c=i.ray.origin.distanceTo(ar);return c<i.near||c>i.far?null:{distance:c,point:ar.clone(),object:t}}(t,e,i,n,Xn,Yn,Zn,sr);if(p){o&&(ir.fromBufferAttribute(o,c),nr.fromBufferAttribute(o,h),rr.fromBufferAttribute(o,u),p.uv=yn.getUV(sr,Xn,Yn,Zn,ir,nr,rr,new Xe)),l&&(ir.fromBufferAttribute(l,c),nr.fromBufferAttribute(l,h),rr.fromBufferAttribute(l,u),p.uv2=yn.getUV(sr,Xn,Yn,Zn,ir,nr,rr,new Xe));const t={a:c,b:h,c:u,normal:new ri,materialIndex:0};yn.getNormal(Xn,Yn,Zn,t.normal),p.face=t}return p}or.prototype.isMesh=!0;class cr extends qn{constructor(t=1,e=1,i=1,n=1,r=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:t,height:e,depth:i,widthSegments:n,heightSegments:r,depthSegments:s};const a=this;n=Math.floor(n),r=Math.floor(r),s=Math.floor(s);const o=[],l=[],c=[],h=[];let u=0,d=0;function p(t,e,i,n,r,s,p,f,m,g,v){const y=s/m,x=p/g,b=s/2,w=p/2,_=f/2,M=m+1,S=g+1;let E=0,T=0;const A=new ri;for(let s=0;s<S;s++){const a=s*x-w;for(let o=0;o<M;o++){const u=o*y-b;A[t]=u*n,A[e]=a*r,A[i]=_,l.push(A.x,A.y,A.z),A[t]=0,A[e]=0,A[i]=f>0?1:-1,c.push(A.x,A.y,A.z),h.push(o/m),h.push(1-s/g),E+=1}}for(let t=0;t<g;t++)for(let e=0;e<m;e++){const i=u+e+M*t,n=u+e+M*(t+1),r=u+(e+1)+M*(t+1),s=u+(e+1)+M*t;o.push(i,n,s),o.push(n,r,s),T+=6}a.addGroup(d,T,v),d+=T,u+=E}p("z","y","x",-1,-1,i,e,t,s,r,0),p("z","y","x",1,-1,i,e,-t,s,r,1),p("x","z","y",1,1,t,i,e,n,s,2),p("x","z","y",1,-1,t,i,-e,n,s,3),p("x","y","z",1,-1,t,e,i,n,r,4),p("x","y","z",-1,-1,t,e,-i,n,r,5),this.setIndex(o),this.setAttribute("position",new In(l,3)),this.setAttribute("normal",new In(c,3)),this.setAttribute("uv",new In(h,2))}static fromJSON(t){return new cr(t.width,t.height,t.depth,t.widthSegments,t.heightSegments,t.depthSegments)}}function hr(t){const e={};for(const i in t){e[i]={};for(const n in t[i]){const r=t[i][n];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?e[i][n]=r.clone():Array.isArray(r)?e[i][n]=r.slice():e[i][n]=r}}return e}function ur(t){const e={};for(let i=0;i<t.length;i++){const n=hr(t[i]);for(const t in n)e[t]=n[t]}return e}const dr={clone:hr,merge:ur};class pr extends bn{constructor(t){super(),this.type="ShaderMaterial",this.defines={},this.uniforms={},this.vertexShader="void main() {\n\tgl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );\n}",this.fragmentShader="void main() {\n\tgl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );\n}",this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv2:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,void 0!==t&&(void 0!==t.attributes&&console.error("THREE.ShaderMaterial: attributes should now be defined in THREE.BufferGeometry instead."),this.setValues(t))}copy(t){return super.copy(t),this.fragmentShader=t.fragmentShader,this.vertexShader=t.vertexShader,this.uniforms=hr(t.uniforms),this.defines=Object.assign({},t.defines),this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.lights=t.lights,this.clipping=t.clipping,this.extensions=Object.assign({},t.extensions),this.glslVersion=t.glslVersion,this}toJSON(t){const e=super.toJSON(t);e.glslVersion=this.glslVersion,e.uniforms={};for(const i in this.uniforms){const n=this.uniforms[i].value;n&&n.isTexture?e.uniforms[i]={type:"t",value:n.toJSON(t).uuid}:n&&n.isColor?e.uniforms[i]={type:"c",value:n.getHex()}:n&&n.isVector2?e.uniforms[i]={type:"v2",value:n.toArray()}:n&&n.isVector3?e.uniforms[i]={type:"v3",value:n.toArray()}:n&&n.isVector4?e.uniforms[i]={type:"v4",value:n.toArray()}:n&&n.isMatrix3?e.uniforms[i]={type:"m3",value:n.toArray()}:n&&n.isMatrix4?e.uniforms[i]={type:"m4",value:n.toArray()}:e.uniforms[i]={value:n}}Object.keys(this.defines).length>0&&(e.defines=this.defines),e.vertexShader=this.vertexShader,e.fragmentShader=this.fragmentShader;const i={};for(const t in this.extensions)!0===this.extensions[t]&&(i[t]=!0);return Object.keys(i).length>0&&(e.extensions=i),e}}pr.prototype.isShaderMaterial=!0;class fr extends on{constructor(){super(),this.type="Camera",this.matrixWorldInverse=new zi,this.projectionMatrix=new zi,this.projectionMatrixInverse=new zi}copy(t,e){return super.copy(t,e),this.matrixWorldInverse.copy(t.matrixWorldInverse),this.projectionMatrix.copy(t.projectionMatrix),this.projectionMatrixInverse.copy(t.projectionMatrixInverse),this}getWorldDirection(t){this.updateWorldMatrix(!0,!1);const e=this.matrixWorld.elements;return t.set(-e[8],-e[9],-e[10]).normalize()}updateMatrixWorld(t){super.updateMatrixWorld(t),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(t,e){super.updateWorldMatrix(t,e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return(new this.constructor).copy(this)}}fr.prototype.isCamera=!0;class mr extends fr{constructor(t=50,e=1,i=.1,n=2e3){super(),this.type="PerspectiveCamera",this.fov=t,this.zoom=1,this.near=i,this.far=n,this.focus=10,this.aspect=e,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.fov=t.fov,this.zoom=t.zoom,this.near=t.near,this.far=t.far,this.focus=t.focus,this.aspect=t.aspect,this.view=null===t.view?null:Object.assign({},t.view),this.filmGauge=t.filmGauge,this.filmOffset=t.filmOffset,this}setFocalLength(t){const e=.5*this.getFilmHeight()/t;this.fov=2*He*Math.atan(e),this.updateProjectionMatrix()}getFocalLength(){const t=Math.tan(.5*Ue*this.fov);return.5*this.getFilmHeight()/t}getEffectiveFOV(){return 2*He*Math.atan(Math.tan(.5*Ue*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(t,e,i,n,r,s){this.aspect=t/e,null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=this.near;let e=t*Math.tan(.5*Ue*this.fov)/this.zoom,i=2*e,n=this.aspect*i,r=-.5*n;const s=this.view;if(null!==this.view&&this.view.enabled){const t=s.fullWidth,a=s.fullHeight;r+=s.offsetX*n/t,e-=s.offsetY*i/a,n*=s.width/t,i*=s.height/a}const a=this.filmOffset;0!==a&&(r+=t*a/this.getFilmWidth()),this.projectionMatrix.makePerspective(r,r+n,e,e-i,t,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.fov=this.fov,e.object.zoom=this.zoom,e.object.near=this.near,e.object.far=this.far,e.object.focus=this.focus,e.object.aspect=this.aspect,null!==this.view&&(e.object.view=Object.assign({},this.view)),e.object.filmGauge=this.filmGauge,e.object.filmOffset=this.filmOffset,e}}mr.prototype.isPerspectiveCamera=!0;const gr=90;class vr extends on{constructor(t,e,i){if(super(),this.type="CubeCamera",!0!==i.isWebGLCubeRenderTarget)return void console.error("THREE.CubeCamera: The constructor now expects an instance of WebGLCubeRenderTarget as third parameter.");this.renderTarget=i;const n=new mr(gr,1,t,e);n.layers=this.layers,n.up.set(0,-1,0),n.lookAt(new ri(1,0,0)),this.add(n);const r=new mr(gr,1,t,e);r.layers=this.layers,r.up.set(0,-1,0),r.lookAt(new ri(-1,0,0)),this.add(r);const s=new mr(gr,1,t,e);s.layers=this.layers,s.up.set(0,0,1),s.lookAt(new ri(0,1,0)),this.add(s);const a=new mr(gr,1,t,e);a.layers=this.layers,a.up.set(0,0,-1),a.lookAt(new ri(0,-1,0)),this.add(a);const o=new mr(gr,1,t,e);o.layers=this.layers,o.up.set(0,-1,0),o.lookAt(new ri(0,0,1)),this.add(o);const l=new mr(gr,1,t,e);l.layers=this.layers,l.up.set(0,-1,0),l.lookAt(new ri(0,0,-1)),this.add(l)}update(t,e){null===this.parent&&this.updateMatrixWorld();const i=this.renderTarget,[n,r,s,a,o,l]=this.children,c=t.xr.enabled,h=t.getRenderTarget();t.xr.enabled=!1;const u=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,t.setRenderTarget(i,0),t.render(e,n),t.setRenderTarget(i,1),t.render(e,r),t.setRenderTarget(i,2),t.render(e,s),t.setRenderTarget(i,3),t.render(e,a),t.setRenderTarget(i,4),t.render(e,o),i.texture.generateMipmaps=u,t.setRenderTarget(i,5),t.render(e,l),t.setRenderTarget(h),t.xr.enabled=c}}class yr extends Ke{constructor(t,e,i,n,r,s,a,o,l,c){super(t=void 0!==t?t:[],e=void 0!==e?e:se,i,n,r,s,a=void 0!==a?a:be,o,l,c),this.flipY=!1}get images(){return this.image}set images(t){this.image=t}}yr.prototype.isCubeTexture=!0;class xr extends ei{constructor(t,e,i){Number.isInteger(e)&&(console.warn("THREE.WebGLCubeRenderTarget: constructor signature is now WebGLCubeRenderTarget( size, options )"),e=i),super(t,t,e),e=e||{},this.texture=new yr(void 0,e.mapping,e.wrapS,e.wrapT,e.magFilter,e.minFilter,e.format,e.type,e.anisotropy,e.encoding),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=void 0!==e.generateMipmaps&&e.generateMipmaps,this.texture.minFilter=void 0!==e.minFilter?e.minFilter:de,this.texture._needsFlipEnvMap=!1}fromEquirectangularTexture(t,e){this.texture.type=e.type,this.texture.format=we,this.texture.encoding=e.encoding,this.texture.generateMipmaps=e.generateMipmaps,this.texture.minFilter=e.minFilter,this.texture.magFilter=e.magFilter;const i={tEquirect:{value:null}},n="\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\tvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\n\t\t\t\t\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n\n\t\t\t\t}\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvWorldDirection = transformDirection( position, modelMatrix );\n\n\t\t\t\t\t#include <begin_vertex>\n\t\t\t\t\t#include <project_vertex>\n\n\t\t\t\t}\n\t\t\t",r="\n\n\t\t\t\tuniform sampler2D tEquirect;\n\n\t\t\t\tvarying vec3 vWorldDirection;\n\n\t\t\t\t#include <common>\n\n\t\t\t\tvoid main() {\n\n\t\t\t\t\tvec3 direction = normalize( vWorldDirection );\n\n\t\t\t\t\tvec2 sampleUV = equirectUv( direction );\n\n\t\t\t\t\tgl_FragColor = texture2D( tEquirect, sampleUV );\n\n\t\t\t\t}\n\t\t\t",s=new cr(5,5,5),a=new pr({name:"CubemapFromEquirect",uniforms:hr(i),vertexShader:n,fragmentShader:r,side:1,blending:0});a.uniforms.tEquirect.value=e;const o=new or(s,a),l=e.minFilter;return e.minFilter===pe&&(e.minFilter=de),new vr(1,10,this).update(t,o),e.minFilter=l,o.geometry.dispose(),o.material.dispose(),this}clear(t,e,i,n){const r=t.getRenderTarget();for(let r=0;r<6;r++)t.setRenderTarget(this,r),t.clear(e,i,n);t.setRenderTarget(r)}}xr.prototype.isWebGLCubeRenderTarget=!0;const br=new ri,wr=new ri,_r=new Ye;class Mr{constructor(t=new ri(1,0,0),e=0){this.normal=t,this.constant=e}set(t,e){return this.normal.copy(t),this.constant=e,this}setComponents(t,e,i,n){return this.normal.set(t,e,i),this.constant=n,this}setFromNormalAndCoplanarPoint(t,e){return this.normal.copy(t),this.constant=-e.dot(this.normal),this}setFromCoplanarPoints(t,e,i){const n=br.subVectors(i,e).cross(wr.subVectors(t,e)).normalize();return this.setFromNormalAndCoplanarPoint(n,t),this}copy(t){return this.normal.copy(t.normal),this.constant=t.constant,this}normalize(){const t=1/this.normal.length();return this.normal.multiplyScalar(t),this.constant*=t,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(t){return this.normal.dot(t)+this.constant}distanceToSphere(t){return this.distanceToPoint(t.center)-t.radius}projectPoint(t,e){return e.copy(this.normal).multiplyScalar(-this.distanceToPoint(t)).add(t)}intersectLine(t,e){const i=t.delta(br),n=this.normal.dot(i);if(0===n)return 0===this.distanceToPoint(t.start)?e.copy(t.start):null;const r=-(t.start.dot(this.normal)+this.constant)/n;return r<0||r>1?null:e.copy(i).multiplyScalar(r).add(t.start)}intersectsLine(t){const e=this.distanceToPoint(t.start),i=this.distanceToPoint(t.end);return e<0&&i>0||i<0&&e>0}intersectsBox(t){return t.intersectsPlane(this)}intersectsSphere(t){return t.intersectsPlane(this)}coplanarPoint(t){return t.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(t,e){const i=e||_r.getNormalMatrix(t),n=this.coplanarPoint(br).applyMatrix4(t),r=this.normal.applyMatrix3(i).normalize();return this.constant=-n.dot(r),this}translate(t){return this.constant-=t.dot(this.normal),this}equals(t){return t.normal.equals(this.normal)&&t.constant===this.constant}clone(){return(new this.constructor).copy(this)}}Mr.prototype.isPlane=!0;const Sr=new Ti,Er=new ri;class Tr{constructor(t=new Mr,e=new Mr,i=new Mr,n=new Mr,r=new Mr,s=new Mr){this.planes=[t,e,i,n,r,s]}set(t,e,i,n,r,s){const a=this.planes;return a[0].copy(t),a[1].copy(e),a[2].copy(i),a[3].copy(n),a[4].copy(r),a[5].copy(s),this}copy(t){const e=this.planes;for(let i=0;i<6;i++)e[i].copy(t.planes[i]);return this}setFromProjectionMatrix(t){const e=this.planes,i=t.elements,n=i[0],r=i[1],s=i[2],a=i[3],o=i[4],l=i[5],c=i[6],h=i[7],u=i[8],d=i[9],p=i[10],f=i[11],m=i[12],g=i[13],v=i[14],y=i[15];return e[0].setComponents(a-n,h-o,f-u,y-m).normalize(),e[1].setComponents(a+n,h+o,f+u,y+m).normalize(),e[2].setComponents(a+r,h+l,f+d,y+g).normalize(),e[3].setComponents(a-r,h-l,f-d,y-g).normalize(),e[4].setComponents(a-s,h-c,f-p,y-v).normalize(),e[5].setComponents(a+s,h+c,f+p,y+v).normalize(),this}intersectsObject(t){const e=t.geometry;return null===e.boundingSphere&&e.computeBoundingSphere(),Sr.copy(e.boundingSphere).applyMatrix4(t.matrixWorld),this.intersectsSphere(Sr)}intersectsSprite(t){return Sr.center.set(0,0,0),Sr.radius=.7071067811865476,Sr.applyMatrix4(t.matrixWorld),this.intersectsSphere(Sr)}intersectsSphere(t){const e=this.planes,i=t.center,n=-t.radius;for(let t=0;t<6;t++)if(e[t].distanceToPoint(i)<n)return!1;return!0}intersectsBox(t){const e=this.planes;for(let i=0;i<6;i++){const n=e[i];if(Er.x=n.normal.x>0?t.max.x:t.min.x,Er.y=n.normal.y>0?t.max.y:t.min.y,Er.z=n.normal.z>0?t.max.z:t.min.z,n.distanceToPoint(Er)<0)return!1}return!0}containsPoint(t){const e=this.planes;for(let i=0;i<6;i++)if(e[i].distanceToPoint(t)<0)return!1;return!0}clone(){return(new this.constructor).copy(this)}}function Ar(){let t=null,e=!1,i=null,n=null;function r(e,s){i(e,s),n=t.requestAnimationFrame(r)}return{start:function(){!0!==e&&null!==i&&(n=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(n),e=!1},setAnimationLoop:function(t){i=t},setContext:function(e){t=e}}}function Lr(t,e){const i=e.isWebGL2,n=new WeakMap;return{get:function(t){return t.isInterleavedBufferAttribute&&(t=t.data),n.get(t)},remove:function(e){e.isInterleavedBufferAttribute&&(e=e.data);const i=n.get(e);i&&(t.deleteBuffer(i.buffer),n.delete(e))},update:function(e,r){if(e.isGLBufferAttribute){const t=n.get(e);return void((!t||t.version<e.version)&&n.set(e,{buffer:e.buffer,type:e.type,bytesPerElement:e.elementSize,version:e.version}))}e.isInterleavedBufferAttribute&&(e=e.data);const s=n.get(e);void 0===s?n.set(e,function(e,n){const r=e.array,s=e.usage,a=t.createBuffer();t.bindBuffer(n,a),t.bufferData(n,r,s),e.onUploadCallback();let o=5126;return r instanceof Float32Array?o=5126:r instanceof Float64Array?console.warn("THREE.WebGLAttributes: Unsupported data buffer format: Float64Array."):r instanceof Uint16Array?e.isFloat16BufferAttribute?i?o=5131:console.warn("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2."):o=5123:r instanceof Int16Array?o=5122:r instanceof Uint32Array?o=5125:r instanceof Int32Array?o=5124:r instanceof Int8Array?o=5120:(r instanceof Uint8Array||r instanceof Uint8ClampedArray)&&(o=5121),{buffer:a,type:o,bytesPerElement:r.BYTES_PER_ELEMENT,version:e.version}}(e,r)):s.version<e.version&&(function(e,n,r){const s=n.array,a=n.updateRange;t.bindBuffer(r,e),-1===a.count?t.bufferSubData(r,0,s):(i?t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s,a.offset,a.count):t.bufferSubData(r,a.offset*s.BYTES_PER_ELEMENT,s.subarray(a.offset,a.offset+a.count)),a.count=-1)}(s.buffer,e,r),s.version=e.version)}}}class Cr extends qn{constructor(t=1,e=1,i=1,n=1){super(),this.type="PlaneGeometry",this.parameters={width:t,height:e,widthSegments:i,heightSegments:n};const r=t/2,s=e/2,a=Math.floor(i),o=Math.floor(n),l=a+1,c=o+1,h=t/a,u=e/o,d=[],p=[],f=[],m=[];for(let t=0;t<c;t++){const e=t*u-s;for(let i=0;i<l;i++){const n=i*h-r;p.push(n,-e,0),f.push(0,0,1),m.push(i/a),m.push(1-t/o)}}for(let t=0;t<o;t++)for(let e=0;e<a;e++){const i=e+l*t,n=e+l*(t+1),r=e+1+l*(t+1),s=e+1+l*t;d.push(i,n,s),d.push(n,r,s)}this.setIndex(d),this.setAttribute("position",new In(p,3)),this.setAttribute("normal",new In(f,3)),this.setAttribute("uv",new In(m,2))}static fromJSON(t){return new Cr(t.width,t.height,t.widthSegments,t.heightSegments)}}const Rr={alphamap_fragment:"#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, vUv ).g;\n#endif",alphamap_pars_fragment:"#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",alphatest_fragment:"#ifdef USE_ALPHATEST\n\tif ( diffuseColor.a < alphaTest ) discard;\n#endif",alphatest_pars_fragment:"#ifdef USE_ALPHATEST\n\tuniform float alphaTest;\n#endif",aomap_fragment:"#ifdef USE_AOMAP\n\tfloat ambientOcclusion = ( texture2D( aoMap, vUv2 ).r - 1.0 ) * aoMapIntensity + 1.0;\n\treflectedLight.indirectDiffuse *= ambientOcclusion;\n\t#if defined( USE_ENVMAP ) && defined( STANDARD )\n\t\tfloat dotNV = saturate( dot( geometry.normal, geometry.viewDir ) );\n\t\treflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );\n\t#endif\n#endif",aomap_pars_fragment:"#ifdef USE_AOMAP\n\tuniform sampler2D aoMap;\n\tuniform float aoMapIntensity;\n#endif",begin_vertex:"vec3 transformed = vec3( position );",beginnormal_vertex:"vec3 objectNormal = vec3( normal );\n#ifdef USE_TANGENT\n\tvec3 objectTangent = vec3( tangent.xyz );\n#endif",bsdfs:"vec3 BRDF_Lambert( const in vec3 diffuseColor ) {\n\treturn RECIPROCAL_PI * diffuseColor;\n}\nvec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {\n\tfloat fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );\n\treturn f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );\n}\nfloat V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {\n\tfloat a2 = pow2( alpha );\n\tfloat gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );\n\tfloat gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );\n\treturn 0.5 / max( gv + gl, EPSILON );\n}\nfloat D_GGX( const in float alpha, const in float dotNH ) {\n\tfloat a2 = pow2( alpha );\n\tfloat denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;\n\treturn RECIPROCAL_PI * a2 / pow2( denom );\n}\nvec3 BRDF_GGX( const in IncidentLight incidentLight, const in vec3 viewDir, const in vec3 normal, const in vec3 f0, const in float f90, const in float roughness ) {\n\tfloat alpha = pow2( roughness );\n\tvec3 halfDir = normalize( incidentLight.direction + viewDir );\n\tfloat dotNL = saturate( dot( normal, incidentLight.direction ) );\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tfloat dotNH = saturate( dot( normal, halfDir ) );\n\tfloat dotVH = saturate( dot( viewDir, halfDir ) );\n\tvec3 F = F_Schlick( f0, f90, dotVH );\n\tfloat V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );\n\tfloat D = D_GGX( alpha, dotNH );\n\treturn F * ( V * D );\n}\nvec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {\n\tconst float LUT_SIZE = 64.0;\n\tconst float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;\n\tconst float LUT_BIAS = 0.5 / LUT_SIZE;\n\tfloat dotNV = saturate( dot( N, V ) );\n\tvec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );\n\tuv = uv * LUT_SCALE + LUT_BIAS;\n\treturn uv;\n}\nfloat LTC_ClippedSphereFormFactor( const in vec3 f ) {\n\tfloat l = length( f );\n\treturn max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );\n}\nvec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {\n\tfloat x = dot( v1, v2 );\n\tfloat y = abs( x );\n\tfloat a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;\n\tfloat b = 3.4175940 + ( 4.1616724 + y ) * y;\n\tfloat v = a / b;\n\tfloat theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;\n\treturn cross( v1, v2 ) * theta_sintheta;\n}\nvec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {\n\tvec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];\n\tvec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];\n\tvec3 lightNormal = cross( v1, v2 );\n\tif( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );\n\tvec3 T1, T2;\n\tT1 = normalize( V - N * dot( V, N ) );\n\tT2 = - cross( N, T1 );\n\tmat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );\n\tvec3 coords[ 4 ];\n\tcoords[ 0 ] = mat * ( rectCoords[ 0 ] - P );\n\tcoords[ 1 ] = mat * ( rectCoords[ 1 ] - P );\n\tcoords[ 2 ] = mat * ( rectCoords[ 2 ] - P );\n\tcoords[ 3 ] = mat * ( rectCoords[ 3 ] - P );\n\tcoords[ 0 ] = normalize( coords[ 0 ] );\n\tcoords[ 1 ] = normalize( coords[ 1 ] );\n\tcoords[ 2 ] = normalize( coords[ 2 ] );\n\tcoords[ 3 ] = normalize( coords[ 3 ] );\n\tvec3 vectorFormFactor = vec3( 0.0 );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );\n\tvectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );\n\tfloat result = LTC_ClippedSphereFormFactor( vectorFormFactor );\n\treturn vec3( result );\n}\nfloat G_BlinnPhong_Implicit( ) {\n\treturn 0.25;\n}\nfloat D_BlinnPhong( const in float shininess, const in float dotNH ) {\n\treturn RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );\n}\nvec3 BRDF_BlinnPhong( const in IncidentLight incidentLight, const in GeometricContext geometry, const in vec3 specularColor, const in float shininess ) {\n\tvec3 halfDir = normalize( incidentLight.direction + geometry.viewDir );\n\tfloat dotNH = saturate( dot( geometry.normal, halfDir ) );\n\tfloat dotVH = saturate( dot( geometry.viewDir, halfDir ) );\n\tvec3 F = F_Schlick( specularColor, 1.0, dotVH );\n\tfloat G = G_BlinnPhong_Implicit( );\n\tfloat D = D_BlinnPhong( shininess, dotNH );\n\treturn F * ( G * D );\n}\n#if defined( USE_SHEEN )\nfloat D_Charlie( float roughness, float NoH ) {\n\tfloat invAlpha = 1.0 / roughness;\n\tfloat cos2h = NoH * NoH;\n\tfloat sin2h = max( 1.0 - cos2h, 0.0078125 );\n\treturn ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );\n}\nfloat V_Neubelt( float NoV, float NoL ) {\n\treturn saturate( 1.0 / ( 4.0 * ( NoL + NoV - NoL * NoV ) ) );\n}\nvec3 BRDF_Sheen( const in float roughness, const in vec3 L, const in GeometricContext geometry, vec3 specularColor ) {\n\tvec3 N = geometry.normal;\n\tvec3 V = geometry.viewDir;\n\tvec3 H = normalize( V + L );\n\tfloat dotNH = saturate( dot( N, H ) );\n\treturn specularColor * D_Charlie( roughness, dotNH ) * V_Neubelt( dot(N, V), dot(N, L) );\n}\n#endif",bumpmap_pars_fragment:"#ifdef USE_BUMPMAP\n\tuniform sampler2D bumpMap;\n\tuniform float bumpScale;\n\tvec2 dHdxy_fwd() {\n\t\tvec2 dSTdx = dFdx( vUv );\n\t\tvec2 dSTdy = dFdy( vUv );\n\t\tfloat Hll = bumpScale * texture2D( bumpMap, vUv ).x;\n\t\tfloat dBx = bumpScale * texture2D( bumpMap, vUv + dSTdx ).x - Hll;\n\t\tfloat dBy = bumpScale * texture2D( bumpMap, vUv + dSTdy ).x - Hll;\n\t\treturn vec2( dBx, dBy );\n\t}\n\tvec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {\n\t\tvec3 vSigmaX = vec3( dFdx( surf_pos.x ), dFdx( surf_pos.y ), dFdx( surf_pos.z ) );\n\t\tvec3 vSigmaY = vec3( dFdy( surf_pos.x ), dFdy( surf_pos.y ), dFdy( surf_pos.z ) );\n\t\tvec3 vN = surf_norm;\n\t\tvec3 R1 = cross( vSigmaY, vN );\n\t\tvec3 R2 = cross( vN, vSigmaX );\n\t\tfloat fDet = dot( vSigmaX, R1 ) * faceDirection;\n\t\tvec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );\n\t\treturn normalize( abs( fDet ) * surf_norm - vGrad );\n\t}\n#endif",clipping_planes_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvec4 plane;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {\n\t\tplane = clippingPlanes[ i ];\n\t\tif ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;\n\t}\n\t#pragma unroll_loop_end\n\t#if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES\n\t\tbool clipped = true;\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {\n\t\t\tplane = clippingPlanes[ i ];\n\t\t\tclipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;\n\t\t}\n\t\t#pragma unroll_loop_end\n\t\tif ( clipped ) discard;\n\t#endif\n#endif",clipping_planes_pars_fragment:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n\tuniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];\n#endif",clipping_planes_pars_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvarying vec3 vClipPosition;\n#endif",clipping_planes_vertex:"#if NUM_CLIPPING_PLANES > 0\n\tvClipPosition = - mvPosition.xyz;\n#endif",color_fragment:"#if defined( USE_COLOR_ALPHA )\n\tdiffuseColor *= vColor;\n#elif defined( USE_COLOR )\n\tdiffuseColor.rgb *= vColor;\n#endif",color_pars_fragment:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR )\n\tvarying vec3 vColor;\n#endif",color_pars_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvarying vec4 vColor;\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvarying vec3 vColor;\n#endif",color_vertex:"#if defined( USE_COLOR_ALPHA )\n\tvColor = vec4( 1.0 );\n#elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )\n\tvColor = vec3( 1.0 );\n#endif\n#ifdef USE_COLOR\n\tvColor *= color;\n#endif\n#ifdef USE_INSTANCING_COLOR\n\tvColor.xyz *= instanceColor.xyz;\n#endif",common:"#define PI 3.141592653589793\n#define PI2 6.283185307179586\n#define PI_HALF 1.5707963267948966\n#define RECIPROCAL_PI 0.3183098861837907\n#define RECIPROCAL_PI2 0.15915494309189535\n#define EPSILON 1e-6\n#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\n#define whiteComplement( a ) ( 1.0 - saturate( a ) )\nfloat pow2( const in float x ) { return x*x; }\nfloat pow3( const in float x ) { return x*x*x; }\nfloat pow4( const in float x ) { float x2 = x*x; return x2*x2; }\nfloat max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }\nfloat average( const in vec3 color ) { return dot( color, vec3( 0.3333 ) ); }\nhighp float rand( const in vec2 uv ) {\n\tconst highp float a = 12.9898, b = 78.233, c = 43758.5453;\n\thighp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );\n\treturn fract( sin( sn ) * c );\n}\n#ifdef HIGH_PRECISION\n\tfloat precisionSafeLength( vec3 v ) { return length( v ); }\n#else\n\tfloat precisionSafeLength( vec3 v ) {\n\t\tfloat maxComponent = max3( abs( v ) );\n\t\treturn length( v / maxComponent ) * maxComponent;\n\t}\n#endif\nstruct IncidentLight {\n\tvec3 color;\n\tvec3 direction;\n\tbool visible;\n};\nstruct ReflectedLight {\n\tvec3 directDiffuse;\n\tvec3 directSpecular;\n\tvec3 indirectDiffuse;\n\tvec3 indirectSpecular;\n};\nstruct GeometricContext {\n\tvec3 position;\n\tvec3 normal;\n\tvec3 viewDir;\n#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal;\n#endif\n};\nvec3 transformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );\n}\nvec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {\n\treturn normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );\n}\nmat3 transposeMat3( const in mat3 m ) {\n\tmat3 tmp;\n\ttmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );\n\ttmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );\n\ttmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );\n\treturn tmp;\n}\nfloat linearToRelativeLuminance( const in vec3 color ) {\n\tvec3 weights = vec3( 0.2126, 0.7152, 0.0722 );\n\treturn dot( weights, color.rgb );\n}\nbool isPerspectiveMatrix( mat4 m ) {\n\treturn m[ 2 ][ 3 ] == - 1.0;\n}\nvec2 equirectUv( in vec3 dir ) {\n\tfloat u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;\n\tfloat v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;\n\treturn vec2( u, v );\n}",cube_uv_reflection_fragment:"#ifdef ENVMAP_TYPE_CUBE_UV\n\t#define cubeUV_maxMipLevel 8.0\n\t#define cubeUV_minMipLevel 4.0\n\t#define cubeUV_maxTileSize 256.0\n\t#define cubeUV_minTileSize 16.0\n\tfloat getFace( vec3 direction ) {\n\t\tvec3 absDirection = abs( direction );\n\t\tfloat face = - 1.0;\n\t\tif ( absDirection.x > absDirection.z ) {\n\t\t\tif ( absDirection.x > absDirection.y )\n\t\t\t\tface = direction.x > 0.0 ? 0.0 : 3.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t} else {\n\t\t\tif ( absDirection.z > absDirection.y )\n\t\t\t\tface = direction.z > 0.0 ? 2.0 : 5.0;\n\t\t\telse\n\t\t\t\tface = direction.y > 0.0 ? 1.0 : 4.0;\n\t\t}\n\t\treturn face;\n\t}\n\tvec2 getUV( vec3 direction, float face ) {\n\t\tvec2 uv;\n\t\tif ( face == 0.0 ) {\n\t\t\tuv = vec2( direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 1.0 ) {\n\t\t\tuv = vec2( - direction.x, - direction.z ) / abs( direction.y );\n\t\t} else if ( face == 2.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.y ) / abs( direction.z );\n\t\t} else if ( face == 3.0 ) {\n\t\t\tuv = vec2( - direction.z, direction.y ) / abs( direction.x );\n\t\t} else if ( face == 4.0 ) {\n\t\t\tuv = vec2( - direction.x, direction.z ) / abs( direction.y );\n\t\t} else {\n\t\t\tuv = vec2( direction.x, direction.y ) / abs( direction.z );\n\t\t}\n\t\treturn 0.5 * ( uv + 1.0 );\n\t}\n\tvec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {\n\t\tfloat face = getFace( direction );\n\t\tfloat filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );\n\t\tmipInt = max( mipInt, cubeUV_minMipLevel );\n\t\tfloat faceSize = exp2( mipInt );\n\t\tfloat texelSize = 1.0 / ( 3.0 * cubeUV_maxTileSize );\n\t\tvec2 uv = getUV( direction, face ) * ( faceSize - 1.0 );\n\t\tvec2 f = fract( uv );\n\t\tuv += 0.5 - f;\n\t\tif ( face > 2.0 ) {\n\t\t\tuv.y += faceSize;\n\t\t\tface -= 3.0;\n\t\t}\n\t\tuv.x += face * faceSize;\n\t\tif ( mipInt < cubeUV_maxMipLevel ) {\n\t\t\tuv.y += 2.0 * cubeUV_maxTileSize;\n\t\t}\n\t\tuv.y += filterInt * 2.0 * cubeUV_minTileSize;\n\t\tuv.x += 3.0 * max( 0.0, cubeUV_maxTileSize - 2.0 * faceSize );\n\t\tuv *= texelSize;\n\t\tvec3 tl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x += texelSize;\n\t\tvec3 tr = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.y += texelSize;\n\t\tvec3 br = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tuv.x -= texelSize;\n\t\tvec3 bl = envMapTexelToLinear( texture2D( envMap, uv ) ).rgb;\n\t\tvec3 tm = mix( tl, tr, f.x );\n\t\tvec3 bm = mix( bl, br, f.x );\n\t\treturn mix( tm, bm, f.y );\n\t}\n\t#define r0 1.0\n\t#define v0 0.339\n\t#define m0 - 2.0\n\t#define r1 0.8\n\t#define v1 0.276\n\t#define m1 - 1.0\n\t#define r4 0.4\n\t#define v4 0.046\n\t#define m4 2.0\n\t#define r5 0.305\n\t#define v5 0.016\n\t#define m5 3.0\n\t#define r6 0.21\n\t#define v6 0.0038\n\t#define m6 4.0\n\tfloat roughnessToMip( float roughness ) {\n\t\tfloat mip = 0.0;\n\t\tif ( roughness >= r1 ) {\n\t\t\tmip = ( r0 - roughness ) * ( m1 - m0 ) / ( r0 - r1 ) + m0;\n\t\t} else if ( roughness >= r4 ) {\n\t\t\tmip = ( r1 - roughness ) * ( m4 - m1 ) / ( r1 - r4 ) + m1;\n\t\t} else if ( roughness >= r5 ) {\n\t\t\tmip = ( r4 - roughness ) * ( m5 - m4 ) / ( r4 - r5 ) + m4;\n\t\t} else if ( roughness >= r6 ) {\n\t\t\tmip = ( r5 - roughness ) * ( m6 - m5 ) / ( r5 - r6 ) + m5;\n\t\t} else {\n\t\t\tmip = - 2.0 * log2( 1.16 * roughness );\t\t}\n\t\treturn mip;\n\t}\n\tvec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {\n\t\tfloat mip = clamp( roughnessToMip( roughness ), m0, cubeUV_maxMipLevel );\n\t\tfloat mipF = fract( mip );\n\t\tfloat mipInt = floor( mip );\n\t\tvec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );\n\t\tif ( mipF == 0.0 ) {\n\t\t\treturn vec4( color0, 1.0 );\n\t\t} else {\n\t\t\tvec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );\n\t\t\treturn vec4( mix( color0, color1, mipF ), 1.0 );\n\t\t}\n\t}\n#endif",defaultnormal_vertex:"vec3 transformedNormal = objectNormal;\n#ifdef USE_INSTANCING\n\tmat3 m = mat3( instanceMatrix );\n\ttransformedNormal /= vec3( dot( m[ 0 ], m[ 0 ] ), dot( m[ 1 ], m[ 1 ] ), dot( m[ 2 ], m[ 2 ] ) );\n\ttransformedNormal = m * transformedNormal;\n#endif\ntransformedNormal = normalMatrix * transformedNormal;\n#ifdef FLIP_SIDED\n\ttransformedNormal = - transformedNormal;\n#endif\n#ifdef USE_TANGENT\n\tvec3 transformedTangent = ( modelViewMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#ifdef FLIP_SIDED\n\t\ttransformedTangent = - transformedTangent;\n\t#endif\n#endif",displacementmap_pars_vertex:"#ifdef USE_DISPLACEMENTMAP\n\tuniform sampler2D displacementMap;\n\tuniform float displacementScale;\n\tuniform float displacementBias;\n#endif",displacementmap_vertex:"#ifdef USE_DISPLACEMENTMAP\n\ttransformed += normalize( objectNormal ) * ( texture2D( displacementMap, vUv ).x * displacementScale + displacementBias );\n#endif",emissivemap_fragment:"#ifdef USE_EMISSIVEMAP\n\tvec4 emissiveColor = texture2D( emissiveMap, vUv );\n\temissiveColor.rgb = emissiveMapTexelToLinear( emissiveColor ).rgb;\n\ttotalEmissiveRadiance *= emissiveColor.rgb;\n#endif",emissivemap_pars_fragment:"#ifdef USE_EMISSIVEMAP\n\tuniform sampler2D emissiveMap;\n#endif",encodings_fragment:"gl_FragColor = linearToOutputTexel( gl_FragColor );",encodings_pars_fragment:"\nvec4 LinearToLinear( in vec4 value ) {\n\treturn value;\n}\nvec4 GammaToLinear( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( gammaFactor ) ), value.a );\n}\nvec4 LinearToGamma( in vec4 value, in float gammaFactor ) {\n\treturn vec4( pow( value.rgb, vec3( 1.0 / gammaFactor ) ), value.a );\n}\nvec4 sRGBToLinear( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );\n}\nvec4 LinearTosRGB( in vec4 value ) {\n\treturn vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );\n}\nvec4 RGBEToLinear( in vec4 value ) {\n\treturn vec4( value.rgb * exp2( value.a * 255.0 - 128.0 ), 1.0 );\n}\nvec4 LinearToRGBE( in vec4 value ) {\n\tfloat maxComponent = max( max( value.r, value.g ), value.b );\n\tfloat fExp = clamp( ceil( log2( maxComponent ) ), -128.0, 127.0 );\n\treturn vec4( value.rgb / exp2( fExp ), ( fExp + 128.0 ) / 255.0 );\n}\nvec4 RGBMToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * value.a * maxRange, 1.0 );\n}\nvec4 LinearToRGBM( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat M = clamp( maxRGB / maxRange, 0.0, 1.0 );\n\tM = ceil( M * 255.0 ) / 255.0;\n\treturn vec4( value.rgb / ( M * maxRange ), M );\n}\nvec4 RGBDToLinear( in vec4 value, in float maxRange ) {\n\treturn vec4( value.rgb * ( ( maxRange / 255.0 ) / value.a ), 1.0 );\n}\nvec4 LinearToRGBD( in vec4 value, in float maxRange ) {\n\tfloat maxRGB = max( value.r, max( value.g, value.b ) );\n\tfloat D = max( maxRange / maxRGB, 1.0 );\n\tD = clamp( floor( D ) / 255.0, 0.0, 1.0 );\n\treturn vec4( value.rgb * ( D * ( 255.0 / maxRange ) ), D );\n}\nconst mat3 cLogLuvM = mat3( 0.2209, 0.3390, 0.4184, 0.1138, 0.6780, 0.7319, 0.0102, 0.1130, 0.2969 );\nvec4 LinearToLogLuv( in vec4 value ) {\n\tvec3 Xp_Y_XYZp = cLogLuvM * value.rgb;\n\tXp_Y_XYZp = max( Xp_Y_XYZp, vec3( 1e-6, 1e-6, 1e-6 ) );\n\tvec4 vResult;\n\tvResult.xy = Xp_Y_XYZp.xy / Xp_Y_XYZp.z;\n\tfloat Le = 2.0 * log2(Xp_Y_XYZp.y) + 127.0;\n\tvResult.w = fract( Le );\n\tvResult.z = ( Le - ( floor( vResult.w * 255.0 ) ) / 255.0 ) / 255.0;\n\treturn vResult;\n}\nconst mat3 cLogLuvInverseM = mat3( 6.0014, -2.7008, -1.7996, -1.3320, 3.1029, -5.7721, 0.3008, -1.0882, 5.6268 );\nvec4 LogLuvToLinear( in vec4 value ) {\n\tfloat Le = value.z * 255.0 + value.w;\n\tvec3 Xp_Y_XYZp;\n\tXp_Y_XYZp.y = exp2( ( Le - 127.0 ) / 2.0 );\n\tXp_Y_XYZp.z = Xp_Y_XYZp.y / value.y;\n\tXp_Y_XYZp.x = value.x * Xp_Y_XYZp.z;\n\tvec3 vRGB = cLogLuvInverseM * Xp_Y_XYZp.rgb;\n\treturn vec4( max( vRGB, 0.0 ), 1.0 );\n}",envmap_fragment:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvec3 cameraToFrag;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToFrag = normalize( vWorldPosition - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( normal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvec3 reflectVec = reflect( cameraToFrag, worldNormal );\n\t\t#else\n\t\t\tvec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );\n\t\t#endif\n\t#else\n\t\tvec3 reflectVec = vReflect;\n\t#endif\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tvec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );\n\t\tenvColor = envMapTexelToLinear( envColor );\n\t#elif defined( ENVMAP_TYPE_CUBE_UV )\n\t\tvec4 envColor = textureCubeUV( envMap, reflectVec, 0.0 );\n\t#else\n\t\tvec4 envColor = vec4( 0.0 );\n\t#endif\n\t#ifdef ENVMAP_BLENDING_MULTIPLY\n\t\toutgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_MIX )\n\t\toutgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );\n\t#elif defined( ENVMAP_BLENDING_ADD )\n\t\toutgoingLight += envColor.xyz * specularStrength * reflectivity;\n\t#endif\n#endif",envmap_common_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float envMapIntensity;\n\tuniform float flipEnvMap;\n\tuniform int maxMipLevel;\n\t#ifdef ENVMAP_TYPE_CUBE\n\t\tuniform samplerCube envMap;\n\t#else\n\t\tuniform sampler2D envMap;\n\t#endif\n\t\n#endif",envmap_pars_fragment:"#ifdef USE_ENVMAP\n\tuniform float reflectivity;\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\tvarying vec3 vWorldPosition;\n\t\tuniform float refractionRatio;\n\t#else\n\t\tvarying vec3 vReflect;\n\t#endif\n#endif",envmap_pars_vertex:"#ifdef USE_ENVMAP\n\t#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) ||defined( PHONG )\n\t\t#define ENV_WORLDPOS\n\t#endif\n\t#ifdef ENV_WORLDPOS\n\t\t\n\t\tvarying vec3 vWorldPosition;\n\t#else\n\t\tvarying vec3 vReflect;\n\t\tuniform float refractionRatio;\n\t#endif\n#endif",envmap_physical_pars_fragment:"#if defined( USE_ENVMAP )\n\t#ifdef ENVMAP_MODE_REFRACTION\n\t\tuniform float refractionRatio;\n\t#endif\n\tvec3 getIBLIrradiance( const in GeometricContext geometry ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );\n\t\t\treturn PI * envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n\tvec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {\n\t\t#if defined( ENVMAP_TYPE_CUBE_UV )\n\t\t\tvec3 reflectVec;\n\t\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\t\treflectVec = reflect( - viewDir, normal );\n\t\t\t\treflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );\n\t\t\t#else\n\t\t\t\treflectVec = refract( - viewDir, normal, refractionRatio );\n\t\t\t#endif\n\t\t\treflectVec = inverseTransformDirection( reflectVec, viewMatrix );\n\t\t\tvec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );\n\t\t\treturn envMapColor.rgb * envMapIntensity;\n\t\t#else\n\t\t\treturn vec3( 0.0 );\n\t\t#endif\n\t}\n#endif",envmap_vertex:"#ifdef USE_ENVMAP\n\t#ifdef ENV_WORLDPOS\n\t\tvWorldPosition = worldPosition.xyz;\n\t#else\n\t\tvec3 cameraToVertex;\n\t\tif ( isOrthographic ) {\n\t\t\tcameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );\n\t\t} else {\n\t\t\tcameraToVertex = normalize( worldPosition.xyz - cameraPosition );\n\t\t}\n\t\tvec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\t#ifdef ENVMAP_MODE_REFLECTION\n\t\t\tvReflect = reflect( cameraToVertex, worldNormal );\n\t\t#else\n\t\t\tvReflect = refract( cameraToVertex, worldNormal, refractionRatio );\n\t\t#endif\n\t#endif\n#endif",fog_vertex:"#ifdef USE_FOG\n\tvFogDepth = - mvPosition.z;\n#endif",fog_pars_vertex:"#ifdef USE_FOG\n\tvarying float vFogDepth;\n#endif",fog_fragment:"#ifdef USE_FOG\n\t#ifdef FOG_EXP2\n\t\tfloat fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );\n\t#else\n\t\tfloat fogFactor = smoothstep( fogNear, fogFar, vFogDepth );\n\t#endif\n\tgl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );\n#endif",fog_pars_fragment:"#ifdef USE_FOG\n\tuniform vec3 fogColor;\n\tvarying float vFogDepth;\n\t#ifdef FOG_EXP2\n\t\tuniform float fogDensity;\n\t#else\n\t\tuniform float fogNear;\n\t\tuniform float fogFar;\n\t#endif\n#endif",gradientmap_pars_fragment:"#ifdef USE_GRADIENTMAP\n\tuniform sampler2D gradientMap;\n#endif\nvec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {\n\tfloat dotNL = dot( normal, lightDirection );\n\tvec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );\n\t#ifdef USE_GRADIENTMAP\n\t\treturn texture2D( gradientMap, coord ).rgb;\n\t#else\n\t\treturn ( coord.x < 0.7 ) ? vec3( 0.7 ) : vec3( 1.0 );\n\t#endif\n}",lightmap_fragment:"#ifdef USE_LIGHTMAP\n\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\tlightMapIrradiance *= PI;\n\t#endif\n\treflectedLight.indirectDiffuse += lightMapIrradiance;\n#endif",lightmap_pars_fragment:"#ifdef USE_LIGHTMAP\n\tuniform sampler2D lightMap;\n\tuniform float lightMapIntensity;\n#endif",lights_lambert_vertex:"vec3 diffuse = vec3( 1.0 );\nGeometricContext geometry;\ngeometry.position = mvPosition.xyz;\ngeometry.normal = normalize( transformedNormal );\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( -mvPosition.xyz );\nGeometricContext backGeometry;\nbackGeometry.position = geometry.position;\nbackGeometry.normal = -geometry.normal;\nbackGeometry.viewDir = geometry.viewDir;\nvLightFront = vec3( 0.0 );\nvIndirectFront = vec3( 0.0 );\n#ifdef DOUBLE_SIDED\n\tvLightBack = vec3( 0.0 );\n\tvIndirectBack = vec3( 0.0 );\n#endif\nIncidentLight directLight;\nfloat dotNL;\nvec3 directLightColor_Diffuse;\nvIndirectFront += getAmbientLightIrradiance( ambientLightColor );\nvIndirectFront += getLightProbeIrradiance( lightProbe, geometry );\n#ifdef DOUBLE_SIDED\n\tvIndirectBack += getAmbientLightIrradiance( ambientLightColor );\n\tvIndirectBack += getLightProbeIrradiance( lightProbe, backGeometry );\n#endif\n#if NUM_POINT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tgetPointLightInfo( pointLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tgetSpotLightInfo( spotLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_DIR_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tgetDirectionalLightInfo( directionalLights[ i ], geometry, directLight );\n\t\tdotNL = dot( geometry.normal, directLight.direction );\n\t\tdirectLightColor_Diffuse = directLight.color;\n\t\tvLightFront += saturate( dotNL ) * directLightColor_Diffuse;\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvLightBack += saturate( - dotNL ) * directLightColor_Diffuse;\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\tvIndirectFront += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\tvIndirectBack += getHemisphereLightIrradiance( hemisphereLights[ i ], backGeometry );\n\t\t#endif\n\t}\n\t#pragma unroll_loop_end\n#endif",lights_pars_begin:"uniform bool receiveShadow;\nuniform vec3 ambientLightColor;\nuniform vec3 lightProbe[ 9 ];\nvec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {\n\tfloat x = normal.x, y = normal.y, z = normal.z;\n\tvec3 result = shCoefficients[ 0 ] * 0.886227;\n\tresult += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;\n\tresult += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;\n\tresult += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;\n\tresult += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;\n\tresult += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;\n\tresult += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );\n\tresult += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;\n\tresult += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );\n\treturn result;\n}\nvec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in GeometricContext geometry ) {\n\tvec3 worldNormal = inverseTransformDirection( geometry.normal, viewMatrix );\n\tvec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );\n\treturn irradiance;\n}\nvec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {\n\tvec3 irradiance = ambientLightColor;\n\treturn irradiance;\n}\nfloat getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {\n\t#if defined ( PHYSICALLY_CORRECT_LIGHTS )\n\t\tfloat distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );\n\t\tif ( cutoffDistance > 0.0 ) {\n\t\t\tdistanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );\n\t\t}\n\t\treturn distanceFalloff;\n\t#else\n\t\tif ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {\n\t\t\treturn pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );\n\t\t}\n\t\treturn 1.0;\n\t#endif\n}\nfloat getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {\n\treturn smoothstep( coneCosine, penumbraCosine, angleCosine );\n}\n#if NUM_DIR_LIGHTS > 0\n\tstruct DirectionalLight {\n\t\tvec3 direction;\n\t\tvec3 color;\n\t};\n\tuniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];\n\tvoid getDirectionalLightInfo( const in DirectionalLight directionalLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tlight.color = directionalLight.color;\n\t\tlight.direction = directionalLight.direction;\n\t\tlight.visible = true;\n\t}\n#endif\n#if NUM_POINT_LIGHTS > 0\n\tstruct PointLight {\n\t\tvec3 position;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t};\n\tuniform PointLight pointLights[ NUM_POINT_LIGHTS ];\n\tvoid getPointLightInfo( const in PointLight pointLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = pointLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat lightDistance = length( lVector );\n\t\tlight.color = pointLight.color;\n\t\tlight.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );\n\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t}\n#endif\n#if NUM_SPOT_LIGHTS > 0\n\tstruct SpotLight {\n\t\tvec3 position;\n\t\tvec3 direction;\n\t\tvec3 color;\n\t\tfloat distance;\n\t\tfloat decay;\n\t\tfloat coneCos;\n\t\tfloat penumbraCos;\n\t};\n\tuniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];\n\tvoid getSpotLightInfo( const in SpotLight spotLight, const in GeometricContext geometry, out IncidentLight light ) {\n\t\tvec3 lVector = spotLight.position - geometry.position;\n\t\tlight.direction = normalize( lVector );\n\t\tfloat angleCos = dot( light.direction, spotLight.direction );\n\t\tfloat spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );\n\t\tif ( spotAttenuation > 0.0 ) {\n\t\t\tfloat lightDistance = length( lVector );\n\t\t\tlight.color = spotLight.color * spotAttenuation;\n\t\t\tlight.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );\n\t\t\tlight.visible = ( light.color != vec3( 0.0 ) );\n\t\t} else {\n\t\t\tlight.color = vec3( 0.0 );\n\t\t\tlight.visible = false;\n\t\t}\n\t}\n#endif\n#if NUM_RECT_AREA_LIGHTS > 0\n\tstruct RectAreaLight {\n\t\tvec3 color;\n\t\tvec3 position;\n\t\tvec3 halfWidth;\n\t\tvec3 halfHeight;\n\t};\n\tuniform sampler2D ltc_1;\tuniform sampler2D ltc_2;\n\tuniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];\n#endif\n#if NUM_HEMI_LIGHTS > 0\n\tstruct HemisphereLight {\n\t\tvec3 direction;\n\t\tvec3 skyColor;\n\t\tvec3 groundColor;\n\t};\n\tuniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];\n\tvec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in GeometricContext geometry ) {\n\t\tfloat dotNL = dot( geometry.normal, hemiLight.direction );\n\t\tfloat hemiDiffuseWeight = 0.5 * dotNL + 0.5;\n\t\tvec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );\n\t\treturn irradiance;\n\t}\n#endif",lights_toon_fragment:"ToonMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;",lights_toon_pars_fragment:"varying vec3 vViewPosition;\nstruct ToonMaterial {\n\tvec3 diffuseColor;\n};\nvoid RE_Direct_Toon( const in IncidentLight directLight, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\tvec3 irradiance = getGradientIrradiance( geometry.normal, directLight.direction ) * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in GeometricContext geometry, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_Toon\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Toon\n#define Material_LightProbeLOD( material )\t(0)",lights_phong_fragment:"BlinnPhongMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb;\nmaterial.specularColor = specular;\nmaterial.specularShininess = shininess;\nmaterial.specularStrength = specularStrength;",lights_phong_pars_fragment:"varying vec3 vViewPosition;\nstruct BlinnPhongMaterial {\n\tvec3 diffuseColor;\n\tvec3 specularColor;\n\tfloat specularShininess;\n\tfloat specularStrength;\n};\nvoid RE_Direct_BlinnPhong( const in IncidentLight directLight, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n\treflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight, geometry, material.specularColor, material.specularShininess ) * material.specularStrength;\n}\nvoid RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in GeometricContext geometry, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\n#define RE_Direct\t\t\t\tRE_Direct_BlinnPhong\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_BlinnPhong\n#define Material_LightProbeLOD( material )\t(0)",lights_physical_fragment:"PhysicalMaterial material;\nmaterial.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );\nvec3 dxy = max( abs( dFdx( geometryNormal ) ), abs( dFdy( geometryNormal ) ) );\nfloat geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );\nmaterial.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;\nmaterial.roughness = min( material.roughness, 1.0 );\n#ifdef IOR\n\t#ifdef SPECULAR\n\t\tfloat specularIntensityFactor = specularIntensity;\n\t\tvec3 specularTintFactor = specularTint;\n\t\t#ifdef USE_SPECULARINTENSITYMAP\n\t\t\tspecularIntensityFactor *= texture2D( specularIntensityMap, vUv ).a;\n\t\t#endif\n\t\t#ifdef USE_SPECULARTINTMAP\n\t\t\tspecularTintFactor *= specularTintMapTexelToLinear( texture2D( specularTintMap, vUv ) ).rgb;\n\t\t#endif\n\t\tmaterial.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );\n\t#else\n\t\tfloat specularIntensityFactor = 1.0;\n\t\tvec3 specularTintFactor = vec3( 1.0 );\n\t\tmaterial.specularF90 = 1.0;\n\t#endif\n\tmaterial.specularColor = mix( min( pow2( ( ior - 1.0 ) / ( ior + 1.0 ) ) * specularTintFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );\n#else\n\tmaterial.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );\n\tmaterial.specularF90 = 1.0;\n#endif\n#ifdef USE_CLEARCOAT\n\tmaterial.clearcoat = clearcoat;\n\tmaterial.clearcoatRoughness = clearcoatRoughness;\n\tmaterial.clearcoatF0 = vec3( 0.04 );\n\tmaterial.clearcoatF90 = 1.0;\n\t#ifdef USE_CLEARCOATMAP\n\t\tmaterial.clearcoat *= texture2D( clearcoatMap, vUv ).x;\n\t#endif\n\t#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\t\tmaterial.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vUv ).y;\n\t#endif\n\tmaterial.clearcoat = saturate( material.clearcoat );\tmaterial.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );\n\tmaterial.clearcoatRoughness += geometryRoughness;\n\tmaterial.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );\n#endif\n#ifdef USE_SHEEN\n\tmaterial.sheenTint = sheenTint;\n#endif",lights_physical_pars_fragment:"struct PhysicalMaterial {\n\tvec3 diffuseColor;\n\tfloat roughness;\n\tvec3 specularColor;\n\tfloat specularF90;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat clearcoat;\n\t\tfloat clearcoatRoughness;\n\t\tvec3 clearcoatF0;\n\t\tfloat clearcoatF90;\n\t#endif\n\t#ifdef USE_SHEEN\n\t\tvec3 sheenTint;\n\t#endif\n};\nvec3 clearcoatSpecular = vec3( 0.0 );\nvec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {\n\tfloat dotNV = saturate( dot( normal, viewDir ) );\n\tconst vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );\n\tconst vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );\n\tvec4 r = roughness * c0 + c1;\n\tfloat a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;\n\tvec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;\n\treturn fab;\n}\nvec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\treturn specularColor * fab.x + specularF90 * fab.y;\n}\nvoid computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {\n\tvec2 fab = DFGApprox( normal, viewDir, roughness );\n\tvec3 FssEss = specularColor * fab.x + specularF90 * fab.y;\n\tfloat Ess = fab.x + fab.y;\n\tfloat Ems = 1.0 - Ess;\n\tvec3 Favg = specularColor + ( 1.0 - specularColor ) * 0.047619;\tvec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );\n\tsingleScatter += FssEss;\n\tmultiScatter += Fms * Ems;\n}\n#if NUM_RECT_AREA_LIGHTS > 0\n\tvoid RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\t\tvec3 normal = geometry.normal;\n\t\tvec3 viewDir = geometry.viewDir;\n\t\tvec3 position = geometry.position;\n\t\tvec3 lightPos = rectAreaLight.position;\n\t\tvec3 halfWidth = rectAreaLight.halfWidth;\n\t\tvec3 halfHeight = rectAreaLight.halfHeight;\n\t\tvec3 lightColor = rectAreaLight.color;\n\t\tfloat roughness = material.roughness;\n\t\tvec3 rectCoords[ 4 ];\n\t\trectCoords[ 0 ] = lightPos + halfWidth - halfHeight;\t\trectCoords[ 1 ] = lightPos - halfWidth - halfHeight;\n\t\trectCoords[ 2 ] = lightPos - halfWidth + halfHeight;\n\t\trectCoords[ 3 ] = lightPos + halfWidth + halfHeight;\n\t\tvec2 uv = LTC_Uv( normal, viewDir, roughness );\n\t\tvec4 t1 = texture2D( ltc_1, uv );\n\t\tvec4 t2 = texture2D( ltc_2, uv );\n\t\tmat3 mInv = mat3(\n\t\t\tvec3( t1.x, 0, t1.y ),\n\t\t\tvec3( 0, 1, 0 ),\n\t\t\tvec3( t1.z, 0, t1.w )\n\t\t);\n\t\tvec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );\n\t\treflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );\n\t\treflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );\n\t}\n#endif\nvoid RE_Direct_Physical( const in IncidentLight directLight, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\tfloat dotNL = saturate( dot( geometry.normal, directLight.direction ) );\n\tvec3 irradiance = dotNL * directLight.color;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNLcc = saturate( dot( geometry.clearcoatNormal, directLight.direction ) );\n\t\tvec3 ccIrradiance = dotNLcc * directLight.color;\n\t\tclearcoatSpecular += ccIrradiance * BRDF_GGX( directLight, geometry.viewDir, geometry.clearcoatNormal, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\t#ifdef USE_SHEEN\n\t\treflectedLight.directSpecular += irradiance * BRDF_Sheen( material.roughness, directLight.direction, geometry, material.sheenTint );\n\t#else\n\t\treflectedLight.directSpecular += irradiance * BRDF_GGX( directLight, geometry.viewDir, geometry.normal, material.specularColor, material.specularF90, material.roughness );\n\t#endif\n\treflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {\n\treflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );\n}\nvoid RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in GeometricContext geometry, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatSpecular += clearcoatRadiance * EnvironmentBRDF( geometry.clearcoatNormal, geometry.viewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );\n\t#endif\n\tvec3 singleScattering = vec3( 0.0 );\n\tvec3 multiScattering = vec3( 0.0 );\n\tvec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;\n\tcomputeMultiscattering( geometry.normal, geometry.viewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );\n\tvec3 diffuse = material.diffuseColor * ( 1.0 - ( singleScattering + multiScattering ) );\n\treflectedLight.indirectSpecular += radiance * singleScattering;\n\treflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;\n\treflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;\n}\n#define RE_Direct\t\t\t\tRE_Direct_Physical\n#define RE_Direct_RectArea\t\tRE_Direct_RectArea_Physical\n#define RE_IndirectDiffuse\t\tRE_IndirectDiffuse_Physical\n#define RE_IndirectSpecular\t\tRE_IndirectSpecular_Physical\nfloat computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {\n\treturn saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );\n}",lights_fragment_begin:"\nGeometricContext geometry;\ngeometry.position = - vViewPosition;\ngeometry.normal = normal;\ngeometry.viewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );\n#ifdef USE_CLEARCOAT\n\tgeometry.clearcoatNormal = clearcoatNormal;\n#endif\nIncidentLight directLight;\n#if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )\n\tPointLight pointLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {\n\t\tpointLight = pointLights[ i ];\n\t\tgetPointLightInfo( pointLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )\n\t\tpointLightShadow = pointLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )\n\tSpotLight spotLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {\n\t\tspotLight = spotLights[ i ];\n\t\tgetSpotLightInfo( spotLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )\n\t\tspotLightShadow = spotLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )\n\tDirectionalLight directionalLight;\n\t#if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLightShadow;\n\t#endif\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {\n\t\tdirectionalLight = directionalLights[ i ];\n\t\tgetDirectionalLightInfo( directionalLight, geometry, directLight );\n\t\t#if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )\n\t\tdirectionalLightShadow = directionalLightShadows[ i ];\n\t\tdirectLight.color *= all( bvec2( directLight.visible, receiveShadow ) ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t\t#endif\n\t\tRE_Direct( directLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )\n\tRectAreaLight rectAreaLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {\n\t\trectAreaLight = rectAreaLights[ i ];\n\t\tRE_Direct_RectArea( rectAreaLight, geometry, material, reflectedLight );\n\t}\n\t#pragma unroll_loop_end\n#endif\n#if defined( RE_IndirectDiffuse )\n\tvec3 iblIrradiance = vec3( 0.0 );\n\tvec3 irradiance = getAmbientLightIrradiance( ambientLightColor );\n\tirradiance += getLightProbeIrradiance( lightProbe, geometry );\n\t#if ( NUM_HEMI_LIGHTS > 0 )\n\t\t#pragma unroll_loop_start\n\t\tfor ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {\n\t\t\tirradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometry );\n\t\t}\n\t\t#pragma unroll_loop_end\n\t#endif\n#endif\n#if defined( RE_IndirectSpecular )\n\tvec3 radiance = vec3( 0.0 );\n\tvec3 clearcoatRadiance = vec3( 0.0 );\n#endif",lights_fragment_maps:"#if defined( RE_IndirectDiffuse )\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel = texture2D( lightMap, vUv2 );\n\t\tvec3 lightMapIrradiance = lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t\t#ifndef PHYSICALLY_CORRECT_LIGHTS\n\t\t\tlightMapIrradiance *= PI;\n\t\t#endif\n\t\tirradiance += lightMapIrradiance;\n\t#endif\n\t#if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )\n\t\tiblIrradiance += getIBLIrradiance( geometry );\n\t#endif\n#endif\n#if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )\n\tradiance += getIBLRadiance( geometry.viewDir, geometry.normal, material.roughness );\n\t#ifdef USE_CLEARCOAT\n\t\tclearcoatRadiance += getIBLRadiance( geometry.viewDir, geometry.clearcoatNormal, material.clearcoatRoughness );\n\t#endif\n#endif",lights_fragment_end:"#if defined( RE_IndirectDiffuse )\n\tRE_IndirectDiffuse( irradiance, geometry, material, reflectedLight );\n#endif\n#if defined( RE_IndirectSpecular )\n\tRE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometry, material, reflectedLight );\n#endif",logdepthbuf_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tgl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;\n#endif",logdepthbuf_pars_fragment:"#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )\n\tuniform float logDepthBufFC;\n\tvarying float vFragDepth;\n\tvarying float vIsPerspective;\n#endif",logdepthbuf_pars_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvarying float vFragDepth;\n\t\tvarying float vIsPerspective;\n\t#else\n\t\tuniform float logDepthBufFC;\n\t#endif\n#endif",logdepthbuf_vertex:"#ifdef USE_LOGDEPTHBUF\n\t#ifdef USE_LOGDEPTHBUF_EXT\n\t\tvFragDepth = 1.0 + gl_Position.w;\n\t\tvIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );\n\t#else\n\t\tif ( isPerspectiveMatrix( projectionMatrix ) ) {\n\t\t\tgl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;\n\t\t\tgl_Position.z *= gl_Position.w;\n\t\t}\n\t#endif\n#endif",map_fragment:"#ifdef USE_MAP\n\tvec4 texelColor = texture2D( map, vUv );\n\ttexelColor = mapTexelToLinear( texelColor );\n\tdiffuseColor *= texelColor;\n#endif",map_pars_fragment:"#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif",map_particle_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tvec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;\n#endif\n#ifdef USE_MAP\n\tvec4 mapTexel = texture2D( map, uv );\n\tdiffuseColor *= mapTexelToLinear( mapTexel );\n#endif\n#ifdef USE_ALPHAMAP\n\tdiffuseColor.a *= texture2D( alphaMap, uv ).g;\n#endif",map_particle_pars_fragment:"#if defined( USE_MAP ) || defined( USE_ALPHAMAP )\n\tuniform mat3 uvTransform;\n#endif\n#ifdef USE_MAP\n\tuniform sampler2D map;\n#endif\n#ifdef USE_ALPHAMAP\n\tuniform sampler2D alphaMap;\n#endif",metalnessmap_fragment:"float metalnessFactor = metalness;\n#ifdef USE_METALNESSMAP\n\tvec4 texelMetalness = texture2D( metalnessMap, vUv );\n\tmetalnessFactor *= texelMetalness.b;\n#endif",metalnessmap_pars_fragment:"#ifdef USE_METALNESSMAP\n\tuniform sampler2D metalnessMap;\n#endif",morphnormal_vertex:"#ifdef USE_MORPHNORMALS\n\tobjectNormal *= morphTargetBaseInfluence;\n\tobjectNormal += morphNormal0 * morphTargetInfluences[ 0 ];\n\tobjectNormal += morphNormal1 * morphTargetInfluences[ 1 ];\n\tobjectNormal += morphNormal2 * morphTargetInfluences[ 2 ];\n\tobjectNormal += morphNormal3 * morphTargetInfluences[ 3 ];\n#endif",morphtarget_pars_vertex:"#ifdef USE_MORPHTARGETS\n\tuniform float morphTargetBaseInfluence;\n\t#ifndef USE_MORPHNORMALS\n\t\tuniform float morphTargetInfluences[ 8 ];\n\t#else\n\t\tuniform float morphTargetInfluences[ 4 ];\n\t#endif\n#endif",morphtarget_vertex:"#ifdef USE_MORPHTARGETS\n\ttransformed *= morphTargetBaseInfluence;\n\ttransformed += morphTarget0 * morphTargetInfluences[ 0 ];\n\ttransformed += morphTarget1 * morphTargetInfluences[ 1 ];\n\ttransformed += morphTarget2 * morphTargetInfluences[ 2 ];\n\ttransformed += morphTarget3 * morphTargetInfluences[ 3 ];\n\t#ifndef USE_MORPHNORMALS\n\t\ttransformed += morphTarget4 * morphTargetInfluences[ 4 ];\n\t\ttransformed += morphTarget5 * morphTargetInfluences[ 5 ];\n\t\ttransformed += morphTarget6 * morphTargetInfluences[ 6 ];\n\t\ttransformed += morphTarget7 * morphTargetInfluences[ 7 ];\n\t#endif\n#endif",normal_fragment_begin:"float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;\n#ifdef FLAT_SHADED\n\tvec3 fdx = vec3( dFdx( vViewPosition.x ), dFdx( vViewPosition.y ), dFdx( vViewPosition.z ) );\n\tvec3 fdy = vec3( dFdy( vViewPosition.x ), dFdy( vViewPosition.y ), dFdy( vViewPosition.z ) );\n\tvec3 normal = normalize( cross( fdx, fdy ) );\n#else\n\tvec3 normal = normalize( vNormal );\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\t#ifdef USE_TANGENT\n\t\tvec3 tangent = normalize( vTangent );\n\t\tvec3 bitangent = normalize( vBitangent );\n\t\t#ifdef DOUBLE_SIDED\n\t\t\ttangent = tangent * faceDirection;\n\t\t\tbitangent = bitangent * faceDirection;\n\t\t#endif\n\t\t#if defined( TANGENTSPACE_NORMALMAP ) || defined( USE_CLEARCOAT_NORMALMAP )\n\t\t\tmat3 vTBN = mat3( tangent, bitangent, normal );\n\t\t#endif\n\t#endif\n#endif\nvec3 geometryNormal = normal;",normal_fragment_maps:"#ifdef OBJECTSPACE_NORMALMAP\n\tnormal = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\t#ifdef FLIP_SIDED\n\t\tnormal = - normal;\n\t#endif\n\t#ifdef DOUBLE_SIDED\n\t\tnormal = normal * faceDirection;\n\t#endif\n\tnormal = normalize( normalMatrix * normal );\n#elif defined( TANGENTSPACE_NORMALMAP )\n\tvec3 mapN = texture2D( normalMap, vUv ).xyz * 2.0 - 1.0;\n\tmapN.xy *= normalScale;\n\t#ifdef USE_TANGENT\n\t\tnormal = normalize( vTBN * mapN );\n\t#else\n\t\tnormal = perturbNormal2Arb( - vViewPosition, normal, mapN, faceDirection );\n\t#endif\n#elif defined( USE_BUMPMAP )\n\tnormal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );\n#endif",normal_pars_fragment:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_pars_vertex:"#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n\t#ifdef USE_TANGENT\n\t\tvarying vec3 vTangent;\n\t\tvarying vec3 vBitangent;\n\t#endif\n#endif",normal_vertex:"#ifndef FLAT_SHADED\n\tvNormal = normalize( transformedNormal );\n\t#ifdef USE_TANGENT\n\t\tvTangent = normalize( transformedTangent );\n\t\tvBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );\n\t#endif\n#endif",normalmap_pars_fragment:"#ifdef USE_NORMALMAP\n\tuniform sampler2D normalMap;\n\tuniform vec2 normalScale;\n#endif\n#ifdef OBJECTSPACE_NORMALMAP\n\tuniform mat3 normalMatrix;\n#endif\n#if ! defined ( USE_TANGENT ) && ( defined ( TANGENTSPACE_NORMALMAP ) || defined ( USE_CLEARCOAT_NORMALMAP ) )\n\tvec3 perturbNormal2Arb( vec3 eye_pos, vec3 surf_norm, vec3 mapN, float faceDirection ) {\n\t\tvec3 q0 = vec3( dFdx( eye_pos.x ), dFdx( eye_pos.y ), dFdx( eye_pos.z ) );\n\t\tvec3 q1 = vec3( dFdy( eye_pos.x ), dFdy( eye_pos.y ), dFdy( eye_pos.z ) );\n\t\tvec2 st0 = dFdx( vUv.st );\n\t\tvec2 st1 = dFdy( vUv.st );\n\t\tvec3 N = surf_norm;\n\t\tvec3 q1perp = cross( q1, N );\n\t\tvec3 q0perp = cross( N, q0 );\n\t\tvec3 T = q1perp * st0.x + q0perp * st1.x;\n\t\tvec3 B = q1perp * st0.y + q0perp * st1.y;\n\t\tfloat det = max( dot( T, T ), dot( B, B ) );\n\t\tfloat scale = ( det == 0.0 ) ? 0.0 : faceDirection * inversesqrt( det );\n\t\treturn normalize( T * ( mapN.x * scale ) + B * ( mapN.y * scale ) + N * mapN.z );\n\t}\n#endif",clearcoat_normal_fragment_begin:"#ifdef USE_CLEARCOAT\n\tvec3 clearcoatNormal = geometryNormal;\n#endif",clearcoat_normal_fragment_maps:"#ifdef USE_CLEARCOAT_NORMALMAP\n\tvec3 clearcoatMapN = texture2D( clearcoatNormalMap, vUv ).xyz * 2.0 - 1.0;\n\tclearcoatMapN.xy *= clearcoatNormalScale;\n\t#ifdef USE_TANGENT\n\t\tclearcoatNormal = normalize( vTBN * clearcoatMapN );\n\t#else\n\t\tclearcoatNormal = perturbNormal2Arb( - vViewPosition, clearcoatNormal, clearcoatMapN, faceDirection );\n\t#endif\n#endif",clearcoat_pars_fragment:"#ifdef USE_CLEARCOATMAP\n\tuniform sampler2D clearcoatMap;\n#endif\n#ifdef USE_CLEARCOAT_ROUGHNESSMAP\n\tuniform sampler2D clearcoatRoughnessMap;\n#endif\n#ifdef USE_CLEARCOAT_NORMALMAP\n\tuniform sampler2D clearcoatNormalMap;\n\tuniform vec2 clearcoatNormalScale;\n#endif",output_fragment:"#ifdef OPAQUE\ndiffuseColor.a = 1.0;\n#endif\n#ifdef USE_TRANSMISSION\ndiffuseColor.a *= transmissionAlpha + 0.1;\n#endif\ngl_FragColor = vec4( outgoingLight, diffuseColor.a );",packing:"vec3 packNormalToRGB( const in vec3 normal ) {\n\treturn normalize( normal ) * 0.5 + 0.5;\n}\nvec3 unpackRGBToNormal( const in vec3 rgb ) {\n\treturn 2.0 * rgb.xyz - 1.0;\n}\nconst float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;\nconst vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );\nconst vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );\nconst float ShiftRight8 = 1. / 256.;\nvec4 packDepthToRGBA( const in float v ) {\n\tvec4 r = vec4( fract( v * PackFactors ), v );\n\tr.yzw -= r.xyz * ShiftRight8;\treturn r * PackUpscale;\n}\nfloat unpackRGBAToDepth( const in vec4 v ) {\n\treturn dot( v, UnpackFactors );\n}\nvec4 pack2HalfToRGBA( vec2 v ) {\n\tvec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );\n\treturn vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );\n}\nvec2 unpackRGBATo2Half( vec4 v ) {\n\treturn vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );\n}\nfloat viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( viewZ + near ) / ( near - far );\n}\nfloat orthographicDepthToViewZ( const in float linearClipZ, const in float near, const in float far ) {\n\treturn linearClipZ * ( near - far ) - near;\n}\nfloat viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {\n\treturn ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );\n}\nfloat perspectiveDepthToViewZ( const in float invClipZ, const in float near, const in float far ) {\n\treturn ( near * far ) / ( ( far - near ) * invClipZ - far );\n}",premultiplied_alpha_fragment:"#ifdef PREMULTIPLIED_ALPHA\n\tgl_FragColor.rgb *= gl_FragColor.a;\n#endif",project_vertex:"vec4 mvPosition = vec4( transformed, 1.0 );\n#ifdef USE_INSTANCING\n\tmvPosition = instanceMatrix * mvPosition;\n#endif\nmvPosition = modelViewMatrix * mvPosition;\ngl_Position = projectionMatrix * mvPosition;",dithering_fragment:"#ifdef DITHERING\n\tgl_FragColor.rgb = dithering( gl_FragColor.rgb );\n#endif",dithering_pars_fragment:"#ifdef DITHERING\n\tvec3 dithering( vec3 color ) {\n\t\tfloat grid_position = rand( gl_FragCoord.xy );\n\t\tvec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );\n\t\tdither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );\n\t\treturn color + dither_shift_RGB;\n\t}\n#endif",roughnessmap_fragment:"float roughnessFactor = roughness;\n#ifdef USE_ROUGHNESSMAP\n\tvec4 texelRoughness = texture2D( roughnessMap, vUv );\n\troughnessFactor *= texelRoughness.g;\n#endif",roughnessmap_pars_fragment:"#ifdef USE_ROUGHNESSMAP\n\tuniform sampler2D roughnessMap;\n#endif",shadowmap_pars_fragment:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n\tfloat texture2DCompare( sampler2D depths, vec2 uv, float compare ) {\n\t\treturn step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );\n\t}\n\tvec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {\n\t\treturn unpackRGBATo2Half( texture2D( shadow, uv ) );\n\t}\n\tfloat VSMShadow (sampler2D shadow, vec2 uv, float compare ){\n\t\tfloat occlusion = 1.0;\n\t\tvec2 distribution = texture2DDistribution( shadow, uv );\n\t\tfloat hard_shadow = step( compare , distribution.x );\n\t\tif (hard_shadow != 1.0 ) {\n\t\t\tfloat distance = compare - distribution.x ;\n\t\t\tfloat variance = max( 0.00000, distribution.y * distribution.y );\n\t\t\tfloat softness_probability = variance / (variance + distance * distance );\t\t\tsoftness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 );\t\t\tocclusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );\n\t\t}\n\t\treturn occlusion;\n\t}\n\tfloat getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {\n\t\tfloat shadow = 1.0;\n\t\tshadowCoord.xyz /= shadowCoord.w;\n\t\tshadowCoord.z += shadowBias;\n\t\tbvec4 inFrustumVec = bvec4 ( shadowCoord.x >= 0.0, shadowCoord.x <= 1.0, shadowCoord.y >= 0.0, shadowCoord.y <= 1.0 );\n\t\tbool inFrustum = all( inFrustumVec );\n\t\tbvec2 frustumTestVec = bvec2( inFrustum, shadowCoord.z <= 1.0 );\n\t\tbool frustumTest = all( frustumTestVec );\n\t\tif ( frustumTest ) {\n\t\t#if defined( SHADOWMAP_TYPE_PCF )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx0 = - texelSize.x * shadowRadius;\n\t\t\tfloat dy0 = - texelSize.y * shadowRadius;\n\t\t\tfloat dx1 = + texelSize.x * shadowRadius;\n\t\t\tfloat dy1 = + texelSize.y * shadowRadius;\n\t\t\tfloat dx2 = dx0 / 2.0;\n\t\t\tfloat dy2 = dy0 / 2.0;\n\t\t\tfloat dx3 = dx1 / 2.0;\n\t\t\tfloat dy3 = dy1 / 2.0;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )\n\t\t\t) * ( 1.0 / 17.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_PCF_SOFT )\n\t\t\tvec2 texelSize = vec2( 1.0 ) / shadowMapSize;\n\t\t\tfloat dx = texelSize.x;\n\t\t\tfloat dy = texelSize.y;\n\t\t\tvec2 uv = shadowCoord.xy;\n\t\t\tvec2 f = fract( uv * shadowMapSize + 0.5 );\n\t\t\tuv -= f * texelSize;\n\t\t\tshadow = (\n\t\t\t\ttexture2DCompare( shadowMap, uv, shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +\n\t\t\t\ttexture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),\n\t\t\t\t\t f.x ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t f.y ) +\n\t\t\t\tmix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ), \n\t\t\t\t\t\t texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),\n\t\t\t\t\t\t f.x ),\n\t\t\t\t\t f.y )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#elif defined( SHADOWMAP_TYPE_VSM )\n\t\t\tshadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#else\n\t\t\tshadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );\n\t\t#endif\n\t\t}\n\t\treturn shadow;\n\t}\n\tvec2 cubeToUV( vec3 v, float texelSizeY ) {\n\t\tvec3 absV = abs( v );\n\t\tfloat scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );\n\t\tabsV *= scaleToCube;\n\t\tv *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );\n\t\tvec2 planar = v.xy;\n\t\tfloat almostATexel = 1.5 * texelSizeY;\n\t\tfloat almostOne = 1.0 - almostATexel;\n\t\tif ( absV.z >= almostOne ) {\n\t\t\tif ( v.z > 0.0 )\n\t\t\t\tplanar.x = 4.0 - v.x;\n\t\t} else if ( absV.x >= almostOne ) {\n\t\t\tfloat signX = sign( v.x );\n\t\t\tplanar.x = v.z * signX + 2.0 * signX;\n\t\t} else if ( absV.y >= almostOne ) {\n\t\t\tfloat signY = sign( v.y );\n\t\t\tplanar.x = v.x + 2.0 * signY + 2.0;\n\t\t\tplanar.y = v.z * signY - 2.0;\n\t\t}\n\t\treturn vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );\n\t}\n\tfloat getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {\n\t\tvec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );\n\t\tvec3 lightToPosition = shadowCoord.xyz;\n\t\tfloat dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear );\t\tdp += shadowBias;\n\t\tvec3 bd3D = normalize( lightToPosition );\n\t\t#if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )\n\t\t\tvec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;\n\t\t\treturn (\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +\n\t\t\t\ttexture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )\n\t\t\t) * ( 1.0 / 9.0 );\n\t\t#else\n\t\t\treturn texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );\n\t\t#endif\n\t}\n#endif",shadowmap_pars_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t\tuniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tvarying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];\n\t\tstruct DirectionalLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 spotShadowMatrix[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vSpotShadowCoord[ NUM_SPOT_LIGHT_SHADOWS ];\n\t\tstruct SpotLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t};\n\t\tuniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t\tuniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tvarying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];\n\t\tstruct PointLightShadow {\n\t\t\tfloat shadowBias;\n\t\t\tfloat shadowNormalBias;\n\t\t\tfloat shadowRadius;\n\t\t\tvec2 shadowMapSize;\n\t\t\tfloat shadowCameraNear;\n\t\t\tfloat shadowCameraFar;\n\t\t};\n\t\tuniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];\n\t#endif\n#endif",shadowmap_vertex:"#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0 || NUM_SPOT_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0\n\t\tvec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );\n\t\tvec4 shadowWorldPosition;\n\t#endif\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvSpotShadowCoord[ i ] = spotShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tshadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );\n\t\tvPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n#endif",shadowmask_pars_fragment:"float getShadowMask() {\n\tfloat shadow = 1.0;\n\t#ifdef USE_SHADOWMAP\n\t#if NUM_DIR_LIGHT_SHADOWS > 0\n\tDirectionalLightShadow directionalLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {\n\t\tdirectionalLight = directionalLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_SPOT_LIGHT_SHADOWS > 0\n\tSpotLightShadow spotLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {\n\t\tspotLight = spotLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotShadowCoord[ i ] ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#if NUM_POINT_LIGHT_SHADOWS > 0\n\tPointLightShadow pointLight;\n\t#pragma unroll_loop_start\n\tfor ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {\n\t\tpointLight = pointLightShadows[ i ];\n\t\tshadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;\n\t}\n\t#pragma unroll_loop_end\n\t#endif\n\t#endif\n\treturn shadow;\n}",skinbase_vertex:"#ifdef USE_SKINNING\n\tmat4 boneMatX = getBoneMatrix( skinIndex.x );\n\tmat4 boneMatY = getBoneMatrix( skinIndex.y );\n\tmat4 boneMatZ = getBoneMatrix( skinIndex.z );\n\tmat4 boneMatW = getBoneMatrix( skinIndex.w );\n#endif",skinning_pars_vertex:"#ifdef USE_SKINNING\n\tuniform mat4 bindMatrix;\n\tuniform mat4 bindMatrixInverse;\n\t#ifdef BONE_TEXTURE\n\t\tuniform highp sampler2D boneTexture;\n\t\tuniform int boneTextureSize;\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tfloat j = i * 4.0;\n\t\t\tfloat x = mod( j, float( boneTextureSize ) );\n\t\t\tfloat y = floor( j / float( boneTextureSize ) );\n\t\t\tfloat dx = 1.0 / float( boneTextureSize );\n\t\t\tfloat dy = 1.0 / float( boneTextureSize );\n\t\t\ty = dy * ( y + 0.5 );\n\t\t\tvec4 v1 = texture2D( boneTexture, vec2( dx * ( x + 0.5 ), y ) );\n\t\t\tvec4 v2 = texture2D( boneTexture, vec2( dx * ( x + 1.5 ), y ) );\n\t\t\tvec4 v3 = texture2D( boneTexture, vec2( dx * ( x + 2.5 ), y ) );\n\t\t\tvec4 v4 = texture2D( boneTexture, vec2( dx * ( x + 3.5 ), y ) );\n\t\t\tmat4 bone = mat4( v1, v2, v3, v4 );\n\t\t\treturn bone;\n\t\t}\n\t#else\n\t\tuniform mat4 boneMatrices[ MAX_BONES ];\n\t\tmat4 getBoneMatrix( const in float i ) {\n\t\t\tmat4 bone = boneMatrices[ int(i) ];\n\t\t\treturn bone;\n\t\t}\n\t#endif\n#endif",skinning_vertex:"#ifdef USE_SKINNING\n\tvec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );\n\tvec4 skinned = vec4( 0.0 );\n\tskinned += boneMatX * skinVertex * skinWeight.x;\n\tskinned += boneMatY * skinVertex * skinWeight.y;\n\tskinned += boneMatZ * skinVertex * skinWeight.z;\n\tskinned += boneMatW * skinVertex * skinWeight.w;\n\ttransformed = ( bindMatrixInverse * skinned ).xyz;\n#endif",skinnormal_vertex:"#ifdef USE_SKINNING\n\tmat4 skinMatrix = mat4( 0.0 );\n\tskinMatrix += skinWeight.x * boneMatX;\n\tskinMatrix += skinWeight.y * boneMatY;\n\tskinMatrix += skinWeight.z * boneMatZ;\n\tskinMatrix += skinWeight.w * boneMatW;\n\tskinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;\n\tobjectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;\n\t#ifdef USE_TANGENT\n\t\tobjectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;\n\t#endif\n#endif",specularmap_fragment:"float specularStrength;\n#ifdef USE_SPECULARMAP\n\tvec4 texelSpecular = texture2D( specularMap, vUv );\n\tspecularStrength = texelSpecular.r;\n#else\n\tspecularStrength = 1.0;\n#endif",specularmap_pars_fragment:"#ifdef USE_SPECULARMAP\n\tuniform sampler2D specularMap;\n#endif",tonemapping_fragment:"#if defined( TONE_MAPPING )\n\tgl_FragColor.rgb = toneMapping( gl_FragColor.rgb );\n#endif",tonemapping_pars_fragment:"#ifndef saturate\n#define saturate( a ) clamp( a, 0.0, 1.0 )\n#endif\nuniform float toneMappingExposure;\nvec3 LinearToneMapping( vec3 color ) {\n\treturn toneMappingExposure * color;\n}\nvec3 ReinhardToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\treturn saturate( color / ( vec3( 1.0 ) + color ) );\n}\nvec3 OptimizedCineonToneMapping( vec3 color ) {\n\tcolor *= toneMappingExposure;\n\tcolor = max( vec3( 0.0 ), color - 0.004 );\n\treturn pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );\n}\nvec3 RRTAndODTFit( vec3 v ) {\n\tvec3 a = v * ( v + 0.0245786 ) - 0.000090537;\n\tvec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;\n\treturn a / b;\n}\nvec3 ACESFilmicToneMapping( vec3 color ) {\n\tconst mat3 ACESInputMat = mat3(\n\t\tvec3( 0.59719, 0.07600, 0.02840 ),\t\tvec3( 0.35458, 0.90834, 0.13383 ),\n\t\tvec3( 0.04823, 0.01566, 0.83777 )\n\t);\n\tconst mat3 ACESOutputMat = mat3(\n\t\tvec3( 1.60475, -0.10208, -0.00327 ),\t\tvec3( -0.53108, 1.10813, -0.07276 ),\n\t\tvec3( -0.07367, -0.00605, 1.07602 )\n\t);\n\tcolor *= toneMappingExposure / 0.6;\n\tcolor = ACESInputMat * color;\n\tcolor = RRTAndODTFit( color );\n\tcolor = ACESOutputMat * color;\n\treturn saturate( color );\n}\nvec3 CustomToneMapping( vec3 color ) { return color; }",transmission_fragment:"#ifdef USE_TRANSMISSION\n\tfloat transmissionAlpha = 1.0;\n\tfloat transmissionFactor = transmission;\n\tfloat thicknessFactor = thickness;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\ttransmissionFactor *= texture2D( transmissionMap, vUv ).r;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tthicknessFactor *= texture2D( thicknessMap, vUv ).g;\n\t#endif\n\tvec3 pos = vWorldPosition;\n\tvec3 v = normalize( cameraPosition - pos );\n\tvec3 n = inverseTransformDirection( normal, viewMatrix );\n\tvec4 transmission = getIBLVolumeRefraction(\n\t\tn, v, roughnessFactor, material.diffuseColor, material.specularColor, material.specularF90,\n\t\tpos, modelMatrix, viewMatrix, projectionMatrix, ior, thicknessFactor,\n\t\tattenuationTint, attenuationDistance );\n\ttotalDiffuse = mix( totalDiffuse, transmission.rgb, transmissionFactor );\n\ttransmissionAlpha = transmission.a;\n#endif",transmission_pars_fragment:"#ifdef USE_TRANSMISSION\n\tuniform float transmission;\n\tuniform float thickness;\n\tuniform float attenuationDistance;\n\tuniform vec3 attenuationTint;\n\t#ifdef USE_TRANSMISSIONMAP\n\t\tuniform sampler2D transmissionMap;\n\t#endif\n\t#ifdef USE_THICKNESSMAP\n\t\tuniform sampler2D thicknessMap;\n\t#endif\n\tuniform vec2 transmissionSamplerSize;\n\tuniform sampler2D transmissionSamplerMap;\n\tuniform mat4 modelMatrix;\n\tuniform mat4 projectionMatrix;\n\tvarying vec3 vWorldPosition;\n\tvec3 getVolumeTransmissionRay( vec3 n, vec3 v, float thickness, float ior, mat4 modelMatrix ) {\n\t\tvec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );\n\t\tvec3 modelScale;\n\t\tmodelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );\n\t\tmodelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );\n\t\tmodelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );\n\t\treturn normalize( refractionVector ) * thickness * modelScale;\n\t}\n\tfloat applyIorToRoughness( float roughness, float ior ) {\n\t\treturn roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );\n\t}\n\tvec4 getTransmissionSample( vec2 fragCoord, float roughness, float ior ) {\n\t\tfloat framebufferLod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );\n\t\t#ifdef TEXTURE_LOD_EXT\n\t\t\treturn texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#else\n\t\t\treturn texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );\n\t\t#endif\n\t}\n\tvec3 applyVolumeAttenuation( vec3 radiance, float transmissionDistance, vec3 attenuationColor, float attenuationDistance ) {\n\t\tif ( attenuationDistance == 0.0 ) {\n\t\t\treturn radiance;\n\t\t} else {\n\t\t\tvec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;\n\t\t\tvec3 transmittance = exp( - attenuationCoefficient * transmissionDistance );\t\t\treturn transmittance * radiance;\n\t\t}\n\t}\n\tvec4 getIBLVolumeRefraction( vec3 n, vec3 v, float roughness, vec3 diffuseColor, vec3 specularColor, float specularF90,\n\t\tvec3 position, mat4 modelMatrix, mat4 viewMatrix, mat4 projMatrix, float ior, float thickness,\n\t\tvec3 attenuationColor, float attenuationDistance ) {\n\t\tvec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );\n\t\tvec3 refractedRayExit = position + transmissionRay;\n\t\tvec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );\n\t\tvec2 refractionCoords = ndcPos.xy / ndcPos.w;\n\t\trefractionCoords += 1.0;\n\t\trefractionCoords /= 2.0;\n\t\tvec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );\n\t\tvec3 attenuatedColor = applyVolumeAttenuation( transmittedLight.rgb, length( transmissionRay ), attenuationColor, attenuationDistance );\n\t\tvec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );\n\t\treturn vec4( ( 1.0 - F ) * attenuatedColor * diffuseColor, transmittedLight.a );\n\t}\n#endif",uv_pars_fragment:"#if ( defined( USE_UV ) && ! defined( UVS_VERTEX_ONLY ) )\n\tvarying vec2 vUv;\n#endif",uv_pars_vertex:"#ifdef USE_UV\n\t#ifdef UVS_VERTEX_ONLY\n\t\tvec2 vUv;\n\t#else\n\t\tvarying vec2 vUv;\n\t#endif\n\tuniform mat3 uvTransform;\n#endif",uv_vertex:"#ifdef USE_UV\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n#endif",uv2_pars_fragment:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvarying vec2 vUv2;\n#endif",uv2_pars_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tattribute vec2 uv2;\n\tvarying vec2 vUv2;\n\tuniform mat3 uv2Transform;\n#endif",uv2_vertex:"#if defined( USE_LIGHTMAP ) || defined( USE_AOMAP )\n\tvUv2 = ( uv2Transform * vec3( uv2, 1 ) ).xy;\n#endif",worldpos_vertex:"#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION )\n\tvec4 worldPosition = vec4( transformed, 1.0 );\n\t#ifdef USE_INSTANCING\n\t\tworldPosition = instanceMatrix * worldPosition;\n\t#endif\n\tworldPosition = modelMatrix * worldPosition;\n#endif",background_frag:"uniform sampler2D t2D;\nvarying vec2 vUv;\nvoid main() {\n\tvec4 texColor = texture2D( t2D, vUv );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",background_vert:"varying vec2 vUv;\nuniform mat3 uvTransform;\nvoid main() {\n\tvUv = ( uvTransform * vec3( uv, 1 ) ).xy;\n\tgl_Position = vec4( position.xy, 1.0, 1.0 );\n}",cube_frag:"#include <envmap_common_pars_fragment>\nuniform float opacity;\nvarying vec3 vWorldDirection;\n#include <cube_uv_reflection_fragment>\nvoid main() {\n\tvec3 vReflect = vWorldDirection;\n\t#include <envmap_fragment>\n\tgl_FragColor = envColor;\n\tgl_FragColor.a *= opacity;\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",cube_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\tgl_Position.z = gl_Position.w;\n}",depth_frag:"#if DEPTH_PACKING == 3200\n\tuniform float opacity;\n#endif\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#if DEPTH_PACKING == 3200\n\t\tdiffuseColor.a = opacity;\n\t#endif\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <logdepthbuf_fragment>\n\tfloat fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;\n\t#if DEPTH_PACKING == 3200\n\t\tgl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );\n\t#elif DEPTH_PACKING == 3201\n\t\tgl_FragColor = packDepthToRGBA( fragCoordZ );\n\t#endif\n}",depth_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvarying vec2 vHighPrecisionZW;\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvHighPrecisionZW = gl_Position.zw;\n}",distanceRGBA_frag:"#define DISTANCE\nuniform vec3 referencePosition;\nuniform float nearDistance;\nuniform float farDistance;\nvarying vec3 vWorldPosition;\n#include <common>\n#include <packing>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main () {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( 1.0 );\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\tfloat dist = length( vWorldPosition - referencePosition );\n\tdist = ( dist - nearDistance ) / ( farDistance - nearDistance );\n\tdist = saturate( dist );\n\tgl_FragColor = packDepthToRGBA( dist );\n}",distanceRGBA_vert:"#define DISTANCE\nvarying vec3 vWorldPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <skinbase_vertex>\n\t#ifdef USE_DISPLACEMENTMAP\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <clipping_planes_vertex>\n\tvWorldPosition = worldPosition.xyz;\n}",equirect_frag:"uniform sampler2D tEquirect;\nvarying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvec3 direction = normalize( vWorldDirection );\n\tvec2 sampleUV = equirectUv( direction );\n\tvec4 texColor = texture2D( tEquirect, sampleUV );\n\tgl_FragColor = mapTexelToLinear( texColor );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n}",equirect_vert:"varying vec3 vWorldDirection;\n#include <common>\nvoid main() {\n\tvWorldDirection = transformDirection( position, modelMatrix );\n\t#include <begin_vertex>\n\t#include <project_vertex>\n}",linedashed_frag:"uniform vec3 diffuse;\nuniform float opacity;\nuniform float dashSize;\nuniform float totalSize;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tif ( mod( vLineDistance, totalSize ) > dashSize ) {\n\t\tdiscard;\n\t}\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <color_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",linedashed_vert:"uniform float scale;\nattribute float lineDistance;\nvarying float vLineDistance;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\tvLineDistance = scale * lineDistance;\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}",meshbasic_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#ifndef FLAT_SHADED\n\tvarying vec3 vNormal;\n#endif\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\t#ifdef USE_LIGHTMAP\n\t\tvec4 lightMapTexel= texture2D( lightMap, vUv2 );\n\t\treflectedLight.indirectDiffuse += lightMapTexelToLinear( lightMapTexel ).rgb * lightMapIntensity;\n\t#else\n\t\treflectedLight.indirectDiffuse += vec3( 1.0 );\n\t#endif\n\t#include <aomap_fragment>\n\treflectedLight.indirectDiffuse *= diffuseColor.rgb;\n\tvec3 outgoingLight = reflectedLight.indirectDiffuse;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshbasic_vert:"#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )\n\t\t#include <beginnormal_vertex>\n\t\t#include <morphnormal_vertex>\n\t\t#include <skinbase_vertex>\n\t\t#include <skinnormal_vertex>\n\t\t#include <defaultnormal_vertex>\n\t#endif\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <fog_vertex>\n}",meshlambert_frag:"uniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <fog_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <emissivemap_fragment>\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.indirectDiffuse += ( gl_FrontFacing ) ? vIndirectFront : vIndirectBack;\n\t#else\n\t\treflectedLight.indirectDiffuse += vIndirectFront;\n\t#endif\n\t#include <lightmap_fragment>\n\treflectedLight.indirectDiffuse *= BRDF_Lambert( diffuseColor.rgb );\n\t#ifdef DOUBLE_SIDED\n\t\treflectedLight.directDiffuse = ( gl_FrontFacing ) ? vLightFront : vLightBack;\n\t#else\n\t\treflectedLight.directDiffuse = vLightFront;\n\t#endif\n\treflectedLight.directDiffuse *= BRDF_Lambert( diffuseColor.rgb ) * getShadowMask();\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshlambert_vert:"#define LAMBERT\nvarying vec3 vLightFront;\nvarying vec3 vIndirectFront;\n#ifdef DOUBLE_SIDED\n\tvarying vec3 vLightBack;\n\tvarying vec3 vIndirectBack;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <envmap_pars_vertex>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <lights_lambert_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshmatcap_frag:"#define MATCAP\nuniform vec3 diffuse;\nuniform float opacity;\nuniform sampler2D matcap;\nvarying vec3 vViewPosition;\n#include <common>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tvec3 viewDir = normalize( vViewPosition );\n\tvec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );\n\tvec3 y = cross( viewDir, x );\n\tvec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;\n\t#ifdef USE_MATCAP\n\t\tvec4 matcapColor = texture2D( matcap, uv );\n\t\tmatcapColor = matcapTexelToLinear( matcapColor );\n\t#else\n\t\tvec4 matcapColor = vec4( 1.0 );\n\t#endif\n\tvec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshmatcap_vert:"#define MATCAP\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <color_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n\tvViewPosition = - mvPosition.xyz;\n}",meshnormal_frag:"#define NORMAL\nuniform float opacity;\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <packing>\n#include <uv_pars_fragment>\n#include <normal_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\t#include <logdepthbuf_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\tgl_FragColor = vec4( packNormalToRGB( normal ), opacity );\n}",meshnormal_vert:"#define NORMAL\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvarying vec3 vViewPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( TANGENTSPACE_NORMALMAP )\n\tvViewPosition = - mvPosition.xyz;\n#endif\n}",meshphong_frag:"#define PHONG\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform vec3 specular;\nuniform float shininess;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_pars_fragment>\n#include <cube_uv_reflection_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_phong_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <specularmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <specularmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_phong_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;\n\t#include <envmap_fragment>\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphong_vert:"#define PHONG\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <envmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <envmap_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",meshphysical_frag:"#define STANDARD\n#ifdef PHYSICAL\n\t#define IOR\n\t#define SPECULAR\n#endif\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float roughness;\nuniform float metalness;\nuniform float opacity;\n#ifdef IOR\n\tuniform float ior;\n#endif\n#ifdef SPECULAR\n\tuniform float specularIntensity;\n\tuniform vec3 specularTint;\n\t#ifdef USE_SPECULARINTENSITYMAP\n\t\tuniform sampler2D specularIntensityMap;\n\t#endif\n\t#ifdef USE_SPECULARTINTMAP\n\t\tuniform sampler2D specularTintMap;\n\t#endif\n#endif\n#ifdef USE_CLEARCOAT\n\tuniform float clearcoat;\n\tuniform float clearcoatRoughness;\n#endif\n#ifdef USE_SHEEN\n\tuniform vec3 sheenTint;\n#endif\nvarying vec3 vViewPosition;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <bsdfs>\n#include <cube_uv_reflection_fragment>\n#include <envmap_common_pars_fragment>\n#include <envmap_physical_pars_fragment>\n#include <fog_pars_fragment>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_physical_pars_fragment>\n#include <transmission_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <clearcoat_pars_fragment>\n#include <roughnessmap_pars_fragment>\n#include <metalnessmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <roughnessmap_fragment>\n\t#include <metalnessmap_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <clearcoat_normal_fragment_begin>\n\t#include <clearcoat_normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_physical_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;\n\tvec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;\n\t#include <transmission_fragment>\n\tvec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;\n\t#ifdef USE_CLEARCOAT\n\t\tfloat dotNVcc = saturate( dot( geometry.clearcoatNormal, geometry.viewDir ) );\n\t\tvec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );\n\t\toutgoingLight = outgoingLight * ( 1.0 - clearcoat * Fcc ) + clearcoatSpecular * clearcoat;\n\t#endif\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshphysical_vert:"#define STANDARD\nvarying vec3 vViewPosition;\n#ifdef USE_TRANSMISSION\n\tvarying vec3 vWorldPosition;\n#endif\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n#ifdef USE_TRANSMISSION\n\tvWorldPosition = worldPosition.xyz;\n#endif\n}",meshtoon_frag:"#define TOON\nuniform vec3 diffuse;\nuniform vec3 emissive;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <dithering_pars_fragment>\n#include <color_pars_fragment>\n#include <uv_pars_fragment>\n#include <uv2_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <aomap_pars_fragment>\n#include <lightmap_pars_fragment>\n#include <emissivemap_pars_fragment>\n#include <gradientmap_pars_fragment>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <normal_pars_fragment>\n#include <lights_toon_pars_fragment>\n#include <shadowmap_pars_fragment>\n#include <bumpmap_pars_fragment>\n#include <normalmap_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\tReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );\n\tvec3 totalEmissiveRadiance = emissive;\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <color_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\t#include <normal_fragment_begin>\n\t#include <normal_fragment_maps>\n\t#include <emissivemap_fragment>\n\t#include <lights_toon_fragment>\n\t#include <lights_fragment_begin>\n\t#include <lights_fragment_maps>\n\t#include <lights_fragment_end>\n\t#include <aomap_fragment>\n\tvec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n\t#include <dithering_fragment>\n}",meshtoon_vert:"#define TOON\nvarying vec3 vViewPosition;\n#include <common>\n#include <uv_pars_vertex>\n#include <uv2_pars_vertex>\n#include <displacementmap_pars_vertex>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <normal_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <skinning_pars_vertex>\n#include <shadowmap_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\t#include <uv2_vertex>\n\t#include <color_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <normal_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <skinning_vertex>\n\t#include <displacementmap_vertex>\n\t#include <project_vertex>\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\tvViewPosition = - mvPosition.xyz;\n\t#include <worldpos_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",points_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <color_pars_fragment>\n#include <map_particle_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_particle_fragment>\n\t#include <color_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n\t#include <premultiplied_alpha_fragment>\n}",points_vert:"uniform float size;\nuniform float scale;\n#include <common>\n#include <color_pars_vertex>\n#include <fog_pars_vertex>\n#include <morphtarget_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <color_vertex>\n\t#include <begin_vertex>\n\t#include <morphtarget_vertex>\n\t#include <project_vertex>\n\tgl_PointSize = size;\n\t#ifdef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );\n\t#endif\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <worldpos_vertex>\n\t#include <fog_vertex>\n}",shadow_frag:"uniform vec3 color;\nuniform float opacity;\n#include <common>\n#include <packing>\n#include <fog_pars_fragment>\n#include <bsdfs>\n#include <lights_pars_begin>\n#include <shadowmap_pars_fragment>\n#include <shadowmask_pars_fragment>\nvoid main() {\n\tgl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",shadow_vert:"#include <common>\n#include <fog_pars_vertex>\n#include <shadowmap_pars_vertex>\nvoid main() {\n\t#include <begin_vertex>\n\t#include <project_vertex>\n\t#include <worldpos_vertex>\n\t#include <beginnormal_vertex>\n\t#include <morphnormal_vertex>\n\t#include <skinbase_vertex>\n\t#include <skinnormal_vertex>\n\t#include <defaultnormal_vertex>\n\t#include <shadowmap_vertex>\n\t#include <fog_vertex>\n}",sprite_frag:"uniform vec3 diffuse;\nuniform float opacity;\n#include <common>\n#include <uv_pars_fragment>\n#include <map_pars_fragment>\n#include <alphamap_pars_fragment>\n#include <alphatest_pars_fragment>\n#include <fog_pars_fragment>\n#include <logdepthbuf_pars_fragment>\n#include <clipping_planes_pars_fragment>\nvoid main() {\n\t#include <clipping_planes_fragment>\n\tvec3 outgoingLight = vec3( 0.0 );\n\tvec4 diffuseColor = vec4( diffuse, opacity );\n\t#include <logdepthbuf_fragment>\n\t#include <map_fragment>\n\t#include <alphamap_fragment>\n\t#include <alphatest_fragment>\n\toutgoingLight = diffuseColor.rgb;\n\t#include <output_fragment>\n\t#include <tonemapping_fragment>\n\t#include <encodings_fragment>\n\t#include <fog_fragment>\n}",sprite_vert:"uniform float rotation;\nuniform vec2 center;\n#include <common>\n#include <uv_pars_vertex>\n#include <fog_pars_vertex>\n#include <logdepthbuf_pars_vertex>\n#include <clipping_planes_pars_vertex>\nvoid main() {\n\t#include <uv_vertex>\n\tvec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );\n\tvec2 scale;\n\tscale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );\n\tscale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );\n\t#ifndef USE_SIZEATTENUATION\n\t\tbool isPerspective = isPerspectiveMatrix( projectionMatrix );\n\t\tif ( isPerspective ) scale *= - mvPosition.z;\n\t#endif\n\tvec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;\n\tvec2 rotatedPosition;\n\trotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;\n\trotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;\n\tmvPosition.xy += rotatedPosition;\n\tgl_Position = projectionMatrix * mvPosition;\n\t#include <logdepthbuf_vertex>\n\t#include <clipping_planes_vertex>\n\t#include <fog_vertex>\n}"},Dr={common:{diffuse:{value:new An(16777215)},opacity:{value:1},map:{value:null},uvTransform:{value:new Ye},uv2Transform:{value:new Ye},alphaMap:{value:null},alphaTest:{value:0}},specularmap:{specularMap:{value:null}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},maxMipLevel:{value:0}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1}},emissivemap:{emissiveMap:{value:null}},bumpmap:{bumpMap:{value:null},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalScale:{value:new Xe(1,1)}},displacementmap:{displacementMap:{value:null},displacementScale:{value:1},displacementBias:{value:0}},roughnessmap:{roughnessMap:{value:null}},metalnessmap:{metalnessMap:{value:null}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new An(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotShadowMap:{value:[]},spotShadowMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new An(16777215)},opacity:{value:1},size:{value:1},scale:{value:1},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Ye}},sprite:{diffuse:{value:new An(16777215)},opacity:{value:1},center:{value:new Xe(.5,.5)},rotation:{value:0},map:{value:null},alphaMap:{value:null},alphaTest:{value:0},uvTransform:{value:new Ye}}},Pr={basic:{uniforms:ur([Dr.common,Dr.specularmap,Dr.envmap,Dr.aomap,Dr.lightmap,Dr.fog]),vertexShader:Rr.meshbasic_vert,fragmentShader:Rr.meshbasic_frag},lambert:{uniforms:ur([Dr.common,Dr.specularmap,Dr.envmap,Dr.aomap,Dr.lightmap,Dr.emissivemap,Dr.fog,Dr.lights,{emissive:{value:new An(0)}}]),vertexShader:Rr.meshlambert_vert,fragmentShader:Rr.meshlambert_frag},phong:{uniforms:ur([Dr.common,Dr.specularmap,Dr.envmap,Dr.aomap,Dr.lightmap,Dr.emissivemap,Dr.bumpmap,Dr.normalmap,Dr.displacementmap,Dr.fog,Dr.lights,{emissive:{value:new An(0)},specular:{value:new An(1118481)},shininess:{value:30}}]),vertexShader:Rr.meshphong_vert,fragmentShader:Rr.meshphong_frag},standard:{uniforms:ur([Dr.common,Dr.envmap,Dr.aomap,Dr.lightmap,Dr.emissivemap,Dr.bumpmap,Dr.normalmap,Dr.displacementmap,Dr.roughnessmap,Dr.metalnessmap,Dr.fog,Dr.lights,{emissive:{value:new An(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:Rr.meshphysical_vert,fragmentShader:Rr.meshphysical_frag},toon:{uniforms:ur([Dr.common,Dr.aomap,Dr.lightmap,Dr.emissivemap,Dr.bumpmap,Dr.normalmap,Dr.displacementmap,Dr.gradientmap,Dr.fog,Dr.lights,{emissive:{value:new An(0)}}]),vertexShader:Rr.meshtoon_vert,fragmentShader:Rr.meshtoon_frag},matcap:{uniforms:ur([Dr.common,Dr.bumpmap,Dr.normalmap,Dr.displacementmap,Dr.fog,{matcap:{value:null}}]),vertexShader:Rr.meshmatcap_vert,fragmentShader:Rr.meshmatcap_frag},points:{uniforms:ur([Dr.points,Dr.fog]),vertexShader:Rr.points_vert,fragmentShader:Rr.points_frag},dashed:{uniforms:ur([Dr.common,Dr.fog,{scale:{value:1},dashSize:{value:1},totalSize:{value:2}}]),vertexShader:Rr.linedashed_vert,fragmentShader:Rr.linedashed_frag},depth:{uniforms:ur([Dr.common,Dr.displacementmap]),vertexShader:Rr.depth_vert,fragmentShader:Rr.depth_frag},normal:{uniforms:ur([Dr.common,Dr.bumpmap,Dr.normalmap,Dr.displacementmap,{opacity:{value:1}}]),vertexShader:Rr.meshnormal_vert,fragmentShader:Rr.meshnormal_frag},sprite:{uniforms:ur([Dr.sprite,Dr.fog]),vertexShader:Rr.sprite_vert,fragmentShader:Rr.sprite_frag},background:{uniforms:{uvTransform:{value:new Ye},t2D:{value:null}},vertexShader:Rr.background_vert,fragmentShader:Rr.background_frag},cube:{uniforms:ur([Dr.envmap,{opacity:{value:1}}]),vertexShader:Rr.cube_vert,fragmentShader:Rr.cube_frag},equirect:{uniforms:{tEquirect:{value:null}},vertexShader:Rr.equirect_vert,fragmentShader:Rr.equirect_frag},distanceRGBA:{uniforms:ur([Dr.common,Dr.displacementmap,{referencePosition:{value:new ri},nearDistance:{value:1},farDistance:{value:1e3}}]),vertexShader:Rr.distanceRGBA_vert,fragmentShader:Rr.distanceRGBA_frag},shadow:{uniforms:ur([Dr.lights,Dr.fog,{color:{value:new An(0)},opacity:{value:1}}]),vertexShader:Rr.shadow_vert,fragmentShader:Rr.shadow_frag}};function Nr(t,e,i,n,r){const s=new An(0);let a,o,l=0,c=null,h=0,u=null;function d(t,e){i.buffers.color.setClear(t.r,t.g,t.b,e,r)}return{getClearColor:function(){return s},setClearColor:function(t,e=1){s.set(t),l=e,d(s,l)},getClearAlpha:function(){return l},setClearAlpha:function(t){l=t,d(s,l)},render:function(i,r){let 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Ir(t,e,i,n){const r=t.getParameter(34921),s=n.isWebGL2?null:e.get("OES_vertex_array_object"),a=n.isWebGL2||null!==s,o={},l=d(null);let c=l;function h(e){return n.isWebGL2?t.bindVertexArray(e):s.bindVertexArrayOES(e)}function u(e){return n.isWebGL2?t.deleteVertexArray(e):s.deleteVertexArrayOES(e)}function d(t){const e=[],i=[],n=[];for(let t=0;t<r;t++)e[t]=0,i[t]=0,n[t]=0;return{geometry:null,program:null,wireframe:!1,newAttributes:e,enabledAttributes:i,attributeDivisors:n,object:t,attributes:{},index:null}}function p(){const t=c.newAttributes;for(let e=0,i=t.length;e<i;e++)t[e]=0}function f(t){m(t,0)}function m(i,r){const s=c.newAttributes,a=c.enabledAttributes,o=c.attributeDivisors;s[i]=1,0===a[i]&&(t.enableVertexAttribArray(i),a[i]=1),o[i]!==r&&((n.isWebGL2?t:e.get("ANGLE_instanced_arrays"))[n.isWebGL2?"vertexAttribDivisor":"vertexAttribDivisorANGLE"](i,r),o[i]=r)}function g(){const e=c.newAttributes,i=c.enabledAttributes;for(let 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l=s||e.has("WEBGL_draw_buffers"),c=!0===i.logarithmicDepthBuffer,h=t.getParameter(34930),u=t.getParameter(35660),d=t.getParameter(3379),p=t.getParameter(34076),f=t.getParameter(34921),m=t.getParameter(36347),g=t.getParameter(36348),v=t.getParameter(36349),y=u>0,x=s||e.has("OES_texture_float");return{isWebGL2:s,drawBuffers:l,getMaxAnisotropy:function(){if(void 0!==n)return n;if(!0===e.has("EXT_texture_filter_anisotropic")){const i=e.get("EXT_texture_filter_anisotropic");n=t.getParameter(i.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else n=0;return n},getMaxPrecision:r,precision:a,logarithmicDepthBuffer:c,maxTextures:h,maxVertexTextures:u,maxTextureSize:d,maxCubemapSize:p,maxAttributes:f,maxVertexUniforms:m,maxVaryings:g,maxFragmentUniforms:v,vertexTextures:y,floatFragmentTextures:x,floatVertexTextures:y&&x,maxSamples:s?t.getParameter(36183):0}}function kr(t){const e=this;let i=null,n=0,r=!1,s=!1;const a=new Mr,o=new Ye,l={value:null,needsUpdate:!1};function 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Xe(1,1)},clearcoatNormalMap:{value:null},sheenTint:{value:new An(0)},transmission:{value:0},transmissionMap:{value:null},transmissionSamplerSize:{value:new Xe},transmissionSamplerMap:{value:null},thickness:{value:0},thicknessMap:{value:null},attenuationDistance:{value:0},attenuationTint:{value:new An(0)},specularIntensity:{value:0},specularIntensityMap:{value:null},specularTint:{value:new An(1,1,1)},specularTintMap:{value:null}}]),vertexShader:Rr.meshphysical_vert,fragmentShader:Rr.meshphysical_frag};class Or extends fr{constructor(t=-1,e=1,i=1,n=-1,r=.1,s=2e3){super(),this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=t,this.right=e,this.top=i,this.bottom=n,this.near=r,this.far=s,this.updateProjectionMatrix()}copy(t,e){return super.copy(t,e),this.left=t.left,this.right=t.right,this.top=t.top,this.bottom=t.bottom,this.near=t.near,this.far=t.far,this.zoom=t.zoom,this.view=null===t.view?null:Object.assign({},t.view),this}setViewOffset(t,e,i,n,r,s){null===this.view&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=t,this.view.fullHeight=e,this.view.offsetX=i,this.view.offsetY=n,this.view.width=r,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){null!==this.view&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const t=(this.right-this.left)/(2*this.zoom),e=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,n=(this.top+this.bottom)/2;let r=i-t,s=i+t,a=n+e,o=n-e;if(null!==this.view&&this.view.enabled){const t=(this.right-this.left)/this.view.fullWidth/this.zoom,e=(this.top-this.bottom)/this.view.fullHeight/this.zoom;r+=t*this.view.offsetX,s=r+t*this.view.width,a-=e*this.view.offsetY,o=a-e*this.view.height}this.projectionMatrix.makeOrthographic(r,s,a,o,this.near,this.far),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(t){const e=super.toJSON(t);return e.object.zoom=this.zoom,e.object.left=this.left,e.object.right=this.right,e.object.top=this.top,e.object.bottom=this.bottom,e.object.near=this.near,e.object.far=this.far,null!==this.view&&(e.object.view=Object.assign({},this.view)),e}}Or.prototype.isOrthographicCamera=!0;class Ur extends pr{constructor(t){super(t),this.type="RawShaderMaterial"}}Ur.prototype.isRawShaderMaterial=!0;const Hr=Math.pow(2,8),Vr=[.125,.215,.35,.446,.526,.582],qr=5+Vr.length,Gr={[Re]:0,[De]:1,[Ne]:2,3004:3,3005:4,3006:5,[Pe]:6},Wr=new Or,{_lodPlanes:jr,_sizeLods:Xr,_sigmas:Yr}=is(),Zr=new An;let Jr=null;const Qr=(1+Math.sqrt(5))/2,Kr=1/Qr,$r=[new ri(1,1,1),new ri(-1,1,1),new ri(1,1,-1),new ri(-1,1,-1),new ri(0,Qr,Kr),new ri(0,Qr,-Kr),new ri(Kr,0,Qr),new ri(-Kr,0,Qr),new ri(Qr,Kr,0),new ri(-Qr,Kr,0)];class ts{constructor(t){this._renderer=t,this._pingPongRenderTarget=null,this._blurMaterial=function(t){const e=new Float32Array(20),i=new ri(0,1,0);return new Ur({name:"SphericalGaussianBlur",defines:{n:20},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:e},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:i},inputEncoding:{value:Gr[3e3]},outputEncoding:{value:Gr[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform int samples;\n\t\t\tuniform float weights[ n ];\n\t\t\tuniform bool latitudinal;\n\t\t\tuniform float dTheta;\n\t\t\tuniform float mipInt;\n\t\t\tuniform vec3 poleAxis;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#define ENVMAP_TYPE_CUBE_UV\n\t\t\t#include <cube_uv_reflection_fragment>\n\n\t\t\tvec3 getSample( float theta, vec3 axis ) {\n\n\t\t\t\tfloat cosTheta = cos( theta );\n\t\t\t\t// Rodrigues' axis-angle rotation\n\t\t\t\tvec3 sampleDirection = vOutputDirection * cosTheta\n\t\t\t\t\t+ cross( axis, vOutputDirection ) * sin( theta )\n\t\t\t\t\t+ axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );\n\n\t\t\t\treturn bilinearCubeUV( envMap, sampleDirection, mipInt );\n\n\t\t\t}\n\n\t\t\tvoid main() {\n\n\t\t\t\tvec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );\n\n\t\t\t\tif ( all( equal( axis, vec3( 0.0 ) ) ) ) {\n\n\t\t\t\t\taxis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );\n\n\t\t\t\t}\n\n\t\t\t\taxis = normalize( axis );\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );\n\n\t\t\t\tfor ( int i = 1; i < n; i++ ) {\n\n\t\t\t\t\tif ( i >= samples ) {\n\n\t\t\t\t\t\tbreak;\n\n\t\t\t\t\t}\n\n\t\t\t\t\tfloat theta = dTheta * float( i );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );\n\t\t\t\t\tgl_FragColor.rgb += weights[ i ] * getSample( theta, axis );\n\n\t\t\t\t}\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}(),this._equirectShader=null,this._cubemapShader=null,this._compileMaterial(this._blurMaterial)}fromScene(t,e=0,i=.1,n=100){Jr=this._renderer.getRenderTarget();const r=this._allocateTargets();return this._sceneToCubeUV(t,i,n,r),e>0&&this._blur(r,0,0,e),this._applyPMREM(r),this._cleanup(r),r}fromEquirectangular(t){return this._fromTexture(t)}fromCubemap(t){return this._fromTexture(t)}compileCubemapShader(){null===this._cubemapShader&&(this._cubemapShader=as(),this._compileMaterial(this._cubemapShader))}compileEquirectangularShader(){null===this._equirectShader&&(this._equirectShader=ss(),this._compileMaterial(this._equirectShader))}dispose(){this._blurMaterial.dispose(),null!==this._cubemapShader&&this._cubemapShader.dispose(),null!==this._equirectShader&&this._equirectShader.dispose();for(let t=0;t<jr.length;t++)jr[t].dispose()}_cleanup(t){this._pingPongRenderTarget.dispose(),this._renderer.setRenderTarget(Jr),t.scissorTest=!1,rs(t,0,0,t.width,t.height)}_fromTexture(t){Jr=this._renderer.getRenderTarget();const e=this._allocateTargets(t);return this._textureToCubeUV(t,e),this._applyPMREM(e),this._cleanup(e),e}_allocateTargets(t){const e={magFilter:ue,minFilter:ue,generateMipmaps:!1,type:fe,format:1023,encoding:es(t)?t.encoding:Ne,depthBuffer:!1},i=ns(e);return i.depthBuffer=!t,this._pingPongRenderTarget=ns(e),i}_compileMaterial(t){const e=new or(jr[0],t);this._renderer.compile(e,Wr)}_sceneToCubeUV(t,e,i,n){const r=new mr(90,1,e,i),s=[1,-1,1,1,1,1],a=[1,1,1,-1,-1,-1],o=this._renderer,l=o.autoClear,c=o.outputEncoding,h=o.toneMapping;o.getClearColor(Zr),o.toneMapping=0,o.outputEncoding=Re,o.autoClear=!1;const u=new Ln({name:"PMREM.Background",side:1,depthWrite:!1,depthTest:!1}),d=new or(new cr,u);let p=!1;const f=t.background;f?f.isColor&&(u.color.copy(f),t.background=null,p=!0):(u.color.copy(Zr),p=!0);for(let e=0;e<6;e++){const i=e%3;0==i?(r.up.set(0,s[e],0),r.lookAt(a[e],0,0)):1==i?(r.up.set(0,0,s[e]),r.lookAt(0,a[e],0)):(r.up.set(0,s[e],0),r.lookAt(0,0,a[e])),rs(n,i*Hr,e>2?Hr:0,Hr,Hr),o.setRenderTarget(n),p&&o.render(d,r),o.render(t,r)}d.geometry.dispose(),d.material.dispose(),o.toneMapping=h,o.outputEncoding=c,o.autoClear=l,t.background=f}_textureToCubeUV(t,e){const i=this._renderer;t.isCubeTexture?null==this._cubemapShader&&(this._cubemapShader=as()):null==this._equirectShader&&(this._equirectShader=ss());const n=t.isCubeTexture?this._cubemapShader:this._equirectShader,r=new or(jr[0],n),s=n.uniforms;s.envMap.value=t,t.isCubeTexture||s.texelSize.value.set(1/t.image.width,1/t.image.height),s.inputEncoding.value=Gr[t.encoding],s.outputEncoding.value=Gr[e.texture.encoding],rs(e,0,0,3*Hr,2*Hr),i.setRenderTarget(e),i.render(r,Wr)}_applyPMREM(t){const e=this._renderer,i=e.autoClear;e.autoClear=!1;for(let e=1;e<qr;e++){const i=Math.sqrt(Yr[e]*Yr[e]-Yr[e-1]*Yr[e-1]),n=$r[(e-1)%$r.length];this._blur(t,e-1,e,i,n)}e.autoClear=i}_blur(t,e,i,n,r){const s=this._pingPongRenderTarget;this._halfBlur(t,s,e,i,n,"latitudinal",r),this._halfBlur(s,t,i,i,n,"longitudinal",r)}_halfBlur(t,e,i,n,r,s,a){const o=this._renderer,l=this._blurMaterial;"latitudinal"!==s&&"longitudinal"!==s&&console.error("blur direction must be either latitudinal or longitudinal!");const c=new or(jr[n],l),h=l.uniforms,u=Xr[i]-1,d=isFinite(r)?Math.PI/(2*u):2*Math.PI/39,p=r/d,f=isFinite(r)?1+Math.floor(3*p):20;f>20&&console.warn(`sigmaRadians, ${r}, is too large and will clip, as it requested ${f} samples when the maximum is set to 20`);const m=[];let g=0;for(let t=0;t<20;++t){const e=t/p,i=Math.exp(-e*e/2);m.push(i),0==t?g+=i:t<f&&(g+=2*i)}for(let t=0;t<m.length;t++)m[t]=m[t]/g;h.envMap.value=t.texture,h.samples.value=f,h.weights.value=m,h.latitudinal.value="latitudinal"===s,a&&(h.poleAxis.value=a),h.dTheta.value=d,h.mipInt.value=8-i,h.inputEncoding.value=Gr[t.texture.encoding],h.outputEncoding.value=Gr[t.texture.encoding];const v=Xr[n];rs(e,3*Math.max(0,Hr-2*v),(0===n?0:2*Hr)+2*v*(n>4?n-8+4:0),3*v,2*v),o.setRenderTarget(e),o.render(c,Wr)}}function es(t){return void 0!==t&&t.type===fe&&(t.encoding===Re||t.encoding===De||t.encoding===Pe)}function is(){const t=[],e=[],i=[];let n=8;for(let r=0;r<qr;r++){const s=Math.pow(2,n);e.push(s);let a=1/s;r>4?a=Vr[r-8+4-1]:0==r&&(a=0),i.push(a);const o=1/(s-1),l=-o/2,c=1+o/2,h=[l,l,c,l,c,c,l,l,c,c,l,c],u=6,d=6,p=3,f=2,m=1,g=new Float32Array(p*d*u),v=new Float32Array(f*d*u),y=new Float32Array(m*d*u);for(let t=0;t<u;t++){const e=t%3*2/3-1,i=t>2?0:-1,n=[e,i,0,e+2/3,i,0,e+2/3,i+1,0,e,i,0,e+2/3,i+1,0,e,i+1,0];g.set(n,p*d*t),v.set(h,f*d*t);const r=[t,t,t,t,t,t];y.set(r,m*d*t)}const x=new qn;x.setAttribute("position",new Dn(g,p)),x.setAttribute("uv",new Dn(v,f)),x.setAttribute("faceIndex",new Dn(y,m)),t.push(x),n>4&&n--}return{_lodPlanes:t,_sizeLods:e,_sigmas:i}}function ns(t){const e=new ei(3*Hr,3*Hr,t);return e.texture.mapping=oe,e.texture.name="PMREM.cubeUv",e.scissorTest=!0,e}function rs(t,e,i,n,r){t.viewport.set(e,i,n,r),t.scissor.set(e,i,n,r)}function ss(){const t=new Xe(1,1);return new Ur({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null},texelSize:{value:t},inputEncoding:{value:Gr[3e3]},outputEncoding:{value:Gr[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform sampler2D envMap;\n\t\t\tuniform vec2 texelSize;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\t#include <common>\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\n\t\t\t\tvec3 outputDirection = normalize( vOutputDirection );\n\t\t\t\tvec2 uv = equirectUv( outputDirection );\n\n\t\t\t\tvec2 f = fract( uv / texelSize - 0.5 );\n\t\t\t\tuv -= f * texelSize;\n\t\t\t\tvec3 tl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x += texelSize.x;\n\t\t\t\tvec3 tr = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.y += texelSize.y;\n\t\t\t\tvec3 br = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\t\t\t\tuv.x -= texelSize.x;\n\t\t\t\tvec3 bl = envMapTexelToLinear( texture2D ( envMap, uv ) ).rgb;\n\n\t\t\t\tvec3 tm = mix( tl, tr, f.x );\n\t\t\t\tvec3 bm = mix( bl, br, f.x );\n\t\t\t\tgl_FragColor.rgb = mix( tm, bm, f.y );\n\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function as(){return new Ur({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},inputEncoding:{value:Gr[3e3]},outputEncoding:{value:Gr[3e3]}},vertexShader:"\n\n\t\tprecision mediump float;\n\t\tprecision mediump int;\n\n\t\tattribute vec3 position;\n\t\tattribute vec2 uv;\n\t\tattribute float faceIndex;\n\n\t\tvarying vec3 vOutputDirection;\n\n\t\t// RH coordinate system; PMREM face-indexing convention\n\t\tvec3 getDirection( vec2 uv, float face ) {\n\n\t\t\tuv = 2.0 * uv - 1.0;\n\n\t\t\tvec3 direction = vec3( uv, 1.0 );\n\n\t\t\tif ( face == 0.0 ) {\n\n\t\t\t\tdirection = direction.zyx; // ( 1, v, u ) pos x\n\n\t\t\t} else if ( face == 1.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xz *= -1.0; // ( -u, 1, -v ) pos y\n\n\t\t\t} else if ( face == 2.0 ) {\n\n\t\t\t\tdirection.x *= -1.0; // ( -u, v, 1 ) pos z\n\n\t\t\t} else if ( face == 3.0 ) {\n\n\t\t\t\tdirection = direction.zyx;\n\t\t\t\tdirection.xz *= -1.0; // ( -1, v, -u ) neg x\n\n\t\t\t} else if ( face == 4.0 ) {\n\n\t\t\t\tdirection = direction.xzy;\n\t\t\t\tdirection.xy *= -1.0; // ( -u, -1, v ) neg y\n\n\t\t\t} else if ( face == 5.0 ) {\n\n\t\t\t\tdirection.z *= -1.0; // ( u, v, -1 ) neg z\n\n\t\t\t}\n\n\t\t\treturn direction;\n\n\t\t}\n\n\t\tvoid main() {\n\n\t\t\tvOutputDirection = getDirection( uv, faceIndex );\n\t\t\tgl_Position = vec4( position, 1.0 );\n\n\t\t}\n\t",fragmentShader:"\n\n\t\t\tprecision mediump float;\n\t\t\tprecision mediump int;\n\n\t\t\tvarying vec3 vOutputDirection;\n\n\t\t\tuniform samplerCube envMap;\n\n\t\t\t\n\n\t\tuniform int inputEncoding;\n\t\tuniform int outputEncoding;\n\n\t\t#include <encodings_pars_fragment>\n\n\t\tvec4 inputTexelToLinear( vec4 value ) {\n\n\t\t\tif ( inputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( inputEncoding == 1 ) {\n\n\t\t\t\treturn sRGBToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 2 ) {\n\n\t\t\t\treturn RGBEToLinear( value );\n\n\t\t\t} else if ( inputEncoding == 3 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 7.0 );\n\n\t\t\t} else if ( inputEncoding == 4 ) {\n\n\t\t\t\treturn RGBMToLinear( value, 16.0 );\n\n\t\t\t} else if ( inputEncoding == 5 ) {\n\n\t\t\t\treturn RGBDToLinear( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn GammaToLinear( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 linearToOutputTexel( vec4 value ) {\n\n\t\t\tif ( outputEncoding == 0 ) {\n\n\t\t\t\treturn value;\n\n\t\t\t} else if ( outputEncoding == 1 ) {\n\n\t\t\t\treturn LinearTosRGB( value );\n\n\t\t\t} else if ( outputEncoding == 2 ) {\n\n\t\t\t\treturn LinearToRGBE( value );\n\n\t\t\t} else if ( outputEncoding == 3 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 7.0 );\n\n\t\t\t} else if ( outputEncoding == 4 ) {\n\n\t\t\t\treturn LinearToRGBM( value, 16.0 );\n\n\t\t\t} else if ( outputEncoding == 5 ) {\n\n\t\t\t\treturn LinearToRGBD( value, 256.0 );\n\n\t\t\t} else {\n\n\t\t\t\treturn LinearToGamma( value, 2.2 );\n\n\t\t\t}\n\n\t\t}\n\n\t\tvec4 envMapTexelToLinear( vec4 color ) {\n\n\t\t\treturn inputTexelToLinear( color );\n\n\t\t}\n\t\n\n\t\t\tvoid main() {\n\n\t\t\t\tgl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );\n\t\t\t\tgl_FragColor.rgb = envMapTexelToLinear( textureCube( envMap, vec3( - vOutputDirection.x, vOutputDirection.yz ) ) ).rgb;\n\t\t\t\tgl_FragColor = linearToOutputTexel( gl_FragColor );\n\n\t\t\t}\n\t\t",blending:0,depthTest:!1,depthWrite:!1})}function os(t){let e=new WeakMap,i=null;function n(t){const i=t.target;i.removeEventListener("dispose",n);const r=e.get(i);void 0!==r&&(e.delete(i),r.dispose())}return{get:function(r){if(r&&r.isTexture&&!1===r.isRenderTargetTexture){const s=r.mapping,a=303===s||304===s,o=s===se||s===ae;if(a||o){if(e.has(r))return e.get(r).texture;{const s=r.image;if(a&&s&&s.height>0||o&&s&&function(t){let e=0;for(let i=0;i<6;i++)void 0!==t[i]&&e++;return 6===e}(s)){const s=t.getRenderTarget();null===i&&(i=new ts(t));const o=a?i.fromEquirectangular(r):i.fromCubemap(r);return e.set(r,o),t.setRenderTarget(s),r.addEventListener("dispose",n),o.texture}return null}}}return r},dispose:function(){e=new WeakMap,null!==i&&(i.dispose(),i=null)}}}function ls(t){const e={};function i(i){if(void 0!==e[i])return e[i];let 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null!==i(t)},init:function(t){t.isWebGL2?i("EXT_color_buffer_float"):(i("WEBGL_depth_texture"),i("OES_texture_float"),i("OES_texture_half_float"),i("OES_texture_half_float_linear"),i("OES_standard_derivatives"),i("OES_element_index_uint"),i("OES_vertex_array_object"),i("ANGLE_instanced_arrays")),i("OES_texture_float_linear"),i("EXT_color_buffer_half_float")},get:function(t){const e=i(t);return null===e&&console.warn("THREE.WebGLRenderer: "+t+" extension not supported."),e}}}function cs(t,e,i,n){const r={},s=new WeakMap;function a(t){const o=t.target;null!==o.index&&e.remove(o.index);for(const t in o.attributes)e.remove(o.attributes[t]);o.removeEventListener("dispose",a),delete r[o.id];const l=s.get(o);l&&(e.remove(l),s.delete(o)),n.releaseStatesOfGeometry(o),!0===o.isInstancedBufferGeometry&&delete o._maxInstanceCount,i.memory.geometries--}function o(t){const i=[],n=t.index,r=t.attributes.position;let a=0;if(null!==n){const t=n.array;a=n.version;for(let e=0,n=t.length;e<n;e+=3){const n=t[e+0],r=t[e+1],s=t[e+2];i.push(n,r,r,s,s,n)}}else{const t=r.array;a=r.version;for(let e=0,n=t.length/3-1;e<n;e+=3){const t=e+0,n=e+1,r=e+2;i.push(t,n,n,r,r,t)}}const o=new(zn(i)>65535?Nn:Pn)(i,1);o.version=a;const l=s.get(t);l&&e.remove(l),s.set(t,o)}return{get:function(t,e){return!0===r[e.id]||(e.addEventListener("dispose",a),r[e.id]=!0,i.memory.geometries++),e},update:function(t){const i=t.attributes;for(const t in i)e.update(i[t],34962);const n=t.morphAttributes;for(const t in n){const i=n[t];for(let t=0,n=i.length;t<n;t++)e.update(i[t],34962)}},getWireframeAttribute:function(t){const e=s.get(t);if(e){const i=t.index;null!==i&&e.version<i.version&&o(t)}else o(t);return s.get(t)}}}function hs(t,e,i,n){const r=n.isWebGL2;let s,a,o;this.setMode=function(t){s=t},this.setIndex=function(t){a=t.type,o=t.bytesPerElement},this.render=function(e,n){t.drawElements(s,n,a,e*o),i.update(n,s,1)},this.renderInstances=function(n,l,c){if(0===c)return;let h,u;if(r)h=t,u="drawElementsInstanced";else if(h=e.get("ANGLE_instanced_arrays"),u="drawElementsInstancedANGLE",null===h)return void console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");h[u](s,l,a,n*o,c),i.update(l,s,c)}}function us(t){const e={frame:0,calls:0,triangles:0,points:0,lines:0};return{memory:{geometries:0,textures:0},render:e,programs:null,autoReset:!0,reset:function(){e.frame++,e.calls=0,e.triangles=0,e.points=0,e.lines=0},update:function(t,i,n){switch(e.calls++,i){case 4:e.triangles+=n*(t/3);break;case 1:e.lines+=n*(t/2);break;case 3:e.lines+=n*(t-1);break;case 2:e.lines+=n*t;break;case 0:e.points+=n*t;break;default:console.error("THREE.WebGLInfo: Unknown draw mode:",i)}}}}function ds(t,e){return t[0]-e[0]}function ps(t,e){return Math.abs(e[1])-Math.abs(t[1])}function fs(t){const e={},i=new Float32Array(8),n=[];for(let t=0;t<8;t++)n[t]=[t,0];return{update:function(r,s,a,o){const l=r.morphTargetInfluences,c=void 0===l?0:l.length;let h=e[s.id];if(void 0===h||h.length!==c){h=[];for(let t=0;t<c;t++)h[t]=[t,0];e[s.id]=h}for(let t=0;t<c;t++){const e=h[t];e[0]=t,e[1]=l[t]}h.sort(ps);for(let t=0;t<8;t++)t<c&&h[t][1]?(n[t][0]=h[t][0],n[t][1]=h[t][1]):(n[t][0]=Number.MAX_SAFE_INTEGER,n[t][1]=0);n.sort(ds);const u=s.morphAttributes.position,d=s.morphAttributes.normal;let p=0;for(let t=0;t<8;t++){const e=n[t],r=e[0],a=e[1];r!==Number.MAX_SAFE_INTEGER&&a?(u&&s.getAttribute("morphTarget"+t)!==u[r]&&s.setAttribute("morphTarget"+t,u[r]),d&&s.getAttribute("morphNormal"+t)!==d[r]&&s.setAttribute("morphNormal"+t,d[r]),i[t]=a,p+=a):(u&&!0===s.hasAttribute("morphTarget"+t)&&s.deleteAttribute("morphTarget"+t),d&&!0===s.hasAttribute("morphNormal"+t)&&s.deleteAttribute("morphNormal"+t),i[t]=0)}const f=s.morphTargetsRelative?1:1-p;o.getUniforms().setValue(t,"morphTargetBaseInfluence",f),o.getUniforms().setValue(t,"morphTargetInfluences",i)}}}function ms(t,e,i,n){let r=new WeakMap;function s(t){const e=t.target;e.removeEventListener("dispose",s),i.remove(e.instanceMatrix),null!==e.instanceColor&&i.remove(e.instanceColor)}return{update:function(t){const a=n.render.frame,o=t.geometry,l=e.get(t,o);return r.get(l)!==a&&(e.update(l),r.set(l,a)),t.isInstancedMesh&&(!1===t.hasEventListener("dispose",s)&&t.addEventListener("dispose",s),i.update(t.instanceMatrix,34962),null!==t.instanceColor&&i.update(t.instanceColor,34962)),l},dispose:function(){r=new WeakMap}}}class gs extends Ke{constructor(t=null,e=1,i=1,n=1){super(null),this.image={data:t,width:e,height:i,depth:n},this.magFilter=ue,this.minFilter=ue,this.wrapR=ce,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}gs.prototype.isDataTexture2DArray=!0;class vs extends Ke{constructor(t=null,e=1,i=1,n=1){super(null),this.image={data:t,width:e,height:i,depth:n},this.magFilter=ue,this.minFilter=ue,this.wrapR=ce,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}vs.prototype.isDataTexture3D=!0;const ys=new Ke,xs=new gs,bs=new vs,ws=new yr,_s=[],Ms=[],Ss=new Float32Array(16),Es=new Float32Array(9),Ts=new Float32Array(4);function As(t,e,i){const n=t[0];if(n<=0||n>0)return t;const r=e*i;let s=_s[r];if(void 0===s&&(s=new Float32Array(r),_s[r]=s),0!==e){n.toArray(s,0);for(let n=1,r=0;n!==e;++n)r+=i,t[n].toArray(s,r)}return s}function Ls(t,e){if(t.length!==e.length)return!1;for(let i=0,n=t.length;i<n;i++)if(t[i]!==e[i])return!1;return!0}function Cs(t,e){for(let i=0,n=e.length;i<n;i++)t[i]=e[i]}function Rs(t,e){let i=Ms[e];void 0===i&&(i=new Int32Array(e),Ms[e]=i);for(let n=0;n!==e;++n)i[n]=t.allocateTextureUnit();return i}function Ds(t,e){const i=this.cache;i[0]!==e&&(t.uniform1f(this.addr,e),i[0]=e)}function Ps(t,e){const i=this.cache;if(void 0!==e.x)i[0]===e.x&&i[1]===e.y||(t.uniform2f(this.addr,e.x,e.y),i[0]=e.x,i[1]=e.y);else{if(Ls(i,e))return;t.uniform2fv(this.addr,e),Cs(i,e)}}function Ns(t,e){const i=this.cache;if(void 0!==e.x)i[0]===e.x&&i[1]===e.y&&i[2]===e.z||(t.uniform3f(this.addr,e.x,e.y,e.z),i[0]=e.x,i[1]=e.y,i[2]=e.z);else if(void 0!==e.r)i[0]===e.r&&i[1]===e.g&&i[2]===e.b||(t.uniform3f(this.addr,e.r,e.g,e.b),i[0]=e.r,i[1]=e.g,i[2]=e.b);else{if(Ls(i,e))return;t.uniform3fv(this.addr,e),Cs(i,e)}}function Is(t,e){const i=this.cache;if(void 0!==e.x)i[0]===e.x&&i[1]===e.y&&i[2]===e.z&&i[3]===e.w||(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),i[0]=e.x,i[1]=e.y,i[2]=e.z,i[3]=e.w);else{if(Ls(i,e))return;t.uniform4fv(this.addr,e),Cs(i,e)}}function zs(t,e){const i=this.cache,n=e.elements;if(void 0===n){if(Ls(i,e))return;t.uniformMatrix2fv(this.addr,!1,e),Cs(i,e)}else{if(Ls(i,n))return;Ts.set(n),t.uniformMatrix2fv(this.addr,!1,Ts),Cs(i,n)}}function Bs(t,e){const i=this.cache,n=e.elements;if(void 0===n){if(Ls(i,e))return;t.uniformMatrix3fv(this.addr,!1,e),Cs(i,e)}else{if(Ls(i,n))return;Es.set(n),t.uniformMatrix3fv(this.addr,!1,Es),Cs(i,n)}}function ks(t,e){const i=this.cache,n=e.elements;if(void 0===n){if(Ls(i,e))return;t.uniformMatrix4fv(this.addr,!1,e),Cs(i,e)}else{if(Ls(i,n))return;Ss.set(n),t.uniformMatrix4fv(this.addr,!1,Ss),Cs(i,n)}}function Fs(t,e){const i=this.cache;i[0]!==e&&(t.uniform1i(this.addr,e),i[0]=e)}function Os(t,e){const i=this.cache;Ls(i,e)||(t.uniform2iv(this.addr,e),Cs(i,e))}function Us(t,e){const i=this.cache;Ls(i,e)||(t.uniform3iv(this.addr,e),Cs(i,e))}function Hs(t,e){const i=this.cache;Ls(i,e)||(t.uniform4iv(this.addr,e),Cs(i,e))}function Vs(t,e){const i=this.cache;i[0]!==e&&(t.uniform1ui(this.addr,e),i[0]=e)}function qs(t,e){const i=this.cache;Ls(i,e)||(t.uniform2uiv(this.addr,e),Cs(i,e))}function Gs(t,e){const i=this.cache;Ls(i,e)||(t.uniform3uiv(this.addr,e),Cs(i,e))}function Ws(t,e){const i=this.cache;Ls(i,e)||(t.uniform4uiv(this.addr,e),Cs(i,e))}function js(t,e,i){const n=this.cache,r=i.allocateTextureUnit();n[0]!==r&&(t.uniform1i(this.addr,r),n[0]=r),i.safeSetTexture2D(e||ys,r)}function Xs(t,e,i){const n=this.cache,r=i.allocateTextureUnit();n[0]!==r&&(t.uniform1i(this.addr,r),n[0]=r),i.setTexture3D(e||bs,r)}function Ys(t,e,i){const n=this.cache,r=i.allocateTextureUnit();n[0]!==r&&(t.uniform1i(this.addr,r),n[0]=r),i.safeSetTextureCube(e||ws,r)}function Zs(t,e,i){const n=this.cache,r=i.allocateTextureUnit();n[0]!==r&&(t.uniform1i(this.addr,r),n[0]=r),i.setTexture2DArray(e||xs,r)}function Js(t,e){t.uniform1fv(this.addr,e)}function Qs(t,e){const i=As(e,this.size,2);t.uniform2fv(this.addr,i)}function Ks(t,e){const i=As(e,this.size,3);t.uniform3fv(this.addr,i)}function $s(t,e){const i=As(e,this.size,4);t.uniform4fv(this.addr,i)}function ta(t,e){const i=As(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,i)}function ea(t,e){const 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T=t.getRenderTarget(),A=s.alphaTest>0,L=s.clearcoat>0;return{isWebGL2:l,shaderID:_,shaderName:s.type,vertexShader:S,fragmentShader:E,defines:s.defines,isRawShaderMaterial:!0===s.isRawShaderMaterial,glslVersion:s.glslVersion,precision:p,instancing:!0===y.isInstancedMesh,instancingColor:!0===y.isInstancedMesh&&null!==y.instanceColor,supportsVertexTextures:d,outputEncoding:null!==T?g(T.texture):t.outputEncoding,map:!!s.map,mapEncoding:g(s.map),matcap:!!s.matcap,matcapEncoding:g(s.matcap),envMap:!!w,envMapMode:w&&w.mapping,envMapEncoding:g(w),envMapCubeUV:!!w&&(w.mapping===oe||307===w.mapping),lightMap:!!s.lightMap,lightMapEncoding:g(s.lightMap),aoMap:!!s.aoMap,emissiveMap:!!s.emissiveMap,emissiveMapEncoding:g(s.emissiveMap),bumpMap:!!s.bumpMap,normalMap:!!s.normalMap,objectSpaceNormalMap:1===s.normalMapType,tangentSpaceNormalMap:0===s.normalMapType,clearcoat:L,clearcoatMap:L&&!!s.clearcoatMap,clearcoatRoughnessMap:L&&!!s.clearcoatRoughnessMap,clearcoatNormalMap:L&&!!s.clearcoatNormalMap,displacementMap:!!s.displacementMap,roughnessMap:!!s.roughnessMap,metalnessMap:!!s.metalnessMap,specularMap:!!s.specularMap,specularIntensityMap:!!s.specularIntensityMap,specularTintMap:!!s.specularTintMap,specularTintMapEncoding:g(s.specularTintMap),alphaMap:!!s.alphaMap,alphaTest:A,gradientMap:!!s.gradientMap,sheenTint:!!s.sheenTint&&(s.sheenTint.r>0||s.sheenTint.g>0||s.sheenTint.b>0),transmission:s.transmission>0,transmissionMap:!!s.transmissionMap,thicknessMap:!!s.thicknessMap,combine:s.combine,vertexTangents:!!s.normalMap&&!!y.geometry&&!!y.geometry.attributes.tangent,vertexColors:s.vertexColors,vertexAlphas:!0===s.vertexColors&&!!y.geometry&&!!y.geometry.attributes.color&&4===y.geometry.attributes.color.itemSize,vertexUvs:!!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatMap||s.clearcoatRoughnessMap||s.clearcoatNormalMap||s.displacementMap||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularTintMap),uvsVertexOnly:!(s.map||s.bumpMap||s.normalMap||s.specularMap||s.alphaMap||s.emissiveMap||s.roughnessMap||s.metalnessMap||s.clearcoatNormalMap||s.transmission>0||s.transmissionMap||s.thicknessMap||s.specularIntensityMap||s.specularTintMap||!s.displacementMap),fog:!!x,useFog:s.fog,fogExp2:x&&x.isFogExp2,flatShading:!!s.flatShading,sizeAttenuation:s.sizeAttenuation,logarithmicDepthBuffer:c,skinning:!0===y.isSkinnedMesh&&M>0,maxBones:M,useVertexTexture:h,morphTargets:!!y.geometry&&!!y.geometry.morphAttributes.position,morphNormals:!!y.geometry&&!!y.geometry.morphAttributes.normal,numDirLights:o.directional.length,numPointLights:o.point.length,numSpotLights:o.spot.length,numRectAreaLights:o.rectArea.length,numHemiLights:o.hemi.length,numDirLightShadows:o.directionalShadowMap.length,numPointLightShadows:o.pointShadowMap.length,numSpotLightShadows:o.spotShadowMap.length,numClippingPlanes:a.numPlanes,numClipIntersection:a.numIntersection,format:s.format,dithering:s.dithering,shadowMapEnabled:t.shadowMap.enabled&&m.length>0,shadowMapType:t.shadowMap.type,toneMapping:s.toneMapped?t.toneMapping:0,physicallyCorrectLights:t.physicallyCorrectLights,premultipliedAlpha:s.premultipliedAlpha,doubleSided:2===s.side,flipSided:1===s.side,depthPacking:void 0!==s.depthPacking&&s.depthPacking,index0AttributeName:s.index0AttributeName,extensionDerivatives:s.extensions&&s.extensions.derivatives,extensionFragDepth:s.extensions&&s.extensions.fragDepth,extensionDrawBuffers:s.extensions&&s.extensions.drawBuffers,extensionShaderTextureLOD:s.extensions&&s.extensions.shaderTextureLOD,rendererExtensionFragDepth:l||n.has("EXT_frag_depth"),rendererExtensionDrawBuffers:l||n.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:l||n.has("EXT_shader_texture_lod"),customProgramCacheKey:s.customProgramCacheKey()}},getProgramCacheKey:function(e){const i=[];if(e.shaderID?i.push(e.shaderID):(i.push(e.fragmentShader),i.push(e.vertexShader)),void 0!==e.defines)for(const t in e.defines)i.push(t),i.push(e.defines[t]);if(!1===e.isRawShaderMaterial){for(let t=0;t<m.length;t++)i.push(e[m[t]]);i.push(t.outputEncoding),i.push(t.gammaFactor)}return i.push(e.customProgramCacheKey),i.join()},getUniforms:function(t){const e=f[t.type];let i;if(e){const t=Pr[e];i=dr.clone(t.uniforms)}else i=t.uniforms;return i},acquireProgram:function(e,i){let n;for(let t=0,e=o.length;t<e;t++){const e=o[t];if(e.cacheKey===i){n=e,++n.usedTimes;break}}return void 0===n&&(n=new Oa(t,i,e,s),o.push(n)),n},releaseProgram:function(t){if(0==--t.usedTimes){const e=o.indexOf(t);o[e]=o[o.length-1],o.pop(),t.destroy()}},programs:o}}function Ha(){let t=new WeakMap;return{get:function(e){let i=t.get(e);return void 0===i&&(i={},t.set(e,i)),i},remove:function(e){t.delete(e)},update:function(e,i,n){t.get(e)[i]=n},dispose:function(){t=new WeakMap}}}function Va(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.program!==e.program?t.program.id-e.program.id:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function qa(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function Ga(t){const e=[];let i=0;const n=[],r=[],s=[],a={id:-1};function o(n,r,s,o,l,c){let h=e[i];const u=t.get(s);return void 0===h?(h={id:n.id,object:n,geometry:r,material:s,program:u.program||a,groupOrder:o,renderOrder:n.renderOrder,z:l,group:c},e[i]=h):(h.id=n.id,h.object=n,h.geometry=r,h.material=s,h.program=u.program||a,h.groupOrder=o,h.renderOrder=n.renderOrder,h.z=l,h.group=c),i++,h}return{opaque:n,transmissive:r,transparent:s,init:function(){i=0,n.length=0,r.length=0,s.length=0},push:function(t,e,i,a,l,c){const h=o(t,e,i,a,l,c);i.transmission>0?r.push(h):!0===i.transparent?s.push(h):n.push(h)},unshift:function(t,e,i,a,l,c){const h=o(t,e,i,a,l,c);i.transmission>0?r.unshift(h):!0===i.transparent?s.unshift(h):n.unshift(h)},finish:function(){for(let t=i,n=e.length;t<n;t++){const i=e[t];if(null===i.id)break;i.id=null,i.object=null,i.geometry=null,i.material=null,i.program=null,i.group=null}},sort:function(t,e){n.length>1&&n.sort(t||Va),r.length>1&&r.sort(e||qa),s.length>1&&s.sort(e||qa)}}}function Wa(t){let e=new WeakMap;return{get:function(i,n){let r;return!1===e.has(i)?(r=new Ga(t),e.set(i,[r])):n>=e.get(i).length?(r=new Ga(t),e.get(i).push(r)):r=e.get(i)[n],r},dispose:function(){e=new WeakMap}}}function ja(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":i={direction:new ri,color:new An};break;case"SpotLight":i={position:new ri,direction:new ri,color:new An,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":i={position:new ri,color:new An,distance:0,decay:0};break;case"HemisphereLight":i={direction:new ri,skyColor:new An,groundColor:new An};break;case"RectAreaLight":i={color:new An,position:new ri,halfWidth:new ri,halfHeight:new ri}}return t[e.id]=i,i}}}let Xa=0;function Ya(t,e){return(e.castShadow?1:0)-(t.castShadow?1:0)}function Za(t,e){const i=new ja,n=function(){const t={};return{get:function(e){if(void 0!==t[e.id])return t[e.id];let i;switch(e.type){case"DirectionalLight":case"SpotLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Xe};break;case"PointLight":i={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new Xe,shadowCameraNear:1,shadowCameraFar:1e3}}return t[e.id]=i,i}}}(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotShadow:[],spotShadowMap:[],spotShadowMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[]};for(let t=0;t<9;t++)r.probe.push(new ri);const s=new ri,a=new zi,o=new zi;return{setup:function(s,a){let o=0,l=0,c=0;for(let t=0;t<9;t++)r.probe[t].set(0,0,0);let h=0,u=0,d=0,p=0,f=0,m=0,g=0,v=0;s.sort(Ya);const y=!0!==a?Math.PI:1;for(let t=0,e=s.length;t<e;t++){const e=s[t],a=e.color,x=e.intensity,b=e.distance,w=e.shadow&&e.shadow.map?e.shadow.map.texture:null;if(e.isAmbientLight)o+=a.r*x*y,l+=a.g*x*y,c+=a.b*x*y;else if(e.isLightProbe)for(let t=0;t<9;t++)r.probe[t].addScaledVector(e.sh.coefficients[t],x);else if(e.isDirectionalLight){const t=i.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),e.castShadow){const t=e.shadow,i=n.get(e);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,r.directionalShadow[h]=i,r.directionalShadowMap[h]=w,r.directionalShadowMatrix[h]=e.shadow.matrix,m++}r.directional[h]=t,h++}else if(e.isSpotLight){const t=i.get(e);if(t.position.setFromMatrixPosition(e.matrixWorld),t.color.copy(a).multiplyScalar(x*y),t.distance=b,t.coneCos=Math.cos(e.angle),t.penumbraCos=Math.cos(e.angle*(1-e.penumbra)),t.decay=e.decay,e.castShadow){const t=e.shadow,i=n.get(e);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,r.spotShadow[d]=i,r.spotShadowMap[d]=w,r.spotShadowMatrix[d]=e.shadow.matrix,v++}r.spot[d]=t,d++}else if(e.isRectAreaLight){const t=i.get(e);t.color.copy(a).multiplyScalar(x),t.halfWidth.set(.5*e.width,0,0),t.halfHeight.set(0,.5*e.height,0),r.rectArea[p]=t,p++}else if(e.isPointLight){const t=i.get(e);if(t.color.copy(e.color).multiplyScalar(e.intensity*y),t.distance=e.distance,t.decay=e.decay,e.castShadow){const t=e.shadow,i=n.get(e);i.shadowBias=t.bias,i.shadowNormalBias=t.normalBias,i.shadowRadius=t.radius,i.shadowMapSize=t.mapSize,i.shadowCameraNear=t.camera.near,i.shadowCameraFar=t.camera.far,r.pointShadow[u]=i,r.pointShadowMap[u]=w,r.pointShadowMatrix[u]=e.shadow.matrix,g++}r.point[u]=t,u++}else if(e.isHemisphereLight){const t=i.get(e);t.skyColor.copy(e.color).multiplyScalar(x*y),t.groundColor.copy(e.groundColor).multiplyScalar(x*y),r.hemi[f]=t,f++}}p>0&&(e.isWebGL2||!0===t.has("OES_texture_float_linear")?(r.rectAreaLTC1=Dr.LTC_FLOAT_1,r.rectAreaLTC2=Dr.LTC_FLOAT_2):!0===t.has("OES_texture_half_float_linear")?(r.rectAreaLTC1=Dr.LTC_HALF_1,r.rectAreaLTC2=Dr.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=o,r.ambient[1]=l,r.ambient[2]=c;const x=r.hash;x.directionalLength===h&&x.pointLength===u&&x.spotLength===d&&x.rectAreaLength===p&&x.hemiLength===f&&x.numDirectionalShadows===m&&x.numPointShadows===g&&x.numSpotShadows===v||(r.directional.length=h,r.spot.length=d,r.rectArea.length=p,r.point.length=u,r.hemi.length=f,r.directionalShadow.length=m,r.directionalShadowMap.length=m,r.pointShadow.length=g,r.pointShadowMap.length=g,r.spotShadow.length=v,r.spotShadowMap.length=v,r.directionalShadowMatrix.length=m,r.pointShadowMatrix.length=g,r.spotShadowMatrix.length=v,x.directionalLength=h,x.pointLength=u,x.spotLength=d,x.rectAreaLength=p,x.hemiLength=f,x.numDirectionalShadows=m,x.numPointShadows=g,x.numSpotShadows=v,r.version=Xa++)},setupView:function(t,e){let i=0,n=0,l=0,c=0,h=0;const u=e.matrixWorldInverse;for(let e=0,d=t.length;e<d;e++){const d=t[e];if(d.isDirectionalLight){const t=r.directional[i];t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),i++}else if(d.isSpotLight){const t=r.spot[l];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),t.direction.setFromMatrixPosition(d.matrixWorld),s.setFromMatrixPosition(d.target.matrixWorld),t.direction.sub(s),t.direction.transformDirection(u),l++}else if(d.isRectAreaLight){const t=r.rectArea[c];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),o.identity(),a.copy(d.matrixWorld),a.premultiply(u),o.extractRotation(a),t.halfWidth.set(.5*d.width,0,0),t.halfHeight.set(0,.5*d.height,0),t.halfWidth.applyMatrix4(o),t.halfHeight.applyMatrix4(o),c++}else if(d.isPointLight){const t=r.point[n];t.position.setFromMatrixPosition(d.matrixWorld),t.position.applyMatrix4(u),n++}else if(d.isHemisphereLight){const t=r.hemi[h];t.direction.setFromMatrixPosition(d.matrixWorld),t.direction.transformDirection(u),t.direction.normalize(),h++}}},state:r}}function Ja(t,e){const i=new Za(t,e),n=[],r=[];return{init:function(){n.length=0,r.length=0},state:{lightsArray:n,shadowsArray:r,lights:i},setupLights:function(t){i.setup(n,t)},setupLightsView:function(t){i.setupView(n,t)},pushLight:function(t){n.push(t)},pushShadow:function(t){r.push(t)}}}function Qa(t,e){let i=new WeakMap;return{get:function(n,r=0){let s;return!1===i.has(n)?(s=new Ja(t,e),i.set(n,[s])):r>=i.get(n).length?(s=new Ja(t,e),i.get(n).push(s)):s=i.get(n)[r],s},dispose:function(){i=new WeakMap}}}class Ka extends bn{constructor(t){super(),this.type="MeshDepthMaterial",this.depthPacking=3200,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.depthPacking=t.depthPacking,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this}}Ka.prototype.isMeshDepthMaterial=!0;class $a extends bn{constructor(t){super(),this.type="MeshDistanceMaterial",this.referencePosition=new ri,this.nearDistance=1,this.farDistance=1e3,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.fog=!1,this.setValues(t)}copy(t){return super.copy(t),this.referencePosition.copy(t.referencePosition),this.nearDistance=t.nearDistance,this.farDistance=t.farDistance,this.map=t.map,this.alphaMap=t.alphaMap,this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this}}function to(t,e,i){let n=new Tr;const r=new Xe,s=new Xe,a=new ti,o=new Ka({depthPacking:3201}),l=new $a,c={},h=i.maxTextureSize,u={0:1,1:0,2:2},d=new pr({uniforms:{shadow_pass:{value:null},resolution:{value:new Xe},radius:{value:4},samples:{value:8}},vertexShader:"void main() {\n\tgl_Position = vec4( position, 1.0 );\n}",fragmentShader:"uniform sampler2D shadow_pass;\nuniform vec2 resolution;\nuniform float radius;\nuniform float samples;\n#include <packing>\nvoid main() {\n\tfloat mean = 0.0;\n\tfloat squared_mean = 0.0;\n\tfloat uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );\n\tfloat uvStart = samples <= 1.0 ? 0.0 : - 1.0;\n\tfor ( float i = 0.0; i < samples; i ++ ) {\n\t\tfloat uvOffset = uvStart + i * uvStride;\n\t\t#ifdef HORIZONTAL_PASS\n\t\t\tvec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );\n\t\t\tmean += distribution.x;\n\t\t\tsquared_mean += distribution.y * distribution.y + distribution.x * distribution.x;\n\t\t#else\n\t\t\tfloat depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );\n\t\t\tmean += depth;\n\t\t\tsquared_mean += depth * depth;\n\t\t#endif\n\t}\n\tmean = mean / samples;\n\tsquared_mean = squared_mean / samples;\n\tfloat std_dev = sqrt( squared_mean - mean * mean );\n\tgl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );\n}"}),p=d.clone();p.defines.HORIZONTAL_PASS=1;const f=new qn;f.setAttribute("position",new Dn(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const m=new or(f,d),g=this;function v(i,n){const r=e.update(m);d.uniforms.shadow_pass.value=i.map.texture,d.uniforms.resolution.value=i.mapSize,d.uniforms.radius.value=i.radius,d.uniforms.samples.value=i.blurSamples,t.setRenderTarget(i.mapPass),t.clear(),t.renderBufferDirect(n,null,r,d,m,null),p.uniforms.shadow_pass.value=i.mapPass.texture,p.uniforms.resolution.value=i.mapSize,p.uniforms.radius.value=i.radius,p.uniforms.samples.value=i.blurSamples,t.setRenderTarget(i.map),t.clear(),t.renderBufferDirect(n,null,r,p,m,null)}function y(e,i,n,r,s,a,h){let d=null;const p=!0===r.isPointLight?e.customDistanceMaterial:e.customDepthMaterial;if(d=void 0!==p?p:!0===r.isPointLight?l:o,t.localClippingEnabled&&!0===n.clipShadows&&0!==n.clippingPlanes.length||n.displacementMap&&0!==n.displacementScale||n.alphaMap&&n.alphaTest>0){const t=d.uuid,e=n.uuid;let i=c[t];void 0===i&&(i={},c[t]=i);let r=i[e];void 0===r&&(r=d.clone(),i[e]=r),d=r}return 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c=e[l],h=r[c.materialIndex];if(h&&h.visible){const e=y(i,0,h,a,s.near,s.far,o);t.renderBufferDirect(s,null,n,e,i,c)}}}else if(r.visible){const e=y(i,0,r,a,s.near,s.far,o);t.renderBufferDirect(s,null,n,e,i,null)}}const l=i.children;for(let t=0,e=l.length;t<e;t++)x(l[t],r,s,a,o)}this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=1,this.render=function(e,i,o){if(!1===g.enabled)return;if(!1===g.autoUpdate&&!1===g.needsUpdate)return;if(0===e.length)return;const l=t.getRenderTarget(),c=t.getActiveCubeFace(),u=t.getActiveMipmapLevel(),d=t.state;d.setBlending(0),d.buffers.color.setClear(1,1,1,1),d.buffers.depth.setTest(!0),d.setScissorTest(!1);for(let l=0,c=e.length;l<c;l++){const c=e[l],u=c.shadow;if(void 0===u){console.warn("THREE.WebGLShadowMap:",c,"has no shadow.");continue}if(!1===u.autoUpdate&&!1===u.needsUpdate)continue;r.copy(u.mapSize);const 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l=function(t){return!o&&(t.wrapS!==ce||t.wrapT!==ce||t.minFilter!==ue&&t.minFilter!==de)}(n)&&!1===v(n.image),c=g(n.image,l,!1,h),u=v(c)||o,d=s.convert(n.format);let p,f=s.convert(n.type),m=b(n.internalFormat,d,f);C(a,n,u);const w=n.mipmaps;if(n.isDepthTexture)m=6402,o?m=n.type===ve?36012:n.type===ge?33190:n.type===xe?35056:33189:n.type===ve&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),n.format===_e&&6402===m&&n.type!==me&&n.type!==ge&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),n.type=me,f=s.convert(n.type)),n.format===Me&&6402===m&&(m=34041,n.type!==xe&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat DepthTexture."),n.type=xe,f=s.convert(n.type))),i.texImage2D(3553,0,m,c.width,c.height,0,d,f,null);else if(n.isDataTexture)if(w.length>0&&u){for(let t=0,e=w.length;t<e;t++)p=w[t],i.texImage2D(3553,t,m,p.width,p.height,0,d,f,p.data);n.generateMipmaps=!1,e.__maxMipLevel=w.length-1}else i.texImage2D(3553,0,m,c.width,c.height,0,d,f,c.data),e.__maxMipLevel=0;else if(n.isCompressedTexture){for(let t=0,e=w.length;t<e;t++)p=w[t],n.format!==we&&n.format!==be?null!==d?i.compressedTexImage2D(3553,t,m,p.width,p.height,0,p.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):i.texImage2D(3553,t,m,p.width,p.height,0,d,f,p.data);e.__maxMipLevel=w.length-1}else if(n.isDataTexture2DArray)i.texImage3D(35866,0,m,c.width,c.height,c.depth,0,d,f,c.data),e.__maxMipLevel=0;else if(n.isDataTexture3D)i.texImage3D(32879,0,m,c.width,c.height,c.depth,0,d,f,c.data),e.__maxMipLevel=0;else if(w.length>0&&u){for(let t=0,e=w.length;t<e;t++)p=w[t],i.texImage2D(3553,t,m,d,f,p);n.generateMipmaps=!1,e.__maxMipLevel=w.length-1}else i.texImage2D(3553,0,m,d,f,c),e.__maxMipLevel=0;y(n,u)&&x(a,n,c.width,c.height),e.__version=n.version,n.onUpdate&&n.onUpdate(n)}function P(e,r,a,o,l){const c=s.convert(a.format),h=s.convert(a.type),u=b(a.internalFormat,c,h);32879===l||35866===l?i.texImage3D(l,0,u,r.width,r.height,r.depth,0,c,h,null):i.texImage2D(l,0,u,r.width,r.height,0,c,h,null),i.bindFramebuffer(36160,e),t.framebufferTexture2D(36160,o,l,n.get(a).__webglTexture,0),i.bindFramebuffer(36160,null)}function N(e,i,n){if(t.bindRenderbuffer(36161,e),i.depthBuffer&&!i.stencilBuffer){let r=33189;if(n){const e=i.depthTexture;e&&e.isDepthTexture&&(e.type===ve?r=36012:e.type===ge&&(r=33190));const n=I(i);t.renderbufferStorageMultisample(36161,n,r,i.width,i.height)}else t.renderbufferStorage(36161,r,i.width,i.height);t.framebufferRenderbuffer(36160,36096,36161,e)}else if(i.depthBuffer&&i.stencilBuffer){if(n){const e=I(i);t.renderbufferStorageMultisample(36161,e,35056,i.width,i.height)}else t.renderbufferStorage(36161,34041,i.width,i.height);t.framebufferRenderbuffer(36160,33306,36161,e)}else{const e=!0===i.isWebGLMultipleRenderTargets?i.texture[0]:i.texture,r=s.convert(e.format),a=s.convert(e.type),o=b(e.internalFormat,r,a);if(n){const e=I(i);t.renderbufferStorageMultisample(36161,e,o,i.width,i.height)}else t.renderbufferStorage(36161,o,i.width,i.height)}t.bindRenderbuffer(36161,null)}function I(t){return o&&t.isWebGLMultisampleRenderTarget?Math.min(u,t.samples):0}let z=!1,B=!1;this.allocateTextureUnit=function(){const t=S;return t>=l&&console.warn("THREE.WebGLTextures: Trying to use "+t+" texture units while this GPU supports only "+l),S+=1,t},this.resetTextureUnits=function(){S=0},this.setTexture2D=E,this.setTexture2DArray=function(t,e){const r=n.get(t);t.version>0&&r.__version!==t.version?D(r,t,e):(i.activeTexture(33984+e),i.bindTexture(35866,r.__webglTexture))},this.setTexture3D=function(t,e){const r=n.get(t);t.version>0&&r.__version!==t.version?D(r,t,e):(i.activeTexture(33984+e),i.bindTexture(32879,r.__webglTexture))},this.setTextureCube=T,this.setupRenderTarget=function(e){const l=e.texture,c=n.get(e),h=n.get(l);e.addEventListener("dispose",M),!0!==e.isWebGLMultipleRenderTargets&&(h.__webglTexture=t.createTexture(),h.__version=l.version,a.memory.textures++);const u=!0===e.isWebGLCubeRenderTarget,d=!0===e.isWebGLMultipleRenderTargets,p=!0===e.isWebGLMultisampleRenderTarget,f=l.isDataTexture3D||l.isDataTexture2DArray,m=v(e)||o;if(!o||l.format!==be||l.type!==ve&&l.type!==ye||(l.format=we,console.warn("THREE.WebGLRenderer: Rendering to textures with RGB format is not supported. Using RGBA format instead.")),u){c.__webglFramebuffer=[];for(let e=0;e<6;e++)c.__webglFramebuffer[e]=t.createFramebuffer()}else if(c.__webglFramebuffer=t.createFramebuffer(),d)if(r.drawBuffers){const i=e.texture;for(let e=0,r=i.length;e<r;e++){const r=n.get(i[e]);void 0===r.__webglTexture&&(r.__webglTexture=t.createTexture(),a.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");else if(p)if(o){c.__webglMultisampledFramebuffer=t.createFramebuffer(),c.__webglColorRenderbuffer=t.createRenderbuffer(),t.bindRenderbuffer(36161,c.__webglColorRenderbuffer);const n=s.convert(l.format),r=s.convert(l.type),a=b(l.internalFormat,n,r),o=I(e);t.renderbufferStorageMultisample(36161,o,a,e.width,e.height),i.bindFramebuffer(36160,c.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(36160,36064,36161,c.__webglColorRenderbuffer),t.bindRenderbuffer(36161,null),e.depthBuffer&&(c.__webglDepthRenderbuffer=t.createRenderbuffer(),N(c.__webglDepthRenderbuffer,e,!0)),i.bindFramebuffer(36160,null)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.");if(u){i.bindTexture(34067,h.__webglTexture),C(34067,l,m);for(let t=0;t<6;t++)P(c.__webglFramebuffer[t],e,l,36064,34069+t);y(l,m)&&x(34067,l,e.width,e.height),i.unbindTexture()}else if(d){const t=e.texture;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=n.get(s);i.bindTexture(3553,a.__webglTexture),C(3553,s,m),P(c.__webglFramebuffer,e,s,36064+r,3553),y(s,m)&&x(3553,s,e.width,e.height)}i.unbindTexture()}else{let t=3553;f&&(o?t=l.isDataTexture3D?32879:35866:console.warn("THREE.DataTexture3D and THREE.DataTexture2DArray only supported with WebGL2.")),i.bindTexture(t,h.__webglTexture),C(t,l,m),P(c.__webglFramebuffer,e,l,36064,t),y(l,m)&&x(t,l,e.width,e.height,e.depth),i.unbindTexture()}e.depthBuffer&&function(e){const r=n.get(e),s=!0===e.isWebGLCubeRenderTarget;if(e.depthTexture){if(s)throw new Error("target.depthTexture not supported in Cube render targets");!function(e,r){if(r&&r.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(i.bindFramebuffer(36160,e),!r.depthTexture||!r.depthTexture.isDepthTexture)throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");n.get(r.depthTexture).__webglTexture&&r.depthTexture.image.width===r.width&&r.depthTexture.image.height===r.height||(r.depthTexture.image.width=r.width,r.depthTexture.image.height=r.height,r.depthTexture.needsUpdate=!0),E(r.depthTexture,0);const s=n.get(r.depthTexture).__webglTexture;if(r.depthTexture.format===_e)t.framebufferTexture2D(36160,36096,3553,s,0);else{if(r.depthTexture.format!==Me)throw new Error("Unknown depthTexture format");t.framebufferTexture2D(36160,33306,3553,s,0)}}(r.__webglFramebuffer,e)}else if(s){r.__webglDepthbuffer=[];for(let n=0;n<6;n++)i.bindFramebuffer(36160,r.__webglFramebuffer[n]),r.__webglDepthbuffer[n]=t.createRenderbuffer(),N(r.__webglDepthbuffer[n],e,!1)}else i.bindFramebuffer(36160,r.__webglFramebuffer),r.__webglDepthbuffer=t.createRenderbuffer(),N(r.__webglDepthbuffer,e,!1);i.bindFramebuffer(36160,null)}(e)},this.updateRenderTargetMipmap=function(t){const e=v(t)||o,r=!0===t.isWebGLMultipleRenderTargets?t.texture:[t.texture];for(let s=0,a=r.length;s<a;s++){const a=r[s];if(y(a,e)){const e=t.isWebGLCubeRenderTarget?34067:3553,r=n.get(a).__webglTexture;i.bindTexture(e,r),x(e,a,t.width,t.height),i.unbindTexture()}}},this.updateMultisampleRenderTarget=function(e){if(e.isWebGLMultisampleRenderTarget)if(o){const r=e.width,s=e.height;let a=16384;e.depthBuffer&&(a|=256),e.stencilBuffer&&(a|=1024);const o=n.get(e);i.bindFramebuffer(36008,o.__webglMultisampledFramebuffer),i.bindFramebuffer(36009,o.__webglFramebuffer),t.blitFramebuffer(0,0,r,s,0,0,r,s,a,9728),i.bindFramebuffer(36008,null),i.bindFramebuffer(36009,o.__webglMultisampledFramebuffer)}else console.warn("THREE.WebGLRenderer: WebGLMultisampleRenderTarget can only be used with WebGL2.")},this.safeSetTexture2D=function(t,e){t&&t.isWebGLRenderTarget&&(!1===z&&(console.warn("THREE.WebGLTextures.safeSetTexture2D: don't use render targets as textures. Use their .texture property instead."),z=!0),t=t.texture),E(t,e)},this.safeSetTextureCube=function(t,e){t&&t.isWebGLCubeRenderTarget&&(!1===B&&(console.warn("THREE.WebGLTextures.safeSetTextureCube: don't use cube render targets as textures. Use their .texture property instead."),B=!0),t=t.texture),T(t,e)}}function no(t,e,i){const n=i.isWebGL2;return{convert:function(t){let i;if(t===fe)return 5121;if(1017===t)return 32819;if(1018===t)return 32820;if(1019===t)return 33635;if(1010===t)return 5120;if(1011===t)return 5122;if(t===me)return 5123;if(1013===t)return 5124;if(t===ge)return 5125;if(t===ve)return 5126;if(t===ye)return n?5131:(i=e.get("OES_texture_half_float"),null!==i?i.HALF_FLOAT_OES:null);if(1021===t)return 6406;if(t===be)return 6407;if(t===we)return 6408;if(1024===t)return 6409;if(1025===t)return 6410;if(t===_e)return 6402;if(t===Me)return 34041;if(1028===t)return 6403;if(1029===t)return 36244;if(1030===t)return 33319;if(1031===t)return 33320;if(1032===t)return 36248;if(1033===t)return 36249;if(33776===t||33777===t||33778===t||33779===t){if(i=e.get("WEBGL_compressed_texture_s3tc"),null===i)return null;if(33776===t)return i.COMPRESSED_RGB_S3TC_DXT1_EXT;if(33777===t)return i.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(33778===t)return i.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(33779===t)return i.COMPRESSED_RGBA_S3TC_DXT5_EXT}if(35840===t||35841===t||35842===t||35843===t){if(i=e.get("WEBGL_compressed_texture_pvrtc"),null===i)return null;if(35840===t)return i.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(35841===t)return i.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(35842===t)return i.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(35843===t)return i.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}if(36196===t)return i=e.get("WEBGL_compressed_texture_etc1"),null!==i?i.COMPRESSED_RGB_ETC1_WEBGL:null;if((37492===t||37496===t)&&(i=e.get("WEBGL_compressed_texture_etc"),null!==i)){if(37492===t)return i.COMPRESSED_RGB8_ETC2;if(37496===t)return i.COMPRESSED_RGBA8_ETC2_EAC}return 37808===t||37809===t||37810===t||37811===t||37812===t||37813===t||37814===t||37815===t||37816===t||37817===t||37818===t||37819===t||37820===t||37821===t||37840===t||37841===t||37842===t||37843===t||37844===t||37845===t||37846===t||37847===t||37848===t||37849===t||37850===t||37851===t||37852===t||37853===t?(i=e.get("WEBGL_compressed_texture_astc"),null!==i?t:null):36492===t?(i=e.get("EXT_texture_compression_bptc"),null!==i?t:null):t===xe?n?34042:(i=e.get("WEBGL_depth_texture"),null!==i?i.UNSIGNED_INT_24_8_WEBGL:null):void 0}}}$a.prototype.isMeshDistanceMaterial=!0;class ro extends mr{constructor(t=[]){super(),this.cameras=t}}ro.prototype.isArrayCamera=!0;class so extends on{constructor(){super(),this.type="Group"}}so.prototype.isGroup=!0;const ao={type:"move"};class oo{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return null===this._hand&&(this._hand=new so,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return null===this._targetRay&&(this._targetRay=new so,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new ri,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new ri),this._targetRay}getGripSpace(){return null===this._grip&&(this._grip=new so,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new ri,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new ri),this._grip}dispatchEvent(t){return null!==this._targetRay&&this._targetRay.dispatchEvent(t),null!==this._grip&&this._grip.dispatchEvent(t),null!==this._hand&&this._hand.dispatchEvent(t),this}disconnect(t){return this.dispatchEvent({type:"disconnected",data:t}),null!==this._targetRay&&(this._targetRay.visible=!1),null!==this._grip&&(this._grip.visible=!1),null!==this._hand&&(this._hand.visible=!1),this}update(t,e,i){let n=null,r=null,s=null;const a=this._targetRay,o=this._grip,l=this._hand;if(t&&"visible-blurred"!==e.session.visibilityState)if(null!==a&&(n=e.getPose(t.targetRaySpace,i),null!==n&&(a.matrix.fromArray(n.transform.matrix),a.matrix.decompose(a.position,a.rotation,a.scale),n.linearVelocity?(a.hasLinearVelocity=!0,a.linearVelocity.copy(n.linearVelocity)):a.hasLinearVelocity=!1,n.angularVelocity?(a.hasAngularVelocity=!0,a.angularVelocity.copy(n.angularVelocity)):a.hasAngularVelocity=!1,this.dispatchEvent(ao))),l&&t.hand){s=!0;for(const n of t.hand.values()){const t=e.getJointPose(n,i);if(void 0===l.joints[n.jointName]){const t=new so;t.matrixAutoUpdate=!1,t.visible=!1,l.joints[n.jointName]=t,l.add(t)}const r=l.joints[n.jointName];null!==t&&(r.matrix.fromArray(t.transform.matrix),r.matrix.decompose(r.position,r.rotation,r.scale),r.jointRadius=t.radius),r.visible=null!==t}const n=l.joints["index-finger-tip"],r=l.joints["thumb-tip"],a=n.position.distanceTo(r.position),o=.02,c=.005;l.inputState.pinching&&a>o+c?(l.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:t.handedness,target:this})):!l.inputState.pinching&&a<=o-c&&(l.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:t.handedness,target:this}))}else null!==o&&t.gripSpace&&(r=e.getPose(t.gripSpace,i),null!==r&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1));return null!==a&&(a.visible=null!==n),null!==o&&(o.visible=null!==r),null!==l&&(l.visible=null!==s),this}}class lo extends Fe{constructor(t,e){super();const i=this,n=t.state;let r=null,s=1,a=null,o="local-floor",l=null,c=null,h=null,u=null,d=null,p=!1,f=null,m=null,g=null,v=null,y=null,x=null;const b=[],w=new Map,_=new mr;_.layers.enable(1),_.viewport=new ti;const M=new mr;M.layers.enable(2),M.viewport=new ti;const S=[_,M],E=new ro;E.layers.enable(1),E.layers.enable(2);let T=null,A=null;function L(t){const e=w.get(t.inputSource);e&&e.dispatchEvent({type:t.type,data:t.inputSource})}function C(){w.forEach((function(t,e){t.disconnect(e)})),w.clear(),T=null,A=null,n.bindXRFramebuffer(null),t.setRenderTarget(t.getRenderTarget()),h&&e.deleteFramebuffer(h),f&&e.deleteFramebuffer(f),m&&e.deleteRenderbuffer(m),g&&e.deleteRenderbuffer(g),h=null,f=null,m=null,g=null,d=null,u=null,c=null,r=null,z.stop(),i.isPresenting=!1,i.dispatchEvent({type:"sessionend"})}function R(t){const e=r.inputSources;for(let t=0;t<b.length;t++)w.set(e[t],b[t]);for(let e=0;e<t.removed.length;e++){const i=t.removed[e],n=w.get(i);n&&(n.dispatchEvent({type:"disconnected",data:i}),w.delete(i))}for(let e=0;e<t.added.length;e++){const i=t.added[e],n=w.get(i);n&&n.dispatchEvent({type:"connected",data:i})}}this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(t){let e=b[t];return void 0===e&&(e=new oo,b[t]=e),e.getTargetRaySpace()},this.getControllerGrip=function(t){let e=b[t];return void 0===e&&(e=new oo,b[t]=e),e.getGripSpace()},this.getHand=function(t){let e=b[t];return void 0===e&&(e=new oo,b[t]=e),e.getHandSpace()},this.setFramebufferScaleFactor=function(t){s=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(t){o=t,!0===i.isPresenting&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return a},this.getBaseLayer=function(){return null!==u?u:d},this.getBinding=function(){return c},this.getFrame=function(){return v},this.getSession=function(){return r},this.setSession=async function(t){if(r=t,null!==r){r.addEventListener("select",L),r.addEventListener("selectstart",L),r.addEventListener("selectend",L),r.addEventListener("squeeze",L),r.addEventListener("squeezestart",L),r.addEventListener("squeezeend",L),r.addEventListener("end",C),r.addEventListener("inputsourceschange",R);const t=e.getContextAttributes();if(!0!==t.xrCompatible&&await e.makeXRCompatible(),void 0===r.renderState.layers){const i={antialias:t.antialias,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(r,e,i),r.updateRenderState({baseLayer:d})}else if(e instanceof WebGLRenderingContext){const i={antialias:!0,alpha:t.alpha,depth:t.depth,stencil:t.stencil,framebufferScaleFactor:s};d=new XRWebGLLayer(r,e,i),r.updateRenderState({layers:[d]})}else{p=t.antialias;let i=null;t.depth&&(x=256,t.stencil&&(x|=1024),y=t.stencil?33306:36096,i=t.stencil?35056:33190);const a={colorFormat:t.alpha?32856:32849,depthFormat:i,scaleFactor:s};c=new XRWebGLBinding(r,e),u=c.createProjectionLayer(a),h=e.createFramebuffer(),r.updateRenderState({layers:[u]}),p&&(f=e.createFramebuffer(),m=e.createRenderbuffer(),e.bindRenderbuffer(36161,m),e.renderbufferStorageMultisample(36161,4,32856,u.textureWidth,u.textureHeight),n.bindFramebuffer(36160,f),e.framebufferRenderbuffer(36160,36064,36161,m),e.bindRenderbuffer(36161,null),null!==i&&(g=e.createRenderbuffer(),e.bindRenderbuffer(36161,g),e.renderbufferStorageMultisample(36161,4,i,u.textureWidth,u.textureHeight),e.framebufferRenderbuffer(36160,y,36161,g),e.bindRenderbuffer(36161,null)),n.bindFramebuffer(36160,null))}a=await r.requestReferenceSpace(o),z.setContext(r),z.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}};const D=new ri,P=new ri;function N(t,e){null===e?t.matrixWorld.copy(t.matrix):t.matrixWorld.multiplyMatrices(e.matrixWorld,t.matrix),t.matrixWorldInverse.copy(t.matrixWorld).invert()}this.updateCamera=function(t){if(null===r)return;E.near=M.near=_.near=t.near,E.far=M.far=_.far=t.far,T===E.near&&A===E.far||(r.updateRenderState({depthNear:E.near,depthFar:E.far}),T=E.near,A=E.far);const e=t.parent,i=E.cameras;N(E,e);for(let t=0;t<i.length;t++)N(i[t],e);E.matrixWorld.decompose(E.position,E.quaternion,E.scale),t.position.copy(E.position),t.quaternion.copy(E.quaternion),t.scale.copy(E.scale),t.matrix.copy(E.matrix),t.matrixWorld.copy(E.matrixWorld);const n=t.children;for(let t=0,e=n.length;t<e;t++)n[t].updateMatrixWorld(!0);2===i.length?function(t,e,i){D.setFromMatrixPosition(e.matrixWorld),P.setFromMatrixPosition(i.matrixWorld);const n=D.distanceTo(P),r=e.projectionMatrix.elements,s=i.projectionMatrix.elements,a=r[14]/(r[10]-1),o=r[14]/(r[10]+1),l=(r[9]+1)/r[5],c=(r[9]-1)/r[5],h=(r[8]-1)/r[0],u=(s[8]+1)/s[0],d=a*h,p=a*u,f=n/(-h+u),m=f*-h;e.matrixWorld.decompose(t.position,t.quaternion,t.scale),t.translateX(m),t.translateZ(f),t.matrixWorld.compose(t.position,t.quaternion,t.scale),t.matrixWorldInverse.copy(t.matrixWorld).invert();const g=a+f,v=o+f,y=d-m,x=p+(n-m),b=l*o/v*g,w=c*o/v*g;t.projectionMatrix.makePerspective(y,x,b,w,g,v)}(E,_,M):E.projectionMatrix.copy(_.projectionMatrix)},this.getCamera=function(){return E},this.getFoveation=function(){return null!==u?u.fixedFoveation:null!==d?d.fixedFoveation:void 0},this.setFoveation=function(t){null!==u&&(u.fixedFoveation=t),null!==d&&void 0!==d.fixedFoveation&&(d.fixedFoveation=t)};let I=null;const z=new Ar;z.setAnimationLoop((function(t,i){if(l=i.getViewerPose(a),v=i,null!==l){const t=l.views;null!==d&&n.bindXRFramebuffer(d.framebuffer);let i=!1;t.length!==E.cameras.length&&(E.cameras.length=0,i=!0);for(let r=0;r<t.length;r++){const s=t[r];let a=null;if(null!==d)a=d.getViewport(s);else{const t=c.getViewSubImage(u,s);n.bindXRFramebuffer(h),void 0!==t.depthStencilTexture&&e.framebufferTexture2D(36160,y,3553,t.depthStencilTexture,0),e.framebufferTexture2D(36160,36064,3553,t.colorTexture,0),a=t.viewport}const o=S[r];o.matrix.fromArray(s.transform.matrix),o.projectionMatrix.fromArray(s.projectionMatrix),o.viewport.set(a.x,a.y,a.width,a.height),0===r&&E.matrix.copy(o.matrix),!0===i&&E.cameras.push(o)}p&&(n.bindXRFramebuffer(f),null!==x&&e.clear(x))}const s=r.inputSources;for(let t=0;t<b.length;t++){const e=b[t],n=s[t];e.update(n,i,a)}if(I&&I(t,i),p){const t=u.textureWidth,i=u.textureHeight;n.bindFramebuffer(36008,f),n.bindFramebuffer(36009,h),e.invalidateFramebuffer(36008,[y]),e.invalidateFramebuffer(36009,[y]),e.blitFramebuffer(0,0,t,i,0,0,t,i,16384,9728),e.invalidateFramebuffer(36008,[36064]),n.bindFramebuffer(36008,null),n.bindFramebuffer(36009,null),n.bindFramebuffer(36160,f)}v=null})),this.setAnimationLoop=function(t){I=t},this.dispose=function(){}}}function co(t){function e(e,i){e.opacity.value=i.opacity,i.color&&e.diffuse.value.copy(i.color),i.emissive&&e.emissive.value.copy(i.emissive).multiplyScalar(i.emissiveIntensity),i.map&&(e.map.value=i.map),i.alphaMap&&(e.alphaMap.value=i.alphaMap),i.specularMap&&(e.specularMap.value=i.specularMap),i.alphaTest>0&&(e.alphaTest.value=i.alphaTest);const n=t.get(i).envMap;if(n){e.envMap.value=n,e.flipEnvMap.value=n.isCubeTexture&&!1===n.isRenderTargetTexture?-1:1,e.reflectivity.value=i.reflectivity,e.ior.value=i.ior,e.refractionRatio.value=i.refractionRatio;const r=t.get(n).__maxMipLevel;void 0!==r&&(e.maxMipLevel.value=r)}let r,s;i.lightMap&&(e.lightMap.value=i.lightMap,e.lightMapIntensity.value=i.lightMapIntensity),i.aoMap&&(e.aoMap.value=i.aoMap,e.aoMapIntensity.value=i.aoMapIntensity),i.map?r=i.map:i.specularMap?r=i.specularMap:i.displacementMap?r=i.displacementMap:i.normalMap?r=i.normalMap:i.bumpMap?r=i.bumpMap:i.roughnessMap?r=i.roughnessMap:i.metalnessMap?r=i.metalnessMap:i.alphaMap?r=i.alphaMap:i.emissiveMap?r=i.emissiveMap:i.clearcoatMap?r=i.clearcoatMap:i.clearcoatNormalMap?r=i.clearcoatNormalMap:i.clearcoatRoughnessMap?r=i.clearcoatRoughnessMap:i.specularIntensityMap?r=i.specularIntensityMap:i.specularTintMap?r=i.specularTintMap:i.transmissionMap?r=i.transmissionMap:i.thicknessMap&&(r=i.thicknessMap),void 0!==r&&(r.isWebGLRenderTarget&&(r=r.texture),!0===r.matrixAutoUpdate&&r.updateMatrix(),e.uvTransform.value.copy(r.matrix)),i.aoMap?s=i.aoMap:i.lightMap&&(s=i.lightMap),void 0!==s&&(s.isWebGLRenderTarget&&(s=s.texture),!0===s.matrixAutoUpdate&&s.updateMatrix(),e.uv2Transform.value.copy(s.matrix))}function i(e,i){e.roughness.value=i.roughness,e.metalness.value=i.metalness,i.roughnessMap&&(e.roughnessMap.value=i.roughnessMap),i.metalnessMap&&(e.metalnessMap.value=i.metalnessMap),i.emissiveMap&&(e.emissiveMap.value=i.emissiveMap),i.bumpMap&&(e.bumpMap.value=i.bumpMap,e.bumpScale.value=i.bumpScale,1===i.side&&(e.bumpScale.value*=-1)),i.normalMap&&(e.normalMap.value=i.normalMap,e.normalScale.value.copy(i.normalScale),1===i.side&&e.normalScale.value.negate()),i.displacementMap&&(e.displacementMap.value=i.displacementMap,e.displacementScale.value=i.displacementScale,e.displacementBias.value=i.displacementBias),t.get(i).envMap&&(e.envMapIntensity.value=i.envMapIntensity)}return{refreshFogUniforms:function(t,e){t.fogColor.value.copy(e.color),e.isFog?(t.fogNear.value=e.near,t.fogFar.value=e.far):e.isFogExp2&&(t.fogDensity.value=e.density)},refreshMaterialUniforms:function(t,n,r,s,a){n.isMeshBasicMaterial?e(t,n):n.isMeshLambertMaterial?(e(t,n),function(t,e){e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap)}(t,n)):n.isMeshToonMaterial?(e(t,n),function(t,e){e.gradientMap&&(t.gradientMap.value=e.gradientMap),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,n)):n.isMeshPhongMaterial?(e(t,n),function(t,e){t.specular.value.copy(e.specular),t.shininess.value=Math.max(e.shininess,1e-4),e.emissiveMap&&(t.emissiveMap.value=e.emissiveMap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,n)):n.isMeshStandardMaterial?(e(t,n),n.isMeshPhysicalMaterial?function(t,e,n){i(t,e),t.ior.value=e.ior,e.sheenTint&&t.sheenTint.value.copy(e.sheenTint),e.clearcoat>0&&(t.clearcoat.value=e.clearcoat,t.clearcoatRoughness.value=e.clearcoatRoughness,e.clearcoatMap&&(t.clearcoatMap.value=e.clearcoatMap),e.clearcoatRoughnessMap&&(t.clearcoatRoughnessMap.value=e.clearcoatRoughnessMap),e.clearcoatNormalMap&&(t.clearcoatNormalScale.value.copy(e.clearcoatNormalScale),t.clearcoatNormalMap.value=e.clearcoatNormalMap,1===e.side&&t.clearcoatNormalScale.value.negate())),e.transmission>0&&(t.transmission.value=e.transmission,t.transmissionSamplerMap.value=n.texture,t.transmissionSamplerSize.value.set(n.width,n.height),e.transmissionMap&&(t.transmissionMap.value=e.transmissionMap),t.thickness.value=e.thickness,e.thicknessMap&&(t.thicknessMap.value=e.thicknessMap),t.attenuationDistance.value=e.attenuationDistance,t.attenuationTint.value.copy(e.attenuationTint)),t.specularIntensity.value=e.specularIntensity,t.specularTint.value.copy(e.specularTint),e.specularIntensityMap&&(t.specularIntensityMap.value=e.specularIntensityMap),e.specularTintMap&&(t.specularTintMap.value=e.specularTintMap)}(t,n,a):i(t,n)):n.isMeshMatcapMaterial?(e(t,n),function(t,e){e.matcap&&(t.matcap.value=e.matcap),e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,n)):n.isMeshDepthMaterial?(e(t,n),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,n)):n.isMeshDistanceMaterial?(e(t,n),function(t,e){e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias),t.referencePosition.value.copy(e.referencePosition),t.nearDistance.value=e.nearDistance,t.farDistance.value=e.farDistance}(t,n)):n.isMeshNormalMaterial?(e(t,n),function(t,e){e.bumpMap&&(t.bumpMap.value=e.bumpMap,t.bumpScale.value=e.bumpScale,1===e.side&&(t.bumpScale.value*=-1)),e.normalMap&&(t.normalMap.value=e.normalMap,t.normalScale.value.copy(e.normalScale),1===e.side&&t.normalScale.value.negate()),e.displacementMap&&(t.displacementMap.value=e.displacementMap,t.displacementScale.value=e.displacementScale,t.displacementBias.value=e.displacementBias)}(t,n)):n.isLineBasicMaterial?(function(t,e){t.diffuse.value.copy(e.color),t.opacity.value=e.opacity}(t,n),n.isLineDashedMaterial&&function(t,e){t.dashSize.value=e.dashSize,t.totalSize.value=e.dashSize+e.gapSize,t.scale.value=e.scale}(t,n)):n.isPointsMaterial?function(t,e,i,n){let r;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.size.value=e.size*i,t.scale.value=.5*n,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?r=e.map:e.alphaMap&&(r=e.alphaMap),void 0!==r&&(!0===r.matrixAutoUpdate&&r.updateMatrix(),t.uvTransform.value.copy(r.matrix))}(t,n,r,s):n.isSpriteMaterial?function(t,e){let i;t.diffuse.value.copy(e.color),t.opacity.value=e.opacity,t.rotation.value=e.rotation,e.map&&(t.map.value=e.map),e.alphaMap&&(t.alphaMap.value=e.alphaMap),e.alphaTest>0&&(t.alphaTest.value=e.alphaTest),e.map?i=e.map:e.alphaMap&&(i=e.alphaMap),void 0!==i&&(!0===i.matrixAutoUpdate&&i.updateMatrix(),t.uvTransform.value.copy(i.matrix))}(t,n):n.isShadowMaterial?(t.color.value.copy(n.color),t.opacity.value=n.opacity):n.isShaderMaterial&&(n.uniformsNeedUpdate=!1)}}}function ho(t={}){const e=void 0!==t.canvas?t.canvas:function(){const t=document.createElementNS("http://www.w3.org/1999/xhtml","canvas");return t.style.display="block",t}(),i=void 0!==t.context?t.context:null,n=void 0!==t.alpha&&t.alpha,r=void 0===t.depth||t.depth,s=void 0===t.stencil||t.stencil,a=void 0!==t.antialias&&t.antialias,o=void 0===t.premultipliedAlpha||t.premultipliedAlpha,l=void 0!==t.preserveDrawingBuffer&&t.preserveDrawingBuffer,c=void 0!==t.powerPreference?t.powerPreference:"default",h=void 0!==t.failIfMajorPerformanceCaveat&&t.failIfMajorPerformanceCaveat;let u=null,d=null;const p=[],f=[];this.domElement=e,this.debug={checkShaderErrors:!0},this.autoClear=!0,this.autoClearColor=!0,this.autoClearDepth=!0,this.autoClearStencil=!0,this.sortObjects=!0,this.clippingPlanes=[],this.localClippingEnabled=!1,this.gammaFactor=2,this.outputEncoding=Re,this.physicallyCorrectLights=!1,this.toneMapping=0,this.toneMappingExposure=1;const m=this;let g=!1,v=0,y=0,x=null,b=-1,w=null;const _=new ti,M=new ti;let S=null,E=e.width,T=e.height,A=1,L=null,C=null;const R=new ti(0,0,E,T),D=new ti(0,0,E,T);let P=!1;const N=[],I=new Tr;let z=!1,B=!1,k=null;const F=new zi,O=new ri,U={background:null,fog:null,environment:null,overrideMaterial:null,isScene:!0};function H(){return null===x?A:1}let V,q,G,W,j,X,Y,Z,J,Q,K,$,tt,et,it,nt,rt,st,at,ot,lt,ct,ht,ut=i;function dt(t,i){for(let n=0;n<t.length;n++){const r=t[n],s=e.getContext(r,i);if(null!==s)return s}return null}try{const t={alpha:n,depth:r,stencil:s,antialias:a,premultipliedAlpha:o,preserveDrawingBuffer:l,powerPreference:c,failIfMajorPerformanceCaveat:h};if(e.addEventListener("webglcontextlost",mt,!1),e.addEventListener("webglcontextrestored",gt,!1),null===ut){const e=["webgl2","webgl","experimental-webgl"];if(!0===m.isWebGL1Renderer&&e.shift(),ut=dt(e,t),null===ut)throw dt(e)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}void 0===ut.getShaderPrecisionFormat&&(ut.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(t){throw console.error("THREE.WebGLRenderer: "+t.message),t}function pt(){V=new ls(ut),q=new Br(ut,V,t),V.init(q),ct=new no(ut,V,q),G=new eo(ut,V,q),N[0]=1029,W=new us(ut),j=new Ha,X=new io(ut,V,G,j,q,ct,W),Y=new Fr(m),Z=new os(m),J=new Lr(ut,q),ht=new Ir(ut,V,J,q),Q=new cs(ut,J,W,ht),K=new ms(ut,Q,J,W),at=new fs(ut),nt=new kr(j),$=new Ua(m,Y,Z,V,q,ht,nt),tt=new co(j),et=new Wa(j),it=new Qa(V,q),st=new Nr(m,Y,G,K,o),rt=new to(m,K,q),ot=new zr(ut,V,W,q),lt=new hs(ut,V,W,q),W.programs=$.programs,m.capabilities=q,m.extensions=V,m.properties=j,m.renderLists=et,m.shadowMap=rt,m.state=G,m.info=W}pt();const ft=new lo(m,ut);function mt(t){t.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),g=!0}function gt(){console.log("THREE.WebGLRenderer: Context Restored."),g=!1;const t=W.autoReset,e=rt.enabled,i=rt.autoUpdate,n=rt.needsUpdate,r=rt.type;pt(),W.autoReset=t,rt.enabled=e,rt.autoUpdate=i,rt.needsUpdate=n,rt.type=r}function vt(t){const e=t.target;e.removeEventListener("dispose",vt),function(t){(function(t){const e=j.get(t).programs;void 0!==e&&e.forEach((function(t){$.releaseProgram(t)}))})(t),j.remove(t)}(e)}this.xr=ft,this.getContext=function(){return ut},this.getContextAttributes=function(){return ut.getContextAttributes()},this.forceContextLoss=function(){const t=V.get("WEBGL_lose_context");t&&t.loseContext()},this.forceContextRestore=function(){const t=V.get("WEBGL_lose_context");t&&t.restoreContext()},this.getPixelRatio=function(){return A},this.setPixelRatio=function(t){void 0!==t&&(A=t,this.setSize(E,T,!1))},this.getSize=function(t){return t.set(E,T)},this.setSize=function(t,i,n){ft.isPresenting?console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting."):(E=t,T=i,e.width=Math.floor(t*A),e.height=Math.floor(i*A),!1!==n&&(e.style.width=t+"px",e.style.height=i+"px"),this.setViewport(0,0,t,i))},this.getDrawingBufferSize=function(t){return t.set(E*A,T*A).floor()},this.setDrawingBufferSize=function(t,i,n){E=t,T=i,A=n,e.width=Math.floor(t*n),e.height=Math.floor(i*n),this.setViewport(0,0,t,i)},this.getCurrentViewport=function(t){return t.copy(_)},this.getViewport=function(t){return t.copy(R)},this.setViewport=function(t,e,i,n){t.isVector4?R.set(t.x,t.y,t.z,t.w):R.set(t,e,i,n),G.viewport(_.copy(R).multiplyScalar(A).floor())},this.getScissor=function(t){return t.copy(D)},this.setScissor=function(t,e,i,n){t.isVector4?D.set(t.x,t.y,t.z,t.w):D.set(t,e,i,n),G.scissor(M.copy(D).multiplyScalar(A).floor())},this.getScissorTest=function(){return P},this.setScissorTest=function(t){G.setScissorTest(P=t)},this.setOpaqueSort=function(t){L=t},this.setTransparentSort=function(t){C=t},this.getClearColor=function(t){return t.copy(st.getClearColor())},this.setClearColor=function(){st.setClearColor.apply(st,arguments)},this.getClearAlpha=function(){return st.getClearAlpha()},this.setClearAlpha=function(){st.setClearAlpha.apply(st,arguments)},this.clear=function(t,e,i){let n=0;(void 0===t||t)&&(n|=16384),(void 0===e||e)&&(n|=256),(void 0===i||i)&&(n|=1024),ut.clear(n)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){e.removeEventListener("webglcontextlost",mt,!1),e.removeEventListener("webglcontextrestored",gt,!1),et.dispose(),it.dispose(),j.dispose(),Y.dispose(),Z.dispose(),K.dispose(),ht.dispose(),ft.dispose(),ft.removeEventListener("sessionstart",xt),ft.removeEventListener("sessionend",bt),k&&(k.dispose(),k=null),wt.stop()},this.renderBufferImmediate=function(t,e){ht.initAttributes();const i=j.get(t);t.hasPositions&&!i.position&&(i.position=ut.createBuffer()),t.hasNormals&&!i.normal&&(i.normal=ut.createBuffer()),t.hasUvs&&!i.uv&&(i.uv=ut.createBuffer()),t.hasColors&&!i.color&&(i.color=ut.createBuffer());const n=e.getAttributes();t.hasPositions&&(ut.bindBuffer(34962,i.position),ut.bufferData(34962,t.positionArray,35048),ht.enableAttribute(n.position.location),ut.vertexAttribPointer(n.position.location,3,5126,!1,0,0)),t.hasNormals&&(ut.bindBuffer(34962,i.normal),ut.bufferData(34962,t.normalArray,35048),ht.enableAttribute(n.normal.location),ut.vertexAttribPointer(n.normal.location,3,5126,!1,0,0)),t.hasUvs&&(ut.bindBuffer(34962,i.uv),ut.bufferData(34962,t.uvArray,35048),ht.enableAttribute(n.uv.location),ut.vertexAttribPointer(n.uv.location,2,5126,!1,0,0)),t.hasColors&&(ut.bindBuffer(34962,i.color),ut.bufferData(34962,t.colorArray,35048),ht.enableAttribute(n.color.location),ut.vertexAttribPointer(n.color.location,3,5126,!1,0,0)),ht.disableUnusedAttributes(),ut.drawArrays(4,0,t.count),t.count=0},this.renderBufferDirect=function(t,e,i,n,r,s){null===e&&(e=U);const a=r.isMesh&&r.matrixWorld.determinant()<0,o=Lt(t,e,n,r);G.setMaterial(n,a);let l=i.index;const c=i.attributes.position;if(null===l){if(void 0===c||0===c.count)return}else if(0===l.count)return;let h,u=1;!0===n.wireframe&&(l=Q.getWireframeAttribute(i),u=2),void 0===i.morphAttributes.position&&void 0===i.morphAttributes.normal||at.update(r,i,n,o),ht.setup(r,n,o,i,l);let d=ot;null!==l&&(h=J.get(l),d=lt,d.setIndex(h));const p=null!==l?l.count:c.count,f=i.drawRange.start*u,m=i.drawRange.count*u,g=null!==s?s.start*u:0,v=null!==s?s.count*u:1/0,y=Math.max(f,g),x=Math.min(p,f+m,g+v)-1,b=Math.max(0,x-y+1);if(0!==b){if(r.isMesh)!0===n.wireframe?(G.setLineWidth(n.wireframeLinewidth*H()),d.setMode(1)):d.setMode(4);else if(r.isLine){let t=n.linewidth;void 0===t&&(t=1),G.setLineWidth(t*H()),r.isLineSegments?d.setMode(1):r.isLineLoop?d.setMode(2):d.setMode(3)}else r.isPoints?d.setMode(0):r.isSprite&&d.setMode(4);if(r.isInstancedMesh)d.renderInstances(y,b,r.count);else if(i.isInstancedBufferGeometry){const t=Math.min(i.instanceCount,i._maxInstanceCount);d.renderInstances(y,b,t)}else d.render(y,b)}},this.compile=function(t,e){d=it.get(t),d.init(),f.push(d),t.traverseVisible((function(t){t.isLight&&t.layers.test(e.layers)&&(d.pushLight(t),t.castShadow&&d.pushShadow(t))})),d.setupLights(m.physicallyCorrectLights),t.traverse((function(e){const i=e.material;if(i)if(Array.isArray(i))for(let n=0;n<i.length;n++)Tt(i[n],t,e);else Tt(i,t,e)})),f.pop(),d=null};let yt=null;function xt(){wt.stop()}function bt(){wt.start()}const wt=new Ar;function _t(t,e,i,n){if(!1===t.visible)return;if(t.layers.test(e.layers))if(t.isGroup)i=t.renderOrder;else if(t.isLOD)!0===t.autoUpdate&&t.update(e);else if(t.isLight)d.pushLight(t),t.castShadow&&d.pushShadow(t);else if(t.isSprite){if(!t.frustumCulled||I.intersectsSprite(t)){n&&O.setFromMatrixPosition(t.matrixWorld).applyMatrix4(F);const e=K.update(t),r=t.material;r.visible&&u.push(t,e,r,i,O.z,null)}}else if(t.isImmediateRenderObject)n&&O.setFromMatrixPosition(t.matrixWorld).applyMatrix4(F),u.push(t,null,t.material,i,O.z,null);else if((t.isMesh||t.isLine||t.isPoints)&&(t.isSkinnedMesh&&t.skeleton.frame!==W.render.frame&&(t.skeleton.update(),t.skeleton.frame=W.render.frame),!t.frustumCulled||I.intersectsObject(t))){n&&O.setFromMatrixPosition(t.matrixWorld).applyMatrix4(F);const e=K.update(t),r=t.material;if(Array.isArray(r)){const n=e.groups;for(let s=0,a=n.length;s<a;s++){const a=n[s],o=r[a.materialIndex];o&&o.visible&&u.push(t,e,o,i,O.z,a)}}else r.visible&&u.push(t,e,r,i,O.z,null)}const r=t.children;for(let t=0,s=r.length;t<s;t++)_t(r[t],e,i,n)}function Mt(t,e,i,n){const r=t.opaque,s=t.transmissive,o=t.transparent;d.setupLightsView(i),s.length>0&&function(t,e,i){if(null===k){const t=!0===a&&!0===q.isWebGL2;k=new(t?ii:ei)(1024,1024,{generateMipmaps:!0,type:null!==ct.convert(ye)?ye:fe,minFilter:pe,magFilter:ue,wrapS:ce,wrapT:ce})}const n=m.getRenderTarget();m.setRenderTarget(k),m.clear();const r=m.toneMapping;m.toneMapping=0,St(t,e,i),m.toneMapping=r,X.updateMultisampleRenderTarget(k),X.updateRenderTargetMipmap(k),m.setRenderTarget(n)}(r,e,i),n&&G.viewport(_.copy(n)),r.length>0&&St(r,e,i),s.length>0&&St(s,e,i),o.length>0&&St(o,e,i)}function St(t,e,i){const n=!0===e.isScene?e.overrideMaterial:null;for(let r=0,s=t.length;r<s;r++){const s=t[r],a=s.object,o=s.geometry,l=null===n?s.material:n,c=s.group;a.layers.test(i.layers)&&Et(a,e,i,o,l,c)}}function Et(t,e,i,n,r,s){if(t.onBeforeRender(m,e,i,n,r,s),t.modelViewMatrix.multiplyMatrices(i.matrixWorldInverse,t.matrixWorld),t.normalMatrix.getNormalMatrix(t.modelViewMatrix),t.isImmediateRenderObject){const n=Lt(i,e,r,t);G.setMaterial(r),ht.reset(),function(t,e){t.render((function(t){m.renderBufferImmediate(t,e)}))}(t,n)}else!0===r.transparent&&2===r.side?(r.side=1,r.needsUpdate=!0,m.renderBufferDirect(i,e,n,r,t,s),r.side=0,r.needsUpdate=!0,m.renderBufferDirect(i,e,n,r,t,s),r.side=2):m.renderBufferDirect(i,e,n,r,t,s);t.onAfterRender(m,e,i,n,r,s)}function Tt(t,e,i){!0!==e.isScene&&(e=U);const n=j.get(t),r=d.state.lights,s=d.state.shadowsArray,a=r.state.version,o=$.getParameters(t,r.state,s,e,i),l=$.getProgramCacheKey(o);let c=n.programs;n.environment=t.isMeshStandardMaterial?e.environment:null,n.fog=e.fog,n.envMap=(t.isMeshStandardMaterial?Z:Y).get(t.envMap||n.environment),void 0===c&&(t.addEventListener("dispose",vt),c=new Map,n.programs=c);let h=c.get(l);if(void 0!==h){if(n.currentProgram===h&&n.lightsStateVersion===a)return At(t,o),h}else o.uniforms=$.getUniforms(t),t.onBuild(o,m),t.onBeforeCompile(o,m),h=$.acquireProgram(o,l),c.set(l,h),n.uniforms=o.uniforms;const u=n.uniforms;(t.isShaderMaterial||t.isRawShaderMaterial)&&!0!==t.clipping||(u.clippingPlanes=nt.uniform),At(t,o),n.needsLights=function(t){return t.isMeshLambertMaterial||t.isMeshToonMaterial||t.isMeshPhongMaterial||t.isMeshStandardMaterial||t.isShadowMaterial||t.isShaderMaterial&&!0===t.lights}(t),n.lightsStateVersion=a,n.needsLights&&(u.ambientLightColor.value=r.state.ambient,u.lightProbe.value=r.state.probe,u.directionalLights.value=r.state.directional,u.directionalLightShadows.value=r.state.directionalShadow,u.spotLights.value=r.state.spot,u.spotLightShadows.value=r.state.spotShadow,u.rectAreaLights.value=r.state.rectArea,u.ltc_1.value=r.state.rectAreaLTC1,u.ltc_2.value=r.state.rectAreaLTC2,u.pointLights.value=r.state.point,u.pointLightShadows.value=r.state.pointShadow,u.hemisphereLights.value=r.state.hemi,u.directionalShadowMap.value=r.state.directionalShadowMap,u.directionalShadowMatrix.value=r.state.directionalShadowMatrix,u.spotShadowMap.value=r.state.spotShadowMap,u.spotShadowMatrix.value=r.state.spotShadowMatrix,u.pointShadowMap.value=r.state.pointShadowMap,u.pointShadowMatrix.value=r.state.pointShadowMatrix);const p=h.getUniforms(),f=xa.seqWithValue(p.seq,u);return n.currentProgram=h,n.uniformsList=f,h}function At(t,e){const i=j.get(t);i.outputEncoding=e.outputEncoding,i.instancing=e.instancing,i.skinning=e.skinning,i.morphTargets=e.morphTargets,i.morphNormals=e.morphNormals,i.numClippingPlanes=e.numClippingPlanes,i.numIntersection=e.numClipIntersection,i.vertexAlphas=e.vertexAlphas,i.vertexTangents=e.vertexTangents}function Lt(t,e,i,n){!0!==e.isScene&&(e=U),X.resetTextureUnits();const r=e.fog,s=i.isMeshStandardMaterial?e.environment:null,a=null===x?m.outputEncoding:x.texture.encoding,o=(i.isMeshStandardMaterial?Z:Y).get(i.envMap||s),l=!0===i.vertexColors&&!!n.geometry&&!!n.geometry.attributes.color&&4===n.geometry.attributes.color.itemSize,c=!!n.geometry&&!!n.geometry.attributes.tangent,h=!!n.geometry&&!!n.geometry.morphAttributes.position,u=!!n.geometry&&!!n.geometry.morphAttributes.normal,p=j.get(i),f=d.state.lights;if(!0===z&&(!0===B||t!==w)){const e=t===w&&i.id===b;nt.setState(i,t,e)}let g=!1;i.version===p.__version?p.needsLights&&p.lightsStateVersion!==f.state.version||p.outputEncoding!==a||n.isInstancedMesh&&!1===p.instancing?g=!0:n.isInstancedMesh||!0!==p.instancing?n.isSkinnedMesh&&!1===p.skinning?g=!0:n.isSkinnedMesh||!0!==p.skinning?p.envMap!==o||i.fog&&p.fog!==r?g=!0:void 0===p.numClippingPlanes||p.numClippingPlanes===nt.numPlanes&&p.numIntersection===nt.numIntersection?(p.vertexAlphas!==l||p.vertexTangents!==c||p.morphTargets!==h||p.morphNormals!==u)&&(g=!0):g=!0:g=!0:g=!0:(g=!0,p.__version=i.version);let v=p.currentProgram;!0===g&&(v=Tt(i,e,n));let y=!1,_=!1,M=!1;const S=v.getUniforms(),E=p.uniforms;if(G.useProgram(v.program)&&(y=!0,_=!0,M=!0),i.id!==b&&(b=i.id,_=!0),y||w!==t){if(S.setValue(ut,"projectionMatrix",t.projectionMatrix),q.logarithmicDepthBuffer&&S.setValue(ut,"logDepthBufFC",2/(Math.log(t.far+1)/Math.LN2)),w!==t&&(w=t,_=!0,M=!0),i.isShaderMaterial||i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshStandardMaterial||i.envMap){const e=S.map.cameraPosition;void 0!==e&&e.setValue(ut,O.setFromMatrixPosition(t.matrixWorld))}(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial)&&S.setValue(ut,"isOrthographic",!0===t.isOrthographicCamera),(i.isMeshPhongMaterial||i.isMeshToonMaterial||i.isMeshLambertMaterial||i.isMeshBasicMaterial||i.isMeshStandardMaterial||i.isShaderMaterial||i.isShadowMaterial||n.isSkinnedMesh)&&S.setValue(ut,"viewMatrix",t.matrixWorldInverse)}if(n.isSkinnedMesh){S.setOptional(ut,n,"bindMatrix"),S.setOptional(ut,n,"bindMatrixInverse");const t=n.skeleton;t&&(q.floatVertexTextures?(null===t.boneTexture&&t.computeBoneTexture(),S.setValue(ut,"boneTexture",t.boneTexture,X),S.setValue(ut,"boneTextureSize",t.boneTextureSize)):S.setOptional(ut,t,"boneMatrices"))}var L,C;return(_||p.receiveShadow!==n.receiveShadow)&&(p.receiveShadow=n.receiveShadow,S.setValue(ut,"receiveShadow",n.receiveShadow)),_&&(S.setValue(ut,"toneMappingExposure",m.toneMappingExposure),p.needsLights&&(C=M,(L=E).ambientLightColor.needsUpdate=C,L.lightProbe.needsUpdate=C,L.directionalLights.needsUpdate=C,L.directionalLightShadows.needsUpdate=C,L.pointLights.needsUpdate=C,L.pointLightShadows.needsUpdate=C,L.spotLights.needsUpdate=C,L.spotLightShadows.needsUpdate=C,L.rectAreaLights.needsUpdate=C,L.hemisphereLights.needsUpdate=C),r&&i.fog&&tt.refreshFogUniforms(E,r),tt.refreshMaterialUniforms(E,i,A,T,k),xa.upload(ut,p.uniformsList,E,X)),i.isShaderMaterial&&!0===i.uniformsNeedUpdate&&(xa.upload(ut,p.uniformsList,E,X),i.uniformsNeedUpdate=!1),i.isSpriteMaterial&&S.setValue(ut,"center",n.center),S.setValue(ut,"modelViewMatrix",n.modelViewMatrix),S.setValue(ut,"normalMatrix",n.normalMatrix),S.setValue(ut,"modelMatrix",n.matrixWorld),v}wt.setAnimationLoop((function(t){yt&&yt(t)})),"undefined"!=typeof window&&wt.setContext(window),this.setAnimationLoop=function(t){yt=t,ft.setAnimationLoop(t),null===t?wt.stop():wt.start()},ft.addEventListener("sessionstart",xt),ft.addEventListener("sessionend",bt),this.render=function(t,e){if(void 0!==e&&!0!==e.isCamera)return void console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");if(!0===g)return;!0===t.autoUpdate&&t.updateMatrixWorld(),null===e.parent&&e.updateMatrixWorld(),!0===ft.enabled&&!0===ft.isPresenting&&(!0===ft.cameraAutoUpdate&&ft.updateCamera(e),e=ft.getCamera()),!0===t.isScene&&t.onBeforeRender(m,t,e,x),d=it.get(t,f.length),d.init(),f.push(d),F.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),I.setFromProjectionMatrix(F),B=this.localClippingEnabled,z=nt.init(this.clippingPlanes,B,e),u=et.get(t,p.length),u.init(),p.push(u),_t(t,e,0,m.sortObjects),u.finish(),!0===m.sortObjects&&u.sort(L,C),!0===z&&nt.beginShadows();const i=d.state.shadowsArray;if(rt.render(i,t,e),!0===z&&nt.endShadows(),!0===this.info.autoReset&&this.info.reset(),st.render(u,t),d.setupLights(m.physicallyCorrectLights),e.isArrayCamera){const i=e.cameras;for(let e=0,n=i.length;e<n;e++){const n=i[e];Mt(u,t,n,n.viewport)}}else Mt(u,t,e);null!==x&&(X.updateMultisampleRenderTarget(x),X.updateRenderTargetMipmap(x)),!0===t.isScene&&t.onAfterRender(m,t,e),G.buffers.depth.setTest(!0),G.buffers.depth.setMask(!0),G.buffers.color.setMask(!0),G.setPolygonOffset(!1),ht.resetDefaultState(),b=-1,w=null,f.pop(),d=f.length>0?f[f.length-1]:null,p.pop(),u=p.length>0?p[p.length-1]:null},this.getActiveCubeFace=function(){return v},this.getActiveMipmapLevel=function(){return y},this.getRenderTarget=function(){return x},this.setRenderTarget=function(t,e=0,i=0){x=t,v=e,y=i,t&&void 0===j.get(t).__webglFramebuffer&&X.setupRenderTarget(t);let n=null,r=!1,s=!1;if(t){const i=t.texture;(i.isDataTexture3D||i.isDataTexture2DArray)&&(s=!0);const a=j.get(t).__webglFramebuffer;t.isWebGLCubeRenderTarget?(n=a[e],r=!0):n=t.isWebGLMultisampleRenderTarget?j.get(t).__webglMultisampledFramebuffer:a,_.copy(t.viewport),M.copy(t.scissor),S=t.scissorTest}else _.copy(R).multiplyScalar(A).floor(),M.copy(D).multiplyScalar(A).floor(),S=P;if(G.bindFramebuffer(36160,n)&&q.drawBuffers){let e=!1;if(t)if(t.isWebGLMultipleRenderTargets){const i=t.texture;if(N.length!==i.length||36064!==N[0]){for(let t=0,e=i.length;t<e;t++)N[t]=36064+t;N.length=i.length,e=!0}}else 1===N.length&&36064===N[0]||(N[0]=36064,N.length=1,e=!0);else 1===N.length&&1029===N[0]||(N[0]=1029,N.length=1,e=!0);e&&(q.isWebGL2?ut.drawBuffers(N):V.get("WEBGL_draw_buffers").drawBuffersWEBGL(N))}if(G.viewport(_),G.scissor(M),G.setScissorTest(S),r){const n=j.get(t.texture);ut.framebufferTexture2D(36160,36064,34069+e,n.__webglTexture,i)}else if(s){const n=j.get(t.texture),r=e||0;ut.framebufferTextureLayer(36160,36064,n.__webglTexture,i||0,r)}b=-1},this.readRenderTargetPixels=function(t,e,i,n,r,s,a){if(!t||!t.isWebGLRenderTarget)return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let o=j.get(t).__webglFramebuffer;if(t.isWebGLCubeRenderTarget&&void 0!==a&&(o=o[a]),o){G.bindFramebuffer(36160,o);try{const a=t.texture,o=a.format,l=a.type;if(o!==we&&ct.convert(o)!==ut.getParameter(35739))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");const c=l===ye&&(V.has("EXT_color_buffer_half_float")||q.isWebGL2&&V.has("EXT_color_buffer_float"));if(!(l===fe||ct.convert(l)===ut.getParameter(35738)||l===ve&&(q.isWebGL2||V.has("OES_texture_float")||V.has("WEBGL_color_buffer_float"))||c))return void console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");36053===ut.checkFramebufferStatus(36160)?e>=0&&e<=t.width-n&&i>=0&&i<=t.height-r&&ut.readPixels(e,i,n,r,ct.convert(o),ct.convert(l),s):console.error("THREE.WebGLRenderer.readRenderTargetPixels: readPixels from renderTarget failed. Framebuffer not complete.")}finally{const t=null!==x?j.get(x).__webglFramebuffer:null;G.bindFramebuffer(36160,t)}}},this.copyFramebufferToTexture=function(t,e,i=0){const n=Math.pow(2,-i),r=Math.floor(e.image.width*n),s=Math.floor(e.image.height*n);let a=ct.convert(e.format);q.isWebGL2&&(6407===a&&(a=32849),6408===a&&(a=32856)),X.setTexture2D(e,0),ut.copyTexImage2D(3553,i,a,t.x,t.y,r,s,0),G.unbindTexture()},this.copyTextureToTexture=function(t,e,i,n=0){const r=e.image.width,s=e.image.height,a=ct.convert(i.format),o=ct.convert(i.type);X.setTexture2D(i,0),ut.pixelStorei(37440,i.flipY),ut.pixelStorei(37441,i.premultiplyAlpha),ut.pixelStorei(3317,i.unpackAlignment),e.isDataTexture?ut.texSubImage2D(3553,n,t.x,t.y,r,s,a,o,e.image.data):e.isCompressedTexture?ut.compressedTexSubImage2D(3553,n,t.x,t.y,e.mipmaps[0].width,e.mipmaps[0].height,a,e.mipmaps[0].data):ut.texSubImage2D(3553,n,t.x,t.y,a,o,e.image),0===n&&i.generateMipmaps&&ut.generateMipmap(3553),G.unbindTexture()},this.copyTextureToTexture3D=function(t,e,i,n,r=0){if(m.isWebGL1Renderer)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");const s=t.max.x-t.min.x+1,a=t.max.y-t.min.y+1,o=t.max.z-t.min.z+1,l=ct.convert(n.format),c=ct.convert(n.type);let h;if(n.isDataTexture3D)X.setTexture3D(n,0),h=32879;else{if(!n.isDataTexture2DArray)return void console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");X.setTexture2DArray(n,0),h=35866}ut.pixelStorei(37440,n.flipY),ut.pixelStorei(37441,n.premultiplyAlpha),ut.pixelStorei(3317,n.unpackAlignment);const u=ut.getParameter(3314),d=ut.getParameter(32878),p=ut.getParameter(3316),f=ut.getParameter(3315),g=ut.getParameter(32877),v=i.isCompressedTexture?i.mipmaps[0]:i.image;ut.pixelStorei(3314,v.width),ut.pixelStorei(32878,v.height),ut.pixelStorei(3316,t.min.x),ut.pixelStorei(3315,t.min.y),ut.pixelStorei(32877,t.min.z),i.isDataTexture||i.isDataTexture3D?ut.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,v.data):i.isCompressedTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),ut.compressedTexSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,v.data)):ut.texSubImage3D(h,r,e.x,e.y,e.z,s,a,o,l,c,v),ut.pixelStorei(3314,u),ut.pixelStorei(32878,d),ut.pixelStorei(3316,p),ut.pixelStorei(3315,f),ut.pixelStorei(32877,g),0===r&&n.generateMipmaps&&ut.generateMipmap(h),G.unbindTexture()},this.initTexture=function(t){X.setTexture2D(t,0),G.unbindTexture()},this.resetState=function(){v=0,y=0,x=null,G.reset(),ht.reset()},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}(class extends ho{}).prototype.isWebGL1Renderer=!0;class uo{constructor(t,e=25e-5){this.name="",this.color=new An(t),this.density=e}clone(){return new uo(this.color,this.density)}toJSON(){return{type:"FogExp2",color:this.color.getHex(),density:this.density}}}uo.prototype.isFogExp2=!0;class po{constructor(t,e=1,i=1e3){this.name="",this.color=new An(t),this.near=e,this.far=i}clone(){return new po(this.color,this.near,this.far)}toJSON(){return{type:"Fog",color:this.color.getHex(),near:this.near,far:this.far}}}po.prototype.isFog=!0;class fo extends on{constructor(){super(),this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.overrideMaterial=null,this.autoUpdate=!0,"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(t,e){return super.copy(t,e),null!==t.background&&(this.background=t.background.clone()),null!==t.environment&&(this.environment=t.environment.clone()),null!==t.fog&&(this.fog=t.fog.clone()),null!==t.overrideMaterial&&(this.overrideMaterial=t.overrideMaterial.clone()),this.autoUpdate=t.autoUpdate,this.matrixAutoUpdate=t.matrixAutoUpdate,this}toJSON(t){const e=super.toJSON(t);return null!==this.fog&&(e.object.fog=this.fog.toJSON()),e}}fo.prototype.isScene=!0;class mo{constructor(t,e){this.array=t,this.stride=e,this.count=void 0!==t?t.length/e:0,this.usage=ze,this.updateRange={offset:0,count:-1},this.version=0,this.uuid=Ve()}onUploadCallback(){}set needsUpdate(t){!0===t&&this.version++}setUsage(t){return this.usage=t,this}copy(t){return this.array=new t.array.constructor(t.array),this.count=t.count,this.stride=t.stride,this.usage=t.usage,this}copyAt(t,e,i){t*=this.stride,i*=e.stride;for(let n=0,r=this.stride;n<r;n++)this.array[t+n]=e.array[i+n];return this}set(t,e=0){return this.array.set(t,e),this}clone(t){void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ve()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const e=new this.array.constructor(t.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(e,this.stride);return i.setUsage(this.usage),i}onUpload(t){return this.onUploadCallback=t,this}toJSON(t){return void 0===t.arrayBuffers&&(t.arrayBuffers={}),void 0===this.array.buffer._uuid&&(this.array.buffer._uuid=Ve()),void 0===t.arrayBuffers[this.array.buffer._uuid]&&(t.arrayBuffers[this.array.buffer._uuid]=Array.prototype.slice.call(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}mo.prototype.isInterleavedBuffer=!0;const go=new ri;class vo{constructor(t,e,i,n=!1){this.name="",this.data=t,this.itemSize=e,this.offset=i,this.normalized=!0===n}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(t){this.data.needsUpdate=t}applyMatrix4(t){for(let e=0,i=this.data.count;e<i;e++)go.x=this.getX(e),go.y=this.getY(e),go.z=this.getZ(e),go.applyMatrix4(t),this.setXYZ(e,go.x,go.y,go.z);return this}applyNormalMatrix(t){for(let e=0,i=this.count;e<i;e++)go.x=this.getX(e),go.y=this.getY(e),go.z=this.getZ(e),go.applyNormalMatrix(t),this.setXYZ(e,go.x,go.y,go.z);return this}transformDirection(t){for(let e=0,i=this.count;e<i;e++)go.x=this.getX(e),go.y=this.getY(e),go.z=this.getZ(e),go.transformDirection(t),this.setXYZ(e,go.x,go.y,go.z);return this}setX(t,e){return this.data.array[t*this.data.stride+this.offset]=e,this}setY(t,e){return this.data.array[t*this.data.stride+this.offset+1]=e,this}setZ(t,e){return this.data.array[t*this.data.stride+this.offset+2]=e,this}setW(t,e){return this.data.array[t*this.data.stride+this.offset+3]=e,this}getX(t){return this.data.array[t*this.data.stride+this.offset]}getY(t){return this.data.array[t*this.data.stride+this.offset+1]}getZ(t){return this.data.array[t*this.data.stride+this.offset+2]}getW(t){return this.data.array[t*this.data.stride+this.offset+3]}setXY(t,e,i){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this}setXYZ(t,e,i,n){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this}setXYZW(t,e,i,n,r){return t=t*this.data.stride+this.offset,this.data.array[t+0]=e,this.data.array[t+1]=i,this.data.array[t+2]=n,this.data.array[t+3]=r,this}clone(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return new Dn(new this.array.constructor(t),this.itemSize,this.normalized)}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.clone(t)),new vo(t.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(t){if(void 0===t){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interlaved buffer attribute will deinterleave buffer data.");const t=[];for(let e=0;e<this.count;e++){const i=e*this.data.stride+this.offset;for(let e=0;e<this.itemSize;e++)t.push(this.data.array[i+e])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:t,normalized:this.normalized}}return void 0===t.interleavedBuffers&&(t.interleavedBuffers={}),void 0===t.interleavedBuffers[this.data.uuid]&&(t.interleavedBuffers[this.data.uuid]=this.data.toJSON(t)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}vo.prototype.isInterleavedBufferAttribute=!0;class yo extends bn{constructor(t){super(),this.type="SpriteMaterial",this.color=new An(16777215),this.map=null,this.alphaMap=null,this.rotation=0,this.sizeAttenuation=!0,this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.rotation=t.rotation,this.sizeAttenuation=t.sizeAttenuation,this}}let xo;yo.prototype.isSpriteMaterial=!0;const bo=new ri,wo=new ri,_o=new ri,Mo=new Xe,So=new Xe,Eo=new zi,To=new ri,Ao=new ri,Lo=new ri,Co=new Xe,Ro=new Xe,Do=new Xe;function Po(t,e,i,n,r,s){Mo.subVectors(t,i).addScalar(.5).multiply(n),void 0!==r?(So.x=s*Mo.x-r*Mo.y,So.y=r*Mo.x+s*Mo.y):So.copy(Mo),t.copy(e),t.x+=So.x,t.y+=So.y,t.applyMatrix4(Eo)}(class extends on{constructor(t){if(super(),this.type="Sprite",void 0===xo){xo=new qn;const t=new Float32Array([-.5,-.5,0,0,0,.5,-.5,0,1,0,.5,.5,0,1,1,-.5,.5,0,0,1]),e=new mo(t,5);xo.setIndex([0,1,2,0,2,3]),xo.setAttribute("position",new vo(e,3,0,!1)),xo.setAttribute("uv",new vo(e,2,3,!1))}this.geometry=xo,this.material=void 0!==t?t:new yo,this.center=new Xe(.5,.5)}raycast(t,e){null===t.camera&&console.error('THREE.Sprite: "Raycaster.camera" needs to be set in order to raycast against sprites.'),wo.setFromMatrixScale(this.matrixWorld),Eo.copy(t.camera.matrixWorld),this.modelViewMatrix.multiplyMatrices(t.camera.matrixWorldInverse,this.matrixWorld),_o.setFromMatrixPosition(this.modelViewMatrix),t.camera.isPerspectiveCamera&&!1===this.material.sizeAttenuation&&wo.multiplyScalar(-_o.z);const i=this.material.rotation;let n,r;0!==i&&(r=Math.cos(i),n=Math.sin(i));const s=this.center;Po(To.set(-.5,-.5,0),_o,s,wo,n,r),Po(Ao.set(.5,-.5,0),_o,s,wo,n,r),Po(Lo.set(.5,.5,0),_o,s,wo,n,r),Co.set(0,0),Ro.set(1,0),Do.set(1,1);let a=t.ray.intersectTriangle(To,Ao,Lo,!1,bo);if(null===a&&(Po(Ao.set(-.5,.5,0),_o,s,wo,n,r),Ro.set(0,1),a=t.ray.intersectTriangle(To,Lo,Ao,!1,bo),null===a))return;const o=t.ray.origin.distanceTo(bo);o<t.near||o>t.far||e.push({distance:o,point:bo.clone(),uv:yn.getUV(bo,To,Ao,Lo,Co,Ro,Do,new Xe),face:null,object:this})}copy(t){return super.copy(t),void 0!==t.center&&this.center.copy(t.center),this.material=t.material,this}}).prototype.isSprite=!0;const No=new ri,Io=new ti,zo=new ti,Bo=new ri,ko=new zi;class Fo extends or{constructor(t,e){super(t,e),this.type="SkinnedMesh",this.bindMode="attached",this.bindMatrix=new zi,this.bindMatrixInverse=new zi}copy(t){return super.copy(t),this.bindMode=t.bindMode,this.bindMatrix.copy(t.bindMatrix),this.bindMatrixInverse.copy(t.bindMatrixInverse),this.skeleton=t.skeleton,this}bind(t,e){this.skeleton=t,void 0===e&&(this.updateMatrixWorld(!0),this.skeleton.calculateInverses(),e=this.matrixWorld),this.bindMatrix.copy(e),this.bindMatrixInverse.copy(e).invert()}pose(){this.skeleton.pose()}normalizeSkinWeights(){const t=new ti,e=this.geometry.attributes.skinWeight;for(let i=0,n=e.count;i<n;i++){t.x=e.getX(i),t.y=e.getY(i),t.z=e.getZ(i),t.w=e.getW(i);const n=1/t.manhattanLength();n!==1/0?t.multiplyScalar(n):t.set(1,0,0,0),e.setXYZW(i,t.x,t.y,t.z,t.w)}}updateMatrixWorld(t){super.updateMatrixWorld(t),"attached"===this.bindMode?this.bindMatrixInverse.copy(this.matrixWorld).invert():"detached"===this.bindMode?this.bindMatrixInverse.copy(this.bindMatrix).invert():console.warn("THREE.SkinnedMesh: Unrecognized bindMode: "+this.bindMode)}boneTransform(t,e){const i=this.skeleton,n=this.geometry;Io.fromBufferAttribute(n.attributes.skinIndex,t),zo.fromBufferAttribute(n.attributes.skinWeight,t),No.fromBufferAttribute(n.attributes.position,t).applyMatrix4(this.bindMatrix),e.set(0,0,0);for(let t=0;t<4;t++){const n=zo.getComponent(t);if(0!==n){const r=Io.getComponent(t);ko.multiplyMatrices(i.bones[r].matrixWorld,i.boneInverses[r]),e.addScaledVector(Bo.copy(No).applyMatrix4(ko),n)}}return e.applyMatrix4(this.bindMatrixInverse)}}Fo.prototype.isSkinnedMesh=!0;(class extends on{constructor(){super(),this.type="Bone"}}).prototype.isBone=!0;(class extends Ke{constructor(t=null,e=1,i=1,n,r,s,a,o,l=1003,c=1003,h,u){super(null,s,a,o,l,c,n,r,h,u),this.image={data:t,width:e,height:i},this.magFilter=l,this.minFilter=c,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.needsUpdate=!0}}).prototype.isDataTexture=!0;class Oo extends Dn{constructor(t,e,i,n=1){"number"==typeof i&&(n=i,i=!1,console.error("THREE.InstancedBufferAttribute: The constructor now expects normalized as the third argument.")),super(t,e,i),this.meshPerAttribute=n}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}toJSON(){const t=super.toJSON();return t.meshPerAttribute=this.meshPerAttribute,t.isInstancedBufferAttribute=!0,t}}Oo.prototype.isInstancedBufferAttribute=!0;const Uo=new zi,Ho=new zi,Vo=[],qo=new or;(class extends or{constructor(t,e,i){super(t,e),this.instanceMatrix=new Oo(new Float32Array(16*i),16),this.instanceColor=null,this.count=i,this.frustumCulled=!1}copy(t){return super.copy(t),this.instanceMatrix.copy(t.instanceMatrix),null!==t.instanceColor&&(this.instanceColor=t.instanceColor.clone()),this.count=t.count,this}getColorAt(t,e){e.fromArray(this.instanceColor.array,3*t)}getMatrixAt(t,e){e.fromArray(this.instanceMatrix.array,16*t)}raycast(t,e){const i=this.matrixWorld,n=this.count;if(qo.geometry=this.geometry,qo.material=this.material,void 0!==qo.material)for(let r=0;r<n;r++){this.getMatrixAt(r,Uo),Ho.multiplyMatrices(i,Uo),qo.matrixWorld=Ho,qo.raycast(t,Vo);for(let t=0,i=Vo.length;t<i;t++){const i=Vo[t];i.instanceId=r,i.object=this,e.push(i)}Vo.length=0}}setColorAt(t,e){null===this.instanceColor&&(this.instanceColor=new Oo(new Float32Array(3*this.instanceMatrix.count),3)),e.toArray(this.instanceColor.array,3*t)}setMatrixAt(t,e){e.toArray(this.instanceMatrix.array,16*t)}updateMorphTargets(){}dispose(){this.dispatchEvent({type:"dispose"})}}).prototype.isInstancedMesh=!0;class Go extends bn{constructor(t){super(),this.type="LineBasicMaterial",this.color=new An(16777215),this.linewidth=1,this.linecap="round",this.linejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.linewidth=t.linewidth,this.linecap=t.linecap,this.linejoin=t.linejoin,this}}Go.prototype.isLineBasicMaterial=!0;const Wo=new ri,jo=new ri,Xo=new zi,Yo=new Ii,Zo=new Ti;class Jo extends on{constructor(t=new qn,e=new Go){super(),this.type="Line",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,i=[0];for(let t=1,n=e.count;t<n;t++)Wo.fromBufferAttribute(e,t-1),jo.fromBufferAttribute(e,t),i[t]=i[t-1],i[t]+=Wo.distanceTo(jo);t.setAttribute("lineDistance",new In(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.Line.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,r=t.params.Line.threshold,s=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),Zo.copy(i.boundingSphere),Zo.applyMatrix4(n),Zo.radius+=r,!1===t.ray.intersectsSphere(Zo))return;Xo.copy(n).invert(),Yo.copy(t.ray).applyMatrix4(Xo);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a,l=new ri,c=new ri,h=new ri,u=new ri,d=this.isLineSegments?2:1;if(i.isBufferGeometry){const n=i.index,r=i.attributes.position;if(null!==n)for(let i=Math.max(0,s.start),a=Math.min(n.count,s.start+s.count)-1;i<a;i+=d){const s=n.getX(i),a=n.getX(i+1);if(l.fromBufferAttribute(r,s),c.fromBufferAttribute(r,a),Yo.distanceSqToSegment(l,c,u,h)>o)continue;u.applyMatrix4(this.matrixWorld);const d=t.ray.origin.distanceTo(u);d<t.near||d>t.far||e.push({distance:d,point:h.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}else for(let i=Math.max(0,s.start),n=Math.min(r.count,s.start+s.count)-1;i<n;i+=d){if(l.fromBufferAttribute(r,i),c.fromBufferAttribute(r,i+1),Yo.distanceSqToSegment(l,c,u,h)>o)continue;u.applyMatrix4(this.matrixWorld);const n=t.ray.origin.distanceTo(u);n<t.near||n>t.far||e.push({distance:n,point:h.clone().applyMatrix4(this.matrixWorld),index:i,face:null,faceIndex:null,object:this})}}else i.isGeometry&&console.error("THREE.Line.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,i=Object.keys(e);if(i.length>0){const t=e[i[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,i=t.length;e<i;e++){const i=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[i]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Line.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}Jo.prototype.isLine=!0;const Qo=new ri,Ko=new ri;class $o extends Jo{constructor(t,e){super(t,e),this.type="LineSegments"}computeLineDistances(){const t=this.geometry;if(t.isBufferGeometry)if(null===t.index){const e=t.attributes.position,i=[];for(let t=0,n=e.count;t<n;t+=2)Qo.fromBufferAttribute(e,t),Ko.fromBufferAttribute(e,t+1),i[t]=0===t?0:i[t-1],i[t+1]=i[t]+Qo.distanceTo(Ko);t.setAttribute("lineDistance",new In(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");else t.isGeometry&&console.error("THREE.LineSegments.computeLineDistances() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.");return this}}$o.prototype.isLineSegments=!0;(class extends Jo{constructor(t,e){super(t,e),this.type="LineLoop"}}).prototype.isLineLoop=!0;class tl extends bn{constructor(t){super(),this.type="PointsMaterial",this.color=new An(16777215),this.map=null,this.alphaMap=null,this.size=1,this.sizeAttenuation=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.alphaMap=t.alphaMap,this.size=t.size,this.sizeAttenuation=t.sizeAttenuation,this}}tl.prototype.isPointsMaterial=!0;const el=new zi,il=new Ii,nl=new Ti,rl=new ri;function sl(t,e,i,n,r,s,a){const o=il.distanceSqToPoint(t);if(o<i){const i=new ri;il.closestPointToPoint(t,i),i.applyMatrix4(n);const l=r.ray.origin.distanceTo(i);if(l<r.near||l>r.far)return;s.push({distance:l,distanceToRay:Math.sqrt(o),point:i,index:e,face:null,object:a})}}(class extends on{constructor(t=new qn,e=new tl){super(),this.type="Points",this.geometry=t,this.material=e,this.updateMorphTargets()}copy(t){return super.copy(t),this.material=t.material,this.geometry=t.geometry,this}raycast(t,e){const i=this.geometry,n=this.matrixWorld,r=t.params.Points.threshold,s=i.drawRange;if(null===i.boundingSphere&&i.computeBoundingSphere(),nl.copy(i.boundingSphere),nl.applyMatrix4(n),nl.radius+=r,!1===t.ray.intersectsSphere(nl))return;el.copy(n).invert(),il.copy(t.ray).applyMatrix4(el);const a=r/((this.scale.x+this.scale.y+this.scale.z)/3),o=a*a;if(i.isBufferGeometry){const r=i.index,a=i.attributes.position;if(null!==r)for(let i=Math.max(0,s.start),l=Math.min(r.count,s.start+s.count);i<l;i++){const s=r.getX(i);rl.fromBufferAttribute(a,s),sl(rl,s,o,n,t,e,this)}else for(let i=Math.max(0,s.start),r=Math.min(a.count,s.start+s.count);i<r;i++)rl.fromBufferAttribute(a,i),sl(rl,i,o,n,t,e,this)}else console.error("THREE.Points.raycast() no longer supports THREE.Geometry. Use THREE.BufferGeometry instead.")}updateMorphTargets(){const t=this.geometry;if(t.isBufferGeometry){const e=t.morphAttributes,i=Object.keys(e);if(i.length>0){const t=e[i[0]];if(void 0!==t){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let e=0,i=t.length;e<i;e++){const i=t[e].name||String(e);this.morphTargetInfluences.push(0),this.morphTargetDictionary[i]=e}}}}else{const e=t.morphTargets;void 0!==e&&e.length>0&&console.error("THREE.Points.updateMorphTargets() does not support THREE.Geometry. Use THREE.BufferGeometry instead.")}}}).prototype.isPoints=!0,class extends Ke{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.format=void 0!==a?a:be,this.minFilter=void 0!==s?s:de,this.magFilter=void 0!==r?r:de,this.generateMipmaps=!1;const c=this;"requestVideoFrameCallback"in t&&t.requestVideoFrameCallback((function e(){c.needsUpdate=!0,t.requestVideoFrameCallback(e)}))}clone(){return new this.constructor(this.image).copy(this)}update(){const t=this.image;!1=="requestVideoFrameCallback"in t&&t.readyState>=t.HAVE_CURRENT_DATA&&(this.needsUpdate=!0)}}.prototype.isVideoTexture=!0;(class extends Ke{constructor(t,e,i,n,r,s,a,o,l,c,h,u){super(null,s,a,o,l,c,n,r,h,u),this.image={width:e,height:i},this.mipmaps=t,this.flipY=!1,this.generateMipmaps=!1}}).prototype.isCompressedTexture=!0,class extends Ke{constructor(t,e,i,n,r,s,a,o,l){super(t,e,i,n,r,s,a,o,l),this.needsUpdate=!0}}.prototype.isCanvasTexture=!0,class extends Ke{constructor(t,e,i,n,r,s,a,o,l,c){if((c=void 0!==c?c:_e)!==_e&&c!==Me)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");void 0===i&&c===_e&&(i=me),void 0===i&&c===Me&&(i=xe),super(null,n,r,s,a,o,c,i,l),this.image={width:t,height:e},this.magFilter=void 0!==a?a:ue,this.minFilter=void 0!==o?o:ue,this.flipY=!1,this.generateMipmaps=!1}}.prototype.isDepthTexture=!0,new ri,new ri,new ri,new yn;class al{constructor(){this.type="Curve",this.arcLengthDivisions=200}getPoint(){return console.warn("THREE.Curve: .getPoint() not implemented."),null}getPointAt(t,e){const i=this.getUtoTmapping(t);return this.getPoint(i,e)}getPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return e}getSpacedPoints(t=5){const e=[];for(let i=0;i<=t;i++)e.push(this.getPointAt(i/t));return e}getLength(){const t=this.getLengths();return t[t.length-1]}getLengths(t=this.arcLengthDivisions){if(this.cacheArcLengths&&this.cacheArcLengths.length===t+1&&!this.needsUpdate)return this.cacheArcLengths;this.needsUpdate=!1;const e=[];let i,n=this.getPoint(0),r=0;e.push(0);for(let s=1;s<=t;s++)i=this.getPoint(s/t),r+=i.distanceTo(n),e.push(r),n=i;return this.cacheArcLengths=e,e}updateArcLengths(){this.needsUpdate=!0,this.getLengths()}getUtoTmapping(t,e){const i=this.getLengths();let n=0;const r=i.length;let s;s=e||t*i[r-1];let a,o=0,l=r-1;for(;o<=l;)if(n=Math.floor(o+(l-o)/2),a=i[n]-s,a<0)o=n+1;else{if(!(a>0)){l=n;break}l=n-1}if(n=l,i[n]===s)return n/(r-1);const c=i[n];return(n+(s-c)/(i[n+1]-c))/(r-1)}getTangent(t,e){const i=1e-4;let n=t-i,r=t+i;n<0&&(n=0),r>1&&(r=1);const s=this.getPoint(n),a=this.getPoint(r),o=e||(s.isVector2?new Xe:new ri);return o.copy(a).sub(s).normalize(),o}getTangentAt(t,e){const i=this.getUtoTmapping(t);return this.getTangent(i,e)}computeFrenetFrames(t,e){const i=new ri,n=[],r=[],s=[],a=new ri,o=new zi;for(let e=0;e<=t;e++){const i=e/t;n[e]=this.getTangentAt(i,new ri),n[e].normalize()}r[0]=new ri,s[0]=new ri;let l=Number.MAX_VALUE;const c=Math.abs(n[0].x),h=Math.abs(n[0].y),u=Math.abs(n[0].z);c<=l&&(l=c,i.set(1,0,0)),h<=l&&(l=h,i.set(0,1,0)),u<=l&&i.set(0,0,1),a.crossVectors(n[0],i).normalize(),r[0].crossVectors(n[0],a),s[0].crossVectors(n[0],r[0]);for(let e=1;e<=t;e++){if(r[e]=r[e-1].clone(),s[e]=s[e-1].clone(),a.crossVectors(n[e-1],n[e]),a.length()>Number.EPSILON){a.normalize();const t=Math.acos(qe(n[e-1].dot(n[e]),-1,1));r[e].applyMatrix4(o.makeRotationAxis(a,t))}s[e].crossVectors(n[e],r[e])}if(!0===e){let e=Math.acos(qe(r[0].dot(r[t]),-1,1));e/=t,n[0].dot(a.crossVectors(r[0],r[t]))>0&&(e=-e);for(let i=1;i<=t;i++)r[i].applyMatrix4(o.makeRotationAxis(n[i],e*i)),s[i].crossVectors(n[i],r[i])}return{tangents:n,normals:r,binormals:s}}clone(){return(new this.constructor).copy(this)}copy(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}toJSON(){const t={metadata:{version:4.5,type:"Curve",generator:"Curve.toJSON"}};return t.arcLengthDivisions=this.arcLengthDivisions,t.type=this.type,t}fromJSON(t){return this.arcLengthDivisions=t.arcLengthDivisions,this}}class ol extends al{constructor(t=0,e=0,i=1,n=1,r=0,s=2*Math.PI,a=!1,o=0){super(),this.type="EllipseCurve",this.aX=t,this.aY=e,this.xRadius=i,this.yRadius=n,this.aStartAngle=r,this.aEndAngle=s,this.aClockwise=a,this.aRotation=o}getPoint(t,e){const i=e||new Xe,n=2*Math.PI;let r=this.aEndAngle-this.aStartAngle;const s=Math.abs(r)<Number.EPSILON;for(;r<0;)r+=n;for(;r>n;)r-=n;r<Number.EPSILON&&(r=s?0:n),!0!==this.aClockwise||s||(r===n?r=-n:r-=n);const a=this.aStartAngle+t*r;let o=this.aX+this.xRadius*Math.cos(a),l=this.aY+this.yRadius*Math.sin(a);if(0!==this.aRotation){const t=Math.cos(this.aRotation),e=Math.sin(this.aRotation),i=o-this.aX,n=l-this.aY;o=i*t-n*e+this.aX,l=i*e+n*t+this.aY}return i.set(o,l)}copy(t){return super.copy(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}toJSON(){const t=super.toJSON();return t.aX=this.aX,t.aY=this.aY,t.xRadius=this.xRadius,t.yRadius=this.yRadius,t.aStartAngle=this.aStartAngle,t.aEndAngle=this.aEndAngle,t.aClockwise=this.aClockwise,t.aRotation=this.aRotation,t}fromJSON(t){return super.fromJSON(t),this.aX=t.aX,this.aY=t.aY,this.xRadius=t.xRadius,this.yRadius=t.yRadius,this.aStartAngle=t.aStartAngle,this.aEndAngle=t.aEndAngle,this.aClockwise=t.aClockwise,this.aRotation=t.aRotation,this}}ol.prototype.isEllipseCurve=!0;class ll extends ol{constructor(t,e,i,n,r,s){super(t,e,i,i,n,r,s),this.type="ArcCurve"}}function cl(){let t=0,e=0,i=0,n=0;function r(r,s,a,o){t=r,e=a,i=-3*r+3*s-2*a-o,n=2*r-2*s+a+o}return{initCatmullRom:function(t,e,i,n,s){r(e,i,s*(i-t),s*(n-e))},initNonuniformCatmullRom:function(t,e,i,n,s,a,o){let l=(e-t)/s-(i-t)/(s+a)+(i-e)/a,c=(i-e)/a-(n-e)/(a+o)+(n-i)/o;l*=a,c*=a,r(e,i,l,c)},calc:function(r){const s=r*r;return t+e*r+i*s+n*(s*r)}}}ll.prototype.isArcCurve=!0;const hl=new ri,ul=new cl,dl=new cl,pl=new cl;class fl extends al{constructor(t=[],e=!1,i="centripetal",n=.5){super(),this.type="CatmullRomCurve3",this.points=t,this.closed=e,this.curveType=i,this.tension=n}getPoint(t,e=new ri){const i=e,n=this.points,r=n.length,s=(r-(this.closed?0:1))*t;let a,o,l=Math.floor(s),c=s-l;this.closed?l+=l>0?0:(Math.floor(Math.abs(l)/r)+1)*r:0===c&&l===r-1&&(l=r-2,c=1),this.closed||l>0?a=n[(l-1)%r]:(hl.subVectors(n[0],n[1]).add(n[0]),a=hl);const h=n[l%r],u=n[(l+1)%r];if(this.closed||l+2<r?o=n[(l+2)%r]:(hl.subVectors(n[r-1],n[r-2]).add(n[r-1]),o=hl),"centripetal"===this.curveType||"chordal"===this.curveType){const t="chordal"===this.curveType?.5:.25;let e=Math.pow(a.distanceToSquared(h),t),i=Math.pow(h.distanceToSquared(u),t),n=Math.pow(u.distanceToSquared(o),t);i<1e-4&&(i=1),e<1e-4&&(e=i),n<1e-4&&(n=i),ul.initNonuniformCatmullRom(a.x,h.x,u.x,o.x,e,i,n),dl.initNonuniformCatmullRom(a.y,h.y,u.y,o.y,e,i,n),pl.initNonuniformCatmullRom(a.z,h.z,u.z,o.z,e,i,n)}else"catmullrom"===this.curveType&&(ul.initCatmullRom(a.x,h.x,u.x,o.x,this.tension),dl.initCatmullRom(a.y,h.y,u.y,o.y,this.tension),pl.initCatmullRom(a.z,h.z,u.z,o.z,this.tension));return i.set(ul.calc(c),dl.calc(c),pl.calc(c)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push(i.clone())}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,i=this.points.length;e<i;e++){const i=this.points[e];t.points.push(i.toArray())}return t.closed=this.closed,t.curveType=this.curveType,t.tension=this.tension,t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push((new ri).fromArray(i))}return this.closed=t.closed,this.curveType=t.curveType,this.tension=t.tension,this}}function ml(t,e,i,n,r){const s=.5*(n-e),a=.5*(r-i),o=t*t;return(2*i-2*n+s+a)*(t*o)+(-3*i+3*n-2*s-a)*o+s*t+i}function gl(t,e,i,n){return function(t,e){const i=1-t;return i*i*e}(t,e)+function(t,e){return 2*(1-t)*t*e}(t,i)+function(t,e){return t*t*e}(t,n)}function vl(t,e,i,n,r){return function(t,e){const i=1-t;return i*i*i*e}(t,e)+function(t,e){const i=1-t;return 3*i*i*t*e}(t,i)+function(t,e){return 3*(1-t)*t*t*e}(t,n)+function(t,e){return t*t*t*e}(t,r)}fl.prototype.isCatmullRomCurve3=!0;class yl extends al{constructor(t=new Xe,e=new Xe,i=new Xe,n=new Xe){super(),this.type="CubicBezierCurve",this.v0=t,this.v1=e,this.v2=i,this.v3=n}getPoint(t,e=new Xe){const i=e,n=this.v0,r=this.v1,s=this.v2,a=this.v3;return i.set(vl(t,n.x,r.x,s.x,a.x),vl(t,n.y,r.y,s.y,a.y)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}yl.prototype.isCubicBezierCurve=!0;class xl extends al{constructor(t=new ri,e=new ri,i=new ri,n=new ri){super(),this.type="CubicBezierCurve3",this.v0=t,this.v1=e,this.v2=i,this.v3=n}getPoint(t,e=new ri){const i=e,n=this.v0,r=this.v1,s=this.v2,a=this.v3;return i.set(vl(t,n.x,r.x,s.x,a.x),vl(t,n.y,r.y,s.y,a.y),vl(t,n.z,r.z,s.z,a.z)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this.v3.copy(t.v3),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t.v3=this.v3.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this.v3.fromArray(t.v3),this}}xl.prototype.isCubicBezierCurve3=!0;class bl extends al{constructor(t=new Xe,e=new Xe){super(),this.type="LineCurve",this.v1=t,this.v2=e}getPoint(t,e=new Xe){const i=e;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i}getPointAt(t,e){return this.getPoint(t,e)}getTangent(t,e){const i=e||new Xe;return i.copy(this.v2).sub(this.v1).normalize(),i}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}bl.prototype.isLineCurve=!0;class wl extends al{constructor(t=new Xe,e=new Xe,i=new Xe){super(),this.type="QuadraticBezierCurve",this.v0=t,this.v1=e,this.v2=i}getPoint(t,e=new Xe){const i=e,n=this.v0,r=this.v1,s=this.v2;return i.set(gl(t,n.x,r.x,s.x),gl(t,n.y,r.y,s.y)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}wl.prototype.isQuadraticBezierCurve=!0;class _l extends al{constructor(t=new ri,e=new ri,i=new ri){super(),this.type="QuadraticBezierCurve3",this.v0=t,this.v1=e,this.v2=i}getPoint(t,e=new ri){const i=e,n=this.v0,r=this.v1,s=this.v2;return i.set(gl(t,n.x,r.x,s.x),gl(t,n.y,r.y,s.y),gl(t,n.z,r.z,s.z)),i}copy(t){return super.copy(t),this.v0.copy(t.v0),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v0=this.v0.toArray(),t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v0.fromArray(t.v0),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}}_l.prototype.isQuadraticBezierCurve3=!0;class Ml extends al{constructor(t=[]){super(),this.type="SplineCurve",this.points=t}getPoint(t,e=new Xe){const i=e,n=this.points,r=(n.length-1)*t,s=Math.floor(r),a=r-s,o=n[0===s?s:s-1],l=n[s],c=n[s>n.length-2?n.length-1:s+1],h=n[s>n.length-3?n.length-1:s+2];return i.set(ml(a,o.x,l.x,c.x,h.x),ml(a,o.y,l.y,c.y,h.y)),i}copy(t){super.copy(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push(i.clone())}return this}toJSON(){const t=super.toJSON();t.points=[];for(let e=0,i=this.points.length;e<i;e++){const i=this.points[e];t.points.push(i.toArray())}return t}fromJSON(t){super.fromJSON(t),this.points=[];for(let e=0,i=t.points.length;e<i;e++){const i=t.points[e];this.points.push((new Xe).fromArray(i))}return this}}Ml.prototype.isSplineCurve=!0;var Sl=Object.freeze({__proto__:null,ArcCurve:ll,CatmullRomCurve3:fl,CubicBezierCurve:yl,CubicBezierCurve3:xl,EllipseCurve:ol,LineCurve:bl,LineCurve3:class extends al{constructor(t=new ri,e=new ri){super(),this.type="LineCurve3",this.isLineCurve3=!0,this.v1=t,this.v2=e}getPoint(t,e=new ri){const i=e;return 1===t?i.copy(this.v2):(i.copy(this.v2).sub(this.v1),i.multiplyScalar(t).add(this.v1)),i}getPointAt(t,e){return this.getPoint(t,e)}copy(t){return super.copy(t),this.v1.copy(t.v1),this.v2.copy(t.v2),this}toJSON(){const t=super.toJSON();return t.v1=this.v1.toArray(),t.v2=this.v2.toArray(),t}fromJSON(t){return super.fromJSON(t),this.v1.fromArray(t.v1),this.v2.fromArray(t.v2),this}},QuadraticBezierCurve:wl,QuadraticBezierCurve3:_l,SplineCurve:Ml});function El(t,e,i,n,r){let s,a;if(r===function(t,e,i,n){let r=0;for(let s=e,a=i-n;s<i;s+=n)r+=(t[a]-t[s])*(t[s+1]+t[a+1]),a=s;return r}(t,e,i,n)>0)for(s=e;s<i;s+=n)a=jl(s,t[s],t[s+1],a);else 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qn{constructor(t,e){super(),this.type="ExtrudeGeometry",this.parameters={shapes:t,options:e},t=Array.isArray(t)?t:[t];const i=this,n=[],r=[];for(let e=0,i=t.length;e<i;e++)s(t[e]);function s(t){const s=[],a=void 0!==e.curveSegments?e.curveSegments:12,o=void 0!==e.steps?e.steps:1;let l=void 0!==e.depth?e.depth:100,c=void 0===e.bevelEnabled||e.bevelEnabled,h=void 0!==e.bevelThickness?e.bevelThickness:6,u=void 0!==e.bevelSize?e.bevelSize:h-2,d=void 0!==e.bevelOffset?e.bevelOffset:0,p=void 0!==e.bevelSegments?e.bevelSegments:3;const f=e.extrudePath,m=void 0!==e.UVGenerator?e.UVGenerator:$l;void 0!==e.amount&&(console.warn("THREE.ExtrudeBufferGeometry: amount has been renamed to depth."),l=e.amount);let g,v,y,x,b,w=!1;f&&(g=f.getSpacedPoints(o),w=!0,c=!1,v=f.computeFrenetFrames(o,!1),y=new ri,x=new ri,b=new ri),c||(p=0,h=0,u=0,d=0);const _=t.extractPoints(a);let M=_.shape;const S=_.holes;if(!Zl.isClockWise(M)){M=M.reverse();for(let t=0,e=S.length;t<e;t++){const 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e=S[t];N=[];for(let t=0,i=e.length,n=i-1,r=t+1;t<i;t++,n++,r++)n===i&&(n=0),r===i&&(r=0),N[t]=R(e[t],e[n],e[r]);P.push(N),I=I.concat(N)}for(let t=0;t<p;t++){const e=t/p,i=h*Math.cos(e*Math.PI/2),n=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=T.length;t<e;t++){const e=A(T[t],D[t],n);k(e.x,e.y,-i)}for(let t=0,e=S.length;t<e;t++){const e=S[t];N=P[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],N[t],n);k(r.x,r.y,-i)}}}const z=u+d;for(let t=0;t<L;t++){const e=c?A(M[t],I[t],z):M[t];w?(x.copy(v.normals[0]).multiplyScalar(e.x),y.copy(v.binormals[0]).multiplyScalar(e.y),b.copy(g[0]).add(x).add(y),k(b.x,b.y,b.z)):k(e.x,e.y,0)}for(let t=1;t<=o;t++)for(let e=0;e<L;e++){const i=c?A(M[e],I[e],z):M[e];w?(x.copy(v.normals[t]).multiplyScalar(i.x),y.copy(v.binormals[t]).multiplyScalar(i.y),b.copy(g[t]).add(x).add(y),k(b.x,b.y,b.z)):k(i.x,i.y,l/o*t)}for(let t=p-1;t>=0;t--){const e=t/p,i=h*Math.cos(e*Math.PI/2),n=u*Math.sin(e*Math.PI/2)+d;for(let t=0,e=T.length;t<e;t++){const e=A(T[t],D[t],n);k(e.x,e.y,l+i)}for(let t=0,e=S.length;t<e;t++){const e=S[t];N=P[t];for(let t=0,r=e.length;t<r;t++){const r=A(e[t],N[t],n);w?k(r.x,r.y+g[o-1].y,g[o-1].x+i):k(r.x,r.y,l+i)}}}function B(t,e){let i=t.length;for(;--i>=0;){const n=i;let r=i-1;r<0&&(r=t.length-1);for(let t=0,i=o+2*p;t<i;t++){const i=L*t,s=L*(t+1);O(e+n+i,e+r+i,e+r+s,e+n+s)}}}function k(t,e,i){s.push(t),s.push(e),s.push(i)}function F(t,e,r){U(t),U(e),U(r);const s=n.length/3,a=m.generateTopUV(i,n,s-3,s-2,s-1);H(a[0]),H(a[1]),H(a[2])}function O(t,e,r,s){U(t),U(e),U(s),U(e),U(r),U(s);const a=n.length/3,o=m.generateSideWallUV(i,n,a-6,a-3,a-2,a-1);H(o[0]),H(o[1]),H(o[3]),H(o[1]),H(o[2]),H(o[3])}function U(t){n.push(s[3*t+0]),n.push(s[3*t+1]),n.push(s[3*t+2])}function H(t){r.push(t.x),r.push(t.y)}!function(){const t=n.length/3;if(c){let t=0,e=L*t;for(let t=0;t<C;t++){const i=E[t];F(i[2]+e,i[1]+e,i[0]+e)}t=o+2*p,e=L*t;for(let t=0;t<C;t++){const i=E[t];F(i[0]+e,i[1]+e,i[2]+e)}}else{for(let t=0;t<C;t++){const e=E[t];F(e[2],e[1],e[0])}for(let t=0;t<C;t++){const e=E[t];F(e[0]+L*o,e[1]+L*o,e[2]+L*o)}}i.addGroup(t,n.length/3-t,0)}(),function(){const t=n.length/3;let e=0;B(T,e),e+=T.length;for(let t=0,i=S.length;t<i;t++){const i=S[t];B(i,e),e+=i.length}i.addGroup(t,n.length/3-t,1)}()}this.setAttribute("position",new In(n,3)),this.setAttribute("uv",new In(r,2)),this.computeVertexNormals()}toJSON(){const t=super.toJSON();return function(t,e,i){if(i.shapes=[],Array.isArray(t))for(let e=0,n=t.length;e<n;e++){const n=t[e];i.shapes.push(n.uuid)}else i.shapes.push(t.uuid);return void 0!==e.extrudePath&&(i.options.extrudePath=e.extrudePath.toJSON()),i}(this.parameters.shapes,this.parameters.options,t)}static fromJSON(t,e){const i=[];for(let n=0,r=t.shapes.length;n<r;n++){const r=e[t.shapes[n]];i.push(r)}const n=t.options.extrudePath;return void 0!==n&&(t.options.extrudePath=(new Sl[n.type]).fromJSON(n)),new Kl(i,t.options)}}const $l={generateTopUV:function(t,e,i,n,r){const s=e[3*i],a=e[3*i+1],o=e[3*n],l=e[3*n+1],c=e[3*r],h=e[3*r+1];return[new Xe(s,a),new Xe(o,l),new Xe(c,h)]},generateSideWallUV:function(t,e,i,n,r,s){const a=e[3*i],o=e[3*i+1],l=e[3*i+2],c=e[3*n],h=e[3*n+1],u=e[3*n+2],d=e[3*r],p=e[3*r+1],f=e[3*r+2],m=e[3*s],g=e[3*s+1],v=e[3*s+2];return Math.abs(o-h)<Math.abs(a-c)?[new Xe(a,1-l),new Xe(c,1-u),new Xe(d,1-f),new Xe(m,1-v)]:[new Xe(o,1-l),new Xe(h,1-u),new Xe(p,1-f),new Xe(g,1-v)]}};class tc extends qn{constructor(t,e=12){super(),this.type="ShapeGeometry",this.parameters={shapes:t,curveSegments:e};const i=[],n=[],r=[],s=[];let a=0,o=0;if(!1===Array.isArray(t))l(t);else for(let e=0;e<t.length;e++)l(t[e]),this.addGroup(a,o,e),a+=o,o=0;function l(t){const a=n.length/3,l=t.extractPoints(e);let c=l.shape;const h=l.holes;!1===Zl.isClockWise(c)&&(c=c.reverse());for(let t=0,e=h.length;t<e;t++){const e=h[t];!0===Zl.isClockWise(e)&&(h[t]=e.reverse())}const u=Zl.triangulateShape(c,h);for(let t=0,e=h.length;t<e;t++){const e=h[t];c=c.concat(e)}for(let t=0,e=c.length;t<e;t++){const e=c[t];n.push(e.x,e.y,0),r.push(0,0,1),s.push(e.x,e.y)}for(let t=0,e=u.length;t<e;t++){const e=u[t],n=e[0]+a,r=e[1]+a,s=e[2]+a;i.push(n,r,s),o+=3}}this.setIndex(i),this.setAttribute("position",new In(n,3)),this.setAttribute("normal",new In(r,3)),this.setAttribute("uv",new In(s,2))}toJSON(){const t=super.toJSON();return function(t,e){if(e.shapes=[],Array.isArray(t))for(let i=0,n=t.length;i<n;i++){const n=t[i];e.shapes.push(n.uuid)}else e.shapes.push(t.uuid);return e}(this.parameters.shapes,t)}static fromJSON(t,e){const i=[];for(let n=0,r=t.shapes.length;n<r;n++){const r=e[t.shapes[n]];i.push(r)}return new tc(i,t.curveSegments)}}class ec extends bn{constructor(t){super(),this.type="ShadowMaterial",this.color=new An(0),this.transparent=!0,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this}}ec.prototype.isShadowMaterial=!0;class ic extends bn{constructor(t){super(),this.defines={STANDARD:""},this.type="MeshStandardMaterial",this.color=new An(16777215),this.roughness=1,this.metalness=0,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new An(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Xe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.roughnessMap=null,this.metalnessMap=null,this.alphaMap=null,this.envMap=null,this.envMapIntensity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={STANDARD:""},this.color.copy(t.color),this.roughness=t.roughness,this.metalness=t.metalness,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.roughnessMap=t.roughnessMap,this.metalnessMap=t.metalnessMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.envMapIntensity=t.envMapIntensity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}ic.prototype.isMeshStandardMaterial=!0;(class extends ic{constructor(t){super(),this.defines={STANDARD:"",PHYSICAL:""},this.type="MeshPhysicalMaterial",this.clearcoatMap=null,this.clearcoatRoughness=0,this.clearcoatRoughnessMap=null,this.clearcoatNormalScale=new Xe(1,1),this.clearcoatNormalMap=null,this.ior=1.5,Object.defineProperty(this,"reflectivity",{get:function(){return qe(2.5*(this.ior-1)/(this.ior+1),0,1)},set:function(t){this.ior=(1+.4*t)/(1-.4*t)}}),this.sheenTint=new An(0),this.transmission=0,this.transmissionMap=null,this.thickness=.01,this.thicknessMap=null,this.attenuationDistance=0,this.attenuationTint=new An(1,1,1),this.specularIntensity=1,this.specularIntensityMap=null,this.specularTint=new An(1,1,1),this.specularTintMap=null,this._clearcoat=0,this._transmission=0,this.setValues(t)}get clearcoat(){return this._clearcoat}set clearcoat(t){this._clearcoat>0!=t>0&&this.version++,this._clearcoat=t}get transmission(){return this._transmission}set transmission(t){this._transmission>0!=t>0&&this.version++,this._transmission=t}copy(t){return super.copy(t),this.defines={STANDARD:"",PHYSICAL:""},this.clearcoat=t.clearcoat,this.clearcoatMap=t.clearcoatMap,this.clearcoatRoughness=t.clearcoatRoughness,this.clearcoatRoughnessMap=t.clearcoatRoughnessMap,this.clearcoatNormalMap=t.clearcoatNormalMap,this.clearcoatNormalScale.copy(t.clearcoatNormalScale),this.ior=t.ior,this.sheenTint.copy(t.sheenTint),this.transmission=t.transmission,this.transmissionMap=t.transmissionMap,this.thickness=t.thickness,this.thicknessMap=t.thicknessMap,this.attenuationDistance=t.attenuationDistance,this.attenuationTint.copy(t.attenuationTint),this.specularIntensity=t.specularIntensity,this.specularIntensityMap=t.specularIntensityMap,this.specularTint.copy(t.specularTint),this.specularTintMap=t.specularTintMap,this}}).prototype.isMeshPhysicalMaterial=!0;class nc extends bn{constructor(t){super(),this.type="MeshPhongMaterial",this.color=new An(16777215),this.specular=new An(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new An(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Xe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.specular.copy(t.specular),this.shininess=t.shininess,this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this.flatShading=t.flatShading,this}}nc.prototype.isMeshPhongMaterial=!0;(class extends bn{constructor(t){super(),this.defines={TOON:""},this.type="MeshToonMaterial",this.color=new An(16777215),this.map=null,this.gradientMap=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new An(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Xe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.gradientMap=t.gradientMap,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}).prototype.isMeshToonMaterial=!0;(class extends bn{constructor(t){super(),this.type="MeshNormalMaterial",this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Xe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.flatShading=t.flatShading,this}}).prototype.isMeshNormalMaterial=!0;(class extends bn{constructor(t){super(),this.type="MeshLambertMaterial",this.color=new An(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new An(0),this.emissiveIntensity=1,this.emissiveMap=null,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=0,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.setValues(t)}copy(t){return super.copy(t),this.color.copy(t.color),this.map=t.map,this.lightMap=t.lightMap,this.lightMapIntensity=t.lightMapIntensity,this.aoMap=t.aoMap,this.aoMapIntensity=t.aoMapIntensity,this.emissive.copy(t.emissive),this.emissiveMap=t.emissiveMap,this.emissiveIntensity=t.emissiveIntensity,this.specularMap=t.specularMap,this.alphaMap=t.alphaMap,this.envMap=t.envMap,this.combine=t.combine,this.reflectivity=t.reflectivity,this.refractionRatio=t.refractionRatio,this.wireframe=t.wireframe,this.wireframeLinewidth=t.wireframeLinewidth,this.wireframeLinecap=t.wireframeLinecap,this.wireframeLinejoin=t.wireframeLinejoin,this}}).prototype.isMeshLambertMaterial=!0;(class extends bn{constructor(t){super(),this.defines={MATCAP:""},this.type="MeshMatcapMaterial",this.color=new An(16777215),this.matcap=null,this.map=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=0,this.normalScale=new Xe(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.alphaMap=null,this.flatShading=!1,this.setValues(t)}copy(t){return super.copy(t),this.defines={MATCAP:""},this.color.copy(t.color),this.matcap=t.matcap,this.map=t.map,this.bumpMap=t.bumpMap,this.bumpScale=t.bumpScale,this.normalMap=t.normalMap,this.normalMapType=t.normalMapType,this.normalScale.copy(t.normalScale),this.displacementMap=t.displacementMap,this.displacementScale=t.displacementScale,this.displacementBias=t.displacementBias,this.alphaMap=t.alphaMap,this.flatShading=t.flatShading,this}}).prototype.isMeshMatcapMaterial=!0;(class extends Go{constructor(t){super(),this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(t)}copy(t){return super.copy(t),this.scale=t.scale,this.dashSize=t.dashSize,this.gapSize=t.gapSize,this}}).prototype.isLineDashedMaterial=!0;const rc={arraySlice:function(t,e,i){return rc.isTypedArray(t)?new t.constructor(t.subarray(e,void 0!==i?i:t.length)):t.slice(e,i)},convertArray:function(t,e,i){return!t||!i&&t.constructor===e?t:"number"==typeof e.BYTES_PER_ELEMENT?new e(t):Array.prototype.slice.call(t)},isTypedArray:function(t){return ArrayBuffer.isView(t)&&!(t instanceof DataView)},getKeyframeOrder:function(t){const e=t.length,i=new Array(e);for(let t=0;t!==e;++t)i[t]=t;return i.sort((function(e,i){return t[e]-t[i]})),i},sortedArray:function(t,e,i){const n=t.length,r=new t.constructor(n);for(let s=0,a=0;a!==n;++s){const n=i[s]*e;for(let i=0;i!==e;++i)r[a++]=t[n+i]}return r},flattenJSON:function(t,e,i,n){let r=1,s=t[0];for(;void 0!==s&&void 0===s[n];)s=t[r++];if(void 0===s)return;let a=s[n];if(void 0!==a)if(Array.isArray(a))do{a=s[n],void 0!==a&&(e.push(s.time),i.push.apply(i,a)),s=t[r++]}while(void 0!==s);else if(void 0!==a.toArray)do{a=s[n],void 0!==a&&(e.push(s.time),a.toArray(i,i.length)),s=t[r++]}while(void 0!==s);else do{a=s[n],void 0!==a&&(e.push(s.time),i.push(a)),s=t[r++]}while(void 0!==s)},subclip:function(t,e,i,n,r=30){const s=t.clone();s.name=e;const a=[];for(let t=0;t<s.tracks.length;++t){const e=s.tracks[t],o=e.getValueSize(),l=[],c=[];for(let t=0;t<e.times.length;++t){const s=e.times[t]*r;if(!(s<i||s>=n)){l.push(e.times[t]);for(let i=0;i<o;++i)c.push(e.values[t*o+i])}}0!==l.length&&(e.times=rc.convertArray(l,e.times.constructor),e.values=rc.convertArray(c,e.values.constructor),a.push(e))}s.tracks=a;let o=1/0;for(let t=0;t<s.tracks.length;++t)o>s.tracks[t].times[0]&&(o=s.tracks[t].times[0]);for(let t=0;t<s.tracks.length;++t)s.tracks[t].shift(-1*o);return s.resetDuration(),s},makeClipAdditive:function(t,e=0,i=t,n=30){n<=0&&(n=30);const r=i.tracks.length,s=e/n;for(let e=0;e<r;++e){const n=i.tracks[e],r=n.ValueTypeName;if("bool"===r||"string"===r)continue;const a=t.tracks.find((function(t){return t.name===n.name&&t.ValueTypeName===r}));if(void 0===a)continue;let o=0;const l=n.getValueSize();n.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(o=l/3);let c=0;const h=a.getValueSize();a.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline&&(c=h/3);const u=n.times.length-1;let d;if(s<=n.times[0]){const t=o,e=l-o;d=rc.arraySlice(n.values,t,e)}else if(s>=n.times[u]){const t=u*l+o,e=t+l-o;d=rc.arraySlice(n.values,t,e)}else{const t=n.createInterpolant(),e=o,i=l-o;t.evaluate(s),d=rc.arraySlice(t.resultBuffer,e,i)}"quaternion"===r&&(new ni).fromArray(d).normalize().conjugate().toArray(d);const p=a.times.length;for(let t=0;t<p;++t){const e=t*h+c;if("quaternion"===r)ni.multiplyQuaternionsFlat(a.values,e,d,0,a.values,e);else{const t=h-2*c;for(let i=0;i<t;++i)a.values[e+i]-=d[i]}}}return t.blendMode=2501,t}};class sc{constructor(t,e,i,n){this.parameterPositions=t,this._cachedIndex=0,this.resultBuffer=void 0!==n?n:new e.constructor(i),this.sampleValues=e,this.valueSize=i,this.settings=null,this.DefaultSettings_={}}evaluate(t){const e=this.parameterPositions;let i=this._cachedIndex,n=e[i],r=e[i-1];t:{e:{let s;i:{n:if(!(t<n)){for(let s=i+2;;){if(void 0===n){if(t<r)break n;return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,t,r)}if(i===s)break;if(r=n,n=e[++i],t<n)break e}s=e.length;break i}if(t>=r)break t;{const a=e[1];t<a&&(i=2,r=a);for(let s=i-2;;){if(void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(i===s)break;if(n=r,r=e[--i-1],t>=r)break e}s=i,i=0}}for(;i<s;){const n=i+s>>>1;t<e[n]?s=n:i=n+1}if(n=e[i],r=e[i-1],void 0===r)return this._cachedIndex=0,this.beforeStart_(0,t,n);if(void 0===n)return i=e.length,this._cachedIndex=i,this.afterEnd_(i-1,r,t)}this._cachedIndex=i,this.intervalChanged_(i,r,n)}return this.interpolate_(i,r,t,n)}getSettings_(){return this.settings||this.DefaultSettings_}copySampleValue_(t){const e=this.resultBuffer,i=this.sampleValues,n=this.valueSize,r=t*n;for(let t=0;t!==n;++t)e[t]=i[r+t];return e}interpolate_(){throw new Error("call to abstract method")}intervalChanged_(){}}sc.prototype.beforeStart_=sc.prototype.copySampleValue_,sc.prototype.afterEnd_=sc.prototype.copySampleValue_;class ac extends sc{constructor(t,e,i,n){super(t,e,i,n),this._weightPrev=-0,this._offsetPrev=-0,this._weightNext=-0,this._offsetNext=-0,this.DefaultSettings_={endingStart:Ae,endingEnd:Ae}}intervalChanged_(t,e,i){const n=this.parameterPositions;let r=t-2,s=t+1,a=n[r],o=n[s];if(void 0===a)switch(this.getSettings_().endingStart){case Le:r=t,a=2*e-i;break;case Ce:r=n.length-2,a=e+n[r]-n[r+1];break;default:r=t,a=i}if(void 0===o)switch(this.getSettings_().endingEnd){case Le:s=t,o=2*i-e;break;case Ce:s=1,o=i+n[1]-n[0];break;default:s=t-1,o=e}const l=.5*(i-e),c=this.valueSize;this._weightPrev=l/(e-a),this._weightNext=l/(o-i),this._offsetPrev=r*c,this._offsetNext=s*c}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=this._offsetPrev,h=this._offsetNext,u=this._weightPrev,d=this._weightNext,p=(i-e)/(n-e),f=p*p,m=f*p,g=-u*m+2*u*f-u*p,v=(1+u)*m+(-1.5-2*u)*f+(-.5+u)*p+1,y=(-1-d)*m+(1.5+d)*f+.5*p,x=d*m-d*f;for(let t=0;t!==a;++t)r[t]=g*s[c+t]+v*s[l+t]+y*s[o+t]+x*s[h+t];return r}}class oc extends sc{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=t*a,l=o-a,c=(i-e)/(n-e),h=1-c;for(let t=0;t!==a;++t)r[t]=s[l+t]*h+s[o+t]*c;return r}}class lc extends sc{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t){return this.copySampleValue_(t-1)}}class cc{constructor(t,e,i,n){if(void 0===t)throw new Error("THREE.KeyframeTrack: track name is undefined");if(void 0===e||0===e.length)throw new Error("THREE.KeyframeTrack: no keyframes in track named "+t);this.name=t,this.times=rc.convertArray(e,this.TimeBufferType),this.values=rc.convertArray(i,this.ValueBufferType),this.setInterpolation(n||this.DefaultInterpolation)}static toJSON(t){const e=t.constructor;let i;if(e.toJSON!==this.toJSON)i=e.toJSON(t);else{i={name:t.name,times:rc.convertArray(t.times,Array),values:rc.convertArray(t.values,Array)};const e=t.getInterpolation();e!==t.DefaultInterpolation&&(i.interpolation=e)}return i.type=t.ValueTypeName,i}InterpolantFactoryMethodDiscrete(t){return new lc(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodLinear(t){return new oc(this.times,this.values,this.getValueSize(),t)}InterpolantFactoryMethodSmooth(t){return new ac(this.times,this.values,this.getValueSize(),t)}setInterpolation(t){let e;switch(t){case Se:e=this.InterpolantFactoryMethodDiscrete;break;case Ee:e=this.InterpolantFactoryMethodLinear;break;case Te:e=this.InterpolantFactoryMethodSmooth}if(void 0===e){const e="unsupported interpolation for "+this.ValueTypeName+" keyframe track named "+this.name;if(void 0===this.createInterpolant){if(t===this.DefaultInterpolation)throw new Error(e);this.setInterpolation(this.DefaultInterpolation)}return console.warn("THREE.KeyframeTrack:",e),this}return this.createInterpolant=e,this}getInterpolation(){switch(this.createInterpolant){case this.InterpolantFactoryMethodDiscrete:return Se;case this.InterpolantFactoryMethodLinear:return Ee;case this.InterpolantFactoryMethodSmooth:return Te}}getValueSize(){return this.values.length/this.times.length}shift(t){if(0!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]+=t}return this}scale(t){if(1!==t){const e=this.times;for(let i=0,n=e.length;i!==n;++i)e[i]*=t}return this}trim(t,e){const i=this.times,n=i.length;let r=0,s=n-1;for(;r!==n&&i[r]<t;)++r;for(;-1!==s&&i[s]>e;)--s;if(++s,0!==r||s!==n){r>=s&&(s=Math.max(s,1),r=s-1);const t=this.getValueSize();this.times=rc.arraySlice(i,r,s),this.values=rc.arraySlice(this.values,r*t,s*t)}return this}validate(){let t=!0;const e=this.getValueSize();e-Math.floor(e)!=0&&(console.error("THREE.KeyframeTrack: Invalid value size in track.",this),t=!1);const i=this.times,n=this.values,r=i.length;0===r&&(console.error("THREE.KeyframeTrack: Track is empty.",this),t=!1);let s=null;for(let e=0;e!==r;e++){const n=i[e];if("number"==typeof n&&isNaN(n)){console.error("THREE.KeyframeTrack: Time is not a valid number.",this,e,n),t=!1;break}if(null!==s&&s>n){console.error("THREE.KeyframeTrack: Out of order keys.",this,e,n,s),t=!1;break}s=n}if(void 0!==n&&rc.isTypedArray(n))for(let e=0,i=n.length;e!==i;++e){const i=n[e];if(isNaN(i)){console.error("THREE.KeyframeTrack: Value is not a valid number.",this,e,i),t=!1;break}}return t}optimize(){const t=rc.arraySlice(this.times),e=rc.arraySlice(this.values),i=this.getValueSize(),n=this.getInterpolation()===Te,r=t.length-1;let s=1;for(let a=1;a<r;++a){let r=!1;const o=t[a];if(o!==t[a+1]&&(1!==a||o!==t[0]))if(n)r=!0;else{const t=a*i,n=t-i,s=t+i;for(let a=0;a!==i;++a){const i=e[t+a];if(i!==e[n+a]||i!==e[s+a]){r=!0;break}}}if(r){if(a!==s){t[s]=t[a];const n=a*i,r=s*i;for(let t=0;t!==i;++t)e[r+t]=e[n+t]}++s}}if(r>0){t[s]=t[r];for(let t=r*i,n=s*i,a=0;a!==i;++a)e[n+a]=e[t+a];++s}return s!==t.length?(this.times=rc.arraySlice(t,0,s),this.values=rc.arraySlice(e,0,s*i)):(this.times=t,this.values=e),this}clone(){const t=rc.arraySlice(this.times,0),e=rc.arraySlice(this.values,0),i=new(0,this.constructor)(this.name,t,e);return i.createInterpolant=this.createInterpolant,i}}cc.prototype.TimeBufferType=Float32Array,cc.prototype.ValueBufferType=Float32Array,cc.prototype.DefaultInterpolation=Ee;class hc extends cc{}hc.prototype.ValueTypeName="bool",hc.prototype.ValueBufferType=Array,hc.prototype.DefaultInterpolation=Se,hc.prototype.InterpolantFactoryMethodLinear=void 0,hc.prototype.InterpolantFactoryMethodSmooth=void 0;class uc extends cc{}uc.prototype.ValueTypeName="color";class dc extends cc{}dc.prototype.ValueTypeName="number";class pc extends sc{constructor(t,e,i,n){super(t,e,i,n)}interpolate_(t,e,i,n){const r=this.resultBuffer,s=this.sampleValues,a=this.valueSize,o=(i-e)/(n-e);let l=t*a;for(let t=l+a;l!==t;l+=4)ni.slerpFlat(r,0,s,l-a,s,l,o);return r}}class fc extends cc{InterpolantFactoryMethodLinear(t){return new pc(this.times,this.values,this.getValueSize(),t)}}fc.prototype.ValueTypeName="quaternion",fc.prototype.DefaultInterpolation=Ee,fc.prototype.InterpolantFactoryMethodSmooth=void 0;class mc extends cc{}mc.prototype.ValueTypeName="string",mc.prototype.ValueBufferType=Array,mc.prototype.DefaultInterpolation=Se,mc.prototype.InterpolantFactoryMethodLinear=void 0,mc.prototype.InterpolantFactoryMethodSmooth=void 0;class gc extends cc{}gc.prototype.ValueTypeName="vector";class vc{constructor(t,e=-1,i,n=2500){this.name=t,this.tracks=i,this.duration=e,this.blendMode=n,this.uuid=Ve(),this.duration<0&&this.resetDuration()}static parse(t){const e=[],i=t.tracks,n=1/(t.fps||1);for(let t=0,r=i.length;t!==r;++t)e.push(yc(i[t]).scale(n));const r=new this(t.name,t.duration,e,t.blendMode);return r.uuid=t.uuid,r}static toJSON(t){const e=[],i=t.tracks,n={name:t.name,duration:t.duration,tracks:e,uuid:t.uuid,blendMode:t.blendMode};for(let t=0,n=i.length;t!==n;++t)e.push(cc.toJSON(i[t]));return n}static CreateFromMorphTargetSequence(t,e,i,n){const r=e.length,s=[];for(let t=0;t<r;t++){let a=[],o=[];a.push((t+r-1)%r,t,(t+1)%r),o.push(0,1,0);const l=rc.getKeyframeOrder(a);a=rc.sortedArray(a,1,l),o=rc.sortedArray(o,1,l),n||0!==a[0]||(a.push(r),o.push(o[0])),s.push(new dc(".morphTargetInfluences["+e[t].name+"]",a,o).scale(1/i))}return new this(t,-1,s)}static findByName(t,e){let i=t;if(!Array.isArray(t)){const e=t;i=e.geometry&&e.geometry.animations||e.animations}for(let t=0;t<i.length;t++)if(i[t].name===e)return i[t];return null}static CreateClipsFromMorphTargetSequences(t,e,i){const n={},r=/^([\w-]*?)([\d]+)$/;for(let e=0,i=t.length;e<i;e++){const i=t[e],s=i.name.match(r);if(s&&s.length>1){const t=s[1];let e=n[t];e||(n[t]=e=[]),e.push(i)}}const s=[];for(const t in n)s.push(this.CreateFromMorphTargetSequence(t,n[t],e,i));return s}static parseAnimation(t,e){if(!t)return console.error("THREE.AnimationClip: No animation in JSONLoader data."),null;const i=function(t,e,i,n,r){if(0!==i.length){const s=[],a=[];rc.flattenJSON(i,s,a,n),0!==s.length&&r.push(new t(e,s,a))}},n=[],r=t.name||"default",s=t.fps||30,a=t.blendMode;let o=t.length||-1;const l=t.hierarchy||[];for(let t=0;t<l.length;t++){const r=l[t].keys;if(r&&0!==r.length)if(r[0].morphTargets){const t={};let e;for(e=0;e<r.length;e++)if(r[e].morphTargets)for(let i=0;i<r[e].morphTargets.length;i++)t[r[e].morphTargets[i]]=-1;for(const i in t){const t=[],s=[];for(let n=0;n!==r[e].morphTargets.length;++n){const n=r[e];t.push(n.time),s.push(n.morphTarget===i?1:0)}n.push(new dc(".morphTargetInfluence["+i+"]",t,s))}o=t.length*(s||1)}else{const s=".bones["+e[t].name+"]";i(gc,s+".position",r,"pos",n),i(fc,s+".quaternion",r,"rot",n),i(gc,s+".scale",r,"scl",n)}}return 0===n.length?null:new this(r,o,n,a)}resetDuration(){let t=0;for(let e=0,i=this.tracks.length;e!==i;++e){const i=this.tracks[e];t=Math.max(t,i.times[i.times.length-1])}return this.duration=t,this}trim(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].trim(0,this.duration);return this}validate(){let t=!0;for(let e=0;e<this.tracks.length;e++)t=t&&this.tracks[e].validate();return t}optimize(){for(let t=0;t<this.tracks.length;t++)this.tracks[t].optimize();return this}clone(){const t=[];for(let e=0;e<this.tracks.length;e++)t.push(this.tracks[e].clone());return new this.constructor(this.name,this.duration,t,this.blendMode)}toJSON(){return this.constructor.toJSON(this)}}function yc(t){if(void 0===t.type)throw new Error("THREE.KeyframeTrack: track type undefined, can not parse");const e=function(t){switch(t.toLowerCase()){case"scalar":case"double":case"float":case"number":case"integer":return dc;case"vector":case"vector2":case"vector3":case"vector4":return gc;case"color":return uc;case"quaternion":return fc;case"bool":case"boolean":return hc;case"string":return mc}throw new Error("THREE.KeyframeTrack: Unsupported typeName: "+t)}(t.type);if(void 0===t.times){const e=[],i=[];rc.flattenJSON(t.keys,e,i,"value"),t.times=e,t.values=i}return void 0!==e.parse?e.parse(t):new e(t.name,t.times,t.values,t.interpolation)}const xc={enabled:!1,files:{},add:function(t,e){!1!==this.enabled&&(this.files[t]=e)},get:function(t){if(!1!==this.enabled)return this.files[t]},remove:function(t){delete this.files[t]},clear:function(){this.files={}}};const bc=new class{constructor(t,e,i){const n=this;let r,s=!1,a=0,o=0;const l=[];this.onStart=void 0,this.onLoad=t,this.onProgress=e,this.onError=i,this.itemStart=function(t){o++,!1===s&&void 0!==n.onStart&&n.onStart(t,a,o),s=!0},this.itemEnd=function(t){a++,void 0!==n.onProgress&&n.onProgress(t,a,o),a===o&&(s=!1,void 0!==n.onLoad&&n.onLoad())},this.itemError=function(t){void 0!==n.onError&&n.onError(t)},this.resolveURL=function(t){return r?r(t):t},this.setURLModifier=function(t){return r=t,this},this.addHandler=function(t,e){return l.push(t,e),this},this.removeHandler=function(t){const e=l.indexOf(t);return-1!==e&&l.splice(e,2),this},this.getHandler=function(t){for(let e=0,i=l.length;e<i;e+=2){const i=l[e],n=l[e+1];if(i.global&&(i.lastIndex=0),i.test(t))return n}return null}}};class wc{constructor(t){this.manager=void 0!==t?t:bc,this.crossOrigin="anonymous",this.withCredentials=!1,this.path="",this.resourcePath="",this.requestHeader={}}load(){}loadAsync(t,e){const i=this;return new Promise((function(n,r){i.load(t,n,e,r)}))}parse(){}setCrossOrigin(t){return this.crossOrigin=t,this}setWithCredentials(t){return this.withCredentials=t,this}setPath(t){return this.path=t,this}setResourcePath(t){return this.resourcePath=t,this}setRequestHeader(t){return this.requestHeader=t,this}}const _c={};class Mc extends wc{constructor(t){super(t)}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=xc.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;if(void 0!==_c[t])return void _c[t].push({onLoad:e,onProgress:i,onError:n});const a=t.match(/^data:(.*?)(;base64)?,(.*)$/);let o;if(a){const i=a[1],s=!!a[2];let o=a[3];o=decodeURIComponent(o),s&&(o=atob(o));try{let n;const s=(this.responseType||"").toLowerCase();switch(s){case"arraybuffer":case"blob":const t=new Uint8Array(o.length);for(let e=0;e<o.length;e++)t[e]=o.charCodeAt(e);n="blob"===s?new Blob([t.buffer],{type:i}):t.buffer;break;case"document":const e=new DOMParser;n=e.parseFromString(o,i);break;case"json":n=JSON.parse(o);break;default:n=o}setTimeout((function(){e&&e(n),r.manager.itemEnd(t)}),0)}catch(e){setTimeout((function(){n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)}),0)}}else{_c[t]=[],_c[t].push({onLoad:e,onProgress:i,onError:n}),o=new XMLHttpRequest,o.open("GET",t,!0),o.addEventListener("load",(function(e){const i=this.response,n=_c[t];if(delete _c[t],200===this.status||0===this.status){0===this.status&&console.warn("THREE.FileLoader: HTTP Status 0 received."),xc.add(t,i);for(let t=0,e=n.length;t<e;t++){const e=n[t];e.onLoad&&e.onLoad(i)}r.manager.itemEnd(t)}else{for(let t=0,i=n.length;t<i;t++){const i=n[t];i.onError&&i.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}}),!1),o.addEventListener("progress",(function(e){const i=_c[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onProgress&&n.onProgress(e)}}),!1),o.addEventListener("error",(function(e){const i=_c[t];delete _c[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onError&&n.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}),!1),o.addEventListener("abort",(function(e){const i=_c[t];delete _c[t];for(let t=0,n=i.length;t<n;t++){const n=i[t];n.onError&&n.onError(e)}r.manager.itemError(t),r.manager.itemEnd(t)}),!1),void 0!==this.responseType&&(o.responseType=this.responseType),void 0!==this.withCredentials&&(o.withCredentials=this.withCredentials),o.overrideMimeType&&o.overrideMimeType(void 0!==this.mimeType?this.mimeType:"text/plain");for(const t in this.requestHeader)o.setRequestHeader(t,this.requestHeader[t]);o.send(null)}return r.manager.itemStart(t),o}setResponseType(t){return this.responseType=t,this}setMimeType(t){return this.mimeType=t,this}}class Sc extends wc{constructor(t){super(t)}load(t,e,i,n){void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=xc.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a=document.createElementNS("http://www.w3.org/1999/xhtml","img");function o(){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1),xc.add(t,this),e&&e(this),r.manager.itemEnd(t)}function l(e){a.removeEventListener("load",o,!1),a.removeEventListener("error",l,!1),n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)}return a.addEventListener("load",o,!1),a.addEventListener("error",l,!1),"data:"!==t.substr(0,5)&&void 0!==this.crossOrigin&&(a.crossOrigin=this.crossOrigin),r.manager.itemStart(t),a.src=t,a}}class Ec extends wc{constructor(t){super(t)}load(t,e,i,n){const r=new yr,s=new Sc(this.manager);s.setCrossOrigin(this.crossOrigin),s.setPath(this.path);let a=0;function o(i){s.load(t[i],(function(t){r.images[i]=t,a++,6===a&&(r.needsUpdate=!0,e&&e(r))}),void 0,n)}for(let e=0;e<t.length;++e)o(e);return r}}class Tc extends wc{constructor(t){super(t)}load(t,e,i,n){const r=new Ke,s=new Sc(this.manager);return s.setCrossOrigin(this.crossOrigin),s.setPath(this.path),s.load(t,(function(i){r.image=i;const n=t.search(/\.jpe?g($|\?)/i)>0||0===t.search(/^data\:image\/jpeg/);r.format=n?be:we,r.needsUpdate=!0,void 0!==e&&e(r)}),i,n),r}}class Ac extends al{constructor(){super(),this.type="CurvePath",this.curves=[],this.autoClose=!1}add(t){this.curves.push(t)}closePath(){const t=this.curves[0].getPoint(0),e=this.curves[this.curves.length-1].getPoint(1);t.equals(e)||this.curves.push(new bl(e,t))}getPoint(t){const e=t*this.getLength(),i=this.getCurveLengths();let n=0;for(;n<i.length;){if(i[n]>=e){const t=i[n]-e,r=this.curves[n],s=r.getLength(),a=0===s?0:1-t/s;return r.getPointAt(a)}n++}return null}getLength(){const t=this.getCurveLengths();return t[t.length-1]}updateArcLengths(){this.needsUpdate=!0,this.cacheLengths=null,this.getCurveLengths()}getCurveLengths(){if(this.cacheLengths&&this.cacheLengths.length===this.curves.length)return this.cacheLengths;const t=[];let e=0;for(let i=0,n=this.curves.length;i<n;i++)e+=this.curves[i].getLength(),t.push(e);return this.cacheLengths=t,t}getSpacedPoints(t=40){const e=[];for(let i=0;i<=t;i++)e.push(this.getPoint(i/t));return this.autoClose&&e.push(e[0]),e}getPoints(t=12){const e=[];let i;for(let n=0,r=this.curves;n<r.length;n++){const s=r[n],a=s&&s.isEllipseCurve?2*t:s&&(s.isLineCurve||s.isLineCurve3)?1:s&&s.isSplineCurve?t*s.points.length:t,o=s.getPoints(a);for(let t=0;t<o.length;t++){const n=o[t];i&&i.equals(n)||(e.push(n),i=n)}}return this.autoClose&&e.length>1&&!e[e.length-1].equals(e[0])&&e.push(e[0]),e}copy(t){super.copy(t),this.curves=[];for(let e=0,i=t.curves.length;e<i;e++){const i=t.curves[e];this.curves.push(i.clone())}return this.autoClose=t.autoClose,this}toJSON(){const t=super.toJSON();t.autoClose=this.autoClose,t.curves=[];for(let e=0,i=this.curves.length;e<i;e++){const i=this.curves[e];t.curves.push(i.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.autoClose=t.autoClose,this.curves=[];for(let e=0,i=t.curves.length;e<i;e++){const i=t.curves[e];this.curves.push((new Sl[i.type]).fromJSON(i))}return this}}class Lc extends Ac{constructor(t){super(),this.type="Path",this.currentPoint=new Xe,t&&this.setFromPoints(t)}setFromPoints(t){this.moveTo(t[0].x,t[0].y);for(let e=1,i=t.length;e<i;e++)this.lineTo(t[e].x,t[e].y);return this}moveTo(t,e){return this.currentPoint.set(t,e),this}lineTo(t,e){const i=new bl(this.currentPoint.clone(),new Xe(t,e));return this.curves.push(i),this.currentPoint.set(t,e),this}quadraticCurveTo(t,e,i,n){const r=new wl(this.currentPoint.clone(),new Xe(t,e),new Xe(i,n));return this.curves.push(r),this.currentPoint.set(i,n),this}bezierCurveTo(t,e,i,n,r,s){const a=new yl(this.currentPoint.clone(),new Xe(t,e),new Xe(i,n),new Xe(r,s));return this.curves.push(a),this.currentPoint.set(r,s),this}splineThru(t){const e=[this.currentPoint.clone()].concat(t),i=new Ml(e);return this.curves.push(i),this.currentPoint.copy(t[t.length-1]),this}arc(t,e,i,n,r,s){const a=this.currentPoint.x,o=this.currentPoint.y;return this.absarc(t+a,e+o,i,n,r,s),this}absarc(t,e,i,n,r,s){return this.absellipse(t,e,i,i,n,r,s),this}ellipse(t,e,i,n,r,s,a,o){const l=this.currentPoint.x,c=this.currentPoint.y;return this.absellipse(t+l,e+c,i,n,r,s,a,o),this}absellipse(t,e,i,n,r,s,a,o){const l=new ol(t,e,i,n,r,s,a,o);if(this.curves.length>0){const t=l.getPoint(0);t.equals(this.currentPoint)||this.lineTo(t.x,t.y)}this.curves.push(l);const c=l.getPoint(1);return this.currentPoint.copy(c),this}copy(t){return super.copy(t),this.currentPoint.copy(t.currentPoint),this}toJSON(){const t=super.toJSON();return t.currentPoint=this.currentPoint.toArray(),t}fromJSON(t){return super.fromJSON(t),this.currentPoint.fromArray(t.currentPoint),this}}class Cc extends Lc{constructor(t){super(t),this.uuid=Ve(),this.type="Shape",this.holes=[]}getPointsHoles(t){const e=[];for(let i=0,n=this.holes.length;i<n;i++)e[i]=this.holes[i].getPoints(t);return e}extractPoints(t){return{shape:this.getPoints(t),holes:this.getPointsHoles(t)}}copy(t){super.copy(t),this.holes=[];for(let e=0,i=t.holes.length;e<i;e++){const i=t.holes[e];this.holes.push(i.clone())}return this}toJSON(){const t=super.toJSON();t.uuid=this.uuid,t.holes=[];for(let e=0,i=this.holes.length;e<i;e++){const i=this.holes[e];t.holes.push(i.toJSON())}return t}fromJSON(t){super.fromJSON(t),this.uuid=t.uuid,this.holes=[];for(let e=0,i=t.holes.length;e<i;e++){const i=t.holes[e];this.holes.push((new Lc).fromJSON(i))}return this}}class Rc extends on{constructor(t,e=1){super(),this.type="Light",this.color=new An(t),this.intensity=e}dispose(){}copy(t){return super.copy(t),this.color.copy(t.color),this.intensity=t.intensity,this}toJSON(t){const e=super.toJSON(t);return e.object.color=this.color.getHex(),e.object.intensity=this.intensity,void 0!==this.groundColor&&(e.object.groundColor=this.groundColor.getHex()),void 0!==this.distance&&(e.object.distance=this.distance),void 0!==this.angle&&(e.object.angle=this.angle),void 0!==this.decay&&(e.object.decay=this.decay),void 0!==this.penumbra&&(e.object.penumbra=this.penumbra),void 0!==this.shadow&&(e.object.shadow=this.shadow.toJSON()),e}}Rc.prototype.isLight=!0;(class extends Rc{constructor(t,e,i){super(t,i),this.type="HemisphereLight",this.position.copy(on.DefaultUp),this.updateMatrix(),this.groundColor=new An(e)}copy(t){return Rc.prototype.copy.call(this,t),this.groundColor.copy(t.groundColor),this}}).prototype.isHemisphereLight=!0;const Dc=new zi,Pc=new ri,Nc=new ri;class Ic{constructor(t){this.camera=t,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new Xe(512,512),this.map=null,this.mapPass=null,this.matrix=new zi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new Tr,this._frameExtents=new Xe(1,1),this._viewportCount=1,this._viewports=[new ti(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(t){const e=this.camera,i=this.matrix;Pc.setFromMatrixPosition(t.matrixWorld),e.position.copy(Pc),Nc.setFromMatrixPosition(t.target.matrixWorld),e.lookAt(Nc),e.updateMatrixWorld(),Dc.multiplyMatrices(e.projectionMatrix,e.matrixWorldInverse),this._frustum.setFromProjectionMatrix(Dc),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(e.projectionMatrix),i.multiply(e.matrixWorldInverse)}getViewport(t){return this._viewports[t]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(t){return this.camera=t.camera.clone(),this.bias=t.bias,this.radius=t.radius,this.mapSize.copy(t.mapSize),this}clone(){return(new this.constructor).copy(this)}toJSON(){const t={};return 0!==this.bias&&(t.bias=this.bias),0!==this.normalBias&&(t.normalBias=this.normalBias),1!==this.radius&&(t.radius=this.radius),512===this.mapSize.x&&512===this.mapSize.y||(t.mapSize=this.mapSize.toArray()),t.camera=this.camera.toJSON(!1).object,delete t.camera.matrix,t}}class zc extends Ic{constructor(){super(new mr(50,1,.5,500)),this.focus=1}updateMatrices(t){const e=this.camera,i=2*He*t.angle*this.focus,n=this.mapSize.width/this.mapSize.height,r=t.distance||e.far;i===e.fov&&n===e.aspect&&r===e.far||(e.fov=i,e.aspect=n,e.far=r,e.updateProjectionMatrix()),super.updateMatrices(t)}copy(t){return super.copy(t),this.focus=t.focus,this}}zc.prototype.isSpotLightShadow=!0;class Bc extends Rc{constructor(t,e,i=0,n=Math.PI/3,r=0,s=1){super(t,e),this.type="SpotLight",this.position.copy(on.DefaultUp),this.updateMatrix(),this.target=new on,this.distance=i,this.angle=n,this.penumbra=r,this.decay=s,this.shadow=new zc}get power(){return this.intensity*Math.PI}set power(t){this.intensity=t/Math.PI}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.angle=t.angle,this.penumbra=t.penumbra,this.decay=t.decay,this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}Bc.prototype.isSpotLight=!0;const kc=new zi,Fc=new ri,Oc=new ri;class Uc extends Ic{constructor(){super(new mr(90,1,.5,500)),this._frameExtents=new Xe(4,2),this._viewportCount=6,this._viewports=[new ti(2,1,1,1),new ti(0,1,1,1),new ti(3,1,1,1),new ti(1,1,1,1),new ti(3,0,1,1),new ti(1,0,1,1)],this._cubeDirections=[new ri(1,0,0),new ri(-1,0,0),new ri(0,0,1),new ri(0,0,-1),new ri(0,1,0),new ri(0,-1,0)],this._cubeUps=[new ri(0,1,0),new ri(0,1,0),new ri(0,1,0),new ri(0,1,0),new ri(0,0,1),new ri(0,0,-1)]}updateMatrices(t,e=0){const i=this.camera,n=this.matrix,r=t.distance||i.far;r!==i.far&&(i.far=r,i.updateProjectionMatrix()),Fc.setFromMatrixPosition(t.matrixWorld),i.position.copy(Fc),Oc.copy(i.position),Oc.add(this._cubeDirections[e]),i.up.copy(this._cubeUps[e]),i.lookAt(Oc),i.updateMatrixWorld(),n.makeTranslation(-Fc.x,-Fc.y,-Fc.z),kc.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(kc)}}Uc.prototype.isPointLightShadow=!0;(class extends Rc{constructor(t,e,i=0,n=1){super(t,e),this.type="PointLight",this.distance=i,this.decay=n,this.shadow=new Uc}get power(){return 4*this.intensity*Math.PI}set power(t){this.intensity=t/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.distance=t.distance,this.decay=t.decay,this.shadow=t.shadow.clone(),this}}).prototype.isPointLight=!0;class Hc extends Ic{constructor(){super(new Or(-5,5,5,-5,.5,500))}}Hc.prototype.isDirectionalLightShadow=!0;(class extends Rc{constructor(t,e){super(t,e),this.type="DirectionalLight",this.position.copy(on.DefaultUp),this.updateMatrix(),this.target=new on,this.shadow=new Hc}dispose(){this.shadow.dispose()}copy(t){return super.copy(t),this.target=t.target.clone(),this.shadow=t.shadow.clone(),this}}).prototype.isDirectionalLight=!0;class Vc extends Rc{constructor(t,e){super(t,e),this.type="AmbientLight"}}Vc.prototype.isAmbientLight=!0;(class extends Rc{constructor(t,e,i=10,n=10){super(t,e),this.type="RectAreaLight",this.width=i,this.height=n}get power(){return this.intensity*this.width*this.height*Math.PI}set power(t){this.intensity=t/(this.width*this.height*Math.PI)}copy(t){return super.copy(t),this.width=t.width,this.height=t.height,this}toJSON(t){const e=super.toJSON(t);return e.object.width=this.width,e.object.height=this.height,e}}).prototype.isRectAreaLight=!0;class qc{constructor(){this.coefficients=[];for(let t=0;t<9;t++)this.coefficients.push(new ri)}set(t){for(let e=0;e<9;e++)this.coefficients[e].copy(t[e]);return this}zero(){for(let t=0;t<9;t++)this.coefficients[t].set(0,0,0);return this}getAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.282095),e.addScaledVector(s[1],.488603*n),e.addScaledVector(s[2],.488603*r),e.addScaledVector(s[3],.488603*i),e.addScaledVector(s[4],i*n*1.092548),e.addScaledVector(s[5],n*r*1.092548),e.addScaledVector(s[6],.315392*(3*r*r-1)),e.addScaledVector(s[7],i*r*1.092548),e.addScaledVector(s[8],.546274*(i*i-n*n)),e}getIrradianceAt(t,e){const i=t.x,n=t.y,r=t.z,s=this.coefficients;return e.copy(s[0]).multiplyScalar(.886227),e.addScaledVector(s[1],1.023328*n),e.addScaledVector(s[2],1.023328*r),e.addScaledVector(s[3],1.023328*i),e.addScaledVector(s[4],.858086*i*n),e.addScaledVector(s[5],.858086*n*r),e.addScaledVector(s[6],.743125*r*r-.247708),e.addScaledVector(s[7],.858086*i*r),e.addScaledVector(s[8],.429043*(i*i-n*n)),e}add(t){for(let e=0;e<9;e++)this.coefficients[e].add(t.coefficients[e]);return this}addScaledSH(t,e){for(let i=0;i<9;i++)this.coefficients[i].addScaledVector(t.coefficients[i],e);return this}scale(t){for(let e=0;e<9;e++)this.coefficients[e].multiplyScalar(t);return this}lerp(t,e){for(let i=0;i<9;i++)this.coefficients[i].lerp(t.coefficients[i],e);return this}equals(t){for(let e=0;e<9;e++)if(!this.coefficients[e].equals(t.coefficients[e]))return!1;return!0}copy(t){return this.set(t.coefficients)}clone(){return(new this.constructor).copy(this)}fromArray(t,e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].fromArray(t,e+3*n);return this}toArray(t=[],e=0){const i=this.coefficients;for(let n=0;n<9;n++)i[n].toArray(t,e+3*n);return t}static getBasisAt(t,e){const i=t.x,n=t.y,r=t.z;e[0]=.282095,e[1]=.488603*n,e[2]=.488603*r,e[3]=.488603*i,e[4]=1.092548*i*n,e[5]=1.092548*n*r,e[6]=.315392*(3*r*r-1),e[7]=1.092548*i*r,e[8]=.546274*(i*i-n*n)}}qc.prototype.isSphericalHarmonics3=!0;class Gc extends Rc{constructor(t=new qc,e=1){super(void 0,e),this.sh=t}copy(t){return super.copy(t),this.sh.copy(t.sh),this}fromJSON(t){return this.intensity=t.intensity,this.sh.fromArray(t.sh),this}toJSON(t){const e=super.toJSON(t);return e.object.sh=this.sh.toArray(),e}}Gc.prototype.isLightProbe=!0;(class extends qn{constructor(){super(),this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(t){return super.copy(t),this.instanceCount=t.instanceCount,this}clone(){return(new this.constructor).copy(this)}toJSON(){const t=super.toJSON(this);return t.instanceCount=this.instanceCount,t.isInstancedBufferGeometry=!0,t}}).prototype.isInstancedBufferGeometry=!0,class extends wc{constructor(t){super(t),"undefined"==typeof createImageBitmap&&console.warn("THREE.ImageBitmapLoader: createImageBitmap() not supported."),"undefined"==typeof fetch&&console.warn("THREE.ImageBitmapLoader: fetch() not supported."),this.options={premultiplyAlpha:"none"}}setOptions(t){return this.options=t,this}load(t,e,i,n){void 0===t&&(t=""),void 0!==this.path&&(t=this.path+t),t=this.manager.resolveURL(t);const r=this,s=xc.get(t);if(void 0!==s)return r.manager.itemStart(t),setTimeout((function(){e&&e(s),r.manager.itemEnd(t)}),0),s;const a={};a.credentials="anonymous"===this.crossOrigin?"same-origin":"include",a.headers=this.requestHeader,fetch(t,a).then((function(t){return t.blob()})).then((function(t){return createImageBitmap(t,Object.assign(r.options,{colorSpaceConversion:"none"}))})).then((function(i){xc.add(t,i),e&&e(i),r.manager.itemEnd(t)})).catch((function(e){n&&n(e),r.manager.itemError(t),r.manager.itemEnd(t)})),r.manager.itemStart(t)}}.prototype.isImageBitmapLoader=!0;let Wc;class jc extends wc{constructor(t){super(t)}load(t,e,i,n){const r=this,s=new Mc(this.manager);s.setResponseType("arraybuffer"),s.setPath(this.path),s.setRequestHeader(this.requestHeader),s.setWithCredentials(this.withCredentials),s.load(t,(function(i){try{const t=i.slice(0);(void 0===Wc&&(Wc=new(window.AudioContext||window.webkitAudioContext)),Wc).decodeAudioData(t,(function(t){e(t)}))}catch(e){n?n(e):console.error(e),r.manager.itemError(t)}}),i,n)}}(class extends Gc{constructor(t,e,i=1){super(void 0,i);const n=(new An).set(t),r=(new An).set(e),s=new ri(n.r,n.g,n.b),a=new ri(r.r,r.g,r.b),o=Math.sqrt(Math.PI),l=o*Math.sqrt(.75);this.sh.coefficients[0].copy(s).add(a).multiplyScalar(o),this.sh.coefficients[1].copy(s).sub(a).multiplyScalar(l)}}).prototype.isHemisphereLightProbe=!0,class extends Gc{constructor(t,e=1){super(void 0,e);const i=(new An).set(t);this.sh.coefficients[0].set(i.r,i.g,i.b).multiplyScalar(2*Math.sqrt(Math.PI))}}.prototype.isAmbientLightProbe=!0;class Xc{constructor(t,e,i){let n,r,s;switch(this.binding=t,this.valueSize=i,e){case"quaternion":n=this._slerp,r=this._slerpAdditive,s=this._setAdditiveIdentityQuaternion,this.buffer=new Float64Array(6*i),this._workIndex=5;break;case"string":case"bool":n=this._select,r=this._select,s=this._setAdditiveIdentityOther,this.buffer=new Array(5*i);break;default:n=this._lerp,r=this._lerpAdditive,s=this._setAdditiveIdentityNumeric,this.buffer=new Float64Array(5*i)}this._mixBufferRegion=n,this._mixBufferRegionAdditive=r,this._setIdentity=s,this._origIndex=3,this._addIndex=4,this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,this.useCount=0,this.referenceCount=0}accumulate(t,e){const i=this.buffer,n=this.valueSize,r=t*n+n;let s=this.cumulativeWeight;if(0===s){for(let t=0;t!==n;++t)i[r+t]=i[t];s=e}else{s+=e;const t=e/s;this._mixBufferRegion(i,r,0,t,n)}this.cumulativeWeight=s}accumulateAdditive(t){const e=this.buffer,i=this.valueSize,n=i*this._addIndex;0===this.cumulativeWeightAdditive&&this._setIdentity(),this._mixBufferRegionAdditive(e,n,0,t,i),this.cumulativeWeightAdditive+=t}apply(t){const e=this.valueSize,i=this.buffer,n=t*e+e,r=this.cumulativeWeight,s=this.cumulativeWeightAdditive,a=this.binding;if(this.cumulativeWeight=0,this.cumulativeWeightAdditive=0,r<1){const t=e*this._origIndex;this._mixBufferRegion(i,n,t,1-r,e)}s>0&&this._mixBufferRegionAdditive(i,n,this._addIndex*e,1,e);for(let t=e,r=e+e;t!==r;++t)if(i[t]!==i[t+e]){a.setValue(i,n);break}}saveOriginalState(){const t=this.binding,e=this.buffer,i=this.valueSize,n=i*this._origIndex;t.getValue(e,n);for(let t=i,r=n;t!==r;++t)e[t]=e[n+t%i];this._setIdentity(),this.cumulativeWeight=0,this.cumulativeWeightAdditive=0}restoreOriginalState(){const t=3*this.valueSize;this.binding.setValue(this.buffer,t)}_setAdditiveIdentityNumeric(){const t=this._addIndex*this.valueSize,e=t+this.valueSize;for(let i=t;i<e;i++)this.buffer[i]=0}_setAdditiveIdentityQuaternion(){this._setAdditiveIdentityNumeric(),this.buffer[this._addIndex*this.valueSize+3]=1}_setAdditiveIdentityOther(){const t=this._origIndex*this.valueSize,e=this._addIndex*this.valueSize;for(let i=0;i<this.valueSize;i++)this.buffer[e+i]=this.buffer[t+i]}_select(t,e,i,n,r){if(n>=.5)for(let n=0;n!==r;++n)t[e+n]=t[i+n]}_slerp(t,e,i,n){ni.slerpFlat(t,e,t,e,t,i,n)}_slerpAdditive(t,e,i,n,r){const s=this._workIndex*r;ni.multiplyQuaternionsFlat(t,s,t,e,t,i),ni.slerpFlat(t,e,t,e,t,s,n)}_lerp(t,e,i,n,r){const s=1-n;for(let a=0;a!==r;++a){const r=e+a;t[r]=t[r]*s+t[i+a]*n}}_lerpAdditive(t,e,i,n,r){for(let s=0;s!==r;++s){const r=e+s;t[r]=t[r]+t[i+s]*n}}}const Yc=new RegExp("[\\[\\]\\.:\\/]","g"),Zc="[^\\[\\]\\.:\\/]",Jc="[^"+"\\[\\]\\.:\\/".replace("\\.","")+"]",Qc=/((?:WC+[\/:])*)/.source.replace("WC",Zc),Kc=/(WCOD+)?/.source.replace("WCOD",Jc),$c=/(?:\.(WC+)(?:\[(.+)\])?)?/.source.replace("WC",Zc),th=/\.(WC+)(?:\[(.+)\])?/.source.replace("WC",Zc),eh=new RegExp("^"+Qc+Kc+$c+th+"$"),ih=["material","materials","bones"];class nh{constructor(t,e,i){this.path=e,this.parsedPath=i||nh.parseTrackName(e),this.node=nh.findNode(t,this.parsedPath.nodeName)||t,this.rootNode=t,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}static create(t,e,i){return t&&t.isAnimationObjectGroup?new nh.Composite(t,e,i):new nh(t,e,i)}static sanitizeNodeName(t){return t.replace(/\s/g,"_").replace(Yc,"")}static parseTrackName(t){const e=eh.exec(t);if(!e)throw new Error("PropertyBinding: Cannot parse trackName: "+t);const i={nodeName:e[2],objectName:e[3],objectIndex:e[4],propertyName:e[5],propertyIndex:e[6]},n=i.nodeName&&i.nodeName.lastIndexOf(".");if(void 0!==n&&-1!==n){const t=i.nodeName.substring(n+1);-1!==ih.indexOf(t)&&(i.nodeName=i.nodeName.substring(0,n),i.objectName=t)}if(null===i.propertyName||0===i.propertyName.length)throw new Error("PropertyBinding: can not parse propertyName from trackName: "+t);return i}static findNode(t,e){if(!e||""===e||"."===e||-1===e||e===t.name||e===t.uuid)return t;if(t.skeleton){const i=t.skeleton.getBoneByName(e);if(void 0!==i)return i}if(t.children){const i=function(t){for(let n=0;n<t.length;n++){const r=t[n];if(r.name===e||r.uuid===e)return r;const s=i(r.children);if(s)return s}return null},n=i(t.children);if(n)return n}return null}_getValue_unavailable(){}_setValue_unavailable(){}_getValue_direct(t,e){t[e]=this.targetObject[this.propertyName]}_getValue_array(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)t[e++]=i[n]}_getValue_arrayElement(t,e){t[e]=this.resolvedProperty[this.propertyIndex]}_getValue_toArray(t,e){this.resolvedProperty.toArray(t,e)}_setValue_direct(t,e){this.targetObject[this.propertyName]=t[e]}_setValue_direct_setNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.needsUpdate=!0}_setValue_direct_setMatrixWorldNeedsUpdate(t,e){this.targetObject[this.propertyName]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_array(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++]}_setValue_array_setNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.needsUpdate=!0}_setValue_array_setMatrixWorldNeedsUpdate(t,e){const i=this.resolvedProperty;for(let n=0,r=i.length;n!==r;++n)i[n]=t[e++];this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_arrayElement(t,e){this.resolvedProperty[this.propertyIndex]=t[e]}_setValue_arrayElement_setNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.needsUpdate=!0}_setValue_arrayElement_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty[this.propertyIndex]=t[e],this.targetObject.matrixWorldNeedsUpdate=!0}_setValue_fromArray(t,e){this.resolvedProperty.fromArray(t,e)}_setValue_fromArray_setNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.needsUpdate=!0}_setValue_fromArray_setMatrixWorldNeedsUpdate(t,e){this.resolvedProperty.fromArray(t,e),this.targetObject.matrixWorldNeedsUpdate=!0}_getValue_unbound(t,e){this.bind(),this.getValue(t,e)}_setValue_unbound(t,e){this.bind(),this.setValue(t,e)}bind(){let t=this.node;const e=this.parsedPath,i=e.objectName,n=e.propertyName;let r=e.propertyIndex;if(t||(t=nh.findNode(this.rootNode,e.nodeName)||this.rootNode,this.node=t),this.getValue=this._getValue_unavailable,this.setValue=this._setValue_unavailable,!t)return void console.error("THREE.PropertyBinding: Trying to update node for track: "+this.path+" but it wasn't found.");if(i){let n=e.objectIndex;switch(i){case"materials":if(!t.material)return void console.error("THREE.PropertyBinding: Can not bind to material as node does not have a material.",this);if(!t.material.materials)return void console.error("THREE.PropertyBinding: Can not bind to material.materials as node.material does not have a materials array.",this);t=t.material.materials;break;case"bones":if(!t.skeleton)return void console.error("THREE.PropertyBinding: Can not bind to bones as node does not have a skeleton.",this);t=t.skeleton.bones;for(let e=0;e<t.length;e++)if(t[e].name===n){n=e;break}break;default:if(void 0===t[i])return void console.error("THREE.PropertyBinding: Can not bind to objectName of node undefined.",this);t=t[i]}if(void 0!==n){if(void 0===t[n])return void console.error("THREE.PropertyBinding: Trying to bind to objectIndex of objectName, but is undefined.",this,t);t=t[n]}}const s=t[n];if(void 0===s){const i=e.nodeName;return void console.error("THREE.PropertyBinding: Trying to update property for track: "+i+"."+n+" but it wasn't found.",t)}let a=this.Versioning.None;this.targetObject=t,void 0!==t.needsUpdate?a=this.Versioning.NeedsUpdate:void 0!==t.matrixWorldNeedsUpdate&&(a=this.Versioning.MatrixWorldNeedsUpdate);let o=this.BindingType.Direct;if(void 0!==r){if("morphTargetInfluences"===n){if(!t.geometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.",this);if(!t.geometry.isBufferGeometry)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences on THREE.Geometry. Use THREE.BufferGeometry instead.",this);if(!t.geometry.morphAttributes)return void console.error("THREE.PropertyBinding: Can not bind to morphTargetInfluences because node does not have a geometry.morphAttributes.",this);void 0!==t.morphTargetDictionary[r]&&(r=t.morphTargetDictionary[r])}o=this.BindingType.ArrayElement,this.resolvedProperty=s,this.propertyIndex=r}else void 0!==s.fromArray&&void 0!==s.toArray?(o=this.BindingType.HasFromToArray,this.resolvedProperty=s):Array.isArray(s)?(o=this.BindingType.EntireArray,this.resolvedProperty=s):this.propertyName=n;this.getValue=this.GetterByBindingType[o],this.setValue=this.SetterByBindingTypeAndVersioning[o][a]}unbind(){this.node=null,this.getValue=this._getValue_unbound,this.setValue=this._setValue_unbound}}nh.Composite=class{constructor(t,e,i){const n=i||nh.parseTrackName(e);this._targetGroup=t,this._bindings=t.subscribe_(e,n)}getValue(t,e){this.bind();const i=this._targetGroup.nCachedObjects_,n=this._bindings[i];void 0!==n&&n.getValue(t,e)}setValue(t,e){const i=this._bindings;for(let n=this._targetGroup.nCachedObjects_,r=i.length;n!==r;++n)i[n].setValue(t,e)}bind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].bind()}unbind(){const t=this._bindings;for(let e=this._targetGroup.nCachedObjects_,i=t.length;e!==i;++e)t[e].unbind()}},nh.prototype.BindingType={Direct:0,EntireArray:1,ArrayElement:2,HasFromToArray:3},nh.prototype.Versioning={None:0,NeedsUpdate:1,MatrixWorldNeedsUpdate:2},nh.prototype.GetterByBindingType=[nh.prototype._getValue_direct,nh.prototype._getValue_array,nh.prototype._getValue_arrayElement,nh.prototype._getValue_toArray],nh.prototype.SetterByBindingTypeAndVersioning=[[nh.prototype._setValue_direct,nh.prototype._setValue_direct_setNeedsUpdate,nh.prototype._setValue_direct_setMatrixWorldNeedsUpdate],[nh.prototype._setValue_array,nh.prototype._setValue_array_setNeedsUpdate,nh.prototype._setValue_array_setMatrixWorldNeedsUpdate],[nh.prototype._setValue_arrayElement,nh.prototype._setValue_arrayElement_setNeedsUpdate,nh.prototype._setValue_arrayElement_setMatrixWorldNeedsUpdate],[nh.prototype._setValue_fromArray,nh.prototype._setValue_fromArray_setNeedsUpdate,nh.prototype._setValue_fromArray_setMatrixWorldNeedsUpdate]];class rh{constructor(t,e,i=null,n=e.blendMode){this._mixer=t,this._clip=e,this._localRoot=i,this.blendMode=n;const r=e.tracks,s=r.length,a=new Array(s),o={endingStart:Ae,endingEnd:Ae};for(let t=0;t!==s;++t){const e=r[t].createInterpolant(null);a[t]=e,e.settings=o}this._interpolantSettings=o,this._interpolants=a,this._propertyBindings=new Array(s),this._cacheIndex=null,this._byClipCacheIndex=null,this._timeScaleInterpolant=null,this._weightInterpolant=null,this.loop=2201,this._loopCount=-1,this._startTime=null,this.time=0,this.timeScale=1,this._effectiveTimeScale=1,this.weight=1,this._effectiveWeight=1,this.repetitions=1/0,this.paused=!1,this.enabled=!0,this.clampWhenFinished=!1,this.zeroSlopeAtStart=!0,this.zeroSlopeAtEnd=!0}play(){return this._mixer._activateAction(this),this}stop(){return this._mixer._deactivateAction(this),this.reset()}reset(){return this.paused=!1,this.enabled=!0,this.time=0,this._loopCount=-1,this._startTime=null,this.stopFading().stopWarping()}isRunning(){return this.enabled&&!this.paused&&0!==this.timeScale&&null===this._startTime&&this._mixer._isActiveAction(this)}isScheduled(){return this._mixer._isActiveAction(this)}startAt(t){return this._startTime=t,this}setLoop(t,e){return this.loop=t,this.repetitions=e,this}setEffectiveWeight(t){return this.weight=t,this._effectiveWeight=this.enabled?t:0,this.stopFading()}getEffectiveWeight(){return this._effectiveWeight}fadeIn(t){return this._scheduleFading(t,0,1)}fadeOut(t){return this._scheduleFading(t,1,0)}crossFadeFrom(t,e,i){if(t.fadeOut(e),this.fadeIn(e),i){const i=this._clip.duration,n=t._clip.duration,r=n/i,s=i/n;t.warp(1,r,e),this.warp(s,1,e)}return this}crossFadeTo(t,e,i){return t.crossFadeFrom(this,e,i)}stopFading(){const t=this._weightInterpolant;return null!==t&&(this._weightInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}setEffectiveTimeScale(t){return this.timeScale=t,this._effectiveTimeScale=this.paused?0:t,this.stopWarping()}getEffectiveTimeScale(){return this._effectiveTimeScale}setDuration(t){return this.timeScale=this._clip.duration/t,this.stopWarping()}syncWith(t){return this.time=t.time,this.timeScale=t.timeScale,this.stopWarping()}halt(t){return this.warp(this._effectiveTimeScale,0,t)}warp(t,e,i){const n=this._mixer,r=n.time,s=this.timeScale;let a=this._timeScaleInterpolant;null===a&&(a=n._lendControlInterpolant(),this._timeScaleInterpolant=a);const o=a.parameterPositions,l=a.sampleValues;return o[0]=r,o[1]=r+i,l[0]=t/s,l[1]=e/s,this}stopWarping(){const t=this._timeScaleInterpolant;return null!==t&&(this._timeScaleInterpolant=null,this._mixer._takeBackControlInterpolant(t)),this}getMixer(){return this._mixer}getClip(){return this._clip}getRoot(){return this._localRoot||this._mixer._root}_update(t,e,i,n){if(!this.enabled)return void this._updateWeight(t);const r=this._startTime;if(null!==r){const n=(t-r)*i;if(n<0||0===i)return;this._startTime=null,e=i*n}e*=this._updateTimeScale(t);const s=this._updateTime(e),a=this._updateWeight(t);if(a>0){const t=this._interpolants,e=this._propertyBindings;if(2501===this.blendMode)for(let i=0,n=t.length;i!==n;++i)t[i].evaluate(s),e[i].accumulateAdditive(a);else for(let i=0,r=t.length;i!==r;++i)t[i].evaluate(s),e[i].accumulate(n,a)}}_updateWeight(t){let e=0;if(this.enabled){e=this.weight;const i=this._weightInterpolant;if(null!==i){const n=i.evaluate(t)[0];e*=n,t>i.parameterPositions[1]&&(this.stopFading(),0===n&&(this.enabled=!1))}}return this._effectiveWeight=e,e}_updateTimeScale(t){let e=0;if(!this.paused){e=this.timeScale;const i=this._timeScaleInterpolant;null!==i&&(e*=i.evaluate(t)[0],t>i.parameterPositions[1]&&(this.stopWarping(),0===e?this.paused=!0:this.timeScale=e))}return this._effectiveTimeScale=e,e}_updateTime(t){const e=this._clip.duration,i=this.loop;let n=this.time+t,r=this._loopCount;const s=2202===i;if(0===t)return-1===r?n:s&&1==(1&r)?e-n:n;if(2200===i){-1===r&&(this._loopCount=0,this._setEndings(!0,!0,!1));t:{if(n>=e)n=e;else{if(!(n<0)){this.time=n;break t}n=0}this.clampWhenFinished?this.paused=!0:this.enabled=!1,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t<0?-1:1})}}else{if(-1===r&&(t>=0?(r=0,this._setEndings(!0,0===this.repetitions,s)):this._setEndings(0===this.repetitions,!0,s)),n>=e||n<0){const i=Math.floor(n/e);n-=e*i,r+=Math.abs(i);const a=this.repetitions-r;if(a<=0)this.clampWhenFinished?this.paused=!0:this.enabled=!1,n=t>0?e:0,this.time=n,this._mixer.dispatchEvent({type:"finished",action:this,direction:t>0?1:-1});else{if(1===a){const e=t<0;this._setEndings(e,!e,s)}else this._setEndings(!1,!1,s);this._loopCount=r,this.time=n,this._mixer.dispatchEvent({type:"loop",action:this,loopDelta:i})}}else this.time=n;if(s&&1==(1&r))return e-n}return n}_setEndings(t,e,i){const n=this._interpolantSettings;i?(n.endingStart=Le,n.endingEnd=Le):(n.endingStart=t?this.zeroSlopeAtStart?Le:Ae:Ce,n.endingEnd=e?this.zeroSlopeAtEnd?Le:Ae:Ce)}_scheduleFading(t,e,i){const n=this._mixer,r=n.time;let s=this._weightInterpolant;null===s&&(s=n._lendControlInterpolant(),this._weightInterpolant=s);const a=s.parameterPositions,o=s.sampleValues;return a[0]=r,o[0]=e,a[1]=r+t,o[1]=i,this}}(class extends Fe{constructor(t){super(),this._root=t,this._initMemoryManager(),this._accuIndex=0,this.time=0,this.timeScale=1}_bindAction(t,e){const i=t._localRoot||this._root,n=t._clip.tracks,r=n.length,s=t._propertyBindings,a=t._interpolants,o=i.uuid,l=this._bindingsByRootAndName;let c=l[o];void 0===c&&(c={},l[o]=c);for(let t=0;t!==r;++t){const r=n[t],l=r.name;let h=c[l];if(void 0!==h)s[t]=h;else{if(h=s[t],void 0!==h){null===h._cacheIndex&&(++h.referenceCount,this._addInactiveBinding(h,o,l));continue}const n=e&&e._propertyBindings[t].binding.parsedPath;h=new Xc(nh.create(i,l,n),r.ValueTypeName,r.getValueSize()),++h.referenceCount,this._addInactiveBinding(h,o,l),s[t]=h}a[t].resultBuffer=h.buffer}}_activateAction(t){if(!this._isActiveAction(t)){if(null===t._cacheIndex){const e=(t._localRoot||this._root).uuid,i=t._clip.uuid,n=this._actionsByClip[i];this._bindAction(t,n&&n.knownActions[0]),this._addInactiveAction(t,i,e)}const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==i.useCount++&&(this._lendBinding(i),i.saveOriginalState())}this._lendAction(t)}}_deactivateAction(t){if(this._isActiveAction(t)){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.useCount&&(i.restoreOriginalState(),this._takeBackBinding(i))}this._takeBackAction(t)}}_initMemoryManager(){this._actions=[],this._nActiveActions=0,this._actionsByClip={},this._bindings=[],this._nActiveBindings=0,this._bindingsByRootAndName={},this._controlInterpolants=[],this._nActiveControlInterpolants=0;const t=this;this.stats={actions:{get total(){return t._actions.length},get inUse(){return t._nActiveActions}},bindings:{get total(){return t._bindings.length},get inUse(){return t._nActiveBindings}},controlInterpolants:{get total(){return t._controlInterpolants.length},get inUse(){return t._nActiveControlInterpolants}}}}_isActiveAction(t){const e=t._cacheIndex;return null!==e&&e<this._nActiveActions}_addInactiveAction(t,e,i){const n=this._actions,r=this._actionsByClip;let s=r[e];if(void 0===s)s={knownActions:[t],actionByRoot:{}},t._byClipCacheIndex=0,r[e]=s;else{const e=s.knownActions;t._byClipCacheIndex=e.length,e.push(t)}t._cacheIndex=n.length,n.push(t),s.actionByRoot[i]=t}_removeInactiveAction(t){const e=this._actions,i=e[e.length-1],n=t._cacheIndex;i._cacheIndex=n,e[n]=i,e.pop(),t._cacheIndex=null;const r=t._clip.uuid,s=this._actionsByClip,a=s[r],o=a.knownActions,l=o[o.length-1],c=t._byClipCacheIndex;l._byClipCacheIndex=c,o[c]=l,o.pop(),t._byClipCacheIndex=null,delete a.actionByRoot[(t._localRoot||this._root).uuid],0===o.length&&delete s[r],this._removeInactiveBindingsForAction(t)}_removeInactiveBindingsForAction(t){const e=t._propertyBindings;for(let t=0,i=e.length;t!==i;++t){const i=e[t];0==--i.referenceCount&&this._removeInactiveBinding(i)}}_lendAction(t){const e=this._actions,i=t._cacheIndex,n=this._nActiveActions++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackAction(t){const e=this._actions,i=t._cacheIndex,n=--this._nActiveActions,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_addInactiveBinding(t,e,i){const n=this._bindingsByRootAndName,r=this._bindings;let s=n[e];void 0===s&&(s={},n[e]=s),s[i]=t,t._cacheIndex=r.length,r.push(t)}_removeInactiveBinding(t){const e=this._bindings,i=t.binding,n=i.rootNode.uuid,r=i.path,s=this._bindingsByRootAndName,a=s[n],o=e[e.length-1],l=t._cacheIndex;o._cacheIndex=l,e[l]=o,e.pop(),delete a[r],0===Object.keys(a).length&&delete s[n]}_lendBinding(t){const e=this._bindings,i=t._cacheIndex,n=this._nActiveBindings++,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_takeBackBinding(t){const e=this._bindings,i=t._cacheIndex,n=--this._nActiveBindings,r=e[n];t._cacheIndex=n,e[n]=t,r._cacheIndex=i,e[i]=r}_lendControlInterpolant(){const t=this._controlInterpolants,e=this._nActiveControlInterpolants++;let i=t[e];return void 0===i&&(i=new oc(new Float32Array(2),new Float32Array(2),1,this._controlInterpolantsResultBuffer),i.__cacheIndex=e,t[e]=i),i}_takeBackControlInterpolant(t){const e=this._controlInterpolants,i=t.__cacheIndex,n=--this._nActiveControlInterpolants,r=e[n];t.__cacheIndex=n,e[n]=t,r.__cacheIndex=i,e[i]=r}clipAction(t,e,i){const n=e||this._root,r=n.uuid;let s="string"==typeof t?vc.findByName(n,t):t;const a=null!==s?s.uuid:t,o=this._actionsByClip[a];let l=null;if(void 0===i&&(i=null!==s?s.blendMode:2500),void 0!==o){const t=o.actionByRoot[r];if(void 0!==t&&t.blendMode===i)return t;l=o.knownActions[0],null===s&&(s=l._clip)}if(null===s)return null;const c=new rh(this,s,e,i);return this._bindAction(c,l),this._addInactiveAction(c,a,r),c}existingAction(t,e){const i=e||this._root,n=i.uuid,r="string"==typeof t?vc.findByName(i,t):t,s=r?r.uuid:t,a=this._actionsByClip[s];return void 0!==a&&a.actionByRoot[n]||null}stopAllAction(){const t=this._actions;for(let e=this._nActiveActions-1;e>=0;--e)t[e].stop();return this}update(t){t*=this.timeScale;const e=this._actions,i=this._nActiveActions,n=this.time+=t,r=Math.sign(t),s=this._accuIndex^=1;for(let a=0;a!==i;++a)e[a]._update(n,t,r,s);const a=this._bindings,o=this._nActiveBindings;for(let t=0;t!==o;++t)a[t].apply(s);return this}setTime(t){this.time=0;for(let t=0;t<this._actions.length;t++)this._actions[t].time=0;return this.update(t)}getRoot(){return this._root}uncacheClip(t){const e=this._actions,i=t.uuid,n=this._actionsByClip,r=n[i];if(void 0!==r){const t=r.knownActions;for(let i=0,n=t.length;i!==n;++i){const n=t[i];this._deactivateAction(n);const r=n._cacheIndex,s=e[e.length-1];n._cacheIndex=null,n._byClipCacheIndex=null,s._cacheIndex=r,e[r]=s,e.pop(),this._removeInactiveBindingsForAction(n)}delete n[i]}}uncacheRoot(t){const e=t.uuid,i=this._actionsByClip;for(const t in i){const n=i[t].actionByRoot[e];void 0!==n&&(this._deactivateAction(n),this._removeInactiveAction(n))}const n=this._bindingsByRootAndName[e];if(void 0!==n)for(const t in n){const e=n[t];e.restoreOriginalState(),this._removeInactiveBinding(e)}}uncacheAction(t,e){const i=this.existingAction(t,e);null!==i&&(this._deactivateAction(i),this._removeInactiveAction(i))}}).prototype._controlInterpolantsResultBuffer=new Float32Array(1);class sh{constructor(t){"string"==typeof t&&(console.warn("THREE.Uniform: Type parameter is no longer needed."),t=arguments[1]),this.value=t}clone(){return new sh(void 0===this.value.clone?this.value:this.value.clone())}}(class extends mo{constructor(t,e,i=1){super(t,e),this.meshPerAttribute=i}copy(t){return super.copy(t),this.meshPerAttribute=t.meshPerAttribute,this}clone(t){const e=super.clone(t);return e.meshPerAttribute=this.meshPerAttribute,e}toJSON(t){const e=super.toJSON(t);return e.isInstancedInterleavedBuffer=!0,e.meshPerAttribute=this.meshPerAttribute,e}}).prototype.isInstancedInterleavedBuffer=!0;const ah=new Xe;class oh{constructor(t=new Xe(1/0,1/0),e=new Xe(-1/0,-1/0)){this.min=t,this.max=e}set(t,e){return this.min.copy(t),this.max.copy(e),this}setFromPoints(t){this.makeEmpty();for(let e=0,i=t.length;e<i;e++)this.expandByPoint(t[e]);return this}setFromCenterAndSize(t,e){const i=ah.copy(e).multiplyScalar(.5);return this.min.copy(t).sub(i),this.max.copy(t).add(i),this}clone(){return(new this.constructor).copy(this)}copy(t){return this.min.copy(t.min),this.max.copy(t.max),this}makeEmpty(){return this.min.x=this.min.y=1/0,this.max.x=this.max.y=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y}getCenter(t){return this.isEmpty()?t.set(0,0):t.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(t){return this.isEmpty()?t.set(0,0):t.subVectors(this.max,this.min)}expandByPoint(t){return this.min.min(t),this.max.max(t),this}expandByVector(t){return this.min.sub(t),this.max.add(t),this}expandByScalar(t){return this.min.addScalar(-t),this.max.addScalar(t),this}containsPoint(t){return!(t.x<this.min.x||t.x>this.max.x||t.y<this.min.y||t.y>this.max.y)}containsBox(t){return this.min.x<=t.min.x&&t.max.x<=this.max.x&&this.min.y<=t.min.y&&t.max.y<=this.max.y}getParameter(t,e){return e.set((t.x-this.min.x)/(this.max.x-this.min.x),(t.y-this.min.y)/(this.max.y-this.min.y))}intersectsBox(t){return!(t.max.x<this.min.x||t.min.x>this.max.x||t.max.y<this.min.y||t.min.y>this.max.y)}clampPoint(t,e){return e.copy(t).clamp(this.min,this.max)}distanceToPoint(t){return ah.copy(t).clamp(this.min,this.max).sub(t).length()}intersect(t){return this.min.max(t.min),this.max.min(t.max),this}union(t){return this.min.min(t.min),this.max.max(t.max),this}translate(t){return this.min.add(t),this.max.add(t),this}equals(t){return t.min.equals(this.min)&&t.max.equals(this.max)}}oh.prototype.isBox2=!0,class extends on{constructor(t){super(),this.material=t,this.render=function(){},this.hasPositions=!1,this.hasNormals=!1,this.hasColors=!1,this.hasUvs=!1,this.positionArray=null,this.normalArray=null,this.colorArray=null,this.uvArray=null,this.count=0}}.prototype.isImmediateRenderObject=!0;const lh=new ri,ch=new zi,hh=new zi;function uh(t){const e=[];t&&t.isBone&&e.push(t);for(let i=0;i<t.children.length;i++)e.push.apply(e,uh(t.children[i]));return e}const dh=new Float32Array(1);new Int32Array(dh.buffer),al.create=function(t,e){return console.log("THREE.Curve.create() has been deprecated"),t.prototype=Object.create(al.prototype),t.prototype.constructor=t,t.prototype.getPoint=e,t},Lc.prototype.fromPoints=function(t){return console.warn("THREE.Path: .fromPoints() has been renamed to .setFromPoints()."),this.setFromPoints(t)},class extends $o{constructor(t=10,e=10,i=4473924,n=8947848){i=new An(i),n=new An(n);const r=e/2,s=t/e,a=t/2,o=[],l=[];for(let t=0,c=0,h=-a;t<=e;t++,h+=s){o.push(-a,0,h,a,0,h),o.push(h,0,-a,h,0,a);const e=t===r?i:n;e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3,e.toArray(l,c),c+=3}const c=new qn;c.setAttribute("position",new In(o,3)),c.setAttribute("color",new In(l,3)),super(c,new Go({vertexColors:!0,toneMapped:!1})),this.type="GridHelper"}}.prototype.setColors=function(){console.error("THREE.GridHelper: setColors() has been deprecated, pass them in the constructor instead.")},class extends $o{constructor(t){const e=uh(t),i=new qn,n=[],r=[],s=new An(0,0,1),a=new An(0,1,0);for(let t=0;t<e.length;t++){const i=e[t];i.parent&&i.parent.isBone&&(n.push(0,0,0),n.push(0,0,0),r.push(s.r,s.g,s.b),r.push(a.r,a.g,a.b))}i.setAttribute("position",new In(n,3)),i.setAttribute("color",new In(r,3)),super(i,new Go({vertexColors:!0,depthTest:!1,depthWrite:!1,toneMapped:!1,transparent:!0})),this.type="SkeletonHelper",this.isSkeletonHelper=!0,this.root=t,this.bones=e,this.matrix=t.matrixWorld,this.matrixAutoUpdate=!1}updateMatrixWorld(t){const e=this.bones,i=this.geometry,n=i.getAttribute("position");hh.copy(this.root.matrixWorld).invert();for(let t=0,i=0;t<e.length;t++){const r=e[t];r.parent&&r.parent.isBone&&(ch.multiplyMatrices(hh,r.matrixWorld),lh.setFromMatrixPosition(ch),n.setXYZ(i,lh.x,lh.y,lh.z),ch.multiplyMatrices(hh,r.parent.matrixWorld),lh.setFromMatrixPosition(ch),n.setXYZ(i+1,lh.x,lh.y,lh.z),i+=2)}i.getAttribute("position").needsUpdate=!0,super.updateMatrixWorld(t)}}.prototype.update=function(){console.error("THREE.SkeletonHelper: update() no longer needs to be called.")},wc.prototype.extractUrlBase=function(t){return console.warn("THREE.Loader: .extractUrlBase() has been deprecated. Use THREE.LoaderUtils.extractUrlBase() instead."),class{static decodeText(t){if("undefined"!=typeof TextDecoder)return(new TextDecoder).decode(t);let e="";for(let i=0,n=t.length;i<n;i++)e+=String.fromCharCode(t[i]);try{return decodeURIComponent(escape(e))}catch(t){return e}}static extractUrlBase(t){const e=t.lastIndexOf("/");return-1===e?"./":t.substr(0,e+1)}}.extractUrlBase(t)},wc.Handlers={add:function(){console.error("THREE.Loader: Handlers.add() has been removed. Use LoadingManager.addHandler() instead.")},get:function(){console.error("THREE.Loader: Handlers.get() has been removed. Use LoadingManager.getHandler() instead.")}},oh.prototype.center=function(t){return console.warn("THREE.Box2: .center() has been renamed to .getCenter()."),this.getCenter(t)},oh.prototype.empty=function(){return console.warn("THREE.Box2: .empty() has been renamed to .isEmpty()."),this.isEmpty()},oh.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box2: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},oh.prototype.size=function(t){return console.warn("THREE.Box2: .size() has been renamed to .getSize()."),this.getSize(t)},oi.prototype.center=function(t){return console.warn("THREE.Box3: .center() has been renamed to .getCenter()."),this.getCenter(t)},oi.prototype.empty=function(){return console.warn("THREE.Box3: .empty() has been renamed to .isEmpty()."),this.isEmpty()},oi.prototype.isIntersectionBox=function(t){return console.warn("THREE.Box3: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},oi.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Box3: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},oi.prototype.size=function(t){return console.warn("THREE.Box3: .size() has been renamed to .getSize()."),this.getSize(t)},Ti.prototype.empty=function(){return console.warn("THREE.Sphere: .empty() has been renamed to .isEmpty()."),this.isEmpty()},Tr.prototype.setFromMatrix=function(t){return console.warn("THREE.Frustum: .setFromMatrix() has been renamed to .setFromProjectionMatrix()."),this.setFromProjectionMatrix(t)},Ye.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix3: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},Ye.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix3: .multiplyVector3() has been removed. Use vector.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},Ye.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix3: .multiplyVector3Array() has been removed.")},Ye.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix3: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix3( matrix ) instead."),t.applyMatrix3(this)},Ye.prototype.applyToVector3Array=function(){console.error("THREE.Matrix3: .applyToVector3Array() has been removed.")},Ye.prototype.getInverse=function(t){return console.warn("THREE.Matrix3: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},zi.prototype.extractPosition=function(t){return console.warn("THREE.Matrix4: .extractPosition() has been renamed to .copyPosition()."),this.copyPosition(t)},zi.prototype.flattenToArrayOffset=function(t,e){return console.warn("THREE.Matrix4: .flattenToArrayOffset() has been deprecated. Use .toArray() instead."),this.toArray(t,e)},zi.prototype.getPosition=function(){return console.warn("THREE.Matrix4: .getPosition() has been removed. Use Vector3.setFromMatrixPosition( matrix ) instead."),(new ri).setFromMatrixColumn(this,3)},zi.prototype.setRotationFromQuaternion=function(t){return console.warn("THREE.Matrix4: .setRotationFromQuaternion() has been renamed to .makeRotationFromQuaternion()."),this.makeRotationFromQuaternion(t)},zi.prototype.multiplyToArray=function(){console.warn("THREE.Matrix4: .multiplyToArray() has been removed.")},zi.prototype.multiplyVector3=function(t){return console.warn("THREE.Matrix4: .multiplyVector3() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},zi.prototype.multiplyVector4=function(t){return console.warn("THREE.Matrix4: .multiplyVector4() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},zi.prototype.multiplyVector3Array=function(){console.error("THREE.Matrix4: .multiplyVector3Array() has been removed.")},zi.prototype.rotateAxis=function(t){console.warn("THREE.Matrix4: .rotateAxis() has been removed. Use Vector3.transformDirection( matrix ) instead."),t.transformDirection(this)},zi.prototype.crossVector=function(t){return console.warn("THREE.Matrix4: .crossVector() has been removed. Use vector.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},zi.prototype.translate=function(){console.error("THREE.Matrix4: .translate() has been removed.")},zi.prototype.rotateX=function(){console.error("THREE.Matrix4: .rotateX() has been removed.")},zi.prototype.rotateY=function(){console.error("THREE.Matrix4: .rotateY() has been removed.")},zi.prototype.rotateZ=function(){console.error("THREE.Matrix4: .rotateZ() has been removed.")},zi.prototype.rotateByAxis=function(){console.error("THREE.Matrix4: .rotateByAxis() has been removed.")},zi.prototype.applyToBufferAttribute=function(t){return console.warn("THREE.Matrix4: .applyToBufferAttribute() has been removed. Use attribute.applyMatrix4( matrix ) instead."),t.applyMatrix4(this)},zi.prototype.applyToVector3Array=function(){console.error("THREE.Matrix4: .applyToVector3Array() has been removed.")},zi.prototype.makeFrustum=function(t,e,i,n,r,s){return console.warn("THREE.Matrix4: .makeFrustum() has been removed. Use .makePerspective( left, right, top, bottom, near, far ) instead."),this.makePerspective(t,e,n,i,r,s)},zi.prototype.getInverse=function(t){return console.warn("THREE.Matrix4: .getInverse() has been removed. Use matrixInv.copy( matrix ).invert(); instead."),this.copy(t).invert()},Mr.prototype.isIntersectionLine=function(t){return console.warn("THREE.Plane: .isIntersectionLine() has been renamed to .intersectsLine()."),this.intersectsLine(t)},ni.prototype.multiplyVector3=function(t){return console.warn("THREE.Quaternion: .multiplyVector3() has been removed. Use is now vector.applyQuaternion( quaternion ) instead."),t.applyQuaternion(this)},ni.prototype.inverse=function(){return console.warn("THREE.Quaternion: .inverse() has been renamed to invert()."),this.invert()},Ii.prototype.isIntersectionBox=function(t){return console.warn("THREE.Ray: .isIntersectionBox() has been renamed to .intersectsBox()."),this.intersectsBox(t)},Ii.prototype.isIntersectionPlane=function(t){return console.warn("THREE.Ray: .isIntersectionPlane() has been renamed to .intersectsPlane()."),this.intersectsPlane(t)},Ii.prototype.isIntersectionSphere=function(t){return console.warn("THREE.Ray: .isIntersectionSphere() has been renamed to .intersectsSphere()."),this.intersectsSphere(t)},yn.prototype.area=function(){return console.warn("THREE.Triangle: .area() has been renamed to .getArea()."),this.getArea()},yn.prototype.barycoordFromPoint=function(t,e){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),this.getBarycoord(t,e)},yn.prototype.midpoint=function(t){return console.warn("THREE.Triangle: .midpoint() has been renamed to .getMidpoint()."),this.getMidpoint(t)},yn.prototypenormal=function(t){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),this.getNormal(t)},yn.prototype.plane=function(t){return console.warn("THREE.Triangle: .plane() has been renamed to .getPlane()."),this.getPlane(t)},yn.barycoordFromPoint=function(t,e,i,n,r){return console.warn("THREE.Triangle: .barycoordFromPoint() has been renamed to .getBarycoord()."),yn.getBarycoord(t,e,i,n,r)},yn.normal=function(t,e,i,n){return console.warn("THREE.Triangle: .normal() has been renamed to .getNormal()."),yn.getNormal(t,e,i,n)},Cc.prototype.extractAllPoints=function(t){return console.warn("THREE.Shape: .extractAllPoints() has been removed. Use .extractPoints() instead."),this.extractPoints(t)},Cc.prototype.extrude=function(t){return console.warn("THREE.Shape: .extrude() has been removed. Use ExtrudeGeometry() instead."),new Kl(this,t)},Cc.prototype.makeGeometry=function(t){return console.warn("THREE.Shape: .makeGeometry() has been removed. Use ShapeGeometry() instead."),new tc(this,t)},Xe.prototype.fromAttribute=function(t,e,i){return console.warn("THREE.Vector2: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},Xe.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector2: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},Xe.prototype.lengthManhattan=function(){return console.warn("THREE.Vector2: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},ri.prototype.setEulerFromRotationMatrix=function(){console.error("THREE.Vector3: .setEulerFromRotationMatrix() has been removed. Use Euler.setFromRotationMatrix() instead.")},ri.prototype.setEulerFromQuaternion=function(){console.error("THREE.Vector3: .setEulerFromQuaternion() has been removed. Use Euler.setFromQuaternion() instead.")},ri.prototype.getPositionFromMatrix=function(t){return console.warn("THREE.Vector3: .getPositionFromMatrix() has been renamed to .setFromMatrixPosition()."),this.setFromMatrixPosition(t)},ri.prototype.getScaleFromMatrix=function(t){return console.warn("THREE.Vector3: .getScaleFromMatrix() has been renamed to .setFromMatrixScale()."),this.setFromMatrixScale(t)},ri.prototype.getColumnFromMatrix=function(t,e){return console.warn("THREE.Vector3: .getColumnFromMatrix() has been renamed to .setFromMatrixColumn()."),this.setFromMatrixColumn(e,t)},ri.prototype.applyProjection=function(t){return console.warn("THREE.Vector3: .applyProjection() has been removed. Use .applyMatrix4( m ) instead."),this.applyMatrix4(t)},ri.prototype.fromAttribute=function(t,e,i){return console.warn("THREE.Vector3: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},ri.prototype.distanceToManhattan=function(t){return console.warn("THREE.Vector3: .distanceToManhattan() has been renamed to .manhattanDistanceTo()."),this.manhattanDistanceTo(t)},ri.prototype.lengthManhattan=function(){return console.warn("THREE.Vector3: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},ti.prototype.fromAttribute=function(t,e,i){return console.warn("THREE.Vector4: .fromAttribute() has been renamed to .fromBufferAttribute()."),this.fromBufferAttribute(t,e,i)},ti.prototype.lengthManhattan=function(){return console.warn("THREE.Vector4: .lengthManhattan() has been renamed to .manhattanLength()."),this.manhattanLength()},on.prototype.getChildByName=function(t){return console.warn("THREE.Object3D: .getChildByName() has been renamed to .getObjectByName()."),this.getObjectByName(t)},on.prototype.renderDepth=function(){console.warn("THREE.Object3D: .renderDepth has been removed. Use .renderOrder, instead.")},on.prototype.translate=function(t,e){return console.warn("THREE.Object3D: .translate() has been removed. Use .translateOnAxis( axis, distance ) instead."),this.translateOnAxis(e,t)},on.prototype.getWorldRotation=function(){console.error("THREE.Object3D: .getWorldRotation() has been removed. Use THREE.Object3D.getWorldQuaternion( target ) instead.")},on.prototype.applyMatrix=function(t){return console.warn("THREE.Object3D: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(on.prototype,{eulerOrder:{get:function(){return console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order},set:function(t){console.warn("THREE.Object3D: .eulerOrder is now .rotation.order."),this.rotation.order=t}},useQuaternion:{get:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")},set:function(){console.warn("THREE.Object3D: .useQuaternion has been removed. The library now uses quaternions by default.")}}}),or.prototype.setDrawMode=function(){console.error("THREE.Mesh: .setDrawMode() has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")},Object.defineProperties(or.prototype,{drawMode:{get:function(){return console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode."),0},set:function(){console.error("THREE.Mesh: .drawMode has been removed. The renderer now always assumes THREE.TrianglesDrawMode. Transform your geometry via BufferGeometryUtils.toTrianglesDrawMode() if necessary.")}}}),Fo.prototype.initBones=function(){console.error("THREE.SkinnedMesh: initBones() has been removed.")},mr.prototype.setLens=function(t,e){console.warn("THREE.PerspectiveCamera.setLens is deprecated. Use .setFocalLength and .filmGauge for a photographic setup."),void 0!==e&&(this.filmGauge=e),this.setFocalLength(t)},Object.defineProperties(Rc.prototype,{onlyShadow:{set:function(){console.warn("THREE.Light: .onlyShadow has been removed.")}},shadowCameraFov:{set:function(t){console.warn("THREE.Light: .shadowCameraFov is now .shadow.camera.fov."),this.shadow.camera.fov=t}},shadowCameraLeft:{set:function(t){console.warn("THREE.Light: .shadowCameraLeft is now .shadow.camera.left."),this.shadow.camera.left=t}},shadowCameraRight:{set:function(t){console.warn("THREE.Light: .shadowCameraRight is now .shadow.camera.right."),this.shadow.camera.right=t}},shadowCameraTop:{set:function(t){console.warn("THREE.Light: .shadowCameraTop is now .shadow.camera.top."),this.shadow.camera.top=t}},shadowCameraBottom:{set:function(t){console.warn("THREE.Light: .shadowCameraBottom is now .shadow.camera.bottom."),this.shadow.camera.bottom=t}},shadowCameraNear:{set:function(t){console.warn("THREE.Light: .shadowCameraNear is now .shadow.camera.near."),this.shadow.camera.near=t}},shadowCameraFar:{set:function(t){console.warn("THREE.Light: .shadowCameraFar is now .shadow.camera.far."),this.shadow.camera.far=t}},shadowCameraVisible:{set:function(){console.warn("THREE.Light: .shadowCameraVisible has been removed. Use new THREE.CameraHelper( light.shadow.camera ) instead.")}},shadowBias:{set:function(t){console.warn("THREE.Light: .shadowBias is now .shadow.bias."),this.shadow.bias=t}},shadowDarkness:{set:function(){console.warn("THREE.Light: .shadowDarkness has been removed.")}},shadowMapWidth:{set:function(t){console.warn("THREE.Light: .shadowMapWidth is now .shadow.mapSize.width."),this.shadow.mapSize.width=t}},shadowMapHeight:{set:function(t){console.warn("THREE.Light: .shadowMapHeight is now .shadow.mapSize.height."),this.shadow.mapSize.height=t}}}),Object.defineProperties(Dn.prototype,{length:{get:function(){return console.warn("THREE.BufferAttribute: .length has been deprecated. Use .count instead."),this.array.length}},dynamic:{get:function(){return console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.usage===Be},set:function(){console.warn("THREE.BufferAttribute: .dynamic has been deprecated. Use .usage instead."),this.setUsage(Be)}}}),Dn.prototype.setDynamic=function(t){return console.warn("THREE.BufferAttribute: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?Be:ze),this},Dn.prototype.copyIndicesArray=function(){console.error("THREE.BufferAttribute: .copyIndicesArray() has been removed.")},Dn.prototype.setArray=function(){console.error("THREE.BufferAttribute: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},qn.prototype.addIndex=function(t){console.warn("THREE.BufferGeometry: .addIndex() has been renamed to .setIndex()."),this.setIndex(t)},qn.prototype.addAttribute=function(t,e){return console.warn("THREE.BufferGeometry: .addAttribute() has been renamed to .setAttribute()."),e&&e.isBufferAttribute||e&&e.isInterleavedBufferAttribute?"index"===t?(console.warn("THREE.BufferGeometry.addAttribute: Use .setIndex() for index attribute."),this.setIndex(e),this):this.setAttribute(t,e):(console.warn("THREE.BufferGeometry: .addAttribute() now expects ( name, attribute )."),this.setAttribute(t,new Dn(arguments[1],arguments[2])))},qn.prototype.addDrawCall=function(t,e,i){void 0!==i&&console.warn("THREE.BufferGeometry: .addDrawCall() no longer supports indexOffset."),console.warn("THREE.BufferGeometry: .addDrawCall() is now .addGroup()."),this.addGroup(t,e)},qn.prototype.clearDrawCalls=function(){console.warn("THREE.BufferGeometry: .clearDrawCalls() is now .clearGroups()."),this.clearGroups()},qn.prototype.computeOffsets=function(){console.warn("THREE.BufferGeometry: .computeOffsets() has been removed.")},qn.prototype.removeAttribute=function(t){return console.warn("THREE.BufferGeometry: .removeAttribute() has been renamed to .deleteAttribute()."),this.deleteAttribute(t)},qn.prototype.applyMatrix=function(t){return console.warn("THREE.BufferGeometry: .applyMatrix() has been renamed to .applyMatrix4()."),this.applyMatrix4(t)},Object.defineProperties(qn.prototype,{drawcalls:{get:function(){return console.error("THREE.BufferGeometry: .drawcalls has been renamed to .groups."),this.groups}},offsets:{get:function(){return console.warn("THREE.BufferGeometry: .offsets has been renamed to .groups."),this.groups}}}),mo.prototype.setDynamic=function(t){return console.warn("THREE.InterleavedBuffer: .setDynamic() has been deprecated. Use .setUsage() instead."),this.setUsage(!0===t?Be:ze),this},mo.prototype.setArray=function(){console.error("THREE.InterleavedBuffer: .setArray has been removed. Use BufferGeometry .setAttribute to replace/resize attribute buffers")},Kl.prototype.getArrays=function(){console.error("THREE.ExtrudeGeometry: .getArrays() has been removed.")},Kl.prototype.addShapeList=function(){console.error("THREE.ExtrudeGeometry: .addShapeList() has been removed.")},Kl.prototype.addShape=function(){console.error("THREE.ExtrudeGeometry: .addShape() has been removed.")},fo.prototype.dispose=function(){console.error("THREE.Scene: .dispose() has been removed.")},sh.prototype.onUpdate=function(){return console.warn("THREE.Uniform: .onUpdate() has been removed. Use object.onBeforeRender() instead."),this},Object.defineProperties(bn.prototype,{wrapAround:{get:function(){console.warn("THREE.Material: .wrapAround has been removed.")},set:function(){console.warn("THREE.Material: .wrapAround has been removed.")}},overdraw:{get:function(){console.warn("THREE.Material: .overdraw has been removed.")},set:function(){console.warn("THREE.Material: .overdraw has been removed.")}},wrapRGB:{get:function(){return console.warn("THREE.Material: .wrapRGB has been removed."),new An}},shading:{get:function(){console.error("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead.")},set:function(t){console.warn("THREE."+this.type+": .shading has been removed. Use the boolean .flatShading instead."),this.flatShading=1===t}},stencilMask:{get:function(){return console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask},set:function(t){console.warn("THREE."+this.type+": .stencilMask has been removed. Use .stencilFuncMask instead."),this.stencilFuncMask=t}},vertexTangents:{get:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")},set:function(){console.warn("THREE."+this.type+": .vertexTangents has been removed.")}}}),Object.defineProperties(pr.prototype,{derivatives:{get:function(){return console.warn("THREE.ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives},set:function(t){console.warn("THREE. ShaderMaterial: .derivatives has been moved to .extensions.derivatives."),this.extensions.derivatives=t}}}),ho.prototype.clearTarget=function(t,e,i,n){console.warn("THREE.WebGLRenderer: .clearTarget() has been deprecated. Use .setRenderTarget() and .clear() instead."),this.setRenderTarget(t),this.clear(e,i,n)},ho.prototype.animate=function(t){console.warn("THREE.WebGLRenderer: .animate() is now .setAnimationLoop()."),this.setAnimationLoop(t)},ho.prototype.getCurrentRenderTarget=function(){return console.warn("THREE.WebGLRenderer: .getCurrentRenderTarget() is now .getRenderTarget()."),this.getRenderTarget()},ho.prototype.getMaxAnisotropy=function(){return console.warn("THREE.WebGLRenderer: .getMaxAnisotropy() is now .capabilities.getMaxAnisotropy()."),this.capabilities.getMaxAnisotropy()},ho.prototype.getPrecision=function(){return console.warn("THREE.WebGLRenderer: .getPrecision() is now .capabilities.precision."),this.capabilities.precision},ho.prototype.resetGLState=function(){return console.warn("THREE.WebGLRenderer: .resetGLState() is now .state.reset()."),this.state.reset()},ho.prototype.supportsFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsFloatTextures() is now .extensions.get( 'OES_texture_float' )."),this.extensions.get("OES_texture_float")},ho.prototype.supportsHalfFloatTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsHalfFloatTextures() is now .extensions.get( 'OES_texture_half_float' )."),this.extensions.get("OES_texture_half_float")},ho.prototype.supportsStandardDerivatives=function(){return console.warn("THREE.WebGLRenderer: .supportsStandardDerivatives() is now .extensions.get( 'OES_standard_derivatives' )."),this.extensions.get("OES_standard_derivatives")},ho.prototype.supportsCompressedTextureS3TC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTextureS3TC() is now .extensions.get( 'WEBGL_compressed_texture_s3tc' )."),this.extensions.get("WEBGL_compressed_texture_s3tc")},ho.prototype.supportsCompressedTexturePVRTC=function(){return console.warn("THREE.WebGLRenderer: .supportsCompressedTexturePVRTC() is now .extensions.get( 'WEBGL_compressed_texture_pvrtc' )."),this.extensions.get("WEBGL_compressed_texture_pvrtc")},ho.prototype.supportsBlendMinMax=function(){return console.warn("THREE.WebGLRenderer: .supportsBlendMinMax() is now .extensions.get( 'EXT_blend_minmax' )."),this.extensions.get("EXT_blend_minmax")},ho.prototype.supportsVertexTextures=function(){return console.warn("THREE.WebGLRenderer: .supportsVertexTextures() is now .capabilities.vertexTextures."),this.capabilities.vertexTextures},ho.prototype.supportsInstancedArrays=function(){return console.warn("THREE.WebGLRenderer: .supportsInstancedArrays() is now .extensions.get( 'ANGLE_instanced_arrays' )."),this.extensions.get("ANGLE_instanced_arrays")},ho.prototype.enableScissorTest=function(t){console.warn("THREE.WebGLRenderer: .enableScissorTest() is now .setScissorTest()."),this.setScissorTest(t)},ho.prototype.initMaterial=function(){console.warn("THREE.WebGLRenderer: .initMaterial() has been removed.")},ho.prototype.addPrePlugin=function(){console.warn("THREE.WebGLRenderer: .addPrePlugin() has been removed.")},ho.prototype.addPostPlugin=function(){console.warn("THREE.WebGLRenderer: .addPostPlugin() has been removed.")},ho.prototype.updateShadowMap=function(){console.warn("THREE.WebGLRenderer: .updateShadowMap() has been removed.")},ho.prototype.setFaceCulling=function(){console.warn("THREE.WebGLRenderer: .setFaceCulling() has been removed.")},ho.prototype.allocTextureUnit=function(){console.warn("THREE.WebGLRenderer: .allocTextureUnit() has been removed.")},ho.prototype.setTexture=function(){console.warn("THREE.WebGLRenderer: .setTexture() has been removed.")},ho.prototype.setTexture2D=function(){console.warn("THREE.WebGLRenderer: .setTexture2D() has been removed.")},ho.prototype.setTextureCube=function(){console.warn("THREE.WebGLRenderer: .setTextureCube() has been removed.")},ho.prototype.getActiveMipMapLevel=function(){return console.warn("THREE.WebGLRenderer: .getActiveMipMapLevel() is now .getActiveMipmapLevel()."),this.getActiveMipmapLevel()},Object.defineProperties(ho.prototype,{shadowMapEnabled:{get:function(){return this.shadowMap.enabled},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled."),this.shadowMap.enabled=t}},shadowMapType:{get:function(){return this.shadowMap.type},set:function(t){console.warn("THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type."),this.shadowMap.type=t}},shadowMapCullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMapCullFace has been removed. Set Material.shadowSide instead.")}},context:{get:function(){return console.warn("THREE.WebGLRenderer: .context has been removed. Use .getContext() instead."),this.getContext()}},vr:{get:function(){return console.warn("THREE.WebGLRenderer: .vr has been renamed to .xr"),this.xr}},gammaInput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead."),!1},set:function(){console.warn("THREE.WebGLRenderer: .gammaInput has been removed. Set the encoding for textures via Texture.encoding instead.")}},gammaOutput:{get:function(){return console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),!1},set:function(t){console.warn("THREE.WebGLRenderer: .gammaOutput has been removed. Set WebGLRenderer.outputEncoding instead."),this.outputEncoding=!0===t?De:Re}},toneMappingWhitePoint:{get:function(){return console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed."),1},set:function(){console.warn("THREE.WebGLRenderer: .toneMappingWhitePoint has been removed.")}}}),Object.defineProperties(to.prototype,{cullFace:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.cullFace has been removed. Set Material.shadowSide instead.")}},renderReverseSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderReverseSided has been removed. Set Material.shadowSide instead.")}},renderSingleSided:{get:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")},set:function(){console.warn("THREE.WebGLRenderer: .shadowMap.renderSingleSided has been removed. Set Material.shadowSide instead.")}}}),Object.defineProperties(ei.prototype,{wrapS:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapS is now .texture.wrapS."),this.texture.wrapS=t}},wrapT:{get:function(){return console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT},set:function(t){console.warn("THREE.WebGLRenderTarget: .wrapT is now .texture.wrapT."),this.texture.wrapT=t}},magFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .magFilter is now .texture.magFilter."),this.texture.magFilter=t}},minFilter:{get:function(){return console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter},set:function(t){console.warn("THREE.WebGLRenderTarget: .minFilter is now .texture.minFilter."),this.texture.minFilter=t}},anisotropy:{get:function(){return console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy},set:function(t){console.warn("THREE.WebGLRenderTarget: .anisotropy is now .texture.anisotropy."),this.texture.anisotropy=t}},offset:{get:function(){return console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset},set:function(t){console.warn("THREE.WebGLRenderTarget: .offset is now .texture.offset."),this.texture.offset=t}},repeat:{get:function(){return console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat},set:function(t){console.warn("THREE.WebGLRenderTarget: .repeat is now .texture.repeat."),this.texture.repeat=t}},format:{get:function(){return console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format},set:function(t){console.warn("THREE.WebGLRenderTarget: .format is now .texture.format."),this.texture.format=t}},type:{get:function(){return console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type},set:function(t){console.warn("THREE.WebGLRenderTarget: .type is now .texture.type."),this.texture.type=t}},generateMipmaps:{get:function(){return console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps},set:function(t){console.warn("THREE.WebGLRenderTarget: .generateMipmaps is now .texture.generateMipmaps."),this.texture.generateMipmaps=t}}}),class extends on{constructor(t){super(),this.type="Audio",this.listener=t,this.context=t.context,this.gain=this.context.createGain(),this.gain.connect(t.getInput()),this.autoplay=!1,this.buffer=null,this.detune=0,this.loop=!1,this.loopStart=0,this.loopEnd=0,this.offset=0,this.duration=void 0,this.playbackRate=1,this.isPlaying=!1,this.hasPlaybackControl=!0,this.source=null,this.sourceType="empty",this._startedAt=0,this._progress=0,this._connected=!1,this.filters=[]}getOutput(){return this.gain}setNodeSource(t){return this.hasPlaybackControl=!1,this.sourceType="audioNode",this.source=t,this.connect(),this}setMediaElementSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaNode",this.source=this.context.createMediaElementSource(t),this.connect(),this}setMediaStreamSource(t){return this.hasPlaybackControl=!1,this.sourceType="mediaStreamNode",this.source=this.context.createMediaStreamSource(t),this.connect(),this}setBuffer(t){return this.buffer=t,this.sourceType="buffer",this.autoplay&&this.play(),this}play(t=0){if(!0===this.isPlaying)return void console.warn("THREE.Audio: Audio is already playing.");if(!1===this.hasPlaybackControl)return void console.warn("THREE.Audio: this Audio has no playback control.");this._startedAt=this.context.currentTime+t;const e=this.context.createBufferSource();return e.buffer=this.buffer,e.loop=this.loop,e.loopStart=this.loopStart,e.loopEnd=this.loopEnd,e.onended=this.onEnded.bind(this),e.start(this._startedAt,this._progress+this.offset,this.duration),this.isPlaying=!0,this.source=e,this.setDetune(this.detune),this.setPlaybackRate(this.playbackRate),this.connect()}pause(){if(!1!==this.hasPlaybackControl)return!0===this.isPlaying&&(this._progress+=Math.max(this.context.currentTime-this._startedAt,0)*this.playbackRate,!0===this.loop&&(this._progress=this._progress%(this.duration||this.buffer.duration)),this.source.stop(),this.source.onended=null,this.isPlaying=!1),this;console.warn("THREE.Audio: this Audio has no playback control.")}stop(){if(!1!==this.hasPlaybackControl)return this._progress=0,this.source.stop(),this.source.onended=null,this.isPlaying=!1,this;console.warn("THREE.Audio: this Audio has no playback control.")}connect(){if(this.filters.length>0){this.source.connect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].connect(this.filters[t]);this.filters[this.filters.length-1].connect(this.getOutput())}else this.source.connect(this.getOutput());return this._connected=!0,this}disconnect(){if(this.filters.length>0){this.source.disconnect(this.filters[0]);for(let t=1,e=this.filters.length;t<e;t++)this.filters[t-1].disconnect(this.filters[t]);this.filters[this.filters.length-1].disconnect(this.getOutput())}else this.source.disconnect(this.getOutput());return this._connected=!1,this}getFilters(){return this.filters}setFilters(t){return t||(t=[]),!0===this._connected?(this.disconnect(),this.filters=t.slice(),this.connect()):this.filters=t.slice(),this}setDetune(t){if(this.detune=t,void 0!==this.source.detune)return!0===this.isPlaying&&this.source.detune.setTargetAtTime(this.detune,this.context.currentTime,.01),this}getDetune(){return this.detune}getFilter(){return this.getFilters()[0]}setFilter(t){return this.setFilters(t?[t]:[])}setPlaybackRate(t){if(!1!==this.hasPlaybackControl)return this.playbackRate=t,!0===this.isPlaying&&this.source.playbackRate.setTargetAtTime(this.playbackRate,this.context.currentTime,.01),this;console.warn("THREE.Audio: this Audio has no playback control.")}getPlaybackRate(){return this.playbackRate}onEnded(){this.isPlaying=!1}getLoop(){return!1===this.hasPlaybackControl?(console.warn("THREE.Audio: this Audio has no playback control."),!1):this.loop}setLoop(t){if(!1!==this.hasPlaybackControl)return this.loop=t,!0===this.isPlaying&&(this.source.loop=this.loop),this;console.warn("THREE.Audio: this Audio has no playback control.")}setLoopStart(t){return this.loopStart=t,this}setLoopEnd(t){return this.loopEnd=t,this}getVolume(){return this.gain.gain.value}setVolume(t){return this.gain.gain.setTargetAtTime(t,this.context.currentTime,.01),this}}.prototype.load=function(t){console.warn("THREE.Audio: .load has been deprecated. Use THREE.AudioLoader instead.");const e=this;return(new jc).load(t,(function(t){e.setBuffer(t)})),this},vr.prototype.updateCubeMap=function(t,e){return console.warn("THREE.CubeCamera: .updateCubeMap() is now .update()."),this.update(t,e)},vr.prototype.clear=function(t,e,i,n){return console.warn("THREE.CubeCamera: .clear() is now .renderTarget.clear()."),this.renderTarget.clear(t,e,i,n)},Je.crossOrigin=void 0,Je.loadTexture=function(t,e,i,n){console.warn("THREE.ImageUtils.loadTexture has been deprecated. Use THREE.TextureLoader() instead.");const r=new Tc;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,i,void 0,n);return e&&(s.mapping=e),s},Je.loadTextureCube=function(t,e,i,n){console.warn("THREE.ImageUtils.loadTextureCube has been deprecated. Use THREE.CubeTextureLoader() instead.");const r=new Ec;r.setCrossOrigin(this.crossOrigin);const s=r.load(t,i,void 0,n);return e&&(s.mapping=e),s},Je.loadCompressedTexture=function(){console.error("THREE.ImageUtils.loadCompressedTexture has been removed. Use THREE.DDSLoader instead.")},Je.loadCompressedTextureCube=function(){console.error("THREE.ImageUtils.loadCompressedTextureCube has been removed. Use THREE.DDSLoader instead.")},"undefined"!=typeof __THREE_DEVTOOLS__&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:"132"}})),"undefined"!=typeof window&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__="132");class ph{constructor(t=[0,0,0,0,0,0,0,0,0]){this.elements=void 0,this.elements=t}identity(){const t=this.elements;t[0]=1,t[1]=0,t[2]=0,t[3]=0,t[4]=1,t[5]=0,t[6]=0,t[7]=0,t[8]=1}setZero(){const t=this.elements;t[0]=0,t[1]=0,t[2]=0,t[3]=0,t[4]=0,t[5]=0,t[6]=0,t[7]=0,t[8]=0}setTrace(t){const e=this.elements;e[0]=t.x,e[4]=t.y,e[8]=t.z}getTrace(t=new mh){const e=this.elements;return t.x=e[0],t.y=e[4],t.z=e[8],t}vmult(t,e=new mh){const i=this.elements,n=t.x,r=t.y,s=t.z;return e.x=i[0]*n+i[1]*r+i[2]*s,e.y=i[3]*n+i[4]*r+i[5]*s,e.z=i[6]*n+i[7]*r+i[8]*s,e}smult(t){for(let e=0;e<this.elements.length;e++)this.elements[e]*=t}mmult(t,e=new ph){const i=this.elements,n=t.elements,r=e.elements,s=i[0],a=i[1],o=i[2],l=i[3],c=i[4],h=i[5],u=i[6],d=i[7],p=i[8],f=n[0],m=n[1],g=n[2],v=n[3],y=n[4],x=n[5],b=n[6],w=n[7],_=n[8];return r[0]=s*f+a*v+o*b,r[1]=s*m+a*y+o*w,r[2]=s*g+a*x+o*_,r[3]=l*f+c*v+h*b,r[4]=l*m+c*y+h*w,r[5]=l*g+c*x+h*_,r[6]=u*f+d*v+p*b,r[7]=u*m+d*y+p*w,r[8]=u*g+d*x+p*_,e}scale(t,e=new ph){const i=this.elements,n=e.elements;for(let e=0;3!==e;e++)n[3*e+0]=t.x*i[3*e+0],n[3*e+1]=t.y*i[3*e+1],n[3*e+2]=t.z*i[3*e+2];return e}solve(t,e=new mh){const i=[];let n,r;for(n=0;n<12;n++)i.push(0);for(n=0;n<3;n++)for(r=0;r<3;r++)i[n+4*r]=this.elements[n+3*r];i[3]=t.x,i[7]=t.y,i[11]=t.z;let s=3;const a=s;let o,l;do{if(n=a-s,0===i[n+4*n])for(r=n+1;r<a;r++)if(0!==i[n+4*r]){o=4;do{l=4-o,i[l+4*n]+=i[l+4*r]}while(--o);break}if(0!==i[n+4*n])for(r=n+1;r<a;r++){const t=i[n+4*r]/i[n+4*n];o=4;do{l=4-o,i[l+4*r]=l<=n?0:i[l+4*r]-i[l+4*n]*t}while(--o)}}while(--s);if(e.z=i[11]/i[10],e.y=(i[7]-i[6]*e.z)/i[5],e.x=(i[3]-i[2]*e.z-i[1]*e.y)/i[0],isNaN(e.x)||isNaN(e.y)||isNaN(e.z)||e.x===1/0||e.y===1/0||e.z===1/0)throw"Could not solve equation! Got x=["+e.toString()+"], b=["+t.toString()+"], A=["+this.toString()+"]";return e}e(t,e,i){if(void 0===i)return this.elements[e+3*t];this.elements[e+3*t]=i}copy(t){for(let e=0;e<t.elements.length;e++)this.elements[e]=t.elements[e];return this}toString(){let t="";for(let e=0;e<9;e++)t+=this.elements[e]+",";return t}reverse(t=new ph){const e=fh;let i,n;for(i=0;i<3;i++)for(n=0;n<3;n++)e[i+6*n]=this.elements[i+3*n];e[3]=1,e[9]=0,e[15]=0,e[4]=0,e[10]=1,e[16]=0,e[5]=0,e[11]=0,e[17]=1;let r=3;const s=r;let a,o;do{if(i=s-r,0===e[i+6*i])for(n=i+1;n<s;n++)if(0!==e[i+6*n]){a=6;do{o=6-a,e[o+6*i]+=e[o+6*n]}while(--a);break}if(0!==e[i+6*i])for(n=i+1;n<s;n++){const t=e[i+6*n]/e[i+6*i];a=6;do{o=6-a,e[o+6*n]=o<=i?0:e[o+6*n]-e[o+6*i]*t}while(--a)}}while(--r);i=2;do{n=i-1;do{const t=e[i+6*n]/e[i+6*i];a=6;do{o=6-a,e[o+6*n]=e[o+6*n]-e[o+6*i]*t}while(--a)}while(n--)}while(--i);i=2;do{const t=1/e[i+6*i];a=6;do{o=6-a,e[o+6*i]=e[o+6*i]*t}while(--a)}while(i--);i=2;do{n=2;do{if(o=e[3+n+6*i],isNaN(o)||o===1/0)throw"Could not reverse! A=["+this.toString()+"]";t.e(i,n,o)}while(n--)}while(i--);return t}setRotationFromQuaternion(t){const e=t.x,i=t.y,n=t.z,r=t.w,s=e+e,a=i+i,o=n+n,l=e*s,c=e*a,h=e*o,u=i*a,d=i*o,p=n*o,f=r*s,m=r*a,g=r*o,v=this.elements;return v[0]=1-(u+p),v[1]=c-g,v[2]=h+m,v[3]=c+g,v[4]=1-(l+p),v[5]=d-f,v[6]=h-m,v[7]=d+f,v[8]=1-(l+u),this}transpose(t=new ph){const e=this.elements,i=t.elements;let n;return i[0]=e[0],i[4]=e[4],i[8]=e[8],n=e[1],i[1]=e[3],i[3]=n,n=e[2],i[2]=e[6],i[6]=n,n=e[5],i[5]=e[7],i[7]=n,t}}const fh=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0];class mh{constructor(t=0,e=0,i=0){this.x=void 0,this.y=void 0,this.z=void 0,this.x=t,this.y=e,this.z=i}cross(t,e=new mh){const i=t.x,n=t.y,r=t.z,s=this.x,a=this.y,o=this.z;return e.x=a*r-o*n,e.y=o*i-s*r,e.z=s*n-a*i,e}set(t,e,i){return this.x=t,this.y=e,this.z=i,this}setZero(){this.x=this.y=this.z=0}vadd(t,e){if(!e)return new mh(this.x+t.x,this.y+t.y,this.z+t.z);e.x=t.x+this.x,e.y=t.y+this.y,e.z=t.z+this.z}vsub(t,e){if(!e)return new mh(this.x-t.x,this.y-t.y,this.z-t.z);e.x=this.x-t.x,e.y=this.y-t.y,e.z=this.z-t.z}crossmat(){return new ph([0,-this.z,this.y,this.z,0,-this.x,-this.y,this.x,0])}normalize(){const t=this.x,e=this.y,i=this.z,n=Math.sqrt(t*t+e*e+i*i);if(n>0){const t=1/n;this.x*=t,this.y*=t,this.z*=t}else this.x=0,this.y=0,this.z=0;return n}unit(t=new mh){const e=this.x,i=this.y,n=this.z;let r=Math.sqrt(e*e+i*i+n*n);return r>0?(r=1/r,t.x=e*r,t.y=i*r,t.z=n*r):(t.x=1,t.y=0,t.z=0),t}length(){const t=this.x,e=this.y,i=this.z;return Math.sqrt(t*t+e*e+i*i)}lengthSquared(){return this.dot(this)}distanceTo(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z;return Math.sqrt((r-e)*(r-e)+(s-i)*(s-i)+(a-n)*(a-n))}distanceSquared(t){const e=this.x,i=this.y,n=this.z,r=t.x,s=t.y,a=t.z;return(r-e)*(r-e)+(s-i)*(s-i)+(a-n)*(a-n)}scale(t,e=new mh){const i=this.x,n=this.y,r=this.z;return e.x=t*i,e.y=t*n,e.z=t*r,e}vmul(t,e=new mh){return e.x=t.x*this.x,e.y=t.y*this.y,e.z=t.z*this.z,e}addScaledVector(t,e,i=new mh){return i.x=this.x+t*e.x,i.y=this.y+t*e.y,i.z=this.z+t*e.z,i}dot(t){return this.x*t.x+this.y*t.y+this.z*t.z}isZero(){return 0===this.x&&0===this.y&&0===this.z}negate(t=new mh){return t.x=-this.x,t.y=-this.y,t.z=-this.z,t}tangents(t,e){const i=this.length();if(i>0){const n=gh,r=1/i;n.set(this.x*r,this.y*r,this.z*r);const s=vh;Math.abs(n.x)<.9?(s.set(1,0,0),n.cross(s,t)):(s.set(0,1,0),n.cross(s,t)),n.cross(t,e)}else t.set(1,0,0),e.set(0,1,0)}toString(){return this.x+","+this.y+","+this.z}toArray(){return[this.x,this.y,this.z]}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this}lerp(t,e,i){const n=this.x,r=this.y,s=this.z;i.x=n+(t.x-n)*e,i.y=r+(t.y-r)*e,i.z=s+(t.z-s)*e}almostEquals(t,e=1e-6){return!(Math.abs(this.x-t.x)>e||Math.abs(this.y-t.y)>e||Math.abs(this.z-t.z)>e)}almostZero(t=1e-6){return!(Math.abs(this.x)>t||Math.abs(this.y)>t||Math.abs(this.z)>t)}isAntiparallelTo(t,e){return this.negate(yh),yh.almostEquals(t,e)}clone(){return new mh(this.x,this.y,this.z)}}mh.ZERO=void 0,mh.UNIT_X=void 0,mh.UNIT_Y=void 0,mh.UNIT_Z=void 0,mh.ZERO=new mh(0,0,0),mh.UNIT_X=new mh(1,0,0),mh.UNIT_Y=new mh(0,1,0),mh.UNIT_Z=new mh(0,0,1);const gh=new mh,vh=new mh,yh=new mh;class xh{constructor(t={}){this.lowerBound=void 0,this.upperBound=void 0,this.lowerBound=new mh,this.upperBound=new mh,t.lowerBound&&this.lowerBound.copy(t.lowerBound),t.upperBound&&this.upperBound.copy(t.upperBound)}setFromPoints(t,e,i,n){const r=this.lowerBound,s=this.upperBound,a=i;r.copy(t[0]),a&&a.vmult(r,r),s.copy(r);for(let e=1;e<t.length;e++){let i=t[e];a&&(a.vmult(i,bh),i=bh),i.x>s.x&&(s.x=i.x),i.x<r.x&&(r.x=i.x),i.y>s.y&&(s.y=i.y),i.y<r.y&&(r.y=i.y),i.z>s.z&&(s.z=i.z),i.z<r.z&&(r.z=i.z)}return e&&(e.vadd(r,r),e.vadd(s,s)),n&&(r.x-=n,r.y-=n,r.z-=n,s.x+=n,s.y+=n,s.z+=n),this}copy(t){return this.lowerBound.copy(t.lowerBound),this.upperBound.copy(t.upperBound),this}clone(){return(new xh).copy(this)}extend(t){this.lowerBound.x=Math.min(this.lowerBound.x,t.lowerBound.x),this.upperBound.x=Math.max(this.upperBound.x,t.upperBound.x),this.lowerBound.y=Math.min(this.lowerBound.y,t.lowerBound.y),this.upperBound.y=Math.max(this.upperBound.y,t.upperBound.y),this.lowerBound.z=Math.min(this.lowerBound.z,t.lowerBound.z),this.upperBound.z=Math.max(this.upperBound.z,t.upperBound.z)}overlaps(t){const e=this.lowerBound,i=this.upperBound,n=t.lowerBound,r=t.upperBound,s=n.x<=i.x&&i.x<=r.x||e.x<=r.x&&r.x<=i.x,a=n.y<=i.y&&i.y<=r.y||e.y<=r.y&&r.y<=i.y,o=n.z<=i.z&&i.z<=r.z||e.z<=r.z&&r.z<=i.z;return s&&a&&o}volume(){const t=this.lowerBound,e=this.upperBound;return(e.x-t.x)*(e.y-t.y)*(e.z-t.z)}contains(t){const e=this.lowerBound,i=this.upperBound,n=t.lowerBound,r=t.upperBound;return e.x<=n.x&&i.x>=r.x&&e.y<=n.y&&i.y>=r.y&&e.z<=n.z&&i.z>=r.z}getCorners(t,e,i,n,r,s,a,o){const l=this.lowerBound,c=this.upperBound;t.copy(l),e.set(c.x,l.y,l.z),i.set(c.x,c.y,l.z),n.set(l.x,c.y,c.z),r.set(c.x,l.y,c.z),s.set(l.x,c.y,l.z),a.set(l.x,l.y,c.z),o.copy(c)}toLocalFrame(t,e){const i=wh,n=i[0],r=i[1],s=i[2],a=i[3],o=i[4],l=i[5],c=i[6],h=i[7];this.getCorners(n,r,s,a,o,l,c,h);for(let e=0;8!==e;e++){const n=i[e];t.pointToLocal(n,n)}return e.setFromPoints(i)}toWorldFrame(t,e){const i=wh,n=i[0],r=i[1],s=i[2],a=i[3],o=i[4],l=i[5],c=i[6],h=i[7];this.getCorners(n,r,s,a,o,l,c,h);for(let e=0;8!==e;e++){const n=i[e];t.pointToWorld(n,n)}return e.setFromPoints(i)}overlapsRay(t){const{direction:e,from:i}=t,n=1/e.x,r=1/e.y,s=1/e.z,a=(this.lowerBound.x-i.x)*n,o=(this.upperBound.x-i.x)*n,l=(this.lowerBound.y-i.y)*r,c=(this.upperBound.y-i.y)*r,h=(this.lowerBound.z-i.z)*s,u=(this.upperBound.z-i.z)*s,d=Math.max(Math.max(Math.min(a,o),Math.min(l,c)),Math.min(h,u)),p=Math.min(Math.min(Math.max(a,o),Math.max(l,c)),Math.max(h,u));return!(p<0||d>p)}}const bh=new mh,wh=[new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh];class _h{constructor(){this.matrix=void 0,this.matrix=[]}get(t,e){let{index:i}=t,{index:n}=e;if(n>i){const t=n;n=i,i=t}return this.matrix[(i*(i+1)>>1)+n-1]}set(t,e,i){let{index:n}=t,{index:r}=e;if(r>n){const t=r;r=n,n=t}this.matrix[(n*(n+1)>>1)+r-1]=i?1:0}reset(){for(let t=0,e=this.matrix.length;t!==e;t++)this.matrix[t]=0}setNumObjects(t){this.matrix.length=t*(t-1)>>1}}class Mh{constructor(){this._listeners=void 0}addEventListener(t,e){void 0===this._listeners&&(this._listeners={});const i=this._listeners;return void 0===i[t]&&(i[t]=[]),i[t].includes(e)||i[t].push(e),this}hasEventListener(t,e){if(void 0===this._listeners)return!1;const i=this._listeners;return!(void 0===i[t]||!i[t].includes(e))}hasAnyEventListener(t){return void 0!==this._listeners&&void 0!==this._listeners[t]}removeEventListener(t,e){if(void 0===this._listeners)return this;const i=this._listeners;if(void 0===i[t])return this;const n=i[t].indexOf(e);return-1!==n&&i[t].splice(n,1),this}dispatchEvent(t){if(void 0===this._listeners)return this;const e=this._listeners[t.type];if(void 0!==e){t.target=this;for(let i=0,n=e.length;i<n;i++)e[i].call(this,t)}return this}}class Sh{constructor(t=0,e=0,i=0,n=1){this.x=void 0,this.y=void 0,this.z=void 0,this.w=void 0,this.x=t,this.y=e,this.z=i,this.w=n}set(t,e,i,n){return this.x=t,this.y=e,this.z=i,this.w=n,this}toString(){return this.x+","+this.y+","+this.z+","+this.w}toArray(){return[this.x,this.y,this.z,this.w]}setFromAxisAngle(t,e){const i=Math.sin(.5*e);return this.x=t.x*i,this.y=t.y*i,this.z=t.z*i,this.w=Math.cos(.5*e),this}toAxisAngle(t=new mh){this.normalize();const e=2*Math.acos(this.w),i=Math.sqrt(1-this.w*this.w);return i<.001?(t.x=this.x,t.y=this.y,t.z=this.z):(t.x=this.x/i,t.y=this.y/i,t.z=this.z/i),[t,e]}setFromVectors(t,e){if(t.isAntiparallelTo(e)){const e=Eh,i=Th;t.tangents(e,i),this.setFromAxisAngle(e,Math.PI)}else{const i=t.cross(e);this.x=i.x,this.y=i.y,this.z=i.z,this.w=Math.sqrt(t.length()**2*e.length()**2)+t.dot(e),this.normalize()}return this}mult(t,e=new Sh){const i=this.x,n=this.y,r=this.z,s=this.w,a=t.x,o=t.y,l=t.z,c=t.w;return e.x=i*c+s*a+n*l-r*o,e.y=n*c+s*o+r*a-i*l,e.z=r*c+s*l+i*o-n*a,e.w=s*c-i*a-n*o-r*l,e}inverse(t=new Sh){const e=this.x,i=this.y,n=this.z,r=this.w;this.conjugate(t);const s=1/(e*e+i*i+n*n+r*r);return t.x*=s,t.y*=s,t.z*=s,t.w*=s,t}conjugate(t=new Sh){return t.x=-this.x,t.y=-this.y,t.z=-this.z,t.w=this.w,t}normalize(){let t=Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w);return 0===t?(this.x=0,this.y=0,this.z=0,this.w=0):(t=1/t,this.x*=t,this.y*=t,this.z*=t,this.w*=t),this}normalizeFast(){const t=(3-(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w))/2;return 0===t?(this.x=0,this.y=0,this.z=0,this.w=0):(this.x*=t,this.y*=t,this.z*=t,this.w*=t),this}vmult(t,e=new mh){const i=t.x,n=t.y,r=t.z,s=this.x,a=this.y,o=this.z,l=this.w,c=l*i+a*r-o*n,h=l*n+o*i-s*r,u=l*r+s*n-a*i,d=-s*i-a*n-o*r;return e.x=c*l+d*-s+h*-o-u*-a,e.y=h*l+d*-a+u*-s-c*-o,e.z=u*l+d*-o+c*-a-h*-s,e}copy(t){return this.x=t.x,this.y=t.y,this.z=t.z,this.w=t.w,this}toEuler(t,e="YZX"){let i,n,r;const s=this.x,a=this.y,o=this.z,l=this.w;if("YZX"!==e)throw new Error("Euler order "+e+" not supported yet.");{const t=s*a+o*l;if(t>.499&&(i=2*Math.atan2(s,l),n=Math.PI/2,r=0),t<-.499&&(i=-2*Math.atan2(s,l),n=-Math.PI/2,r=0),void 0===i){const e=s*s,c=a*a,h=o*o;i=Math.atan2(2*a*l-2*s*o,1-2*c-2*h),n=Math.asin(2*t),r=Math.atan2(2*s*l-2*a*o,1-2*e-2*h)}}t.y=i,t.z=n,t.x=r}setFromEuler(t,e,i,n="XYZ"){const r=Math.cos(t/2),s=Math.cos(e/2),a=Math.cos(i/2),o=Math.sin(t/2),l=Math.sin(e/2),c=Math.sin(i/2);return"XYZ"===n?(this.x=o*s*a+r*l*c,this.y=r*l*a-o*s*c,this.z=r*s*c+o*l*a,this.w=r*s*a-o*l*c):"YXZ"===n?(this.x=o*s*a+r*l*c,this.y=r*l*a-o*s*c,this.z=r*s*c-o*l*a,this.w=r*s*a+o*l*c):"ZXY"===n?(this.x=o*s*a-r*l*c,this.y=r*l*a+o*s*c,this.z=r*s*c+o*l*a,this.w=r*s*a-o*l*c):"ZYX"===n?(this.x=o*s*a-r*l*c,this.y=r*l*a+o*s*c,this.z=r*s*c-o*l*a,this.w=r*s*a+o*l*c):"YZX"===n?(this.x=o*s*a+r*l*c,this.y=r*l*a+o*s*c,this.z=r*s*c-o*l*a,this.w=r*s*a-o*l*c):"XZY"===n&&(this.x=o*s*a-r*l*c,this.y=r*l*a-o*s*c,this.z=r*s*c+o*l*a,this.w=r*s*a+o*l*c),this}clone(){return new Sh(this.x,this.y,this.z,this.w)}slerp(t,e,i=new Sh){const n=this.x,r=this.y,s=this.z,a=this.w;let o,l,c,h,u,d=t.x,p=t.y,f=t.z,m=t.w;return l=n*d+r*p+s*f+a*m,l<0&&(l=-l,d=-d,p=-p,f=-f,m=-m),1-l>1e-6?(o=Math.acos(l),c=Math.sin(o),h=Math.sin((1-e)*o)/c,u=Math.sin(e*o)/c):(h=1-e,u=e),i.x=h*n+u*d,i.y=h*r+u*p,i.z=h*s+u*f,i.w=h*a+u*m,i}integrate(t,e,i,n=new Sh){const r=t.x*i.x,s=t.y*i.y,a=t.z*i.z,o=this.x,l=this.y,c=this.z,h=this.w,u=.5*e;return n.x+=u*(r*h+s*c-a*l),n.y+=u*(s*h+a*o-r*c),n.z+=u*(a*h+r*l-s*o),n.w+=u*(-r*o-s*l-a*c),n}}const Eh=new mh,Th=new mh;class Ah{constructor(t={}){this.id=void 0,this.type=void 0,this.boundingSphereRadius=void 0,this.collisionResponse=void 0,this.collisionFilterGroup=void 0,this.collisionFilterMask=void 0,this.material=void 0,this.body=void 0,this.id=Ah.idCounter++,this.type=t.type||0,this.boundingSphereRadius=0,this.collisionResponse=!t.collisionResponse||t.collisionResponse,this.collisionFilterGroup=void 0!==t.collisionFilterGroup?t.collisionFilterGroup:1,this.collisionFilterMask=void 0!==t.collisionFilterMask?t.collisionFilterMask:-1,this.material=t.material?t.material:null,this.body=null}updateBoundingSphereRadius(){throw"computeBoundingSphereRadius() not implemented for shape type "+this.type}volume(){throw"volume() not implemented for shape type "+this.type}calculateLocalInertia(t,e){throw"calculateLocalInertia() not implemented for shape type "+this.type}calculateWorldAABB(t,e,i,n){throw"calculateWorldAABB() not implemented for shape type "+this.type}}Ah.idCounter=0,Ah.types={SPHERE:1,PLANE:2,BOX:4,COMPOUND:8,CONVEXPOLYHEDRON:16,HEIGHTFIELD:32,PARTICLE:64,CYLINDER:128,TRIMESH:256};class Lh{constructor(t={}){this.position=void 0,this.quaternion=void 0,this.position=new mh,this.quaternion=new Sh,t.position&&this.position.copy(t.position),t.quaternion&&this.quaternion.copy(t.quaternion)}pointToLocal(t,e){return Lh.pointToLocalFrame(this.position,this.quaternion,t,e)}pointToWorld(t,e){return Lh.pointToWorldFrame(this.position,this.quaternion,t,e)}vectorToWorldFrame(t,e=new mh){return this.quaternion.vmult(t,e),e}static pointToLocalFrame(t,e,i,n=new mh){return i.vsub(t,n),e.conjugate(Ch),Ch.vmult(n,n),n}static pointToWorldFrame(t,e,i,n=new mh){return e.vmult(i,n),n.vadd(t,n),n}static vectorToWorldFrame(t,e,i=new mh){return t.vmult(e,i),i}static vectorToLocalFrame(t,e,i,n=new mh){return e.w*=-1,e.vmult(i,n),e.w*=-1,n}}const Ch=new Sh;class Rh extends Ah{constructor(t={}){const{vertices:e=[],faces:i=[],normals:n=[],axes:r,boundingSphereRadius:s}=t;super({type:Ah.types.CONVEXPOLYHEDRON}),this.vertices=void 0,this.faces=void 0,this.faceNormals=void 0,this.worldVertices=void 0,this.worldVerticesNeedsUpdate=void 0,this.worldFaceNormals=void 0,this.worldFaceNormalsNeedsUpdate=void 0,this.uniqueAxes=void 0,this.uniqueEdges=void 0,this.vertices=e,this.faces=i,this.faceNormals=n,0===this.faceNormals.length&&this.computeNormals(),s?this.boundingSphereRadius=s:this.updateBoundingSphereRadius(),this.worldVertices=[],this.worldVerticesNeedsUpdate=!0,this.worldFaceNormals=[],this.worldFaceNormalsNeedsUpdate=!0,this.uniqueAxes=r?r.slice():null,this.uniqueEdges=[],this.computeEdges()}computeEdges(){const t=this.faces,e=this.vertices,i=this.uniqueEdges;i.length=0;const n=new mh;for(let r=0;r!==t.length;r++){const s=t[r],a=s.length;for(let t=0;t!==a;t++){const r=(t+1)%a;e[s[t]].vsub(e[s[r]],n),n.normalize();let o=!1;for(let t=0;t!==i.length;t++)if(i[t].almostEquals(n)||i[t].almostEquals(n)){o=!0;break}o||i.push(n.clone())}}}computeNormals(){this.faceNormals.length=this.faces.length;for(let t=0;t<this.faces.length;t++){for(let e=0;e<this.faces[t].length;e++)if(!this.vertices[this.faces[t][e]])throw new Error("Vertex "+this.faces[t][e]+" not found!");const e=this.faceNormals[t]||new mh;this.getFaceNormal(t,e),e.negate(e),this.faceNormals[t]=e;const i=this.vertices[this.faces[t][0]];if(e.dot(i)<0){console.error(".faceNormals["+t+"] = Vec3("+e.toString()+") looks like it points into the shape? The vertices follow. Make sure they are ordered CCW around the normal, using the right hand rule.");for(let e=0;e<this.faces[t].length;e++)console.warn(".vertices["+this.faces[t][e]+"] = Vec3("+this.vertices[this.faces[t][e]].toString()+")")}}}getFaceNormal(t,e){const i=this.faces[t],n=this.vertices[i[0]],r=this.vertices[i[1]],s=this.vertices[i[2]];Rh.computeNormal(n,r,s,e)}static computeNormal(t,e,i,n){const r=new mh,s=new mh;e.vsub(t,s),i.vsub(e,r),r.cross(s,n),n.isZero()||n.normalize()}clipAgainstHull(t,e,i,n,r,s,a,o,l){const c=new mh;let h=-1,u=-Number.MAX_VALUE;for(let t=0;t<i.faces.length;t++){c.copy(i.faceNormals[t]),r.vmult(c,c);const e=c.dot(s);e>u&&(u=e,h=t)}const d=[];for(let t=0;t<i.faces[h].length;t++){const e=i.vertices[i.faces[h][t]],s=new mh;s.copy(e),r.vmult(s,s),n.vadd(s,s),d.push(s)}h>=0&&this.clipFaceAgainstHull(s,t,e,d,a,o,l)}findSeparatingAxis(t,e,i,n,r,s,a,o){const l=new mh,c=new mh,h=new mh,u=new mh,d=new mh,p=new mh;let f=Number.MAX_VALUE;const m=this;if(m.uniqueAxes)for(let a=0;a!==m.uniqueAxes.length;a++){i.vmult(m.uniqueAxes[a],l);const o=m.testSepAxis(l,t,e,i,n,r);if(!1===o)return!1;o<f&&(f=o,s.copy(l))}else{const o=a?a.length:m.faces.length;for(let c=0;c<o;c++){const o=a?a[c]:c;l.copy(m.faceNormals[o]),i.vmult(l,l);const h=m.testSepAxis(l,t,e,i,n,r);if(!1===h)return!1;h<f&&(f=h,s.copy(l))}}if(t.uniqueAxes)for(let a=0;a!==t.uniqueAxes.length;a++){r.vmult(t.uniqueAxes[a],c);const o=m.testSepAxis(c,t,e,i,n,r);if(!1===o)return!1;o<f&&(f=o,s.copy(c))}else{const a=o?o.length:t.faces.length;for(let l=0;l<a;l++){const a=o?o[l]:l;c.copy(t.faceNormals[a]),r.vmult(c,c);const h=m.testSepAxis(c,t,e,i,n,r);if(!1===h)return!1;h<f&&(f=h,s.copy(c))}}for(let a=0;a!==m.uniqueEdges.length;a++){i.vmult(m.uniqueEdges[a],u);for(let a=0;a!==t.uniqueEdges.length;a++)if(r.vmult(t.uniqueEdges[a],d),u.cross(d,p),!p.almostZero()){p.normalize();const a=m.testSepAxis(p,t,e,i,n,r);if(!1===a)return!1;a<f&&(f=a,s.copy(p))}}return n.vsub(e,h),h.dot(s)>0&&s.negate(s),!0}testSepAxis(t,e,i,n,r,s){Rh.project(this,t,i,n,Dh),Rh.project(e,t,r,s,Ph);const a=Dh[0],o=Dh[1],l=Ph[0],c=Ph[1];if(a<c||l<o)return!1;const h=a-c,u=l-o;return h<u?h:u}calculateLocalInertia(t,e){const i=new mh,n=new mh;this.computeLocalAABB(n,i);const r=i.x-n.x,s=i.y-n.y,a=i.z-n.z;e.x=1/12*t*(2*s*2*s+2*a*2*a),e.y=1/12*t*(2*r*2*r+2*a*2*a),e.z=1/12*t*(2*s*2*s+2*r*2*r)}getPlaneConstantOfFace(t){const e=this.faces[t],i=this.faceNormals[t],n=this.vertices[e[0]];return-i.dot(n)}clipFaceAgainstHull(t,e,i,n,r,s,a){const o=new mh,l=new mh,c=new mh,h=new mh,u=new mh,d=new mh,p=new mh,f=new mh,m=this,g=n,v=[];let y=-1,x=Number.MAX_VALUE;for(let e=0;e<m.faces.length;e++){o.copy(m.faceNormals[e]),i.vmult(o,o);const n=o.dot(t);n<x&&(x=n,y=e)}if(y<0)return;const b=m.faces[y];b.connectedFaces=[];for(let t=0;t<m.faces.length;t++)for(let e=0;e<m.faces[t].length;e++)-1!==b.indexOf(m.faces[t][e])&&t!==y&&-1===b.connectedFaces.indexOf(t)&&b.connectedFaces.push(t);const w=b.length;for(let t=0;t<w;t++){const n=m.vertices[b[t]],r=m.vertices[b[(t+1)%w]];n.vsub(r,l),c.copy(l),i.vmult(c,c),e.vadd(c,c),h.copy(this.faceNormals[y]),i.vmult(h,h),e.vadd(h,h),c.cross(h,u),u.negate(u),d.copy(n),i.vmult(d,d),e.vadd(d,d);const s=b.connectedFaces[t];p.copy(this.faceNormals[s]);const a=this.getPlaneConstantOfFace(s);f.copy(p),i.vmult(f,f);const o=a-f.dot(e);for(this.clipFaceAgainstPlane(g,v,f,o);g.length;)g.shift();for(;v.length;)g.push(v.shift())}p.copy(this.faceNormals[y]);const _=this.getPlaneConstantOfFace(y);f.copy(p),i.vmult(f,f);const M=_-f.dot(e);for(let t=0;t<g.length;t++){let e=f.dot(g[t])+M;if(e<=r&&(console.log("clamped: depth="+e+" to minDist="+r),e=r),e<=s){const i=g[t];if(e<=1e-6){const t={point:i,normal:f,depth:e};a.push(t)}}}}clipFaceAgainstPlane(t,e,i,n){let r,s;const a=t.length;if(a<2)return e;let o=t[t.length-1],l=t[0];r=i.dot(o)+n;for(let c=0;c<a;c++){if(l=t[c],s=i.dot(l)+n,r<0)if(s<0){const t=new mh;t.copy(l),e.push(t)}else{const t=new mh;o.lerp(l,r/(r-s),t),e.push(t)}else if(s<0){const t=new mh;o.lerp(l,r/(r-s),t),e.push(t),e.push(l)}o=l,r=s}return e}computeWorldVertices(t,e){for(;this.worldVertices.length<this.vertices.length;)this.worldVertices.push(new mh);const i=this.vertices,n=this.worldVertices;for(let r=0;r!==this.vertices.length;r++)e.vmult(i[r],n[r]),t.vadd(n[r],n[r]);this.worldVerticesNeedsUpdate=!1}computeLocalAABB(t,e){const i=this.vertices;t.set(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),e.set(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);for(let n=0;n<this.vertices.length;n++){const r=i[n];r.x<t.x?t.x=r.x:r.x>e.x&&(e.x=r.x),r.y<t.y?t.y=r.y:r.y>e.y&&(e.y=r.y),r.z<t.z?t.z=r.z:r.z>e.z&&(e.z=r.z)}}computeWorldFaceNormals(t){const e=this.faceNormals.length;for(;this.worldFaceNormals.length<e;)this.worldFaceNormals.push(new mh);const i=this.faceNormals,n=this.worldFaceNormals;for(let r=0;r!==e;r++)t.vmult(i[r],n[r]);this.worldFaceNormalsNeedsUpdate=!1}updateBoundingSphereRadius(){let t=0;const e=this.vertices;for(let i=0;i!==e.length;i++){const n=e[i].lengthSquared();n>t&&(t=n)}this.boundingSphereRadius=Math.sqrt(t)}calculateWorldAABB(t,e,i,n){const r=this.vertices;let s,a,o,l,c,h,u=new mh;for(let i=0;i<r.length;i++){u.copy(r[i]),e.vmult(u,u),t.vadd(u,u);const n=u;(void 0===s||n.x<s)&&(s=n.x),(void 0===l||n.x>l)&&(l=n.x),(void 0===a||n.y<a)&&(a=n.y),(void 0===c||n.y>c)&&(c=n.y),(void 0===o||n.z<o)&&(o=n.z),(void 0===h||n.z>h)&&(h=n.z)}i.set(s,a,o),n.set(l,c,h)}volume(){return 4*Math.PI*this.boundingSphereRadius/3}getAveragePointLocal(t=new mh){const e=this.vertices;for(let i=0;i<e.length;i++)t.vadd(e[i],t);return t.scale(1/e.length,t),t}transformAllPoints(t,e){const i=this.vertices.length,n=this.vertices;if(e){for(let t=0;t<i;t++){const i=n[t];e.vmult(i,i)}for(let t=0;t<this.faceNormals.length;t++){const i=this.faceNormals[t];e.vmult(i,i)}}if(t)for(let e=0;e<i;e++){const i=n[e];i.vadd(t,i)}}pointIsInside(t){const e=this.vertices,i=this.faces,n=this.faceNormals,r=new mh;this.getAveragePointLocal(r);for(let s=0;s<this.faces.length;s++){let a=n[s];const o=e[i[s][0]],l=new mh;t.vsub(o,l);const c=a.dot(l),h=new mh;r.vsub(o,h);const u=a.dot(h);if(c<0&&u>0||c>0&&u<0)return!1}return-1}static project(t,e,i,n,r){const s=t.vertices.length,a=Nh;let o=0,l=0;const c=Ih,h=t.vertices;c.setZero(),Lh.vectorToLocalFrame(i,n,e,a),Lh.pointToLocalFrame(i,n,c,c);const u=c.dot(a);l=o=h[0].dot(a);for(let t=1;t<s;t++){const e=h[t].dot(a);e>o&&(o=e),e<l&&(l=e)}if(l-=u,o-=u,l>o){const t=l;l=o,o=t}r[0]=o,r[1]=l}}const Dh=[],Ph=[],Nh=new mh,Ih=new mh;class zh extends Ah{constructor(t){super({type:Ah.types.BOX}),this.halfExtents=void 0,this.convexPolyhedronRepresentation=void 0,this.halfExtents=t,this.convexPolyhedronRepresentation=null,this.updateConvexPolyhedronRepresentation(),this.updateBoundingSphereRadius()}updateConvexPolyhedronRepresentation(){const t=this.halfExtents.x,e=this.halfExtents.y,i=this.halfExtents.z,n=mh,r=[new n(-t,-e,-i),new n(t,-e,-i),new n(t,e,-i),new n(-t,e,-i),new n(-t,-e,i),new n(t,-e,i),new n(t,e,i),new n(-t,e,i)],s=[new n(0,0,1),new n(0,1,0),new n(1,0,0)],a=new Rh({vertices:r,faces:[[3,2,1,0],[4,5,6,7],[5,4,0,1],[2,3,7,6],[0,4,7,3],[1,2,6,5]],axes:s});this.convexPolyhedronRepresentation=a,a.material=this.material}calculateLocalInertia(t,e=new mh){return zh.calculateInertia(this.halfExtents,t,e),e}static calculateInertia(t,e,i){const n=t;i.x=1/12*e*(2*n.y*2*n.y+2*n.z*2*n.z),i.y=1/12*e*(2*n.x*2*n.x+2*n.z*2*n.z),i.z=1/12*e*(2*n.y*2*n.y+2*n.x*2*n.x)}getSideNormals(t,e){const i=t,n=this.halfExtents;if(i[0].set(n.x,0,0),i[1].set(0,n.y,0),i[2].set(0,0,n.z),i[3].set(-n.x,0,0),i[4].set(0,-n.y,0),i[5].set(0,0,-n.z),void 0!==e)for(let t=0;t!==i.length;t++)e.vmult(i[t],i[t]);return i}volume(){return 8*this.halfExtents.x*this.halfExtents.y*this.halfExtents.z}updateBoundingSphereRadius(){this.boundingSphereRadius=this.halfExtents.length()}forEachWorldCorner(t,e,i){const n=this.halfExtents,r=[[n.x,n.y,n.z],[-n.x,n.y,n.z],[-n.x,-n.y,n.z],[-n.x,-n.y,-n.z],[n.x,-n.y,-n.z],[n.x,n.y,-n.z],[-n.x,n.y,-n.z],[n.x,-n.y,n.z]];for(let n=0;n<r.length;n++)Bh.set(r[n][0],r[n][1],r[n][2]),e.vmult(Bh,Bh),t.vadd(Bh,Bh),i(Bh.x,Bh.y,Bh.z)}calculateWorldAABB(t,e,i,n){const r=this.halfExtents;kh[0].set(r.x,r.y,r.z),kh[1].set(-r.x,r.y,r.z),kh[2].set(-r.x,-r.y,r.z),kh[3].set(-r.x,-r.y,-r.z),kh[4].set(r.x,-r.y,-r.z),kh[5].set(r.x,r.y,-r.z),kh[6].set(-r.x,r.y,-r.z),kh[7].set(r.x,-r.y,r.z);const s=kh[0];e.vmult(s,s),t.vadd(s,s),n.copy(s),i.copy(s);for(let r=1;r<8;r++){const s=kh[r];e.vmult(s,s),t.vadd(s,s);const a=s.x,o=s.y,l=s.z;a>n.x&&(n.x=a),o>n.y&&(n.y=o),l>n.z&&(n.z=l),a<i.x&&(i.x=a),o<i.y&&(i.y=o),l<i.z&&(i.z=l)}}}const Bh=new mh,kh=[new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh];class Fh extends Mh{constructor(t={}){super(),this.id=void 0,this.index=void 0,this.world=void 0,this.preStep=void 0,this.postStep=void 0,this.vlambda=void 0,this.collisionFilterGroup=void 0,this.collisionFilterMask=void 0,this.collisionResponse=void 0,this.position=void 0,this.previousPosition=void 0,this.interpolatedPosition=void 0,this.initPosition=void 0,this.velocity=void 0,this.initVelocity=void 0,this.force=void 0,this.mass=void 0,this.invMass=void 0,this.material=void 0,this.linearDamping=void 0,this.type=void 0,this.allowSleep=void 0,this.sleepState=void 0,this.sleepSpeedLimit=void 0,this.sleepTimeLimit=void 0,this.timeLastSleepy=void 0,this.wakeUpAfterNarrowphase=void 0,this.torque=void 0,this.quaternion=void 0,this.initQuaternion=void 0,this.previousQuaternion=void 0,this.interpolatedQuaternion=void 0,this.angularVelocity=void 0,this.initAngularVelocity=void 0,this.shapes=void 0,this.shapeOffsets=void 0,this.shapeOrientations=void 0,this.inertia=void 0,this.invInertia=void 0,this.invInertiaWorld=void 0,this.invMassSolve=void 0,this.invInertiaSolve=void 0,this.invInertiaWorldSolve=void 0,this.fixedRotation=void 0,this.angularDamping=void 0,this.linearFactor=void 0,this.angularFactor=void 0,this.aabb=void 0,this.aabbNeedsUpdate=void 0,this.boundingRadius=void 0,this.wlambda=void 0,this.isTrigger=void 0,this.id=Fh.idCounter++,this.index=-1,this.world=null,this.preStep=null,this.postStep=null,this.vlambda=new mh,this.collisionFilterGroup="number"==typeof t.collisionFilterGroup?t.collisionFilterGroup:1,this.collisionFilterMask="number"==typeof t.collisionFilterMask?t.collisionFilterMask:-1,this.collisionResponse="boolean"!=typeof t.collisionResponse||t.collisionResponse,this.position=new mh,this.previousPosition=new mh,this.interpolatedPosition=new mh,this.initPosition=new mh,t.position&&(this.position.copy(t.position),this.previousPosition.copy(t.position),this.interpolatedPosition.copy(t.position),this.initPosition.copy(t.position)),this.velocity=new mh,t.velocity&&this.velocity.copy(t.velocity),this.initVelocity=new mh,this.force=new mh;const e="number"==typeof t.mass?t.mass:0;this.mass=e,this.invMass=e>0?1/e:0,this.material=t.material||null,this.linearDamping="number"==typeof t.linearDamping?t.linearDamping:.01,this.type=e<=0?Fh.STATIC:Fh.DYNAMIC,typeof t.type==typeof Fh.STATIC&&(this.type=t.type),this.allowSleep=void 0===t.allowSleep||t.allowSleep,this.sleepState=Fh.AWAKE,this.sleepSpeedLimit=void 0!==t.sleepSpeedLimit?t.sleepSpeedLimit:.1,this.sleepTimeLimit=void 0!==t.sleepTimeLimit?t.sleepTimeLimit:1,this.timeLastSleepy=0,this.wakeUpAfterNarrowphase=!1,this.torque=new mh,this.quaternion=new Sh,this.initQuaternion=new Sh,this.previousQuaternion=new Sh,this.interpolatedQuaternion=new Sh,t.quaternion&&(this.quaternion.copy(t.quaternion),this.initQuaternion.copy(t.quaternion),this.previousQuaternion.copy(t.quaternion),this.interpolatedQuaternion.copy(t.quaternion)),this.angularVelocity=new mh,t.angularVelocity&&this.angularVelocity.copy(t.angularVelocity),this.initAngularVelocity=new mh,this.shapes=[],this.shapeOffsets=[],this.shapeOrientations=[],this.inertia=new mh,this.invInertia=new mh,this.invInertiaWorld=new ph,this.invMassSolve=0,this.invInertiaSolve=new mh,this.invInertiaWorldSolve=new ph,this.fixedRotation=void 0!==t.fixedRotation&&t.fixedRotation,this.angularDamping=void 0!==t.angularDamping?t.angularDamping:.01,this.linearFactor=new mh(1,1,1),t.linearFactor&&this.linearFactor.copy(t.linearFactor),this.angularFactor=new mh(1,1,1),t.angularFactor&&this.angularFactor.copy(t.angularFactor),this.aabb=new xh,this.aabbNeedsUpdate=!0,this.boundingRadius=0,this.wlambda=new mh,this.isTrigger=Boolean(t.isTrigger),t.shape&&this.addShape(t.shape),this.updateMassProperties()}wakeUp(){const t=this.sleepState;this.sleepState=Fh.AWAKE,this.wakeUpAfterNarrowphase=!1,t===Fh.SLEEPING&&this.dispatchEvent(Fh.wakeupEvent)}sleep(){this.sleepState=Fh.SLEEPING,this.velocity.set(0,0,0),this.angularVelocity.set(0,0,0),this.wakeUpAfterNarrowphase=!1}sleepTick(t){if(this.allowSleep){const e=this.sleepState,i=this.velocity.lengthSquared()+this.angularVelocity.lengthSquared(),n=this.sleepSpeedLimit**2;e===Fh.AWAKE&&i<n?(this.sleepState=Fh.SLEEPY,this.timeLastSleepy=t,this.dispatchEvent(Fh.sleepyEvent)):e===Fh.SLEEPY&&i>n?this.wakeUp():e===Fh.SLEEPY&&t-this.timeLastSleepy>this.sleepTimeLimit&&(this.sleep(),this.dispatchEvent(Fh.sleepEvent))}}updateSolveMassProperties(){this.sleepState===Fh.SLEEPING||this.type===Fh.KINEMATIC?(this.invMassSolve=0,this.invInertiaSolve.setZero(),this.invInertiaWorldSolve.setZero()):(this.invMassSolve=this.invMass,this.invInertiaSolve.copy(this.invInertia),this.invInertiaWorldSolve.copy(this.invInertiaWorld))}pointToLocalFrame(t,e=new mh){return t.vsub(this.position,e),this.quaternion.conjugate().vmult(e,e),e}vectorToLocalFrame(t,e=new mh){return this.quaternion.conjugate().vmult(t,e),e}pointToWorldFrame(t,e=new mh){return this.quaternion.vmult(t,e),e.vadd(this.position,e),e}vectorToWorldFrame(t,e=new mh){return this.quaternion.vmult(t,e),e}addShape(t,e,i){const n=new mh,r=new Sh;return e&&n.copy(e),i&&r.copy(i),this.shapes.push(t),this.shapeOffsets.push(n),this.shapeOrientations.push(r),this.updateMassProperties(),this.updateBoundingRadius(),this.aabbNeedsUpdate=!0,t.body=this,this}removeShape(t){const e=this.shapes.indexOf(t);return-1===e?(console.warn("Shape does not belong to the body"),this):(this.shapes.splice(e,1),this.shapeOffsets.splice(e,1),this.shapeOrientations.splice(e,1),this.updateMassProperties(),this.updateBoundingRadius(),this.aabbNeedsUpdate=!0,t.body=null,this)}updateBoundingRadius(){const t=this.shapes,e=this.shapeOffsets,i=t.length;let n=0;for(let r=0;r!==i;r++){const i=t[r];i.updateBoundingSphereRadius();const s=e[r].length(),a=i.boundingSphereRadius;s+a>n&&(n=s+a)}this.boundingRadius=n}updateAABB(){const t=this.shapes,e=this.shapeOffsets,i=this.shapeOrientations,n=t.length,r=Oh,s=Uh,a=this.quaternion,o=this.aabb,l=Hh;for(let c=0;c!==n;c++){const n=t[c];a.vmult(e[c],r),r.vadd(this.position,r),a.mult(i[c],s),n.calculateWorldAABB(r,s,l.lowerBound,l.upperBound),0===c?o.copy(l):o.extend(l)}this.aabbNeedsUpdate=!1}updateInertiaWorld(t){const e=this.invInertia;if(e.x!==e.y||e.y!==e.z||t){const t=Vh,i=qh;t.setRotationFromQuaternion(this.quaternion),t.transpose(i),t.scale(e,t),t.mmult(i,this.invInertiaWorld)}}applyForce(t,e=new mh){if(this.type!==Fh.DYNAMIC)return;this.sleepState===Fh.SLEEPING&&this.wakeUp();const i=Gh;e.cross(t,i),this.force.vadd(t,this.force),this.torque.vadd(i,this.torque)}applyLocalForce(t,e=new mh){if(this.type!==Fh.DYNAMIC)return;const i=Wh,n=jh;this.vectorToWorldFrame(t,i),this.vectorToWorldFrame(e,n),this.applyForce(i,n)}applyTorque(t){this.type===Fh.DYNAMIC&&(this.sleepState===Fh.SLEEPING&&this.wakeUp(),this.torque.vadd(t,this.torque))}applyImpulse(t,e=new mh){if(this.type!==Fh.DYNAMIC)return;this.sleepState===Fh.SLEEPING&&this.wakeUp();const i=e,n=Xh;n.copy(t),n.scale(this.invMass,n),this.velocity.vadd(n,this.velocity);const r=Yh;i.cross(t,r),this.invInertiaWorld.vmult(r,r),this.angularVelocity.vadd(r,this.angularVelocity)}applyLocalImpulse(t,e=new mh){if(this.type!==Fh.DYNAMIC)return;const i=Zh,n=Jh;this.vectorToWorldFrame(t,i),this.vectorToWorldFrame(e,n),this.applyImpulse(i,n)}updateMassProperties(){const t=Qh;this.invMass=this.mass>0?1/this.mass:0;const e=this.inertia,i=this.fixedRotation;this.updateAABB(),t.set((this.aabb.upperBound.x-this.aabb.lowerBound.x)/2,(this.aabb.upperBound.y-this.aabb.lowerBound.y)/2,(this.aabb.upperBound.z-this.aabb.lowerBound.z)/2),zh.calculateInertia(t,this.mass,e),this.invInertia.set(e.x>0&&!i?1/e.x:0,e.y>0&&!i?1/e.y:0,e.z>0&&!i?1/e.z:0),this.updateInertiaWorld(!0)}getVelocityAtWorldPoint(t,e){const i=new mh;return t.vsub(this.position,i),this.angularVelocity.cross(i,e),this.velocity.vadd(e,e),e}integrate(t,e,i){if(this.previousPosition.copy(this.position),this.previousQuaternion.copy(this.quaternion),this.type!==Fh.DYNAMIC&&this.type!==Fh.KINEMATIC||this.sleepState===Fh.SLEEPING)return;const n=this.velocity,r=this.angularVelocity,s=this.position,a=this.force,o=this.torque,l=this.quaternion,c=this.invMass,h=this.invInertiaWorld,u=this.linearFactor,d=c*t;n.x+=a.x*d*u.x,n.y+=a.y*d*u.y,n.z+=a.z*d*u.z;const p=h.elements,f=this.angularFactor,m=o.x*f.x,g=o.y*f.y,v=o.z*f.z;r.x+=t*(p[0]*m+p[1]*g+p[2]*v),r.y+=t*(p[3]*m+p[4]*g+p[5]*v),r.z+=t*(p[6]*m+p[7]*g+p[8]*v),s.x+=n.x*t,s.y+=n.y*t,s.z+=n.z*t,l.integrate(this.angularVelocity,t,this.angularFactor,l),e&&(i?l.normalizeFast():l.normalize()),this.aabbNeedsUpdate=!0,this.updateInertiaWorld()}}Fh.idCounter=0,Fh.COLLIDE_EVENT_NAME="collide",Fh.DYNAMIC=1,Fh.STATIC=2,Fh.KINEMATIC=4,Fh.AWAKE=0,Fh.SLEEPY=1,Fh.SLEEPING=2,Fh.wakeupEvent={type:"wakeup"},Fh.sleepyEvent={type:"sleepy"},Fh.sleepEvent={type:"sleep"};const Oh=new mh,Uh=new Sh,Hh=new xh,Vh=new ph,qh=new ph,Gh=new mh,Wh=new mh,jh=new mh,Xh=new mh,Yh=new mh,Zh=new mh,Jh=new mh,Qh=new mh;const Kh=new mh,$h={keys:[]},tu=[],eu=[];new mh;class iu extends class{constructor(){this.world=void 0,this.useBoundingBoxes=void 0,this.dirty=void 0,this.world=null,this.useBoundingBoxes=!1,this.dirty=!0}collisionPairs(t,e,i){throw new Error("collisionPairs not implemented for this BroadPhase class!")}needBroadphaseCollision(t,e){return 0!=(t.collisionFilterGroup&e.collisionFilterMask)&&0!=(e.collisionFilterGroup&t.collisionFilterMask)&&(0==(t.type&Fh.STATIC)&&t.sleepState!==Fh.SLEEPING||0==(e.type&Fh.STATIC)&&e.sleepState!==Fh.SLEEPING)}intersectionTest(t,e,i,n){this.useBoundingBoxes?this.doBoundingBoxBroadphase(t,e,i,n):this.doBoundingSphereBroadphase(t,e,i,n)}doBoundingSphereBroadphase(t,e,i,n){const r=Kh;e.position.vsub(t.position,r);const s=(t.boundingRadius+e.boundingRadius)**2;r.lengthSquared()<s&&(i.push(t),n.push(e))}doBoundingBoxBroadphase(t,e,i,n){t.aabbNeedsUpdate&&t.updateAABB(),e.aabbNeedsUpdate&&e.updateAABB(),t.aabb.overlaps(e.aabb)&&(i.push(t),n.push(e))}makePairsUnique(t,e){const i=$h,n=tu,r=eu,s=t.length;for(let i=0;i!==s;i++)n[i]=t[i],r[i]=e[i];t.length=0,e.length=0;for(let t=0;t!==s;t++){const e=n[t].id,s=r[t].id,a=e<s?e+","+s:s+","+e;i[a]=t,i.keys.push(a)}for(let s=0;s!==i.keys.length;s++){const s=i.keys.pop(),a=i[s];t.push(n[a]),e.push(r[a]),delete i[s]}}setWorld(t){}static boundingSphereCheck(t,e){const i=new mh;t.position.vsub(e.position,i);const n=t.shapes[0],r=e.shapes[0];return Math.pow(n.boundingSphereRadius+r.boundingSphereRadius,2)>i.lengthSquared()}aabbQuery(t,e,i){return console.warn(".aabbQuery is not implemented in this Broadphase subclass."),[]}}{constructor(){super()}collisionPairs(t,e,i){const n=t.bodies,r=n.length;let s,a;for(let t=0;t!==r;t++)for(let r=0;r!==t;r++)s=n[t],a=n[r],this.needBroadphaseCollision(s,a)&&this.intersectionTest(s,a,e,i)}aabbQuery(t,e,i=[]){for(let n=0;n<t.bodies.length;n++){const r=t.bodies[n];r.aabbNeedsUpdate&&r.updateAABB(),r.aabb.overlaps(e)&&i.push(r)}return i}}class nu{constructor(){this.rayFromWorld=void 0,this.rayToWorld=void 0,this.hitNormalWorld=void 0,this.hitPointWorld=void 0,this.hasHit=void 0,this.shape=void 0,this.body=void 0,this.hitFaceIndex=void 0,this.distance=void 0,this.shouldStop=void 0,this.rayFromWorld=new mh,this.rayToWorld=new mh,this.hitNormalWorld=new mh,this.hitPointWorld=new mh,this.hasHit=!1,this.shape=null,this.body=null,this.hitFaceIndex=-1,this.distance=-1,this.shouldStop=!1}reset(){this.rayFromWorld.setZero(),this.rayToWorld.setZero(),this.hitNormalWorld.setZero(),this.hitPointWorld.setZero(),this.hasHit=!1,this.shape=null,this.body=null,this.hitFaceIndex=-1,this.distance=-1,this.shouldStop=!1}abort(){this.shouldStop=!0}set(t,e,i,n,r,s,a){this.rayFromWorld.copy(t),this.rayToWorld.copy(e),this.hitNormalWorld.copy(i),this.hitPointWorld.copy(n),this.shape=r,this.body=s,this.distance=a}}let ru,su,au,ou,lu,cu,hu;ru=Ah.types.SPHERE,su=Ah.types.PLANE,au=Ah.types.BOX,ou=Ah.types.CYLINDER,lu=Ah.types.CONVEXPOLYHEDRON,cu=Ah.types.HEIGHTFIELD,hu=Ah.types.TRIMESH;class uu{get[ru](){return this._intersectSphere}get[su](){return this._intersectPlane}get[au](){return this._intersectBox}get[ou](){return this._intersectConvex}get[lu](){return this._intersectConvex}get[cu](){return this._intersectHeightfield}get[hu](){return this._intersectTrimesh}constructor(t=new mh,e=new mh){this.from=void 0,this.to=void 0,this.direction=void 0,this.precision=void 0,this.checkCollisionResponse=void 0,this.skipBackfaces=void 0,this.collisionFilterMask=void 0,this.collisionFilterGroup=void 0,this.mode=void 0,this.result=void 0,this.hasHit=void 0,this.callback=void 0,this.from=t.clone(),this.to=e.clone(),this.direction=new mh,this.precision=1e-4,this.checkCollisionResponse=!0,this.skipBackfaces=!1,this.collisionFilterMask=-1,this.collisionFilterGroup=-1,this.mode=uu.ANY,this.result=new nu,this.hasHit=!1,this.callback=t=>{}}intersectWorld(t,e){return this.mode=e.mode||uu.ANY,this.result=e.result||new nu,this.skipBackfaces=!!e.skipBackfaces,this.collisionFilterMask=void 0!==e.collisionFilterMask?e.collisionFilterMask:-1,this.collisionFilterGroup=void 0!==e.collisionFilterGroup?e.collisionFilterGroup:-1,this.checkCollisionResponse=void 0===e.checkCollisionResponse||e.checkCollisionResponse,e.from&&this.from.copy(e.from),e.to&&this.to.copy(e.to),this.callback=e.callback||(()=>{}),this.hasHit=!1,this.result.reset(),this.updateDirection(),this.getAABB(du),pu.length=0,t.broadphase.aabbQuery(t,du,pu),this.intersectBodies(pu),this.hasHit}intersectBody(t,e){e&&(this.result=e,this.updateDirection());const i=this.checkCollisionResponse;if(i&&!t.collisionResponse)return;if(0==(this.collisionFilterGroup&t.collisionFilterMask)||0==(t.collisionFilterGroup&this.collisionFilterMask))return;const n=gu,r=vu;for(let e=0,s=t.shapes.length;e<s;e++){const s=t.shapes[e];if((!i||s.collisionResponse)&&(t.quaternion.mult(t.shapeOrientations[e],r),t.quaternion.vmult(t.shapeOffsets[e],n),n.vadd(t.position,n),this.intersectShape(s,r,n,t),this.result.shouldStop))break}}intersectBodies(t,e){e&&(this.result=e,this.updateDirection());for(let e=0,i=t.length;!this.result.shouldStop&&e<i;e++)this.intersectBody(t[e])}updateDirection(){this.to.vsub(this.from,this.direction),this.direction.normalize()}intersectShape(t,e,i,n){const r=function(t,e,i){i.vsub(t,Fu);const n=Fu.dot(e);return e.scale(n,Ou),Ou.vadd(t,Ou),i.distanceTo(Ou)}(this.from,this.direction,i);if(r>t.boundingSphereRadius)return;const s=this[t.type];s&&s.call(this,t,e,i,n,t)}_intersectBox(t,e,i,n,r){return this._intersectConvex(t.convexPolyhedronRepresentation,e,i,n,r)}_intersectPlane(t,e,i,n,r){const s=this.from,a=this.to,o=this.direction,l=new mh(0,0,1);e.vmult(l,l);const c=new mh;s.vsub(i,c);const h=c.dot(l);if(a.vsub(i,c),h*c.dot(l)>0)return;if(s.distanceTo(a)<h)return;const u=l.dot(o);if(Math.abs(u)<this.precision)return;const d=new mh,p=new mh,f=new mh;s.vsub(i,d);const m=-l.dot(d)/u;o.scale(m,p),s.vadd(p,f),this.reportIntersection(l,f,r,n,-1)}getAABB(t){const{lowerBound:e,upperBound:i}=t,n=this.to,r=this.from;e.x=Math.min(n.x,r.x),e.y=Math.min(n.y,r.y),e.z=Math.min(n.z,r.z),i.x=Math.max(n.x,r.x),i.y=Math.max(n.y,r.y),i.z=Math.max(n.z,r.z)}_intersectHeightfield(t,e,i,n,r){t.data,t.elementSize;const s=Su;s.from.copy(this.from),s.to.copy(this.to),Lh.pointToLocalFrame(i,e,s.from,s.from),Lh.pointToLocalFrame(i,e,s.to,s.to),s.updateDirection();const a=Eu;let o,l,c,h;o=l=0,c=h=t.data.length-1;const u=new xh;s.getAABB(u),t.getIndexOfPosition(u.lowerBound.x,u.lowerBound.y,a,!0),o=Math.max(o,a[0]),l=Math.max(l,a[1]),t.getIndexOfPosition(u.upperBound.x,u.upperBound.y,a,!0),c=Math.min(c,a[0]+1),h=Math.min(h,a[1]+1);for(let a=o;a<c;a++)for(let o=l;o<h;o++){if(this.result.shouldStop)return;if(t.getAabbAtIndex(a,o,u),u.overlapsRay(s)){if(t.getConvexTrianglePillar(a,o,!1),Lh.pointToWorldFrame(i,e,t.pillarOffset,Mu),this._intersectConvex(t.pillarConvex,e,Mu,n,r,_u),this.result.shouldStop)return;t.getConvexTrianglePillar(a,o,!0),Lh.pointToWorldFrame(i,e,t.pillarOffset,Mu),this._intersectConvex(t.pillarConvex,e,Mu,n,r,_u)}}}_intersectSphere(t,e,i,n,r){const s=this.from,a=this.to,o=t.radius,l=(a.x-s.x)**2+(a.y-s.y)**2+(a.z-s.z)**2,c=2*((a.x-s.x)*(s.x-i.x)+(a.y-s.y)*(s.y-i.y)+(a.z-s.z)*(s.z-i.z)),h=c**2-4*l*((s.x-i.x)**2+(s.y-i.y)**2+(s.z-i.z)**2-o**2),u=Tu,d=Au;if(!(h<0))if(0===h)s.lerp(a,h,u),u.vsub(i,d),d.normalize(),this.reportIntersection(d,u,r,n,-1);else{const t=(-c-Math.sqrt(h))/(2*l),e=(-c+Math.sqrt(h))/(2*l);if(t>=0&&t<=1&&(s.lerp(a,t,u),u.vsub(i,d),d.normalize(),this.reportIntersection(d,u,r,n,-1)),this.result.shouldStop)return;e>=0&&e<=1&&(s.lerp(a,e,u),u.vsub(i,d),d.normalize(),this.reportIntersection(d,u,r,n,-1))}}_intersectConvex(t,e,i,n,r,s){const a=Lu,o=Cu,l=s&&s.faceList||null,c=t.faces,h=t.vertices,u=t.faceNormals,d=this.direction,p=this.from,f=this.to,m=p.distanceTo(f),g=l?l.length:c.length,v=this.result;for(let t=0;!v.shouldStop&&t<g;t++){const s=l?l[t]:t,f=c[s],g=u[s],y=e,x=i;o.copy(h[f[0]]),y.vmult(o,o),o.vadd(x,o),o.vsub(p,o),y.vmult(g,a);const b=d.dot(a);if(Math.abs(b)<this.precision)continue;const w=a.dot(o)/b;if(!(w<0)){d.scale(w,yu),yu.vadd(p,yu),xu.copy(h[f[0]]),y.vmult(xu,xu),x.vadd(xu,xu);for(let t=1;!v.shouldStop&&t<f.length-1;t++){bu.copy(h[f[t]]),wu.copy(h[f[t+1]]),y.vmult(bu,bu),y.vmult(wu,wu),x.vadd(bu,bu),x.vadd(wu,wu);const e=yu.distanceTo(p);!uu.pointInTriangle(yu,xu,bu,wu)&&!uu.pointInTriangle(yu,bu,xu,wu)||e>m||this.reportIntersection(a,yu,r,n,s)}}}}_intersectTrimesh(t,e,i,n,r,s){const a=Ru,o=Bu,l=ku,c=Cu,h=Du,u=Pu,d=Nu,p=zu,f=Iu,m=t.indices;t.vertices;const g=this.from,v=this.to,y=this.direction;l.position.copy(i),l.quaternion.copy(e),Lh.vectorToLocalFrame(i,e,y,h),Lh.pointToLocalFrame(i,e,g,u),Lh.pointToLocalFrame(i,e,v,d),d.x*=t.scale.x,d.y*=t.scale.y,d.z*=t.scale.z,u.x*=t.scale.x,u.y*=t.scale.y,u.z*=t.scale.z,d.vsub(u,h),h.normalize();const x=u.distanceSquared(d);t.tree.rayQuery(this,l,o);for(let s=0,l=o.length;!this.result.shouldStop&&s!==l;s++){const l=o[s];t.getNormal(l,a),t.getVertex(m[3*l],xu),xu.vsub(u,c);const d=h.dot(a),g=a.dot(c)/d;if(g<0)continue;h.scale(g,yu),yu.vadd(u,yu),t.getVertex(m[3*l+1],bu),t.getVertex(m[3*l+2],wu);const v=yu.distanceSquared(u);!uu.pointInTriangle(yu,bu,xu,wu)&&!uu.pointInTriangle(yu,xu,bu,wu)||v>x||(Lh.vectorToWorldFrame(e,a,f),Lh.pointToWorldFrame(i,e,yu,p),this.reportIntersection(f,p,r,n,l))}o.length=0}reportIntersection(t,e,i,n,r){const s=this.from,a=this.to,o=s.distanceTo(e),l=this.result;if(!(this.skipBackfaces&&t.dot(this.direction)>0))switch(l.hitFaceIndex=void 0!==r?r:-1,this.mode){case uu.ALL:this.hasHit=!0,l.set(s,a,t,e,i,n,o),l.hasHit=!0,this.callback(l);break;case uu.CLOSEST:(o<l.distance||!l.hasHit)&&(this.hasHit=!0,l.hasHit=!0,l.set(s,a,t,e,i,n,o));break;case uu.ANY:this.hasHit=!0,l.hasHit=!0,l.set(s,a,t,e,i,n,o),l.shouldStop=!0}}static pointInTriangle(t,e,i,n){n.vsub(e,Fu),i.vsub(e,fu),t.vsub(e,mu);const r=Fu.dot(Fu),s=Fu.dot(fu),a=Fu.dot(mu),o=fu.dot(fu),l=fu.dot(mu);let c,h;return(c=o*a-s*l)>=0&&(h=r*l-s*a)>=0&&c+h<r*o-s*s}}uu.CLOSEST=1,uu.ANY=2,uu.ALL=4;const du=new xh,pu=[],fu=new mh,mu=new mh,gu=new mh,vu=new Sh,yu=new mh,xu=new mh,bu=new mh,wu=new mh,_u={faceList:[0]},Mu=new mh,Su=new uu,Eu=[],Tu=new mh,Au=new mh,Lu=new mh,Cu=new mh,Ru=new mh,Du=new mh,Pu=new mh,Nu=new mh,Iu=new mh,zu=new mh;new xh;const Bu=[],ku=new Lh,Fu=new mh,Ou=new mh;class Uu{static defaults(t={},e){for(let i in e)i in t||(t[i]=e[i]);return t}}class Hu{constructor(t,e,i={}){this.equations=void 0,this.bodyA=void 0,this.bodyB=void 0,this.id=void 0,this.collideConnected=void 0,i=Uu.defaults(i,{collideConnected:!0,wakeUpBodies:!0}),this.equations=[],this.bodyA=t,this.bodyB=e,this.id=Hu.idCounter++,this.collideConnected=i.collideConnected,i.wakeUpBodies&&(t&&t.wakeUp(),e&&e.wakeUp())}update(){throw new Error("method update() not implmemented in this Constraint subclass!")}enable(){const t=this.equations;for(let e=0;e<t.length;e++)t[e].enabled=!0}disable(){const t=this.equations;for(let e=0;e<t.length;e++)t[e].enabled=!1}}Hu.idCounter=0;class Vu{constructor(){this.spatial=void 0,this.rotational=void 0,this.spatial=new mh,this.rotational=new mh}multiplyElement(t){return t.spatial.dot(this.spatial)+t.rotational.dot(this.rotational)}multiplyVectors(t,e){return t.dot(this.spatial)+e.dot(this.rotational)}}class qu{constructor(t,e,i=-1e6,n=1e6){this.id=void 0,this.minForce=void 0,this.maxForce=void 0,this.bi=void 0,this.bj=void 0,this.si=void 0,this.sj=void 0,this.a=void 0,this.b=void 0,this.eps=void 0,this.jacobianElementA=void 0,this.jacobianElementB=void 0,this.enabled=void 0,this.multiplier=void 0,this.id=qu.idCounter++,this.minForce=i,this.maxForce=n,this.bi=t,this.bj=e,this.a=0,this.b=0,this.eps=0,this.jacobianElementA=new Vu,this.jacobianElementB=new Vu,this.enabled=!0,this.multiplier=0,this.setSpookParams(1e7,4,1/60)}setSpookParams(t,e,i){const n=e,r=t,s=i;this.a=4/(s*(1+4*n)),this.b=4*n/(1+4*n),this.eps=4/(s*s*r*(1+4*n))}computeB(t,e,i){const n=this.computeGW();return-this.computeGq()*t-n*e-this.computeGiMf()*i}computeGq(){const t=this.jacobianElementA,e=this.jacobianElementB,i=this.bi,n=this.bj,r=i.position,s=n.position;return t.spatial.dot(r)+e.spatial.dot(s)}computeGW(){const t=this.jacobianElementA,e=this.jacobianElementB,i=this.bi,n=this.bj,r=i.velocity,s=n.velocity,a=i.angularVelocity,o=n.angularVelocity;return t.multiplyVectors(r,a)+e.multiplyVectors(s,o)}computeGWlambda(){const t=this.jacobianElementA,e=this.jacobianElementB,i=this.bi,n=this.bj,r=i.vlambda,s=n.vlambda,a=i.wlambda,o=n.wlambda;return t.multiplyVectors(r,a)+e.multiplyVectors(s,o)}computeGiMf(){const t=this.jacobianElementA,e=this.jacobianElementB,i=this.bi,n=this.bj,r=i.force,s=i.torque,a=n.force,o=n.torque,l=i.invMassSolve,c=n.invMassSolve;return r.scale(l,Gu),a.scale(c,Wu),i.invInertiaWorldSolve.vmult(s,ju),n.invInertiaWorldSolve.vmult(o,Xu),t.multiplyVectors(Gu,ju)+e.multiplyVectors(Wu,Xu)}computeGiMGt(){const t=this.jacobianElementA,e=this.jacobianElementB,i=this.bi,n=this.bj,r=i.invMassSolve,s=n.invMassSolve,a=i.invInertiaWorldSolve,o=n.invInertiaWorldSolve;let l=r+s;return a.vmult(t.rotational,Yu),l+=Yu.dot(t.rotational),o.vmult(e.rotational,Yu),l+=Yu.dot(e.rotational),l}addToWlambda(t){const e=this.jacobianElementA,i=this.jacobianElementB,n=this.bi,r=this.bj,s=Zu;n.vlambda.addScaledVector(n.invMassSolve*t,e.spatial,n.vlambda),r.vlambda.addScaledVector(r.invMassSolve*t,i.spatial,r.vlambda),n.invInertiaWorldSolve.vmult(e.rotational,s),n.wlambda.addScaledVector(t,s,n.wlambda),r.invInertiaWorldSolve.vmult(i.rotational,s),r.wlambda.addScaledVector(t,s,r.wlambda)}computeC(){return this.computeGiMGt()+this.eps}}qu.idCounter=0;const Gu=new mh,Wu=new mh,ju=new mh,Xu=new mh,Yu=new mh,Zu=new mh;class Ju extends qu{constructor(t,e,i=1e6){super(t,e,0,i),this.restitution=void 0,this.ri=void 0,this.rj=void 0,this.ni=void 0,this.restitution=0,this.ri=new mh,this.rj=new mh,this.ni=new mh}computeB(t){const e=this.a,i=this.b,n=this.bi,r=this.bj,s=this.ri,a=this.rj,o=Qu,l=Ku,c=n.velocity,h=n.angularVelocity;n.force,n.torque;const u=r.velocity,d=r.angularVelocity;r.force,r.torque;const p=$u,f=this.jacobianElementA,m=this.jacobianElementB,g=this.ni;s.cross(g,o),a.cross(g,l),g.negate(f.spatial),o.negate(f.rotational),m.spatial.copy(g),m.rotational.copy(l),p.copy(r.position),p.vadd(a,p),p.vsub(n.position,p),p.vsub(s,p);const v=g.dot(p),y=this.restitution+1;return-v*e-(y*u.dot(g)-y*c.dot(g)+d.dot(l)-h.dot(o))*i-t*this.computeGiMf()}getImpactVelocityAlongNormal(){const t=td,e=ed,i=id,n=nd,r=rd;return this.bi.position.vadd(this.ri,i),this.bj.position.vadd(this.rj,n),this.bi.getVelocityAtWorldPoint(i,t),this.bj.getVelocityAtWorldPoint(n,e),t.vsub(e,r),this.ni.dot(r)}}const Qu=new mh,Ku=new mh,$u=new mh,td=new mh,ed=new mh,id=new mh,nd=new mh,rd=new mh;new mh,new mh,new mh,new mh,new mh,new mh;class sd extends qu{constructor(t,e,i){super(t,e,-i,i),this.ri=void 0,this.rj=void 0,this.t=void 0,this.ri=new mh,this.rj=new mh,this.t=new mh}computeB(t){this.a;const e=this.b;this.bi,this.bj;const i=this.ri,n=this.rj,r=ad,s=od,a=this.t;i.cross(a,r),n.cross(a,s);const o=this.jacobianElementA,l=this.jacobianElementB;return a.negate(o.spatial),r.negate(o.rotational),l.spatial.copy(a),l.rotational.copy(s),-this.computeGW()*e-t*this.computeGiMf()}}const ad=new mh,od=new mh;class ld{constructor(t,e,i){this.id=void 0,this.materials=void 0,this.friction=void 0,this.restitution=void 0,this.contactEquationStiffness=void 0,this.contactEquationRelaxation=void 0,this.frictionEquationStiffness=void 0,this.frictionEquationRelaxation=void 0,i=Uu.defaults(i,{friction:.3,restitution:.3,contactEquationStiffness:1e7,contactEquationRelaxation:3,frictionEquationStiffness:1e7,frictionEquationRelaxation:3}),this.id=ld.idCounter++,this.materials=[t,e],this.friction=i.friction,this.restitution=i.restitution,this.contactEquationStiffness=i.contactEquationStiffness,this.contactEquationRelaxation=i.contactEquationRelaxation,this.frictionEquationStiffness=i.frictionEquationStiffness,this.frictionEquationRelaxation=i.frictionEquationRelaxation}}ld.idCounter=0;class cd{constructor(t={}){this.name=void 0,this.id=void 0,this.friction=void 0,this.restitution=void 0;let e="";"string"==typeof t&&(e=t,t={}),this.name=e,this.id=cd.idCounter++,this.friction=void 0!==t.friction?t.friction:-1,this.restitution=void 0!==t.restitution?t.restitution:-1}}cd.idCounter=0,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new uu,new mh,new mh,new mh(1,0,0),new mh(0,1,0),new mh(0,0,1),new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh;class hd extends Ah{constructor(){super({type:Ah.types.PLANE}),this.worldNormal=void 0,this.worldNormalNeedsUpdate=void 0,this.boundingSphereRadius=void 0,this.worldNormal=new mh,this.worldNormalNeedsUpdate=!0,this.boundingSphereRadius=Number.MAX_VALUE}computeWorldNormal(t){const e=this.worldNormal;e.set(0,0,1),t.vmult(e,e),this.worldNormalNeedsUpdate=!1}calculateLocalInertia(t,e=new mh){return e}volume(){return Number.MAX_VALUE}calculateWorldAABB(t,e,i,n){ud.set(0,0,1),e.vmult(ud,ud);const r=Number.MAX_VALUE;i.set(-r,-r,-r),n.set(r,r,r),1===ud.x?n.x=t.x:-1===ud.x&&(i.x=t.x),1===ud.y?n.y=t.y:-1===ud.y&&(i.y=t.y),1===ud.z?n.z=t.z:-1===ud.z&&(i.z=t.z)}updateBoundingSphereRadius(){this.boundingSphereRadius=Number.MAX_VALUE}}const ud=new mh;new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new xh,new mh,new xh,new mh,new mh,new mh,new mh,new mh,new mh,new mh,new xh,new mh,new Lh,new xh;class dd extends class{constructor(){this.equations=void 0,this.equations=[]}solve(t,e){return 0}addEquation(t){!t.enabled||t.bi.isTrigger||t.bj.isTrigger||this.equations.push(t)}removeEquation(t){const e=this.equations,i=e.indexOf(t);-1!==i&&e.splice(i,1)}removeAllEquations(){this.equations.length=0}}{constructor(){super(),this.iterations=void 0,this.tolerance=void 0,this.iterations=10,this.tolerance=1e-7}solve(t,e){let i=0;const n=this.iterations,r=this.tolerance*this.tolerance,s=this.equations,a=s.length,o=e.bodies,l=o.length,c=t;let h,u,d,p,f,m;if(0!==a)for(let t=0;t!==l;t++)o[t].updateSolveMassProperties();const g=fd,v=md,y=pd;g.length=a,v.length=a,y.length=a;for(let t=0;t!==a;t++){const e=s[t];y[t]=0,v[t]=e.computeB(c),g[t]=1/e.computeC()}if(0!==a){for(let t=0;t!==l;t++){const e=o[t],i=e.vlambda,n=e.wlambda;i.set(0,0,0),n.set(0,0,0)}for(i=0;i!==n;i++){p=0;for(let t=0;t!==a;t++){const e=s[t];h=v[t],u=g[t],m=y[t],f=e.computeGWlambda(),d=u*(h-f-e.eps*m),m+d<e.minForce?d=e.minForce-m:m+d>e.maxForce&&(d=e.maxForce-m),y[t]+=d,p+=d>0?d:-d,e.addToWlambda(d)}if(p*p<r)break}for(let t=0;t!==l;t++){const e=o[t],i=e.velocity,n=e.angularVelocity;e.vlambda.vmul(e.linearFactor,e.vlambda),i.vadd(e.vlambda,i),e.wlambda.vmul(e.angularFactor,e.wlambda),n.vadd(e.wlambda,n)}let t=s.length;const e=1/c;for(;t--;)s[t].multiplier=y[t]*e}return i}}const pd=[],fd=[],md=[];Fh.STATIC;class gd extends class{constructor(){this.objects=[],this.type=Object}release(...t){const e=t.length;for(let i=0;i!==e;i++)this.objects.push(t[i]);return this}get(){return 0===this.objects.length?this.constructObject():this.objects.pop()}constructObject(){throw new Error("constructObject() not implemented in this Pool subclass yet!")}resize(t){const e=this.objects;for(;e.length>t;)e.pop();for(;e.length<t;)e.push(this.constructObject());return this}}{constructor(...t){super(...t),this.type=mh}constructObject(){return new mh}}let vd,yd,xd,bd,wd,_d,Md,Sd,Ed,Td,Ad,Ld,Cd,Rd,Dd,Pd,Nd,Id,zd,Bd,kd,Fd,Od,Ud,Hd;const Vd={sphereSphere:Ah.types.SPHERE,spherePlane:Ah.types.SPHERE|Ah.types.PLANE,boxBox:Ah.types.BOX|Ah.types.BOX,sphereBox:Ah.types.SPHERE|Ah.types.BOX,planeBox:Ah.types.PLANE|Ah.types.BOX,convexConvex:Ah.types.CONVEXPOLYHEDRON,sphereConvex:Ah.types.SPHERE|Ah.types.CONVEXPOLYHEDRON,planeConvex:Ah.types.PLANE|Ah.types.CONVEXPOLYHEDRON,boxConvex:Ah.types.BOX|Ah.types.CONVEXPOLYHEDRON,sphereHeightfield:Ah.types.SPHERE|Ah.types.HEIGHTFIELD,boxHeightfield:Ah.types.BOX|Ah.types.HEIGHTFIELD,convexHeightfield:Ah.types.CONVEXPOLYHEDRON|Ah.types.HEIGHTFIELD,sphereParticle:Ah.types.PARTICLE|Ah.types.SPHERE,planeParticle:Ah.types.PLANE|Ah.types.PARTICLE,boxParticle:Ah.types.BOX|Ah.types.PARTICLE,convexParticle:Ah.types.PARTICLE|Ah.types.CONVEXPOLYHEDRON,cylinderCylinder:Ah.types.CYLINDER,sphereCylinder:Ah.types.SPHERE|Ah.types.CYLINDER,planeCylinder:Ah.types.PLANE|Ah.types.CYLINDER,boxCylinder:Ah.types.BOX|Ah.types.CYLINDER,convexCylinder:Ah.types.CONVEXPOLYHEDRON|Ah.types.CYLINDER,heightfieldCylinder:Ah.types.HEIGHTFIELD|Ah.types.CYLINDER,particleCylinder:Ah.types.PARTICLE|Ah.types.CYLINDER,sphereTrimesh:Ah.types.SPHERE|Ah.types.TRIMESH,planeTrimesh:Ah.types.PLANE|Ah.types.TRIMESH};vd=Vd.sphereSphere,yd=Vd.spherePlane,xd=Vd.boxBox,bd=Vd.sphereBox,wd=Vd.planeBox,_d=Vd.convexConvex,Md=Vd.sphereConvex,Sd=Vd.planeConvex,Ed=Vd.boxConvex,Td=Vd.sphereHeightfield,Ad=Vd.boxHeightfield,Ld=Vd.convexHeightfield,Cd=Vd.sphereParticle,Rd=Vd.planeParticle,Dd=Vd.boxParticle,Pd=Vd.convexParticle,Nd=Vd.cylinderCylinder,Id=Vd.sphereCylinder,zd=Vd.planeCylinder,Bd=Vd.boxCylinder,kd=Vd.convexCylinder,Fd=Vd.heightfieldCylinder,Od=Vd.particleCylinder,Ud=Vd.sphereTrimesh,Hd=Vd.planeTrimesh;class qd{get[vd](){return this.sphereSphere}get[yd](){return this.spherePlane}get[xd](){return this.boxBox}get[bd](){return this.sphereBox}get[wd](){return this.planeBox}get[_d](){return this.convexConvex}get[Md](){return this.sphereConvex}get[Sd](){return this.planeConvex}get[Ed](){return this.boxConvex}get[Td](){return this.sphereHeightfield}get[Ad](){return this.boxHeightfield}get[Ld](){return this.convexHeightfield}get[Cd](){return this.sphereParticle}get[Rd](){return this.planeParticle}get[Dd](){return this.boxParticle}get[Pd](){return this.convexParticle}get[Nd](){return this.convexConvex}get[Id](){return this.sphereConvex}get[zd](){return this.planeConvex}get[Bd](){return this.boxConvex}get[kd](){return this.convexConvex}get[Fd](){return this.heightfieldCylinder}get[Od](){return this.particleCylinder}get[Ud](){return this.sphereTrimesh}get[Hd](){return this.planeTrimesh}constructor(t){this.contactPointPool=void 0,this.frictionEquationPool=void 0,this.result=void 0,this.frictionResult=void 0,this.v3pool=void 0,this.world=void 0,this.currentContactMaterial=void 0,this.enableFrictionReduction=void 0,this.contactPointPool=[],this.frictionEquationPool=[],this.result=[],this.frictionResult=[],this.v3pool=new gd,this.world=t,this.currentContactMaterial=t.defaultContactMaterial,this.enableFrictionReduction=!1}createContactEquation(t,e,i,n,r,s){let a;this.contactPointPool.length?(a=this.contactPointPool.pop(),a.bi=t,a.bj=e):a=new Ju(t,e),a.enabled=t.collisionResponse&&e.collisionResponse&&i.collisionResponse&&n.collisionResponse;const o=this.currentContactMaterial;a.restitution=o.restitution,a.setSpookParams(o.contactEquationStiffness,o.contactEquationRelaxation,this.world.dt);const l=i.material||t.material,c=n.material||e.material;return l&&c&&l.restitution>=0&&c.restitution>=0&&(a.restitution=l.restitution*c.restitution),a.si=r||i,a.sj=s||n,a}createFrictionEquationsFromContact(t,e){const i=t.bi,n=t.bj,r=t.si,s=t.sj,a=this.world,o=this.currentContactMaterial;let l=o.friction;const c=r.material||i.material,h=s.material||n.material;if(c&&h&&c.friction>=0&&h.friction>=0&&(l=c.friction*h.friction),l>0){const r=l*a.gravity.length();let s=i.invMass+n.invMass;s>0&&(s=1/s);const c=this.frictionEquationPool,h=c.length?c.pop():new sd(i,n,r*s),u=c.length?c.pop():new sd(i,n,r*s);return h.bi=u.bi=i,h.bj=u.bj=n,h.minForce=u.minForce=-r*s,h.maxForce=u.maxForce=r*s,h.ri.copy(t.ri),h.rj.copy(t.rj),u.ri.copy(t.ri),u.rj.copy(t.rj),t.ni.tangents(h.t,u.t),h.setSpookParams(o.frictionEquationStiffness,o.frictionEquationRelaxation,a.dt),u.setSpookParams(o.frictionEquationStiffness,o.frictionEquationRelaxation,a.dt),h.enabled=u.enabled=t.enabled,e.push(h,u),!0}return!1}createFrictionFromAverage(t){let e=this.result[this.result.length-1];if(!this.createFrictionEquationsFromContact(e,this.frictionResult)||1===t)return;const i=this.frictionResult[this.frictionResult.length-2],n=this.frictionResult[this.frictionResult.length-1];Gd.setZero(),Wd.setZero(),jd.setZero();const r=e.bi;e.bj;for(let i=0;i!==t;i++)e=this.result[this.result.length-1-i],e.bi!==r?(Gd.vadd(e.ni,Gd),Wd.vadd(e.ri,Wd),jd.vadd(e.rj,jd)):(Gd.vsub(e.ni,Gd),Wd.vadd(e.rj,Wd),jd.vadd(e.ri,jd));const s=1/t;Wd.scale(s,i.ri),jd.scale(s,i.rj),n.ri.copy(i.ri),n.rj.copy(i.rj),Gd.normalize(),Gd.tangents(i.t,n.t)}getContacts(t,e,i,n,r,s,a){this.contactPointPool=r,this.frictionEquationPool=a,this.result=n,this.frictionResult=s;const o=Zd,l=Jd,c=Xd,h=Yd;for(let n=0,r=t.length;n!==r;n++){const r=t[n],s=e[n];let a=null;r.material&&s.material&&(a=i.getContactMaterial(r.material,s.material)||null);const u=r.type&Fh.KINEMATIC&&s.type&Fh.STATIC||r.type&Fh.STATIC&&s.type&Fh.KINEMATIC||r.type&Fh.KINEMATIC&&s.type&Fh.KINEMATIC;for(let t=0;t<r.shapes.length;t++){r.quaternion.mult(r.shapeOrientations[t],o),r.quaternion.vmult(r.shapeOffsets[t],c),c.vadd(r.position,c);const e=r.shapes[t];for(let t=0;t<s.shapes.length;t++){s.quaternion.mult(s.shapeOrientations[t],l),s.quaternion.vmult(s.shapeOffsets[t],h),h.vadd(s.position,h);const n=s.shapes[t];if(!(e.collisionFilterMask&n.collisionFilterGroup&&n.collisionFilterMask&e.collisionFilterGroup))continue;if(c.distanceTo(h)>e.boundingSphereRadius+n.boundingSphereRadius)continue;let d=null;e.material&&n.material&&(d=i.getContactMaterial(e.material,n.material)||null),this.currentContactMaterial=d||a||i.defaultContactMaterial;const p=this[e.type|n.type];if(p){let t=!1;t=e.type<n.type?p.call(this,e,n,c,h,o,l,r,s,e,n,u):p.call(this,n,e,h,c,l,o,s,r,e,n,u),t&&u&&(i.shapeOverlapKeeper.set(e.id,n.id),i.bodyOverlapKeeper.set(r.id,s.id))}}}}}sphereSphere(t,e,i,n,r,s,a,o,l,c,h){if(h)return i.distanceSquared(n)<(t.radius+e.radius)**2;const u=this.createContactEquation(a,o,t,e,l,c);n.vsub(i,u.ni),u.ni.normalize(),u.ri.copy(u.ni),u.rj.copy(u.ni),u.ri.scale(t.radius,u.ri),u.rj.scale(-e.radius,u.rj),u.ri.vadd(i,u.ri),u.ri.vsub(a.position,u.ri),u.rj.vadd(n,u.rj),u.rj.vsub(o.position,u.rj),this.result.push(u),this.createFrictionEquationsFromContact(u,this.frictionResult)}spherePlane(t,e,i,n,r,s,a,o,l,c,h){const u=this.createContactEquation(a,o,t,e,l,c);if(u.ni.set(0,0,1),s.vmult(u.ni,u.ni),u.ni.negate(u.ni),u.ni.normalize(),u.ni.scale(t.radius,u.ri),i.vsub(n,mp),u.ni.scale(u.ni.dot(mp),gp),mp.vsub(gp,u.rj),-mp.dot(u.ni)<=t.radius){if(h)return!0;const t=u.ri,e=u.rj;t.vadd(i,t),t.vsub(a.position,t),e.vadd(n,e),e.vsub(o.position,e),this.result.push(u),this.createFrictionEquationsFromContact(u,this.frictionResult)}}boxBox(t,e,i,n,r,s,a,o,l,c,h){return t.convexPolyhedronRepresentation.material=t.material,e.convexPolyhedronRepresentation.material=e.material,t.convexPolyhedronRepresentation.collisionResponse=t.collisionResponse,e.convexPolyhedronRepresentation.collisionResponse=e.collisionResponse,this.convexConvex(t.convexPolyhedronRepresentation,e.convexPolyhedronRepresentation,i,n,r,s,a,o,t,e,h)}sphereBox(t,e,i,n,r,s,a,o,l,c,h){const u=this.v3pool,d=Ep;i.vsub(n,wp),e.getSideNormals(d,s);const p=t.radius;let f=!1;const m=Ap,g=Lp,v=Cp;let y=null,x=0,b=0,w=0,_=null;for(let t=0,e=d.length;t!==e&&!1===f;t++){const e=_p;e.copy(d[t]);const i=e.length();e.normalize();const n=wp.dot(e);if(n<i+p&&n>0){const r=Mp,s=Sp;r.copy(d[(t+1)%3]),s.copy(d[(t+2)%3]);const a=r.length(),o=s.length();r.normalize(),s.normalize();const l=wp.dot(r),c=wp.dot(s);if(l<a&&l>-a&&c<o&&c>-o){const t=Math.abs(n-i-p);if((null===_||t<_)&&(_=t,b=l,w=c,y=i,m.copy(e),g.copy(r),v.copy(s),x++,h))return!0}}}if(x){f=!0;const r=this.createContactEquation(a,o,t,e,l,c);m.scale(-p,r.ri),r.ni.copy(m),r.ni.negate(r.ni),m.scale(y,m),g.scale(b,g),m.vadd(g,m),v.scale(w,v),m.vadd(v,r.rj),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.vadd(n,r.rj),r.rj.vsub(o.position,r.rj),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}let M=u.get();const S=Tp;for(let r=0;2!==r&&!f;r++)for(let s=0;2!==s&&!f;s++)for(let u=0;2!==u&&!f;u++)if(M.set(0,0,0),r?M.vadd(d[0],M):M.vsub(d[0],M),s?M.vadd(d[1],M):M.vsub(d[1],M),u?M.vadd(d[2],M):M.vsub(d[2],M),n.vadd(M,S),S.vsub(i,S),S.lengthSquared()<p*p){if(h)return!0;f=!0;const r=this.createContactEquation(a,o,t,e,l,c);r.ri.copy(S),r.ri.normalize(),r.ni.copy(r.ri),r.ri.scale(p,r.ri),r.rj.copy(M),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.vadd(n,r.rj),r.rj.vsub(o.position,r.rj),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}u.release(M),M=null;const E=u.get(),T=u.get(),A=u.get(),L=u.get(),C=u.get(),R=d.length;for(let r=0;r!==R&&!f;r++)for(let s=0;s!==R&&!f;s++)if(r%3!=s%3){d[s].cross(d[r],E),E.normalize(),d[r].vadd(d[s],T),A.copy(i),A.vsub(T,A),A.vsub(n,A);const u=A.dot(E);E.scale(u,L);let m=0;for(;m===r%3||m===s%3;)m++;C.copy(i),C.vsub(L,C),C.vsub(T,C),C.vsub(n,C);const g=Math.abs(u),v=C.length();if(g<d[m].length()&&v<p){if(h)return!0;f=!0;const r=this.createContactEquation(a,o,t,e,l,c);T.vadd(L,r.rj),r.rj.copy(r.rj),C.negate(r.ni),r.ni.normalize(),r.ri.copy(r.rj),r.ri.vadd(n,r.ri),r.ri.vsub(i,r.ri),r.ri.normalize(),r.ri.scale(p,r.ri),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.vadd(n,r.rj),r.rj.vsub(o.position,r.rj),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}}u.release(E,T,A,L,C)}planeBox(t,e,i,n,r,s,a,o,l,c,h){return e.convexPolyhedronRepresentation.material=e.material,e.convexPolyhedronRepresentation.collisionResponse=e.collisionResponse,e.convexPolyhedronRepresentation.id=e.id,this.planeConvex(t,e.convexPolyhedronRepresentation,i,n,r,s,a,o,t,e,h)}convexConvex(t,e,i,n,r,s,a,o,l,c,h,u,d){const p=Gp;if(!(i.distanceTo(n)>t.boundingSphereRadius+e.boundingSphereRadius)&&t.findSeparatingAxis(e,i,r,n,s,p,u,d)){const u=[],d=Wp;t.clipAgainstHull(i,r,e,n,s,p,-100,100,u);let f=0;for(let r=0;r!==u.length;r++){if(h)return!0;const s=this.createContactEquation(a,o,t,e,l,c),m=s.ri,g=s.rj;p.negate(s.ni),u[r].normal.negate(d),d.scale(u[r].depth,d),u[r].point.vadd(d,m),g.copy(u[r].point),m.vsub(i,m),g.vsub(n,g),m.vadd(i,m),m.vsub(a.position,m),g.vadd(n,g),g.vsub(o.position,g),this.result.push(s),f++,this.enableFrictionReduction||this.createFrictionEquationsFromContact(s,this.frictionResult)}this.enableFrictionReduction&&f&&this.createFrictionFromAverage(f)}}sphereConvex(t,e,i,n,r,s,a,o,l,c,h){const u=this.v3pool;i.vsub(n,Rp);const d=e.faceNormals,p=e.faces,f=e.vertices,m=t.radius;let g=!1;for(let r=0;r!==f.length;r++){const u=f[r],d=Ip;s.vmult(u,d),n.vadd(d,d);const p=Np;if(d.vsub(i,p),p.lengthSquared()<m*m){if(h)return!0;g=!0;const r=this.createContactEquation(a,o,t,e,l,c);return r.ri.copy(p),r.ri.normalize(),r.ni.copy(r.ri),r.ri.scale(m,r.ri),d.vsub(n,r.rj),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.vadd(n,r.rj),r.rj.vsub(o.position,r.rj),this.result.push(r),void this.createFrictionEquationsFromContact(r,this.frictionResult)}}for(let r=0,v=p.length;r!==v&&!1===g;r++){const v=d[r],y=p[r],x=zp;s.vmult(v,x);const b=Bp;s.vmult(f[y[0]],b),b.vadd(n,b);const w=kp;x.scale(-m,w),i.vadd(w,w);const _=Fp;w.vsub(b,_);const M=_.dot(x),S=Op;if(i.vsub(b,S),M<0&&S.dot(x)>0){const r=[];for(let t=0,e=y.length;t!==e;t++){const e=u.get();s.vmult(f[y[t]],e),n.vadd(e,e),r.push(e)}if(bp(r,x,i)){if(h)return!0;g=!0;const s=this.createContactEquation(a,o,t,e,l,c);x.scale(-m,s.ri),x.negate(s.ni);const d=u.get();x.scale(-M,d);const p=u.get();x.scale(-m,p),i.vsub(n,s.rj),s.rj.vadd(p,s.rj),s.rj.vadd(d,s.rj),s.rj.vadd(n,s.rj),s.rj.vsub(o.position,s.rj),s.ri.vadd(i,s.ri),s.ri.vsub(a.position,s.ri),u.release(d),u.release(p),this.result.push(s),this.createFrictionEquationsFromContact(s,this.frictionResult);for(let t=0,e=r.length;t!==e;t++)u.release(r[t]);return}for(let d=0;d!==y.length;d++){const p=u.get(),g=u.get();s.vmult(f[y[(d+1)%y.length]],p),s.vmult(f[y[(d+2)%y.length]],g),n.vadd(p,p),n.vadd(g,g);const v=Dp;g.vsub(p,v);const x=Pp;v.unit(x);const b=u.get(),w=u.get();i.vsub(p,w);const _=w.dot(x);x.scale(_,b),b.vadd(p,b);const M=u.get();if(b.vsub(i,M),_>0&&_*_<v.lengthSquared()&&M.lengthSquared()<m*m){if(h)return!0;const s=this.createContactEquation(a,o,t,e,l,c);b.vsub(n,s.rj),b.vsub(i,s.ni),s.ni.normalize(),s.ni.scale(m,s.ri),s.rj.vadd(n,s.rj),s.rj.vsub(o.position,s.rj),s.ri.vadd(i,s.ri),s.ri.vsub(a.position,s.ri),this.result.push(s),this.createFrictionEquationsFromContact(s,this.frictionResult);for(let t=0,e=r.length;t!==e;t++)u.release(r[t]);return u.release(p),u.release(g),u.release(b),u.release(M),void u.release(w)}u.release(p),u.release(g),u.release(b),u.release(M),u.release(w)}for(let t=0,e=r.length;t!==e;t++)u.release(r[t])}}}planeConvex(t,e,i,n,r,s,a,o,l,c,h){const u=Up,d=Hp;d.set(0,0,1),r.vmult(d,d);let p=0;const f=Vp;for(let r=0;r!==e.vertices.length;r++)if(u.copy(e.vertices[r]),s.vmult(u,u),n.vadd(u,u),u.vsub(i,f),d.dot(f)<=0){if(h)return!0;const r=this.createContactEquation(a,o,t,e,l,c),s=qp;d.scale(d.dot(f),s),u.vsub(s,s),s.vsub(i,r.ri),r.ni.copy(d),u.vsub(n,r.rj),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.vadd(n,r.rj),r.rj.vsub(o.position,r.rj),this.result.push(r),p++,this.enableFrictionReduction||this.createFrictionEquationsFromContact(r,this.frictionResult)}this.enableFrictionReduction&&p&&this.createFrictionFromAverage(p)}boxConvex(t,e,i,n,r,s,a,o,l,c,h){return t.convexPolyhedronRepresentation.material=t.material,t.convexPolyhedronRepresentation.collisionResponse=t.collisionResponse,this.convexConvex(t.convexPolyhedronRepresentation,e,i,n,r,s,a,o,t,e,h)}sphereHeightfield(t,e,i,n,r,s,a,o,l,c,h){const u=e.data,d=t.radius,p=e.elementSize,f=af,m=sf;Lh.pointToLocalFrame(n,s,i,m);let g=Math.floor((m.x-d)/p)-1,v=Math.ceil((m.x+d)/p)+1,y=Math.floor((m.y-d)/p)-1,x=Math.ceil((m.y+d)/p)+1;if(v<0||x<0||g>u.length||y>u[0].length)return;g<0&&(g=0),v<0&&(v=0),y<0&&(y=0),x<0&&(x=0),g>=u.length&&(g=u.length-1),v>=u.length&&(v=u.length-1),x>=u[0].length&&(x=u[0].length-1),y>=u[0].length&&(y=u[0].length-1);const b=[];e.getRectMinMax(g,y,v,x,b);const w=b[0],_=b[1];if(m.z-d>_||m.z+d<w)return;const M=this.result;for(let l=g;l<v;l++)for(let c=y;c<x;c++){const u=M.length;let d=!1;if(e.getConvexTrianglePillar(l,c,!1),Lh.pointToWorldFrame(n,s,e.pillarOffset,f),i.distanceTo(f)<e.pillarConvex.boundingSphereRadius+t.boundingSphereRadius&&(d=this.sphereConvex(t,e.pillarConvex,i,f,r,s,a,o,t,e,h)),h&&d)return!0;if(e.getConvexTrianglePillar(l,c,!0),Lh.pointToWorldFrame(n,s,e.pillarOffset,f),i.distanceTo(f)<e.pillarConvex.boundingSphereRadius+t.boundingSphereRadius&&(d=this.sphereConvex(t,e.pillarConvex,i,f,r,s,a,o,t,e,h)),h&&d)return!0;if(M.length-u>2)return}}boxHeightfield(t,e,i,n,r,s,a,o,l,c,h){return t.convexPolyhedronRepresentation.material=t.material,t.convexPolyhedronRepresentation.collisionResponse=t.collisionResponse,this.convexHeightfield(t.convexPolyhedronRepresentation,e,i,n,r,s,a,o,t,e,h)}convexHeightfield(t,e,i,n,r,s,a,o,l,c,h){const u=e.data,d=e.elementSize,p=t.boundingSphereRadius,f=nf,m=rf,g=ef;Lh.pointToLocalFrame(n,s,i,g);let v=Math.floor((g.x-p)/d)-1,y=Math.ceil((g.x+p)/d)+1,x=Math.floor((g.y-p)/d)-1,b=Math.ceil((g.y+p)/d)+1;if(y<0||b<0||v>u.length||x>u[0].length)return;v<0&&(v=0),y<0&&(y=0),x<0&&(x=0),b<0&&(b=0),v>=u.length&&(v=u.length-1),y>=u.length&&(y=u.length-1),b>=u[0].length&&(b=u[0].length-1),x>=u[0].length&&(x=u[0].length-1);const w=[];e.getRectMinMax(v,x,y,b,w);const _=w[0],M=w[1];if(!(g.z-p>M||g.z+p<_))for(let l=v;l<y;l++)for(let c=x;c<b;c++){let u=!1;if(e.getConvexTrianglePillar(l,c,!1),Lh.pointToWorldFrame(n,s,e.pillarOffset,f),i.distanceTo(f)<e.pillarConvex.boundingSphereRadius+t.boundingSphereRadius&&(u=this.convexConvex(t,e.pillarConvex,i,f,r,s,a,o,null,null,h,m,null)),h&&u)return!0;if(e.getConvexTrianglePillar(l,c,!0),Lh.pointToWorldFrame(n,s,e.pillarOffset,f),i.distanceTo(f)<e.pillarConvex.boundingSphereRadius+t.boundingSphereRadius&&(u=this.convexConvex(t,e.pillarConvex,i,f,r,s,a,o,null,null,h,m,null)),h&&u)return!0}}sphereParticle(t,e,i,n,r,s,a,o,l,c,h){const u=Zp;if(u.set(0,0,1),n.vsub(i,u),u.lengthSquared()<=t.radius*t.radius){if(h)return!0;const i=this.createContactEquation(o,a,e,t,l,c);u.normalize(),i.rj.copy(u),i.rj.scale(t.radius,i.rj),i.ni.copy(u),i.ni.negate(i.ni),i.ri.set(0,0,0),this.result.push(i),this.createFrictionEquationsFromContact(i,this.frictionResult)}}planeParticle(t,e,i,n,r,s,a,o,l,c,h){const u=jp;u.set(0,0,1),a.quaternion.vmult(u,u);const d=Xp;if(n.vsub(a.position,d),u.dot(d)<=0){if(h)return!0;const i=this.createContactEquation(o,a,e,t,l,c);i.ni.copy(u),i.ni.negate(i.ni),i.ri.set(0,0,0);const r=Yp;u.scale(u.dot(n),r),n.vsub(r,r),i.rj.copy(r),this.result.push(i),this.createFrictionEquationsFromContact(i,this.frictionResult)}}boxParticle(t,e,i,n,r,s,a,o,l,c,h){return t.convexPolyhedronRepresentation.material=t.material,t.convexPolyhedronRepresentation.collisionResponse=t.collisionResponse,this.convexParticle(t.convexPolyhedronRepresentation,e,i,n,r,s,a,o,t,e,h)}convexParticle(t,e,i,n,r,s,a,o,l,c,h){let u=-1;const d=Kp,p=tf;let f=null;const m=Qp;if(m.copy(n),m.vsub(i,m),r.conjugate(Jp),Jp.vmult(m,m),t.pointIsInside(m)){t.worldVerticesNeedsUpdate&&t.computeWorldVertices(i,r),t.worldFaceNormalsNeedsUpdate&&t.computeWorldFaceNormals(r);for(let e=0,i=t.faces.length;e!==i;e++){const i=[t.worldVertices[t.faces[e][0]]],r=t.worldFaceNormals[e];n.vsub(i[0],$p);const s=-r.dot($p);if(null===f||Math.abs(s)<Math.abs(f)){if(h)return!0;f=s,u=e,d.copy(r)}}if(-1!==u){const r=this.createContactEquation(o,a,e,t,l,c);d.scale(f,p),p.vadd(n,p),p.vsub(i,p),r.rj.copy(p),d.negate(r.ni),r.ri.set(0,0,0);const s=r.ri,h=r.rj;s.vadd(n,s),s.vsub(o.position,s),h.vadd(i,h),h.vsub(a.position,h),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}else console.warn("Point found inside convex, but did not find penetrating face!")}}heightfieldCylinder(t,e,i,n,r,s,a,o,l,c,h){return this.convexHeightfield(e,t,n,i,s,r,o,a,l,c,h)}particleCylinder(t,e,i,n,r,s,a,o,l,c,h){return this.convexParticle(e,t,n,i,s,r,o,a,l,c,h)}sphereTrimesh(t,e,i,n,r,s,a,o,l,c,h){const u=rp,d=sp,p=ap,f=op,m=lp,g=cp,v=pp,y=np,x=ep,b=fp;Lh.pointToLocalFrame(n,s,i,m);const w=t.radius;v.lowerBound.set(m.x-w,m.y-w,m.z-w),v.upperBound.set(m.x+w,m.y+w,m.z+w),e.getTrianglesInAABB(v,b);const _=ip,M=t.radius*t.radius;for(let r=0;r<b.length;r++)for(let u=0;u<3;u++)if(e.getVertex(e.indices[3*b[r]+u],_),_.vsub(m,x),x.lengthSquared()<=M){if(y.copy(_),Lh.pointToWorldFrame(n,s,y,_),_.vsub(i,x),h)return!0;let r=this.createContactEquation(a,o,t,e,l,c);r.ni.copy(x),r.ni.normalize(),r.ri.copy(r.ni),r.ri.scale(t.radius,r.ri),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),r.rj.copy(_),r.rj.vsub(o.position,r.rj),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}for(let r=0;r<b.length;r++)for(let v=0;v<3;v++){e.getVertex(e.indices[3*b[r]+v],u),e.getVertex(e.indices[3*b[r]+(v+1)%3],d),d.vsub(u,p),m.vsub(d,g);const y=g.dot(p);m.vsub(u,g);let x=g.dot(p);if(x>0&&y<0&&(m.vsub(u,g),f.copy(p),f.normalize(),x=g.dot(f),f.scale(x,g),g.vadd(u,g),g.distanceTo(m)<t.radius)){if(h)return!0;const r=this.createContactEquation(a,o,t,e,l,c);g.vsub(m,r.ni),r.ni.normalize(),r.ni.scale(t.radius,r.ri),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),Lh.pointToWorldFrame(n,s,g,g),g.vsub(o.position,r.rj),Lh.vectorToWorldFrame(s,r.ni,r.ni),Lh.vectorToWorldFrame(s,r.ri,r.ri),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}}const S=hp,E=up,T=dp,A=tp;for(let r=0,u=b.length;r!==u;r++){e.getTriangleVertices(b[r],S,E,T),e.getNormal(b[r],A),m.vsub(S,g);let u=g.dot(A);if(A.scale(u,g),m.vsub(g,g),u=g.distanceTo(m),uu.pointInTriangle(g,S,E,T)&&u<t.radius){if(h)return!0;let r=this.createContactEquation(a,o,t,e,l,c);g.vsub(m,r.ni),r.ni.normalize(),r.ni.scale(t.radius,r.ri),r.ri.vadd(i,r.ri),r.ri.vsub(a.position,r.ri),Lh.pointToWorldFrame(n,s,g,g),g.vsub(o.position,r.rj),Lh.vectorToWorldFrame(s,r.ni,r.ni),Lh.vectorToWorldFrame(s,r.ri,r.ri),this.result.push(r),this.createFrictionEquationsFromContact(r,this.frictionResult)}}b.length=0}planeTrimesh(t,e,i,n,r,s,a,o,l,c,h){const u=new mh,d=Qd;d.set(0,0,1),r.vmult(d,d);for(let r=0;r<e.vertices.length/3;r++){e.getVertex(r,u);const p=new mh;p.copy(u),Lh.pointToWorldFrame(n,s,p,u);const f=Kd;if(u.vsub(i,f),d.dot(f)<=0){if(h)return!0;const i=this.createContactEquation(a,o,t,e,l,c);i.ni.copy(d);const n=$d;d.scale(f.dot(d),n),u.vsub(n,n),i.ri.copy(n),i.ri.vsub(a.position,i.ri),i.rj.copy(u),i.rj.vsub(o.position,i.rj),this.result.push(i),this.createFrictionEquationsFromContact(i,this.frictionResult)}}}}const Gd=new mh,Wd=new mh,jd=new mh,Xd=new mh,Yd=new mh,Zd=new Sh,Jd=new Sh,Qd=new mh,Kd=new mh,$d=new mh,tp=new mh,ep=new mh,ip=new mh,np=new mh,rp=new mh,sp=new mh,ap=new mh,op=new mh,lp=new mh,cp=new mh,hp=new mh,up=new mh,dp=new mh,pp=new xh,fp=[],mp=new mh,gp=new mh,vp=new mh,yp=new mh,xp=new mh;function bp(t,e,i){let n=null;const r=t.length;for(let s=0;s!==r;s++){const a=t[s],o=vp;t[(s+1)%r].vsub(a,o);const l=yp;o.cross(e,l);const c=xp;i.vsub(a,c);const h=l.dot(c);if(!(null===n||h>0&&!0===n||h<=0&&!1===n))return!1;null===n&&(n=h>0)}return!0}const wp=new mh,_p=new mh,Mp=new mh,Sp=new mh,Ep=[new mh,new mh,new mh,new mh,new mh,new mh],Tp=new mh,Ap=new mh,Lp=new mh,Cp=new mh,Rp=new mh,Dp=new mh,Pp=new mh,Np=new mh,Ip=new mh,zp=new mh,Bp=new mh,kp=new mh,Fp=new mh,Op=new mh,Up=new mh,Hp=new mh,Vp=new mh,qp=new mh,Gp=new mh,Wp=new mh,jp=new mh,Xp=new mh,Yp=new mh,Zp=new mh,Jp=new Sh,Qp=new mh,Kp=new mh,$p=new mh,tf=new mh,ef=new mh,nf=new mh,rf=[0],sf=new mh,af=new mh;class of{constructor(){this.current=void 0,this.previous=void 0,this.current=[],this.previous=[]}getKey(t,e){if(e<t){const i=e;e=t,t=i}return t<<16|e}set(t,e){const i=this.getKey(t,e),n=this.current;let r=0;for(;i>n[r];)r++;if(i!==n[r]){for(let t=n.length-1;t>=r;t--)n[t+1]=n[t];n[r]=i}}tick(){const t=this.current;this.current=this.previous,this.previous=t,this.current.length=0}getDiff(t,e){const i=this.current,n=this.previous,r=i.length,s=n.length;let a=0;for(let e=0;e<r;e++){let r=!1;const s=i[e];for(;s>n[a];)a++;r=s===n[a],r||lf(t,s)}a=0;for(let t=0;t<s;t++){let r=!1;const s=n[t];for(;s>i[a];)a++;r=i[a]===s,r||lf(e,s)}}}function lf(t,e){t.push((4294901760&e)>>16,65535&e)}class cf{constructor(){this.data={keys:[]}}get(t,e){if(t>e){const i=e;e=t,t=i}return this.data[t+"-"+e]}set(t,e,i){if(t>e){const i=e;e=t,t=i}const n=t+"-"+e;this.get(t,e)||this.data.keys.push(n),this.data[n]=i}reset(){const t=this.data,e=t.keys;for(;e.length>0;)delete t[e.pop()]}}class hf extends Mh{constructor(t={}){super(),this.dt=void 0,this.allowSleep=void 0,this.contacts=void 0,this.frictionEquations=void 0,this.quatNormalizeSkip=void 0,this.quatNormalizeFast=void 0,this.time=void 0,this.stepnumber=void 0,this.default_dt=void 0,this.nextId=void 0,this.gravity=void 0,this.broadphase=void 0,this.bodies=void 0,this.hasActiveBodies=void 0,this.solver=void 0,this.constraints=void 0,this.narrowphase=void 0,this.collisionMatrix=void 0,this.collisionMatrixPrevious=void 0,this.bodyOverlapKeeper=void 0,this.shapeOverlapKeeper=void 0,this.materials=void 0,this.contactmaterials=void 0,this.contactMaterialTable=void 0,this.defaultMaterial=void 0,this.defaultContactMaterial=void 0,this.doProfiling=void 0,this.profile=void 0,this.accumulator=void 0,this.subsystems=void 0,this.addBodyEvent=void 0,this.removeBodyEvent=void 0,this.idToBodyMap=void 0,this.dt=-1,this.allowSleep=!!t.allowSleep,this.contacts=[],this.frictionEquations=[],this.quatNormalizeSkip=void 0!==t.quatNormalizeSkip?t.quatNormalizeSkip:0,this.quatNormalizeFast=void 0!==t.quatNormalizeFast&&t.quatNormalizeFast,this.time=0,this.stepnumber=0,this.default_dt=1/60,this.nextId=0,this.gravity=new mh,t.gravity&&this.gravity.copy(t.gravity),this.broadphase=void 0!==t.broadphase?t.broadphase:new iu,this.bodies=[],this.hasActiveBodies=!1,this.solver=void 0!==t.solver?t.solver:new dd,this.constraints=[],this.narrowphase=new qd(this),this.collisionMatrix=new _h,this.collisionMatrixPrevious=new _h,this.bodyOverlapKeeper=new of,this.shapeOverlapKeeper=new of,this.materials=[],this.contactmaterials=[],this.contactMaterialTable=new cf,this.defaultMaterial=new cd("default"),this.defaultContactMaterial=new ld(this.defaultMaterial,this.defaultMaterial,{friction:.3,restitution:0}),this.doProfiling=!1,this.profile={solve:0,makeContactConstraints:0,broadphase:0,integrate:0,narrowphase:0},this.accumulator=0,this.subsystems=[],this.addBodyEvent={type:"addBody",body:null},this.removeBodyEvent={type:"removeBody",body:null},this.idToBodyMap={},this.broadphase.setWorld(this)}getContactMaterial(t,e){return this.contactMaterialTable.get(t.id,e.id)}numObjects(){return this.bodies.length}collisionMatrixTick(){const t=this.collisionMatrixPrevious;this.collisionMatrixPrevious=this.collisionMatrix,this.collisionMatrix=t,this.collisionMatrix.reset(),this.bodyOverlapKeeper.tick(),this.shapeOverlapKeeper.tick()}addConstraint(t){this.constraints.push(t)}removeConstraint(t){const e=this.constraints.indexOf(t);-1!==e&&this.constraints.splice(e,1)}rayTest(t,e,i){i instanceof nu?this.raycastClosest(t,e,{skipBackfaces:!0},i):this.raycastAll(t,e,{skipBackfaces:!0},i)}raycastAll(t,e,i={},n){return i.mode=uu.ALL,i.from=t,i.to=e,i.callback=n,uf.intersectWorld(this,i)}raycastAny(t,e,i={},n){return i.mode=uu.ANY,i.from=t,i.to=e,i.result=n,uf.intersectWorld(this,i)}raycastClosest(t,e,i={},n){return i.mode=uu.CLOSEST,i.from=t,i.to=e,i.result=n,uf.intersectWorld(this,i)}addBody(t){this.bodies.includes(t)||(t.index=this.bodies.length,this.bodies.push(t),t.world=this,t.initPosition.copy(t.position),t.initVelocity.copy(t.velocity),t.timeLastSleepy=this.time,t instanceof Fh&&(t.initAngularVelocity.copy(t.angularVelocity),t.initQuaternion.copy(t.quaternion)),this.collisionMatrix.setNumObjects(this.bodies.length),this.addBodyEvent.body=t,this.idToBodyMap[t.id]=t,this.dispatchEvent(this.addBodyEvent))}removeBody(t){t.world=null;const e=this.bodies.length-1,i=this.bodies,n=i.indexOf(t);if(-1!==n){i.splice(n,1);for(let t=0;t!==i.length;t++)i[t].index=t;this.collisionMatrix.setNumObjects(e),this.removeBodyEvent.body=t,delete this.idToBodyMap[t.id],this.dispatchEvent(this.removeBodyEvent)}}getBodyById(t){return this.idToBodyMap[t]}getShapeById(t){const e=this.bodies;for(let i=0;i<e.length;i++){const n=e[i].shapes;for(let e=0;e<n.length;e++){const i=n[e];if(i.id===t)return i}}return null}addMaterial(t){this.materials.push(t)}addContactMaterial(t){this.contactmaterials.push(t),this.contactMaterialTable.set(t.materials[0].id,t.materials[1].id,t)}step(t,e,i=10){if(void 0===e)this.internalStep(t),this.time+=t;else{this.accumulator+=e;const n=df.now();let r=0;for(;this.accumulator>=t&&r<i&&(this.internalStep(t),this.accumulator-=t,r++,!(df.now()-n>1e3*t)););this.accumulator=this.accumulator%t;const s=this.accumulator/t;for(let t=0;t!==this.bodies.length;t++){const e=this.bodies[t];e.previousPosition.lerp(e.position,s,e.interpolatedPosition),e.previousQuaternion.slerp(e.quaternion,s,e.interpolatedQuaternion),e.previousQuaternion.normalize()}this.time+=e}}internalStep(t){this.dt=t;const e=this.contacts,i=yf,n=xf,r=this.numObjects(),s=this.bodies,a=this.solver,o=this.gravity,l=this.doProfiling,c=this.profile,h=Fh.DYNAMIC;let u=-1/0;const d=this.constraints,p=vf;o.length();const f=o.x,m=o.y,g=o.z;let v=0;for(l&&(u=df.now()),v=0;v!==r;v++){const t=s[v];if(t.type===h){const e=t.force,i=t.mass;e.x+=i*f,e.y+=i*m,e.z+=i*g}}for(let t=0,e=this.subsystems.length;t!==e;t++)this.subsystems[t].update();l&&(u=df.now()),i.length=0,n.length=0,this.broadphase.collisionPairs(this,i,n),l&&(c.broadphase=df.now()-u);let y=d.length;for(v=0;v!==y;v++){const t=d[v];if(!t.collideConnected)for(let e=i.length-1;e>=0;e-=1)(t.bodyA===i[e]&&t.bodyB===n[e]||t.bodyB===i[e]&&t.bodyA===n[e])&&(i.splice(e,1),n.splice(e,1))}this.collisionMatrixTick(),l&&(u=df.now());const x=gf,b=e.length;for(v=0;v!==b;v++)x.push(e[v]);e.length=0;const w=this.frictionEquations.length;for(v=0;v!==w;v++)p.push(this.frictionEquations[v]);for(this.frictionEquations.length=0,this.narrowphase.getContacts(i,n,this,e,x,this.frictionEquations,p),l&&(c.narrowphase=df.now()-u),l&&(u=df.now()),v=0;v<this.frictionEquations.length;v++)a.addEquation(this.frictionEquations[v]);const _=e.length;for(let t=0;t!==_;t++){const i=e[t],n=i.bi,r=i.bj,s=i.si,o=i.sj;let l;l=n.material&&r.material&&this.getContactMaterial(n.material,r.material)||this.defaultContactMaterial,l.friction,n.material&&r.material&&(n.material.friction>=0&&r.material.friction>=0&&(n.material.friction,r.material.friction),n.material.restitution>=0&&r.material.restitution>=0&&(i.restitution=n.material.restitution*r.material.restitution)),a.addEquation(i),n.allowSleep&&n.type===Fh.DYNAMIC&&n.sleepState===Fh.SLEEPING&&r.sleepState===Fh.AWAKE&&r.type!==Fh.STATIC&&r.velocity.lengthSquared()+r.angularVelocity.lengthSquared()>=2*r.sleepSpeedLimit**2&&(n.wakeUpAfterNarrowphase=!0),r.allowSleep&&r.type===Fh.DYNAMIC&&r.sleepState===Fh.SLEEPING&&n.sleepState===Fh.AWAKE&&n.type!==Fh.STATIC&&n.velocity.lengthSquared()+n.angularVelocity.lengthSquared()>=2*n.sleepSpeedLimit**2&&(r.wakeUpAfterNarrowphase=!0),this.collisionMatrix.set(n,r,!0),this.collisionMatrixPrevious.get(n,r)||(mf.body=r,mf.contact=i,n.dispatchEvent(mf),mf.body=n,r.dispatchEvent(mf)),this.bodyOverlapKeeper.set(n.id,r.id),this.shapeOverlapKeeper.set(s.id,o.id)}for(this.emitContactEvents(),l&&(c.makeContactConstraints=df.now()-u,u=df.now()),v=0;v!==r;v++){const t=s[v];t.wakeUpAfterNarrowphase&&(t.wakeUp(),t.wakeUpAfterNarrowphase=!1)}for(y=d.length,v=0;v!==y;v++){const t=d[v];t.update();for(let e=0,i=t.equations.length;e!==i;e++){const i=t.equations[e];a.addEquation(i)}}a.solve(t,this),l&&(c.solve=df.now()-u),a.removeAllEquations();const M=Math.pow;for(v=0;v!==r;v++){const e=s[v];if(e.type&h){const i=M(1-e.linearDamping,t),n=e.velocity;n.scale(i,n);const r=e.angularVelocity;if(r){const i=M(1-e.angularDamping,t);r.scale(i,r)}}}for(this.dispatchEvent(ff),v=0;v!==r;v++){const t=s[v];t.preStep&&t.preStep.call(t)}l&&(u=df.now());const S=this.stepnumber%(this.quatNormalizeSkip+1)==0,E=this.quatNormalizeFast;for(v=0;v!==r;v++)s[v].integrate(t,S,E);for(this.clearForces(),this.broadphase.dirty=!0,l&&(c.integrate=df.now()-u),this.stepnumber+=1,this.dispatchEvent(pf),v=0;v!==r;v++){const t=s[v],e=t.postStep;e&&e.call(t)}let T=!0;if(this.allowSleep)for(T=!1,v=0;v!==r;v++){const t=s[v];t.sleepTick(this.time),t.sleepState!==Fh.SLEEPING&&(T=!0)}this.hasActiveBodies=T}emitContactEvents(){const t=this.hasAnyEventListener("beginContact"),e=this.hasAnyEventListener("endContact");if((t||e)&&this.bodyOverlapKeeper.getDiff(bf,wf),t){for(let t=0,e=bf.length;t<e;t+=2)_f.bodyA=this.getBodyById(bf[t]),_f.bodyB=this.getBodyById(bf[t+1]),this.dispatchEvent(_f);_f.bodyA=_f.bodyB=null}if(e){for(let t=0,e=wf.length;t<e;t+=2)Mf.bodyA=this.getBodyById(wf[t]),Mf.bodyB=this.getBodyById(wf[t+1]),this.dispatchEvent(Mf);Mf.bodyA=Mf.bodyB=null}bf.length=wf.length=0;const i=this.hasAnyEventListener("beginShapeContact"),n=this.hasAnyEventListener("endShapeContact");if((i||n)&&this.shapeOverlapKeeper.getDiff(bf,wf),i){for(let t=0,e=bf.length;t<e;t+=2){const e=this.getShapeById(bf[t]),i=this.getShapeById(bf[t+1]);Sf.shapeA=e,Sf.shapeB=i,e&&(Sf.bodyA=e.body),i&&(Sf.bodyB=i.body),this.dispatchEvent(Sf)}Sf.bodyA=Sf.bodyB=Sf.shapeA=Sf.shapeB=null}if(n){for(let t=0,e=wf.length;t<e;t+=2){const e=this.getShapeById(wf[t]),i=this.getShapeById(wf[t+1]);Ef.shapeA=e,Ef.shapeB=i,e&&(Ef.bodyA=e.body),i&&(Ef.bodyB=i.body),this.dispatchEvent(Ef)}Ef.bodyA=Ef.bodyB=Ef.shapeA=Ef.shapeB=null}}clearForces(){const t=this.bodies,e=t.length;for(let i=0;i!==e;i++){const e=t[i];e.force,e.torque,e.force.set(0,0,0),e.torque.set(0,0,0)}}}new xh;const uf=new uu,df=globalThis.performance||{};if(!df.now){let t=Date.now();df.timing&&df.timing.navigationStart&&(t=df.timing.navigationStart),df.now=()=>Date.now()-t}const pf={type:"postStep"},ff={type:"preStep"},mf={type:Fh.COLLIDE_EVENT_NAME,body:null,contact:null},gf=[],vf=[],yf=[],xf=[],bf=[],wf=[],_f={type:"beginContact",bodyA:null,bodyB:null},Mf={type:"endContact",bodyA:null,bodyB:null},Sf={type:"beginShapeContact",bodyA:null,bodyB:null,shapeA:null,shapeB:null},Ef={type:"endShapeContact",bodyA:null,bodyB:null,shapeA:null,shapeB:null},Tf={specular:1515554,color:15790320,shininess:60,flatShading:!0},Af={diceColor:"#202020",textColor:"#ffffff"};class Lf{constructor(t,e,i={diceColor:"#202020",textColor:"#aaaaaa"}){this.w=t,this.h=e,this.options=i,this.scale=50,this.labels=[" ","0","1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","20"],this.options=Object.assign(Object.assign({},Af),i)}setColor({diceColor:t,textColor:e}){this.options.diceColor=t,this.options.textColor=e}get radius(){return this.scale*this.scaleFactor}get diceColor(){return this.options.diceColor}get textColor(){return this.options.textColor}get buffer(){return this.geometry.geometry}create(){this.geometry=new or(this.getGeometry(),this.getMaterials()),this.geometry.receiveShadow=!0,this.geometry.castShadow=!0,this.body.position.set(0+2*this.radius*Math.random(),0+2*this.radius*Math.random(),0+4*this.radius),this.body.velocity.x=500*Math.random()*2-1,this.body.velocity.y=500*Math.random()*2-1,this.body.angularVelocity.x=100*Math.random(),this.body.angularVelocity.y=100*Math.random()}getGeometry(){let t=new Array(this.vertices.length);for(let e=0;e<this.vertices.length;++e)t[e]=(new ri).fromArray(this.vertices[e]).normalize();this.chamferGeometry=this.getChamferGeometry(t);let e=this.makeGeometry(this.chamferGeometry.vectors,this.chamferGeometry.faces);return this.shape=this.makeShape(t),this.body=new Fh({mass:this.mass,shape:this.shape}),e}makeShape(t){let e=new Array(t.length),i=new Array(this.faces.length);for(let i=0;i<t.length;++i){let n=t[i];e[i]=new mh(n.x*this.radius,n.y*this.radius,n.z*this.radius)}for(let t=0;t<this.faces.length;++t)i[t]=this.faces[t].slice(0,this.faces[t].length-1);return this.shapeData={vertices:e,faces:i},new Rh({vertices:e,faces:i})}getChamferGeometry(t){let e=[],i=[],n=new Array(t.length);for(let e=0;e<t.length;++e)n[e]=[];for(let r=0;r<this.faces.length;++r){let s=this.faces[r],a=s.length-1,o=new ri,l=new Array(a);for(let i=0;i<a;++i){let r=t[s[i]].clone();o.add(r),n[s[i]].push(l[i]=e.push(r)-1)}o.divideScalar(a);for(let t=0;t<a;++t){let i=e[l[t]];i.subVectors(i,o).multiplyScalar(this.chamfer).addVectors(i,o)}l.push(s[a]),i.push(l)}for(let t=0;t<this.faces.length-1;++t)for(let e=t+1;e<this.faces.length;++e){let n=[],r=-1;for(let i=0;i<this.faces[t].length-1;++i){let s=this.faces[e].indexOf(this.faces[t][i]);s>=0&&s<this.faces[e].length-1&&(r>=0&&i!==r+1?n.unshift([t,i],[e,s]):n.push([t,i],[e,s]),r=i)}4===n.length&&i.push([i[n[0][0]][n[0][1]],i[n[1][0]][n[1][1]],i[n[3][0]][n[3][1]],i[n[2][0]][n[2][1]],-1])}for(let t=0;t<n.length;++t){let e=n[t],r=[e[0]],s=e.length-1;for(;s;){for(let t=this.faces.length;t<i.length;++t){let n=i[t].indexOf(r[r.length-1]);if(n>=0&&n<4){-1==--n&&(n=3);let s=i[t][n];if(e.indexOf(s)>=0){r.push(s);break}}}--s}r.push(-1),i.push(r)}return{vectors:e,faces:i}}makeGeometry(t,e){let i=new qn;for(let e=0;e<t.length;++e)t[e]=t[e].multiplyScalar(this.radius);let n=[];const r=[],s=[],a=new ri,o=new ri;let l,c=0;for(let h=0;h<e.length;++h){let u=e[h],d=u.length-1,p=2*Math.PI/d;l=u[d]+1;for(let e=0;e<d-2;++e)n.push(...t[u[0]].toArray()),n.push(...t[u[e+1]].toArray()),n.push(...t[u[e+2]].toArray()),a.subVectors(t[u[e+2]],t[u[e+1]]),o.subVectors(t[u[0]],t[u[e+1]]),a.cross(o),a.normalize(),r.push(...a.toArray()),r.push(...a.toArray()),r.push(...a.toArray()),s.push((Math.cos(this.af)+1+this.tab)/2/(1+this.tab),(Math.sin(this.af)+1+this.tab)/2/(1+this.tab)),s.push((Math.cos(p*(e+1)+this.af)+1+this.tab)/2/(1+this.tab),(Math.sin(p*(e+1)+this.af)+1+this.tab)/2/(1+this.tab)),s.push((Math.cos(p*(e+2)+this.af)+1+this.tab)/2/(1+this.tab),(Math.sin(p*(e+2)+this.af)+1+this.tab)/2/(1+this.tab));let f=3*(d-2);for(let t=0;t<f/3;t++)i.addGroup(c,3,l),c+=3}return i.setAttribute("position",new In(n,3)),i.setAttribute("normal",new In(r,3)),i.setAttribute("uv",new In(s,2)),i.boundingSphere=new Ti(new ri,this.radius),i}getMaterials(){let t=[];for(let e=0;e<this.labels.length;++e){let i=null;i=this.createTextTexture(e),t.push(new nc(Object.assign({},Tf,{map:i})))}return t}calculateTextureSize(t){return Math.max(128,Math.pow(2,Math.floor(Math.log(t)/Math.log(2))))}createTextTexture(t){let e=this.labels[t];if(null==e)return null;const i=document.createElement("canvas"),n=i.getContext("2d"),r=2*this.calculateTextureSize(this.scale/2+this.scale*this.margin);i.width=i.height=r;let s=r/(1+2*this.margin);100==this.sides&&(s*=.75),n.font=s+"pt Arial",n.fillStyle=this.diceColor,n.fillRect(0,0,i.width,i.height),n.textAlign="center",n.textBaseline="middle",10!=this.sides&&100!=this.sides||(n.translate(i.width/2,i.height/2),n.rotate(60*Math.PI/180),n.translate(-i.width/2,-i.height/2)),n.fillStyle=this.textColor,n.fillText(e,i.width/2,i.height/2),this.sides>6&&("6"==e||"9"==e)&&n.fillText(" .",i.width/2,i.height/2);var a=new Ke(i);return a.needsUpdate=!0,a}clone(){return{body:new Fh({mass:this.mass,shape:this.shape}),geometry:this.geometry.clone()}}}class Cf extends Lf{constructor(t,e,i=Af){super(t,e,i),this.sides=20,this.tab=-.2,this.af=-Math.PI/4/2,this.chamfer=.955,this.vertices=[],this.faces=[[0,11,5,1],[0,5,1,2],[0,1,7,3],[0,7,10,4],[0,10,11,5],[1,5,9,6],[5,11,4,7],[11,10,2,8],[10,7,6,9],[7,1,8,10],[3,9,4,11],[3,4,2,12],[3,2,6,13],[3,6,8,14],[3,8,9,15],[4,9,5,16],[2,4,11,17],[6,2,10,18],[8,6,7,19],[9,8,1,20]],this.scaleFactor=1,this.values=[...Array(20).keys()],this.margin=1,this.mass=400;let n=(1+Math.sqrt(5))/2;this.vertices=[[-1,n,0],[1,n,0],[-1,-n,0],[1,-n,0],[0,-1,n],[0,1,n],[0,-1,-n],[0,1,-n],[n,0,-1],[n,0,1],[-n,0,-1],[-n,0,1]],this.create()}}class Rf extends Lf{constructor(t,e,i=Af){super(t,e,i),this.mass=350,this.sides=12,this.tab=.2,this.af=-Math.PI/4/2,this.chamfer=.968,this.vertices=[],this.faces=[[2,14,4,12,0,1],[15,9,11,19,3,2],[16,10,17,7,6,3],[6,7,19,11,18,4],[6,18,2,0,16,5],[18,11,9,14,2,6],[1,17,10,8,13,7],[1,13,5,15,3,8],[13,8,12,4,5,9],[5,4,14,9,15,10],[0,12,8,10,16,11],[3,19,7,17,1,12]],this.scaleFactor=.9,this.values=[...Array(12).keys()],this.margin=1;let n=(1+Math.sqrt(5))/2,r=1/n;this.vertices=[[0,r,n],[0,r,-n],[0,-r,n],[0,-r,-n],[n,0,r],[n,0,-r],[-n,0,r],[-n,0,-r],[r,n,0],[r,-n,0],[-r,n,0],[-r,-n,0],[1,1,1],[1,1,-1],[1,-1,1],[1,-1,-1],[-1,1,1],[-1,1,-1],[-1,-1,1],[-1,-1,-1]],this.create()}}class Df extends Lf{constructor(t,e,i=Af){super(t,e,i),this.mass=350,this.sides=10,this.tab=0,this.af=6*-Math.PI/5,this.chamfer=.945,this.vertices=[],this.faces=[[5,7,11,0],[4,2,10,1],[1,3,11,2],[0,8,10,3],[7,9,11,4],[8,6,10,5],[9,1,11,6],[2,0,10,7],[3,5,11,8],[6,4,10,9],[1,0,2,-1],[1,2,3,-1],[3,2,4,-1],[3,4,5,-1],[5,4,6,-1],[5,6,7,-1],[7,6,8,-1],[7,8,9,-1],[9,8,0,-1],[9,0,1,-1]],this.scaleFactor=.9,this.values=[...Array(10).keys()],this.margin=1;for(let t=0,e=0;t<10;++t,e+=2*Math.PI/10)this.vertices.push([Math.cos(e),Math.sin(e),.105*(t%2?1:-1)]);this.vertices.push([0,0,-1]),this.vertices.push([0,0,1]),this.create()}}class Pf extends Lf{constructor(t,e,i=Af){super(t,e,i),this.labels=["","00","10","20","30","40","50","60","70","80","90"],this.sides=100,this.mass=350,this.tab=0,this.af=6*-Math.PI/5,this.chamfer=.945,this.vertices=[],this.faces=[[5,7,11,0],[4,2,10,1],[1,3,11,2],[0,8,10,3],[7,9,11,4],[8,6,10,5],[9,1,11,6],[2,0,10,7],[3,5,11,8],[6,4,10,9],[1,0,2,-1],[1,2,3,-1],[3,2,4,-1],[3,4,5,-1],[5,4,6,-1],[5,6,7,-1],[7,6,8,-1],[7,8,9,-1],[9,8,0,-1],[9,0,1,-1]],this.scaleFactor=.9,this.values=[...Array(10).keys()],this.margin=1;for(let t=0,e=0;t<10;++t,e+=2*Math.PI/10)this.vertices.push([Math.cos(e),Math.sin(e),.105*(t%2?1:-1)]);this.vertices.push([0,0,-1]),this.vertices.push([0,0,1]),this.create()}}class Nf extends Lf{constructor(t,e,i=Af){super(t,e,i),this.mass=340,this.sides=8,this.tab=0,this.af=-Math.PI/4/2,this.chamfer=.965,this.vertices=[[1,0,0],[-1,0,0],[0,1,0],[0,-1,0],[0,0,1],[0,0,-1]],this.faces=[[0,2,4,1],[0,4,3,2],[0,3,5,3],[0,5,2,4],[1,3,4,5],[1,4,2,6],[1,2,5,7],[1,5,3,8]],this.scaleFactor=1,this.values=[...Array(8).keys()],this.margin=1.2,this.create()}}class If extends Lf{constructor(t,e,i=Af){super(t,e,i),this.mass=300,this.tab=.1,this.af=Math.PI/4,this.chamfer=.96,this.vertices=[[-1,-1,-1],[1,-1,-1],[1,1,-1],[-1,1,-1],[-1,-1,1],[1,-1,1],[1,1,1],[-1,1,1]],this.faces=[[0,3,2,1,1],[1,2,6,5,2],[0,1,5,4,3],[3,7,6,2,4],[0,4,7,3,5],[4,5,6,7,6]],this.scaleFactor=.9,this.sides=6,this.margin=1,this.values=[...Array(6).keys()],this.create()}}class zf extends Lf{constructor(t,e,i=Af){super(t,e,i),this.mass=300,this.tab=-.1,this.af=7*Math.PI/6,this.chamfer=.96,this.vertices=[[1,1,1],[-1,-1,1],[-1,1,-1],[1,-1,-1]],this.faces=[[1,0,2,1],[0,1,3,2],[0,3,2,3],[1,2,3,4]],this.scaleFactor=1.2,this.sides=4,this.margin=1,this.d4FaceTexts=[[[],[0,0,0],[2,4,3],[1,3,4],[2,1,4],[1,2,3]],[[],[0,0,0],[2,3,4],[3,1,4],[2,4,1],[3,2,1]],[[],[0,0,0],[4,3,2],[3,4,1],[4,2,1],[3,1,2]],[[],[0,0,0],[4,2,3],[1,4,3],[4,1,2],[1,3,2]]],this.faceTexts=this.d4FaceTexts[0],this.values=[...Array(4).keys()],this.create()}getMaterials(){let t=[];for(let e=0;e<this.d4FaceTexts[0].length;++e){let i=null;i=this.createTextTexture(e),t.push(new nc(Object.assign({},Tf,{map:i})))}return t}createTextTexture(t){let e=document.createElement("canvas"),i=e.getContext("2d"),n=2*this.calculateTextureSize(this.radius/2+2*this.radius);e.width=e.height=n,i.font=n/5+"pt Arial",i.fillStyle=this.diceColor,i.fillRect(0,0,e.width,e.height),i.textAlign="center",i.textBaseline="middle",i.fillStyle=this.textColor;for(let r in this.faceTexts[t])i.fillText(`${this.faceTexts[t][r]}`,e.width/2,e.height/2-.3*n),i.translate(e.width/2,e.height/2),i.rotate(2*Math.PI/3),i.translate(-e.width/2,-e.height/2);let r=new Ke(e);return r.needsUpdate=!0,r}updateMaterialsForValue(t){t<0&&(t+=4),this.faceTexts=this.d4FaceTexts[t],this.geometry.material=this.getMaterials()}}class Bf extends e.Component{constructor(t){super(),this.plugin=t,this.event=new e.Events,this.container=createDiv("renderer-container"),this.shadows=!0,this.iterations=0,this.factory=new Uf(this.WIDTH,this.HEIGHT,this.plugin),this.frame_rate=1/60,this.animating=!1,this.colors={ambient:16777215,spotlight:16777215},this.display={currentWidth:null,currentHeight:null,containerWidth:null,containerHeight:null,aspect:null,scale:null},this.cameraHeight={max:null,close:null,medium:null,far:null},this.renderer=new ho({alpha:!0,antialias:!0}),this.addChild(this.factory)}get WIDTH(){return this.container.clientWidth/2}get HEIGHT(){return this.container.clientHeight/2}get ASPECT(){return this.WIDTH/this.HEIGHT}get scale(){return(this.WIDTH*this.WIDTH+this.HEIGHT*this.HEIGHT)/13}get canvasEl(){return this.renderer?this.renderer.domElement:null}setDice(t){this.animating&&(this.unload(),this.load()),this.stack=t,this.current=this.factory.getDice(this.stack,{x:(2*Math.random()-1)*this.WIDTH,y:-(2*Math.random()-1)*this.HEIGHT}),this.scene.add(...[...this.current.values()].flat().map((t=>t.geometry))),this.world.add(...[...this.current.values()].flat())}onload(){this.container.empty(),this.container.style.opacity="1",document.body.appendChild(this.container),this.renderer.shadowMap.enabled=this.shadows,this.renderer.shadowMap.type=2,this.container.appendChild(this.renderer.domElement),this.renderer.setClearColor(0,0),this.scene=new fo,this.initScene(),this.registerDomEvent(window,"resize",(()=>{this.initScene()})),this.initWorld()}start(){return t(this,void 0,void 0,(function*(){return new Promise(((e,i)=>t(this,void 0,void 0,(function*(){this.current.size||i(),this.event.on("throw-finished",(t=>{e(t)})),this.event.on("error",(t=>{i(t)})),this.animating=!0,this.render()}))))}))}enableShadows(){this.shadows=!0,this.renderer&&(this.renderer.shadowMap.enabled=this.shadows),this.light&&(this.light.castShadow=this.shadows),this.desk&&(this.desk.receiveShadow=this.shadows)}disableShadows(){this.shadows=!1,this.renderer&&(this.renderer.shadowMap.enabled=this.shadows),this.light&&(this.light.castShadow=this.shadows),this.desk&&(this.desk.receiveShadow=this.shadows)}get mw(){return Math.max(this.WIDTH,this.HEIGHT)}setDimensions(t){this.display.currentWidth=this.container.clientWidth/2,this.display.currentHeight=this.container.clientHeight/2,t?(this.display.containerWidth=t.w,this.display.containerHeight=t.h):(this.display.containerWidth=this.display.currentWidth,this.display.containerHeight=this.display.currentHeight),this.display.aspect=Math.min(this.display.currentWidth/this.display.containerWidth,this.display.currentHeight/this.display.containerHeight),this.display.scale=Math.sqrt(this.display.containerWidth*this.display.containerWidth+this.display.containerHeight*this.display.containerHeight)/13,this.renderer.setSize(2*this.display.currentWidth,2*this.display.currentHeight),this.cameraHeight.max=this.display.currentHeight/this.display.aspect/Math.tan(10*Math.PI/180),this.factory.width=this.display.currentWidth,this.factory.height=this.display.currentHeight,this.cameraHeight.medium=this.cameraHeight.max/1.5,this.cameraHeight.far=this.cameraHeight.max,this.cameraHeight.close=this.cameraHeight.max/2}initCamera(){this.camera&&this.scene.remove(this.camera),this.camera=new mr(20,this.display.currentWidth/this.display.currentHeight,1,1.3*this.cameraHeight.max),this.camera.position.z=this.cameraHeight.far,this.camera.lookAt(new ri(0,0,0))}initLighting(){const t=Math.max(this.display.containerWidth,this.display.containerHeight);this.light&&this.scene.remove(this.light),this.ambientLight&&this.scene.remove(this.ambientLight),this.light=new Bc(this.colors.spotlight,1),this.light.position.set(-t/2,t/2,3*t),this.light.target.position.set(0,0,0),this.light.distance=5*t,this.light.angle=Math.PI/4,this.light.castShadow=this.shadows,this.light.shadow.camera.near=t/10,this.light.shadow.camera.far=5*t,this.light.shadow.camera.fov=50,this.light.shadow.bias=.001,this.light.shadow.mapSize.width=1024,this.light.shadow.mapSize.height=1024,this.scene.add(this.light),this.ambientLight=new Vc(16777215,.9),this.scene.add(this.ambientLight)}initDesk(){this.desk&&this.scene.remove(this.desk);let t=new ec;t.opacity=.5,this.desk=new or(new Cr(6*this.display.containerWidth,6*this.display.containerHeight,1,1),t),this.desk.receiveShadow=this.shadows,this.scene.add(this.desk)}initScene(){this.setDimensions(),this.initCamera(),this.initLighting(),this.initDesk(),this.camera.updateProjectionMatrix(),this.renderer.render(this.scene,this.camera)}initWorld(){this.world=new kf(this.WIDTH,this.HEIGHT),this.iterations=0}returnResult(){for(const t of this.stack.dynamic){if(!this.current.has(t))continue;const e=this.current.get(t),i=e.filter((t=>t instanceof qf&&t.isPercentile)),n=[];for(let t=0;t<i.length;t+=2)n.push(i.slice(t,t+2));let r=[...e.filter((t=>!(t instanceof qf&&t.isPercentile))).map((t=>t.getUpsideValue())).filter((t=>t)),...n.map((([t,e])=>{let i=t.getUpsideValue();if(!e)return i;let n=e.getUpsideValue();return 10===i&&10==n?100:(10==n&&(n=0),10==i&&(i=0),10*i+n)})).filter((t=>t))];t.setResults(r)}this.event.trigger("throw-finished",this.stack)}render(){if(this.throwFinished())try{this.returnResult(),this.registerInterval(window.setTimeout((()=>{this.container.style.opacity="0",this.registerInterval(window.setTimeout((()=>{this.animating=!1,this.unload()}),1e3))}),2e3))}catch(t){this.event.trigger("error",t)}else this.animation=requestAnimationFrame((()=>this.render())),this.world.step(this.frame_rate),this.iterations++,this.current.forEach((t=>{t.map((t=>t.set()))})),this.renderer.render(this.scene,this.camera)}dispose(...t){t.forEach((t=>{"dispose"in t&&t.dispose(),t.children&&this.dispose(...t.children)}))}detach(){}onunload(){cancelAnimationFrame(this.animation),this.container.detach(),this.container.empty(),this.renderer.domElement.detach(),this.renderer.dispose(),this.factory.dispose(),this.ambientLight.dispose(),this.light.dispose(),this.scene.children.forEach((t=>this.dispose(t))),this.scene.remove(this.scene,...this.scene.children,...[...this.current.values()].flat().map((t=>t.geometry))),this.current.forEach((t=>{t.forEach((t=>{[...Array.isArray(t.geometry.material)?t.geometry.material:[t.geometry.material]].forEach((t=>t&&t.dispose())),this.world.world.removeBody(t.body)}))})),this.current=new Map}onThrowFinished(){}throwFinished(){let t=!0;if(this.iterations<10/this.frame_rate)for(const e of this.current.values())for(const i of e){if(!0===i.stopped)continue;const e=i.body.angularVelocity,n=i.body.velocity;if(Math.abs(e.x)<6&&Math.abs(e.y)<6&&Math.abs(e.z)<6&&Math.abs(n.x)<6&&Math.abs(n.y)<6&&Math.abs(n.z)<6){if(i.stopped){if(this.iterations-i.stopped>3){i.stopped=!0;continue}}else i.stopped=this.iterations;t=!1}else i.stopped=void 0,t=!1}return t}}class kf{constructor(t,e){this.WIDTH=t,this.HEIGHT=e,this.world=new hf({gravity:new mh(0,0,-3928)}),this.ground=this.getPlane(),this.diceMaterial=new cd,this.deskMaterial=new cd,this.barrierMaterial=new cd,this.world.broadphase=new iu,this.world.allowSleep=!0,this.ground.position.set(0,0,0),this.world.addBody(this.ground),this.buildWalls()}add(...t){t.forEach((t=>{this.world.addBody(t.body)}))}step(t=1/60){const e=performance.now()/1e3;if(this.lastCallTime){const i=e-this.lastCallTime;this.world.step(t,i)}else this.world.step(t);this.lastCallTime=e}buildWalls(){this.world.addContactMaterial(new ld(this.deskMaterial,this.diceMaterial,{friction:.01,restitution:.5})),this.world.addContactMaterial(new ld(this.barrierMaterial,this.diceMaterial,{friction:0,restitution:1})),this.world.addContactMaterial(new ld(this.diceMaterial,this.diceMaterial,{friction:0,restitution:.5})),this.world.addBody(new Fh({allowSleep:!1,mass:0,shape:new hd,material:this.deskMaterial}));let t=new Fh({allowSleep:!1,mass:0,shape:new hd,material:this.barrierMaterial});t.quaternion.setFromAxisAngle(new mh(1,0,0),Math.PI/2),t.position.set(0,.93*this.HEIGHT,0),this.world.addBody(t),t=new Fh({allowSleep:!1,mass:0,shape:new hd,material:this.barrierMaterial}),t.quaternion.setFromAxisAngle(new mh(1,0,0),-Math.PI/2),t.position.set(0,.93*-this.HEIGHT,0),this.world.addBody(t),t=new Fh({allowSleep:!1,mass:0,shape:new hd,material:this.barrierMaterial}),t.quaternion.setFromAxisAngle(new mh(0,1,0),-Math.PI/2),t.position.set(.93*this.WIDTH,0,0),this.world.addBody(t),t=new Fh({allowSleep:!1,mass:0,shape:new hd,material:this.barrierMaterial}),t.quaternion.setFromAxisAngle(new mh(0,1,0),Math.PI/2),t.position.set(.93*-this.WIDTH,0,0),this.world.addBody(t)}getPlane(){return new Fh({type:Fh.STATIC,shape:new hd})}}const Ff={pos:{x:0+100*Math.random(),y:0+100*Math.random(),z:100},velocity:{x:500*Math.random()*2-1,y:500*Math.random()*2-1,z:0},angular:{x:100*Math.random(),y:100*Math.random(),z:100*Math.random()},axis:{x:Math.random(),y:Math.random(),z:Math.random(),w:Math.random()}};class Of{constructor(t,e,i){this.w=t,this.h=e,this.data=i,this.scale=50,this.stopped=!1,this.iteration=0,this.vector=Object.assign({},Ff),this.geometry=i.geometry,this.body=i.body}generateVector(t){const e=Math.sqrt(t.x*t.x+t.y*t.y),i=(Math.random()+3)*e,n={x:t.x/e,y:t.y/e},r=this.makeRandomVector(n),s={x:this.w*(r.x>0?-1:1)*.9,y:this.h*(r.y>0?-1:1)*.9,z:200*Math.random()+200},a=Math.abs(r.x/r.y);a>1?s.y/=a:s.x*=a;const o=this.makeRandomVector(n);return{pos:s,velocity:{x:o.x*i,y:o.y*i,z:-10},angular:{x:-(Math.random()*r.y*5+this.inertia*r.y),y:Math.random()*r.x*5+this.inertia*r.x,z:0},axis:{x:Math.random(),y:Math.random(),z:Math.random(),w:Math.random()}}}makeRandomVector(t){const e=Math.random()*Math.PI/5-Math.PI/5/2,i={x:t.x*Math.cos(e)-t.y*Math.sin(e),y:t.x*Math.sin(e)+t.y*Math.cos(e)};return 0==i.x&&(i.x=.01),0==i.y&&(i.y=.01),i}get buffer(){return this.geometry.geometry}getUpsideValue(){let t,e=new ri(0,0,4==this.sides?-1:1),i=2*Math.PI;const n=this.buffer.getAttribute("normal").array;for(let r=0,s=this.buffer.groups.length;r<s;++r){const s=this.buffer.groups[r];if(0==s.materialIndex)continue;let a=9*r;const o=new ri(n[a],n[a+1],n[a+2]).clone().applyQuaternion(new ni(this.body.quaternion.x,this.body.quaternion.y,this.body.quaternion.z,this.body.quaternion.w)).angleTo(e);o<i&&(i=o,t=s)}let r=t.materialIndex-1;return 10==this.sides&&0==r&&(r=10),r}shiftUpperValue(t){let e=this.geometry.geometry.clone(),i=this.getUpsideValue();for(let n=0,r=e.groups.length;n<r;++n){let r=e.groups[n].materialIndex;if(0!==r){for(r+=t-i-1;r>this.sides;)r-=this.sides;for(;r<1;)r+=this.sides;e.groups[n].materialIndex=r+1}}this.updateMaterialsForValue(t-i),this.geometry.geometry=e}resetBody(){this.body.vlambda=new mh,this.body.position=new mh,this.body.previousPosition=new mh,this.body.initPosition=new mh,this.body.velocity=new mh,this.body.initVelocity=new mh,this.body.force=new mh,this.body.torque=new mh,this.body.quaternion=new Sh,this.body.initQuaternion=new Sh,this.body.angularVelocity=new mh,this.body.initAngularVelocity=new mh,this.body.interpolatedPosition=new mh,this.body.interpolatedQuaternion=new Sh,this.body.inertia=new mh,this.body.invInertia=new mh,this.body.invInertiaWorld=new ph,this.body.invInertiaSolve=new mh,this.body.invInertiaWorldSolve=new ph,this.body.wlambda=new mh,this.body.updateMassProperties()}updateMaterialsForValue(t){}set(){this.geometry.position.set(this.body.position.x,this.body.position.y,this.body.position.z),this.geometry.quaternion.set(this.body.quaternion.x,this.body.quaternion.y,this.body.quaternion.z,this.body.quaternion.w)}create(){this.body.position.set(this.vector.pos.x,this.vector.pos.y,this.vector.pos.z),this.body.quaternion.setFromAxisAngle(new mh(this.vector.axis.x,this.vector.axis.y,this.vector.axis.z),this.vector.axis.w*Math.PI*2),this.body.angularVelocity.set(this.vector.angular.x,this.vector.angular.y,this.vector.angular.z),this.body.velocity.set(this.vector.velocity.x,this.vector.velocity.y,this.vector.velocity.z),this.body.linearDamping=.1,this.body.angularDamping=.1}}class Uf extends e.Component{constructor(t,e,i){super(),this.width=t,this.height=e,this.plugin=i,this.d100=new Pf(this.width,this.height,this.colors),this.d20=new Cf(this.width,this.height,this.colors),this.d12=new Rf(this.width,this.height,this.colors),this.d10=new Df(this.width,this.height,this.colors),this.d8=new Nf(this.width,this.height,this.colors),this.d6=new If(this.width,this.height,this.colors),this.d4=new zf(this.width,this.height,this.colors)}get colors(){return{diceColor:this.plugin.data.diceColor,textColor:this.plugin.data.textColor}}updateColors(){this.dispose(),this.d100=new Pf(this.width,this.height,this.colors),this.d20=new Cf(this.width,this.height,this.colors),this.d12=new Rf(this.width,this.height,this.colors),this.d10=new Df(this.width,this.height,this.colors),this.d8=new Nf(this.width,this.height,this.colors),this.d6=new If(this.width,this.height,this.colors),this.d4=new zf(this.width,this.height,this.colors)}onunload(){this.dispose()}disposeChildren(...t){t.forEach((t=>{"dispose"in t&&t.dispose(),t.children&&this.disposeChildren(...t.children)}))}dispose(){this.disposeChildren(this.d100.geometry.children),this.disposeChildren(this.d20.geometry.children),this.disposeChildren(this.d12.geometry.children),this.disposeChildren(this.d10.geometry.children),this.disposeChildren(this.d8.geometry.children),this.disposeChildren(this.d6.geometry.children),this.disposeChildren(this.d4.geometry.children)}getDice(t,e){const i=new Map;for(const n of t.dynamic){const t=[];switch(n.faces.max){case 4:t.push(...new Array(n.rolls).fill(0).map((t=>new jf(this.width,this.height,this.d4.clone(),e))));break;case 6:t.push(...new Array(n.rolls).fill(0).map((t=>new Wf(this.width,this.height,this.d6.clone(),e))));break;case 8:t.push(...new Array(n.rolls).fill(0).map((t=>new Gf(this.width,this.height,this.d8.clone(),e))));break;case 10:t.push(...new Array(n.rolls).fill(0).map((t=>new qf(this.width,this.height,this.d10.clone(),e))));break;case 12:t.push(...new Array(n.rolls).fill(0).map((t=>new Vf(this.width,this.height,this.d12.clone(),e))));break;case 20:t.push(...new Array(n.rolls).fill(0).map((t=>new Hf(this.width,this.height,this.d20.clone(),e))));break;case 100:t.push(...new Array(n.rolls).fill(0).map((t=>[new qf(this.width,this.height,this.d100.clone(),e,!0),new qf(this.width,this.height,this.d10.clone(),e,!0)])).flat())}t.length&&i.set(n,t)}return i}}class Hf extends Of{constructor(t,e,i,n){super(t,e,i),this.w=t,this.h=e,this.data=i,this.sides=20,this.inertia=6,n&&(this.vector=this.generateVector(n)),this.create()}}class Vf extends Of{constructor(t,e,i,n){super(t,e,i),this.w=t,this.h=e,this.data=i,this.sides=12,this.inertia=8,n&&(this.vector=this.generateVector(n)),this.create()}}class qf extends Of{constructor(t,e,i,n,r=!1){super(t,e,i),this.w=t,this.h=e,this.data=i,this.isPercentile=r,this.sides=10,this.inertia=9,n&&(this.vector=this.generateVector(n)),this.create()}}class Gf extends Of{constructor(t,e,i,n){super(t,e,i),this.w=t,this.h=e,this.data=i,this.sides=8,this.inertia=10,n&&(this.vector=this.generateVector(n)),this.create()}}class Wf extends Of{constructor(t,e,i,n){super(t,e,i),this.w=t,this.h=e,this.data=i,this.sides=6,this.inertia=13,n&&(this.vector=this.generateVector(n)),this.create()}}class jf extends Of{constructor(t,e,i,n){super(t,e,i),this.w=t,this.h=e,this.data=i,this.sides=4,this.inertia=5,n&&(this.vector=this.generateVector(n)),this.create()}}String.prototype.matchAll=String.prototype.matchAll||function*(t){const e=t.global?t.flags:t.flags+"g",i=new RegExp(t,e);let n;for(;n=i.exec(this);)yield n};const Xf={returnAllTags:!0,rollLinksForTags:!1,copyContentButton:!0,customFormulas:[],displayFormulaForMod:!0,displayResultsInline:!1,displayLookupRoll:!0,formulas:{},persistResults:!1,results:{},defaultRoll:1,defaultFace:100,renderer:!1,diceColor:"#202020",textColor:"#ffffff",showLeafOnStartup:!0,showDice:!0};class Yf extends e.Plugin{constructor(){super(...arguments),this.persistingFiles=new Set,this.fileMap=new Map,this.inline=new Map,this.operators={"+":(t,e)=>t+e,"-":(t,e)=>t-e,"*":(t,e)=>t*e,"/":(t,e)=>t/e,"^":(t,e)=>Math.pow(t,e)}}get canUseDataview(){return"dataview"in this.app.plugins.plugins}get dataview(){return this.app.plugins.plugins.dataview}dataviewReady(){return t(this,void 0,void 0,(function*(){return new Promise((t=>{this.canUseDataview||t(!1),this.dataview.api&&t(!0),this.registerEvent(this.app.metadataCache.on("dataview:api-ready",(()=>{t(!0)})))}))}))}get view(){const t=this.app.workspace.getLeavesOfType(ie),e=t.length?t[0]:null;if(e&&e.view&&e.view instanceof ne)return e.view}addDiceView(e=!1){return t(this,void 0,void 0,(function*(){e&&!this.data.showLeafOnStartup||this.app.workspace.getLeavesOfType(ie).length||(yield this.app.workspace.getRightLeaf(!1).setViewState({type:ie}))}))}registerDataviewInlineFields(){return t(this,void 0,void 0,(function*(){this.canUseDataview&&(yield this.dataviewReady(),this.dataview.index.pages.forEach((({fields:t})=>{for(const[e,i]of t)"number"!=typeof i||Number.isNaN(i)||null==i||this.inline.set(e,i)})),this.registerEvent(this.dataview.index.events.on("dataview:metadata-change",((t,e)=>{if("update"===t){const t=this.dataview.api.page(e.path);if(!t)return;for(let e in t){let i=t[e];"number"!=typeof i||Number.isNaN(i)||null==i||this.inline.set(e,i)}}}))))}))}renderRoll(e){return t(this,void 0,void 0,(function*(){this.addChild(this.renderer),this.renderer.setDice(e),yield this.renderer.start(),e.recalculate()}))}onload(){return t(this,void 0,void 0,(function*(){console.log("DiceRoller plugin loaded"),this.data=Object.assign(Xf,yield this.loadData()),this.renderer=new Bf(this),this.addSettingTab(new ee(this.app,this)),this.registerView(ie,(t=>new ne(this,t))),this.app.workspace.onLayoutReady((()=>this.addDiceView(!0))),this.registerEvent(this.app.workspace.on("dice-roller:update-colors",(()=>{this.renderer.factory.updateColors()}))),this.registerEvent(this.app.workspace.on("dice-roller:render-dice",(i=>t(this,void 0,void 0,(function*(){const t=yield this.getRoller(i,"external");if(t instanceof Xt)if(yield t.roll(),t.dice.length){try{this.renderRoll(t)}catch(t){new e.Notice("There was an error rendering the roll."),console.error(t)}this.app.workspace.trigger("dice-roller:rendered-result",t.result)}else new e.Notice("Invalid formula.");else new e.Notice("The Dice View only supports dice rolls.")}))))),this.addCommand({id:"open-view",name:"Open Dice View",checkCallback:t=>{if(!this.view)return t||this.addDiceView(),!0}}),this.addCommand({id:"reroll",name:"Re-roll Dice",checkCallback:t=>{const i=this.app.workspace.getActiveViewOfType(e.MarkdownView);if(i&&"preview"===i.getMode()&&this.fileMap.has(i.file))return t||this.fileMap.get(i.file).forEach((t=>{t.roll()})),!0}});const i=Lt(a).html[0];(0,e.addIcon)(Ot,i);const n=Lt(o).html[0];(0,e.addIcon)(Ut,n),this.registerMarkdownPostProcessor(((i,n)=>t(this,void 0,void 0,(function*(){var r,s;let a=i.querySelectorAll("code");if(!a.length)return;const o=n.sourcePath,l=n.getSectionInfo(i),c=null===(r=n.getSectionInfo(i))||void 0===r?void 0:r.lineStart,h=this.app.vault.getAbstractFileByPath(n.sourcePath);if(!(h&&h instanceof e.TFile))return;const u={};for(let i=0;i<a.length;i++){const r=a.item(i);if(/^dice\-mod:\s*([\s\S]+)\s*?/.test(r.innerText)&&l)try{let[t,i]=r.innerText.match(/^dice\-mod:\s*([\s\S]+)\s*?/);if(!Bt.test(i)){new e.Notice("Replacing note content may only be done with Dice Rolls.");continue}const a=null!==(s=!i.includes("|noform"))&&void 0!==s?s:this.data.displayFormulaForMod;i=i.replace("|noform","");const o=this.getRoller(i,n.sourcePath);yield o.roll();const c=(yield this.app.vault.cachedRead(h)).split("\n");let u=c.slice(l.lineStart,l.lineEnd+1);const d=a?`${o.inlineText} **${o.result}**`:`**${o.result}**`;u=u.join("\n").replace(`\`${t}\``,d).split("\n"),c.splice(l.lineStart,l.lineEnd-l.lineStart+1,...u),yield this.app.vault.modify(h,c.join("\n"));continue}catch(t){console.error(t)}if(/^dice(?:\+|\-|\-mod)?:\s*([\s\S]+)\s*?/.test(r.innerText))try{let[,s]=r.innerText.match(/^dice(?:\+|\-|\-mod)?:\s*([\s\S]+)\s*?/);const a=this.getRoller(s,n.sourcePath),l=()=>t(this,void 0,void 0,(function*(){var t,e,s,l;if(yield a.roll(),this.data.persistResults&&!/dice\-/.test(r.innerText)||/dice\+/.test(r.innerText)){this.persistingFiles.add(n.sourcePath),u[i]=a,a.save=!0;const r=null!==(l=null===(s=null===(e=null===(t=this.data.results)||void 0===t?void 0:t[o])||void 0===e?void 0:e[c])||void 0===s?void 0:s[i])&&void 0!==l?l:null;r&&(yield a.applyResult(r))}r.replaceWith(a.containerEl)}));a.loaded?yield l():a.on("loaded",(()=>t(this,void 0,void 0,(function*(){yield l()})))),this.fileMap.has(h)||this.fileMap.set(h,[]),this.fileMap.set(h,[...this.fileMap.get(h),a]);const d=this.app.workspace.getActiveViewOfType(e.MarkdownView);if(d&&this.fileMap.has(h)&&1===this.fileMap.get(h).length){const e=this;let i=Rt(d,{onUnloadFile:function(n){return function(r){return t(this,void 0,void 0,(function*(){return r==h&&(e.fileMap.delete(h),i()),yield n.call(this,r)}))}}});d.register(i),d.register((()=>this.fileMap.delete(h)))}}catch(t){console.error(t),new e.Notice(`There was an error parsing the dice string: ${r.innerText}.\n\n${t}`,5e3);continue}}if(o in this.data.results&&(this.data.results[o][c]={}),Object.entries(u).length){const r=this.app.workspace.getActiveViewOfType(e.MarkdownView);if(r){const e=this;let s=Rt(r,{onUnloadFile:function(r){return function(a){var l,c,d,p;return t(this,void 0,void 0,(function*(){if(a=h){e.persistingFiles.has(o)&&(e.persistingFiles.delete(o),e.data.results[o]={});for(let t in u){const r=u[t],s=null===(l=n.getSectionInfo(i))||void 0===l?void 0:l.lineStart;if(null==s)continue;const a={[s]:Object.assign(Object.assign({},null!==(d=null===(c=e.data.results[o])||void 0===c?void 0:c[s])&&void 0!==d?d:{}),{[t]:r.toResult()})};e.data.results[o]=Object.assign(Object.assign({},null!==(p=e.data.results[o])&&void 0!==p?p:{}),a),yield e.saveSettings()}}return s(),yield r.call(this,a)}))}}});r.register(s),r.register((()=>t(this,void 0,void 0,(function*(){var t,e,r,s;this.persistingFiles.has(o)&&(this.persistingFiles.delete(o),this.data.results[o]={});for(let a in u){const l=u[a],c=null===(t=n.getSectionInfo(i))||void 0===t?void 0:t.lineStart;if(null==c)continue;const h={[c]:Object.assign(Object.assign({},null!==(r=null===(e=this.data.results[o])||void 0===e?void 0:e[c])&&void 0!==r?r:{}),{[a]:l.toResult()})};this.data.results[o]=Object.assign(Object.assign({},null!==(s=this.data.results[o])&&void 0!==s?s:{}),h),yield this.saveSettings()}}))))}}})))),this.lexer=new(s()),this.addLexerRules();var r={precedence:2,associativity:"left"},l={precedence:1,associativity:"left"};this.parser=new Ct({"+":l,"-":l,"*":r,"/":r,"^":{precedence:3,associativity:"right"}}),this.app.workspace.onLayoutReady((()=>t(this,void 0,void 0,(function*(){yield this.registerDataviewInlineFields()}))))}))}parseDice(e,i){return t(this,void 0,void 0,(function*(){const t=this.getRoller(e,i);return{result:yield t.roll(),roller:t}}))}clearEmpties(t){for(var e in t)t[e]&&"object"==typeof t[e]&&(this.clearEmpties(t[e]),0===Object.keys(t[e]).length&&delete t[e])}saveSettings(){return t(this,void 0,void 0,(function*(){this.clearEmpties(this.data.results),yield this.saveData(this.data)}))}get dataview_regex(){const t=Array.from(this.inline.keys());return t.length?new RegExp(`(${t.join("|")})`,"g"):null}getRoller(t,e,i=this.data.showDice){let n=!t.includes("|nodice")&&i;(t=(0,Dt.decode)(t.replace("|nodice","").replace("\\|","|")))in this.data.formulas&&(t=this.data.formulas[t]);const r=this.parse(t);switch(this.getTypeFromLexemes(r)){case"dice":return new Xt(this,t,r,n);case"table":return new Kt(this,t,r[0],e,n);case"section":return new Yt(this,t,r[0],e,n);case"tag":if(!this.app.plugins.plugins.dataview)throw new Error("Tags are only supported with the Dataview plugin installed.");return new Zt(this,t,r[0],e,n);case"link":return new Jt(this,t,r[0],e,n);case"line":return new Qt(this,t,r[0],e,n)}}getTypeFromLexemes(t){return t.some((({type:t})=>"table"===t))?"table":t.some((({type:t})=>"section"===t))?"section":t.some((({type:t})=>"tag"===t))?"tag":t.some((({type:t})=>"link"===t))?"link":t.some((({type:t})=>"line"===t))?"line":"dice"}addLexerRules(){this.lexer.addRule(/\s+/,(function(){})),this.lexer.addRule(/[{}]+/,(function(){})),this.lexer.addRule(Nt,(function(t){return{type:"table",data:t,original:t,conditionals:null}})),this.lexer.addRule(It,(function(t){const{groups:e}=t.match(It);let i="section";return"line"===e.types&&(i="line"),{type:i,data:t,original:t,conditionals:null}})),this.lexer.addRule(Pt,(t=>{var e;const{groups:i}=t.match(Pt);let n="tag";return("link"===i.types||this.data.rollLinksForTags&&!(null===(e=i.types)||void 0===e?void 0:e.length))&&(n="link"),{type:n,data:t,original:t,conditionals:null}})),this.lexer.addRule(kt,(t=>{const{roll:e=this.data.defaultRoll,faces:i=this.data.defaultFace,conditional:n}=t.match(kt).groups;let r=[];if(n){let t=n.matchAll(Ft);if(t)for(let e of t){if(!e)continue;const{comparer:t,operator:i}=e.groups;r.push({comparer:Number(t),operator:i})}}return{type:"dice",data:`${e}d${i}`,original:t,conditionals:r}})),this.lexer.addRule(/\d+/,(function(t){return{type:"dice",data:t,original:t,conditionals:[]}})),this.lexer.addRule(zt,(function(t){return{type:"math",data:t,original:t,conditionals:null}})),this.lexer.addRule(/1[Dd]S/,(function(t){var e;const[,i]=null!==(e=t.match(/1[Dd]S/))&&void 0!==e?e:[,"1"];return{type:"stunt",data:i,original:t,conditionals:[]}})),this.lexer.addRule(/kh?(?!:l)(\d*)/,(function(t){return{type:"kh",data:t.replace(/^\D+/g,""),original:t,conditionals:null}})),this.lexer.addRule(/dl?(?!:h)\d*/,(function(t){return{type:"dl",data:t.replace(/^\D+/g,""),original:t,conditionals:null}})),this.lexer.addRule(/kl\d*/,(function(t){return{type:"kl",data:t.replace(/^\D+/g,""),original:t,conditionals:null}})),this.lexer.addRule(/dh\d*/,(function(t){return{type:"dh",data:t.replace(/^\D+/g,""),original:t,conditionals:null}})),this.lexer.addRule(/!!(i|\d+)?(?:(!?=|=!|>=?|<=?)(-?\d+))*/,(function(t){let[,e="1"]=t.match(/!!(i|\d+)?(?:(!?=|=!|>=?|<=?)(-?\d+))*/),i=[];if(/(?:(!?=|=!|>=?|<=?)(-?\d+))+/.test(t))for(const[,e,n]of t.matchAll(/(?:(!?=|=!|>=?|<=?)(-?\d+))/g))i.push({operator:e,comparer:Number(n)});return/!!i/.test(t)&&(e="100"),{type:"!!",data:e,original:t,conditionals:i}})),this.lexer.addRule(/!(i|\d+)?(?:(!?=|=!?|>=?|<=?)(-?\d+))*/,(function(t){let[,e="1"]=t.match(/!(i|\d+)?(?:(!?=|=!?|>=?|<=?)(-?\d+))*/),i=[];if(/(?:(!?=|=!|>=?|<=?)(\d+))+/.test(t))for(const[,e,n]of t.matchAll(/(?:(!?=|=!?|>=?|<=?)(-?\d+))/g))i.push({operator:e,comparer:Number(n)});return/!i/.test(t)&&(e="100"),{type:"!",data:e,original:t,conditionals:i}})),this.lexer.addRule(/r(i|\d+)?(?:(!?=|=!|>=?|<=?)(-?\d+))*/,(function(t){let[,e="1"]=t.match(/r(i|\d+)?(?:(!?=|=!|>=?|<=?)(-?\d+))*/),i=[];if(/(?:(!?={1,2}|>=?|<=?)(-?\d+))+/.test(t))for(const[,e,n]of t.matchAll(/(?:(!?=|=!|>=?|<=?)(-?\d+))/g))i.push({operator:e,comparer:Number(n)});return/ri/.test(t)&&(e="100"),{type:"r",data:e,original:t,conditionals:i}}));const t=this;this.lexer.addRule(/[A-Za-z][A-Za-z0-9_]+/,(function(e){if(t.inline.has(e.trim()))return{type:"dice",data:`${t.inline.get(e.trim())}`,original:e,conditionals:[]}}))}onunload(){console.log("DiceRoller unloaded"),this.app.workspace.getLeavesOfType(ie).forEach((t=>t.detach())),"__THREE__"in window&&delete window.__THREE__,this.renderer.unload(),this.app.workspace.trigger("dice-roller:unload")}parse(t){this.lexer.setInput(t);for(var e,i=[];e=this.tryLex();)i.push(e);return this.parser.parse(i)}tryLex(){try{return this.lexer.lex()}catch(t){}}}})();var r=exports;for(var s in n)r[s]=n[s];n.__esModule&&Object.defineProperty(r,"__esModule",{value:!0})})(); |